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/*
* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "modules/audio_device/dummy/audio_device_dummy.h"
namespace webrtc {
int32_t AudioDeviceDummy::ActiveAudioLayer(
AudioDeviceModule::AudioLayer& audioLayer) const {
return -1;
}
AudioDeviceGeneric::InitStatus AudioDeviceDummy::Init() {
return InitStatus::OK;
}
int32_t AudioDeviceDummy::Terminate() {
return 0;
}
bool AudioDeviceDummy::Initialized() const {
return true;
}
int16_t AudioDeviceDummy::PlayoutDevices() {
return -1;
}
int16_t AudioDeviceDummy::RecordingDevices() {
return -1;
}
int32_t AudioDeviceDummy::PlayoutDeviceName(uint16_t index,
char name[kAdmMaxDeviceNameSize],
char guid[kAdmMaxGuidSize]) {
return -1;
}
int32_t AudioDeviceDummy::RecordingDeviceName(uint16_t index,
char name[kAdmMaxDeviceNameSize],
char guid[kAdmMaxGuidSize]) {
return -1;
}
int32_t AudioDeviceDummy::SetPlayoutDevice(uint16_t index) {
return -1;
}
int32_t AudioDeviceDummy::SetPlayoutDevice(
AudioDeviceModule::WindowsDeviceType device) {
return -1;
}
int32_t AudioDeviceDummy::SetRecordingDevice(uint16_t index) {
return -1;
}
int32_t AudioDeviceDummy::SetRecordingDevice(
AudioDeviceModule::WindowsDeviceType device) {
return -1;
}
int32_t AudioDeviceDummy::PlayoutIsAvailable(bool& available) {
return -1;
}
int32_t AudioDeviceDummy::InitPlayout() {
return -1;
}
bool AudioDeviceDummy::PlayoutIsInitialized() const {
return false;
}
int32_t AudioDeviceDummy::RecordingIsAvailable(bool& available) {
return -1;
}
int32_t AudioDeviceDummy::InitRecording() {
return -1;
}
bool AudioDeviceDummy::RecordingIsInitialized() const {
return false;
}
int32_t AudioDeviceDummy::StartPlayout() {
return -1;
}
int32_t AudioDeviceDummy::StopPlayout() {
return 0;
}
bool AudioDeviceDummy::Playing() const {
return false;
}
int32_t AudioDeviceDummy::StartRecording() {
return -1;
}
int32_t AudioDeviceDummy::StopRecording() {
return 0;
}
bool AudioDeviceDummy::Recording() const {
return false;
}
int32_t AudioDeviceDummy::InitSpeaker() {
return -1;
}
bool AudioDeviceDummy::SpeakerIsInitialized() const {
return false;
}
int32_t AudioDeviceDummy::InitMicrophone() {
return -1;
}
bool AudioDeviceDummy::MicrophoneIsInitialized() const {
return false;
}
int32_t AudioDeviceDummy::SpeakerVolumeIsAvailable(bool& available) {
return -1;
}
int32_t AudioDeviceDummy::SetSpeakerVolume(uint32_t volume) {
return -1;
}
int32_t AudioDeviceDummy::SpeakerVolume(uint32_t& volume) const {
return -1;
}
int32_t AudioDeviceDummy::MaxSpeakerVolume(uint32_t& maxVolume) const {
return -1;
}
int32_t AudioDeviceDummy::MinSpeakerVolume(uint32_t& minVolume) const {
return -1;
}
int32_t AudioDeviceDummy::MicrophoneVolumeIsAvailable(bool& available) {
return -1;
}
int32_t AudioDeviceDummy::SetMicrophoneVolume(uint32_t volume) {
return -1;
}
int32_t AudioDeviceDummy::MicrophoneVolume(uint32_t& volume) const {
return -1;
}
int32_t AudioDeviceDummy::MaxMicrophoneVolume(uint32_t& maxVolume) const {
return -1;
}
int32_t AudioDeviceDummy::MinMicrophoneVolume(uint32_t& minVolume) const {
return -1;
}
int32_t AudioDeviceDummy::SpeakerMuteIsAvailable(bool& available) {
return -1;
}
int32_t AudioDeviceDummy::SetSpeakerMute(bool enable) {
return -1;
}
int32_t AudioDeviceDummy::SpeakerMute(bool& enabled) const {
return -1;
}
int32_t AudioDeviceDummy::MicrophoneMuteIsAvailable(bool& available) {
return -1;
}
int32_t AudioDeviceDummy::SetMicrophoneMute(bool enable) {
return -1;
}
int32_t AudioDeviceDummy::MicrophoneMute(bool& enabled) const {
return -1;
}
int32_t AudioDeviceDummy::StereoPlayoutIsAvailable(bool& available) {
return -1;
}
int32_t AudioDeviceDummy::SetStereoPlayout(bool enable) {
return -1;
}
int32_t AudioDeviceDummy::StereoPlayout(bool& enabled) const {
return -1;
}
int32_t AudioDeviceDummy::StereoRecordingIsAvailable(bool& available) {
return -1;
}
int32_t AudioDeviceDummy::SetStereoRecording(bool enable) {
return -1;
}
int32_t AudioDeviceDummy::StereoRecording(bool& enabled) const {
return -1;
}
int32_t AudioDeviceDummy::PlayoutDelay(uint16_t& delayMS) const {
return -1;
}
void AudioDeviceDummy::AttachAudioBuffer(AudioDeviceBuffer* audioBuffer) {}
} // namespace webrtc