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/*
* Copyright (c) 2014 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef MODULES_AUDIO_CODING_NETEQ_TOOLS_OUTPUT_WAV_FILE_H_
#define MODULES_AUDIO_CODING_NETEQ_TOOLS_OUTPUT_WAV_FILE_H_
#include <string>
#include "absl/strings/string_view.h"
#include "common_audio/wav_file.h"
#include "modules/audio_coding/neteq/tools/audio_sink.h"
namespace webrtc {
namespace test {
class OutputWavFile : public AudioSink {
public:
// Creates an OutputWavFile, opening a file named `file_name` for writing.
// The output file is a PCM encoded wav file.
OutputWavFile(absl::string_view file_name,
int sample_rate_hz,
int num_channels = 1)
: wav_writer_(file_name, sample_rate_hz, num_channels) {}
OutputWavFile(const OutputWavFile&) = delete;
OutputWavFile& operator=(const OutputWavFile&) = delete;
bool WriteArray(const int16_t* audio, size_t num_samples) override {
wav_writer_.WriteSamples(audio, num_samples);
return true;
}
private:
WavWriter wav_writer_;
};
} // namespace test
} // namespace webrtc
#endif // MODULES_AUDIO_CODING_NETEQ_TOOLS_OUTPUT_WAV_FILE_H_