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/*
* Copyright (c) 2019 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "api/neteq/default_neteq_controller_factory.h"
#include "api/environment/environment.h"
#include "modules/audio_coding/neteq/decision_logic.h"
namespace webrtc {
DefaultNetEqControllerFactory::DefaultNetEqControllerFactory() = default;
DefaultNetEqControllerFactory::~DefaultNetEqControllerFactory() = default;
std::unique_ptr<NetEqController> DefaultNetEqControllerFactory::Create(
const Environment& env,
const NetEqController::Config& config) const {
return std::make_unique<DecisionLogic>(env, config);
}
} // namespace webrtc