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// Common/Wildcard.h↩
↩
#ifndef __COMMON_WILDCARD_H↩
#define __COMMON_WILDCARD_H↩
↩
#include "MyString.h"↩
↩
int CompareFileNames(const wchar_t *s1, const wchar_t *s2) STRING_UNICODE_THROW;↩
#ifndef USE_UNICODE_FSTRING↩
int CompareFileNames(const char *s1, const char *s2);↩
#endif↩
↩
bool IsPath1PrefixedByPath2(const wchar_t *s1, const wchar_t *s2);↩
↩
void SplitPathToParts(const UString &path, UStringVector &pathParts);↩
void SplitPathToParts_2(const UString &path, UString &dirPrefix, UString &name);↩
void SplitPathToParts_Smart(const UString &path, UString &dirPrefix, UString &name); // ignores dir delimiter at the end of (path)↩
↩
UString ExtractDirPrefixFromPath(const UString &path);↩
UString ExtractFileNameFromPath(const UString &path);↩
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bool DoesNameContainWildcard(const UString &path);↩
bool DoesWildcardMatchName(const UString &mask, const UString &name);↩
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namespace NWildcard {↩
↩
#ifdef _WIN32↩
// returns true, if name is like "a:", "c:", ...↩
bool IsDriveColonName(const wchar_t *s);↩
unsigned GetNumPrefixParts_if_DrivePath(UStringVector &pathParts);↩
#endif↩
↩
struct CItem↩
{↩
UStringVector PathParts;↩
bool Recursive;↩
bool ForFile;↩
bool ForDir;↩
bool WildcardMatching;↩
↩
#ifdef _WIN32↩
bool IsDriveItem() const↩
{↩
return PathParts.Size() == 1 && !ForFile && ForDir && IsDriveColonName(PathParts[0]);↩
}↩
#endif↩
↩
// CItem(): WildcardMatching(true) {}↩
↩
bool AreAllAllowed() const;↩
bool CheckPath(const UStringVector &pathParts, bool isFile) const;↩
};↩
↩
class CCensorNode↩
{↩
CCensorNode *Parent;↩
↩
bool CheckPathCurrent(bool include, const UStringVector &pathParts, bool isFile) const;↩
void AddItemSimple(bool include, CItem &item);↩
public:↩
bool CheckPathVect(const UStringVector &pathParts, bool isFile, bool &include) const;↩
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CCensorNode(): Parent(0) { };↩
CCensorNode(const UString &name, CCensorNode *parent): Name(name), Parent(parent) { };↩
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UString Name; // WIN32 doesn't support wildcards in file names↩
CObjectVector<CCensorNode> SubNodes;↩
CObjectVector<CItem> IncludeItems;↩
CObjectVector<CItem> ExcludeItems;↩
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bool AreAllAllowed() const;↩
↩
int FindSubNode(const UString &path) const;↩
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void AddItem(bool include, CItem &item, int ignoreWildcardIndex = -1);↩
void AddItem(bool include, const UString &path, bool recursive, bool forFile, bool forDir, bool wildcardMatching);↩
void AddItem2(bool include, const UString &path, bool recursive, bool wildcardMatching);↩
↩
bool NeedCheckSubDirs() const;↩
bool AreThereIncludeItems() const;↩
↩
// bool CheckPath2(bool isAltStream, const UString &path, bool isFile, bool &include) const;↩
// bool CheckPath(bool isAltStream, const UString &path, bool isFile) const;↩
↩
bool CheckPathToRoot(bool include, UStringVector &pathParts, bool isFile) const;↩
// bool CheckPathToRoot(const UString &path, bool isFile, bool include) const;↩
void ExtendExclude(const CCensorNode &fromNodes);↩
};↩
↩
struct CPair↩
{↩
UString Prefix;↩
CCensorNode Head;↩
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CPair(const UString &prefix): Prefix(prefix) { };↩
};↩
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enum ECensorPathMode↩
{↩
k_RelatPath, // absolute prefix as Prefix, remain path in Tree↩
k_FullPath, // drive prefix as Prefix, remain path in Tree↩
k_AbsPath // full path in Tree↩
};↩
↩
struct CCensorPath↩
{↩
UString Path;↩
bool Include;↩
bool Recursive;↩
bool WildcardMatching;↩
↩
CCensorPath():↩
Include(true),↩
Recursive(false),↩
WildcardMatching(true)↩
{}↩
};↩
↩
class CCensor↩
{↩
int FindPrefix(const UString &prefix) const;↩
public:↩
CObjectVector<CPair> Pairs;↩
↩
CObjectVector<NWildcard::CCensorPath> CensorPaths;↩
↩
bool AllAreRelative() const↩
{ return (Pairs.Size() == 1 && Pairs.Front().Prefix.IsEmpty()); }↩
↩
void AddItem(ECensorPathMode pathMode, bool include, const UString &path, bool recursive, bool wildcardMatching);↩
// bool CheckPath(bool isAltStream, const UString &path, bool isFile) const;↩
void ExtendExclude();↩
↩
void AddPathsToCensor(NWildcard::ECensorPathMode censorPathMode);↩
void AddPreItem(bool include, const UString &path, bool recursive, bool wildcardMatching);↩
void AddPreItem(const UString &path)↩
{↩
AddPreItem(true, path, false, false);↩
}↩
void AddPreItem_Wildcard()↩
{↩
AddPreItem(true, UString("*"), false, true);↩
}↩
};↩
↩
↩
}↩
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#endif↩