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// Common/StringConvert.cpp↩
#include "StdAfx.h"
#include "StringConvert.h"
#ifndef _WIN32↩
#include <stdlib.h>↩
#endif
static const char k_DefultChar = '_';↩
#ifdef _WIN32↩
/*↩
MultiByteToWideChar(CodePage, DWORD dwFlags,↩
LPCSTR lpMultiByteStr, int cbMultiByte,↩
LPWSTR lpWideCharStr, int cchWideChar)↩
if (cbMultiByte == 0)↩
return: 0. ERR: ERROR_INVALID_PARAMETER↩
if (cchWideChar == 0)↩
return: the required buffer size in characters.↩
if (supplied buffer size was not large enough)↩
return: 0. ERR: ERROR_INSUFFICIENT_BUFFER↩
The number of filled characters in lpWideCharStr can be smaller than cchWideChar (if last character is complex)↩
If there are illegal characters:↩
if MB_ERR_INVALID_CHARS is set in dwFlags:↩
- the function stops conversion on illegal character.↩
- Return: 0. ERR: ERROR_NO_UNICODE_TRANSLATION.↩
if MB_ERR_INVALID_CHARS is NOT set in dwFlags:↩
before Vista: illegal character is dropped (skipped). WinXP-64: GetLastError() returns 0.↩
in Vista+: illegal character is not dropped (MSDN). Undocumented: illegal↩
character is converted to U+FFFD, which is REPLACEMENT CHARACTER.↩
*/
void MultiByteToUnicodeString2(UString &dest, const AString &src, UINT codePage)↩
{↩
dest.Empty();↩
if (src.IsEmpty())↩
return;↩
{↩
/*↩
wchar_t *d = dest.GetBuf(src.Len());↩
const char *s = (const char *)src;↩
unsigned i;↩
for (i = 0;;)↩
{↩
Byte c = (Byte)s[i];↩
if (c >= 0x80 || c == 0)↩
break;↩
d[i++] = (wchar_t)c;↩
}↩
if (i != src.Len())↩
{↩
unsigned len = MultiByteToWideChar(codePage, 0, s + i,↩
src.Len() - i, d + i,↩
src.Len() + 1 - i);↩
if (len == 0)↩
throw 282228;↩
i += len;↩
}↩
d[i] = 0;↩
dest.ReleaseBuf_SetLen(i);↩
*/
unsigned len = MultiByteToWideChar(codePage, 0, src, src.Len(), NULL, 0);↩
if (len == 0)↩
{↩
if (GetLastError() != 0)↩
throw 282228;↩
}↩
else
{↩
len = MultiByteToWideChar(codePage, 0, src, src.Len(), dest.GetBuf(len), len);↩
if (len == 0)↩
throw 282228;↩
dest.ReleaseBuf_SetEnd(len);↩
}↩
}↩
}↩
/*↩
int WideCharToMultiByte(↩
UINT CodePage, DWORD dwFlags,↩
LPCWSTR lpWideCharStr, int cchWideChar,↩
LPSTR lpMultiByteStr, int cbMultiByte,↩
LPCSTR lpDefaultChar, LPBOOL lpUsedDefaultChar);↩
if (lpDefaultChar == NULL),↩
- it uses system default value.↩
if (CodePage == CP_UTF7 || CodePage == CP_UTF8)↩
if (lpDefaultChar != NULL || lpUsedDefaultChar != NULL)↩
return: 0. ERR: ERROR_INVALID_PARAMETER.↩
The function operates most efficiently, if (lpDefaultChar == NULL && lpUsedDefaultChar == NULL)↩
*/
static void UnicodeStringToMultiByte2(AString &dest, const UString &src, UINT codePage, char defaultChar, bool &defaultCharWasUsed)↩
{↩
dest.Empty();↩
defaultCharWasUsed = false;↩
if (src.IsEmpty())↩
return;↩
{↩
/*↩
unsigned numRequiredBytes = src.Len() * 2;↩
char *d = dest.GetBuf(numRequiredBytes);↩
const wchar_t *s = (const wchar_t *)src;↩
unsigned i;↩
for (i = 0;;)↩
{↩
wchar_t c = s[i];↩
if (c >= 0x80 || c == 0)↩
break;↩
d[i++] = (char)c;↩
}↩
if (i != src.Len())↩
{↩
BOOL defUsed = FALSE;↩
defaultChar = defaultChar;↩
bool isUtf = (codePage == CP_UTF8 || codePage == CP_UTF7);↩
unsigned len = WideCharToMultiByte(codePage, 0, s + i, src.Len() - i,↩
d + i, numRequiredBytes + 1 - i,↩
(isUtf ? NULL : &defaultChar),↩
(isUtf ? NULL : &defUsed));↩
defaultCharWasUsed = (defUsed != FALSE);↩
if (len == 0)↩
throw 282229;↩
i += len;↩
}↩
d[i] = 0;↩
dest.ReleaseBuf_SetLen(i);↩
*/
/*↩
if (codePage != CP_UTF7)↩
{↩
const wchar_t *s = (const wchar_t *)src;↩
unsigned i;↩
for (i = 0;; i++)↩
{↩
wchar_t c = s[i];↩
if (c >= 0x80 || c == 0)↩
break;↩
}↩
if (s[i] == 0)↩
{↩
char *d = dest.GetBuf(src.Len());↩
for (i = 0;;)↩
{↩
wchar_t c = s[i];↩
if (c == 0)↩
break;↩
d[i++] = (char)c;↩
}↩
d[i] = 0;↩
dest.ReleaseBuf_SetLen(i);↩
return;↩
}↩
}↩
*/
unsigned len = WideCharToMultiByte(codePage, 0, src, src.Len(), NULL, 0, NULL, NULL);↩
if (len == 0)↩
{↩
if (GetLastError() != 0)↩
throw 282228;↩
}↩
else
{↩
BOOL defUsed = FALSE;↩
bool isUtf = (codePage == CP_UTF8 || codePage == CP_UTF7);↩
// defaultChar = defaultChar;↩
len = WideCharToMultiByte(codePage, 0, src, src.Len(),↩
dest.GetBuf(len), len,↩
(isUtf ? NULL : &defaultChar),↩
(isUtf ? NULL : &defUsed)↩
);↩
if (!isUtf)↩
defaultCharWasUsed = (defUsed != FALSE);↩
if (len == 0)↩
throw 282228;↩
dest.ReleaseBuf_SetEnd(len);↩
}↩
}↩
}↩
/*↩
#ifndef UNDER_CE↩
AString SystemStringToOemString(const CSysString &src)↩
{↩
AString dest;↩
const unsigned len = src.Len() * 2;↩
CharToOem(src, dest.GetBuf(len));↩
dest.ReleaseBuf_CalcLen(len);↩
return dest;↩
}↩
#endif↩
*/
#else
void MultiByteToUnicodeString2(UString &dest, const AString &src, UINT /* codePage */)↩
{↩
dest.Empty();↩
if (src.IsEmpty())↩
return;↩
size_t limit = ((size_t)src.Len() + 1) * 2;↩
wchar_t *d = dest.GetBuf((unsigned)limit);↩
size_t len = mbstowcs(d, src, limit);↩
if (len != (size_t)-1)↩
{↩
dest.ReleaseBuf_SetEnd((unsigned)len);↩
return;↩
}↩
{↩
unsigned i;↩
const char *s = (const char *)src;↩
for (i = 0;;)↩
{↩
Byte c = (Byte)s[i];↩
if (c == 0)↩
break;↩
d[i++] = (wchar_t)c;↩
}↩
d[i] = 0;↩
dest.ReleaseBuf_SetLen(i);↩
}↩
}↩
static void UnicodeStringToMultiByte2(AString &dest, const UString &src, UINT /* codePage */, char defaultChar, bool &defaultCharWasUsed)↩
{↩
dest.Empty();↩
defaultCharWasUsed = false;↩
if (src.IsEmpty())↩
return;↩
size_t limit = ((size_t)src.Len() + 1) * 6;↩
char *d = dest.GetBuf((unsigned)limit);↩
size_t len = wcstombs(d, src, limit);↩
if (len != (size_t)-1)↩
{↩
dest.ReleaseBuf_SetEnd((unsigned)len);↩
return;↩
}↩
{↩
const wchar_t *s = (const wchar_t *)src;↩
unsigned i;↩
for (i = 0;;)↩
{↩
wchar_t c = s[i];↩
if (c == 0)↩
break;↩
if (c >= 0x100)↩
{↩
c = defaultChar;↩
defaultCharWasUsed = true;↩
}↩
d[i++] = (char)c;↩
}↩
d[i] = 0;↩
dest.ReleaseBuf_SetLen(i);↩
}↩
}↩
#endif
UString MultiByteToUnicodeString(const AString &src, UINT codePage)↩
{↩
UString dest;↩
MultiByteToUnicodeString2(dest, src, codePage);↩
return dest;↩
}↩
UString MultiByteToUnicodeString(const char *src, UINT codePage)↩
{↩
return MultiByteToUnicodeString(AString(src), codePage);↩
}↩
void UnicodeStringToMultiByte2(AString &dest, const UString &src, UINT codePage)↩
{↩
bool defaultCharWasUsed;↩
UnicodeStringToMultiByte2(dest, src, codePage, k_DefultChar, defaultCharWasUsed);↩
}↩
AString UnicodeStringToMultiByte(const UString &src, UINT codePage, char defaultChar, bool &defaultCharWasUsed)↩
{↩
AString dest;↩
UnicodeStringToMultiByte2(dest, src, codePage, defaultChar, defaultCharWasUsed);↩
return dest;↩
}↩
AString UnicodeStringToMultiByte(const UString &src, UINT codePage)↩
{↩
AString dest;↩
bool defaultCharWasUsed;↩
UnicodeStringToMultiByte2(dest, src, codePage, k_DefultChar, defaultCharWasUsed);↩
return dest;↩
}↩