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// UpdateProduce.h↩
#ifndef __UPDATE_PRODUCE_H↩
#define __UPDATE_PRODUCE_H↩
#include "UpdatePair.h"
struct CUpdatePair2↩
{↩
bool NewData;↩
bool NewProps;↩
bool UseArcProps; // if (UseArcProps && NewProps), we want to change only some properties.↩
bool IsAnti; // if (!IsAnti) we use other ways to detect Anti status↩
int DirIndex;↩
int ArcIndex;↩
int NewNameIndex;↩
bool IsMainRenameItem;↩
void SetAs_NoChangeArcItem(int arcIndex)↩
{↩
NewData = NewProps = false;↩
UseArcProps = true;↩
IsAnti = false;↩
ArcIndex = arcIndex;↩
}↩
bool ExistOnDisk() const { return DirIndex != -1; }↩
bool ExistInArchive() const { return ArcIndex != -1; }↩
CUpdatePair2():↩
NewData(false),↩
NewProps(false),↩
UseArcProps(false),↩
IsAnti(false),↩
DirIndex(-1),↩
ArcIndex(-1),↩
NewNameIndex(-1),↩
IsMainRenameItem(false)↩
{}↩
};↩
struct IUpdateProduceCallback↩
{↩
virtual HRESULT ShowDeleteFile(unsigned arcIndex) = 0;↩
};↩
void UpdateProduce(↩
const CRecordVector<CUpdatePair> &updatePairs,↩
const NUpdateArchive::CActionSet &actionSet,↩
CRecordVector<CUpdatePair2> &operationChain,↩
IUpdateProduceCallback *callback);↩
#endif