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// PropIDUtils.h↩
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#ifndef __PROPID_UTILS_H↩
#define __PROPID_UTILS_H↩
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#include "../../../Common/MyString.h"↩
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// provide at least 64 bytes for buffer including zero-end↩
void ConvertPropertyToShortString2(char *dest, const PROPVARIANT &propVariant, PROPID propID, int level = 0) throw();↩
void ConvertPropertyToString2(UString &dest, const PROPVARIANT &propVariant, PROPID propID, int level = 0);↩
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bool ConvertNtReparseToString(const Byte *data, UInt32 size, UString &s);↩
void ConvertNtSecureToString(const Byte *data, UInt32 size, AString &s);↩
bool CheckNtSecure(const Byte *data, UInt32 size) throw();;↩
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void ConvertWinAttribToString(char *s, UInt32 wa) throw();↩
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#endif↩