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// LzmaEncoder.h↩
#ifndef __LZMA_ENCODER_H↩
#define __LZMA_ENCODER_H↩
#include "../../../C/LzmaEnc.h"
#include "../../Common/MyCom.h"
#include "../ICoder.h"
namespace NCompress {↩
namespace NLzma {↩
class CEncoder:↩
public ICompressCoder,↩
public ICompressSetCoderProperties,↩
public ICompressWriteCoderProperties,↩
public ICompressSetCoderPropertiesOpt,↩
public CMyUnknownImp↩
{↩
CLzmaEncHandle _encoder;↩
UInt64 _inputProcessed;↩
public:↩
MY_UNKNOWN_IMP4(↩
ICompressCoder,↩
ICompressSetCoderProperties,↩
ICompressWriteCoderProperties,↩
ICompressSetCoderPropertiesOpt)↩
STDMETHOD(Code)(ISequentialInStream *inStream, ISequentialOutStream *outStream,↩
const UInt64 *inSize, const UInt64 *outSize, ICompressProgressInfo *progress);↩
STDMETHOD(SetCoderProperties)(const PROPID *propIDs, const PROPVARIANT *props, UInt32 numProps);↩
STDMETHOD(WriteCoderProperties)(ISequentialOutStream *outStream);↩
STDMETHOD(SetCoderPropertiesOpt)(const PROPID *propIDs, const PROPVARIANT *props, UInt32 numProps);↩
CEncoder();↩
virtual ~CEncoder();↩
UInt64 GetInputProcessedSize() const { return _inputProcessed; }↩
bool IsWriteEndMark() const { return LzmaEnc_IsWriteEndMark(_encoder) != 0; }↩
};↩
}}↩
#endif