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// InBuffer.h↩
#ifndef __IN_BUFFER_H↩
#define __IN_BUFFER_H↩
#include "../../Common/MyException.h"
#include "../IStream.h"
#ifndef _NO_EXCEPTIONS↩
struct CInBufferException: public CSystemException↩
{↩
CInBufferException(HRESULT errorCode): CSystemException(errorCode) {}↩
};↩
#endif
class CInBufferBase↩
{↩
protected:↩
Byte *_buf;↩
Byte *_bufLim;↩
Byte *_bufBase;↩
ISequentialInStream *_stream;↩
UInt64 _processedSize;↩
size_t _bufSize; // actually it's number of Bytes for next read. The buf can be larger↩
// only up to 32-bits values now are supported!↩
bool _wasFinished;↩
bool ReadBlock();↩
bool ReadByte_FromNewBlock(Byte &b);↩
Byte ReadByte_FromNewBlock();↩
public:↩
#ifdef _NO_EXCEPTIONS↩
HRESULT ErrorCode;↩
#endif
UInt32 NumExtraBytes;↩
CInBufferBase() throw();↩
UInt64 GetStreamSize() const { return _processedSize + (_buf - _bufBase); }↩
UInt64 GetProcessedSize() const { return _processedSize + NumExtraBytes + (_buf - _bufBase); }↩
bool WasFinished() const { return _wasFinished; }↩
void SetStream(ISequentialInStream *stream) { _stream = stream; }↩
void SetBuf(Byte *buf, size_t bufSize, size_t end, size_t pos)↩
{↩
_bufBase = buf;↩
_bufSize = bufSize;↩
_processedSize = 0;↩
_buf = buf + pos;↩
_bufLim = buf + end;↩
_wasFinished = false;↩
#ifdef _NO_EXCEPTIONS↩
ErrorCode = S_OK;↩
#endif
NumExtraBytes = 0;↩
}↩
void Init() throw();↩
MY_FORCE_INLINE↩
bool ReadByte(Byte &b)↩
{↩
if (_buf >= _bufLim)↩
return ReadByte_FromNewBlock(b);↩
b = *_buf++;↩
return true;↩
}↩
MY_FORCE_INLINE↩
Byte ReadByte()↩
{↩
if (_buf >= _bufLim)↩
return ReadByte_FromNewBlock();↩
return *_buf++;↩
}↩
size_t ReadBytes(Byte *buf, size_t size);↩
size_t Skip(size_t size);↩
};↩
class CInBuffer: public CInBufferBase↩
{↩
public:↩
~CInBuffer() { Free(); }↩
bool Create(size_t bufSize) throw(); // only up to 32-bits values now are supported!↩
void Free() throw();↩
};↩
#endif