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# Microsoft Developer Studio Project File - Name="7z" - Package Owner=<4>↩
# Microsoft Developer Studio Generated Build File, Format Version 6.00↩
# ** DO NOT EDIT **↩
# TARGTYPE "Win32 (x86) Console Application" 0x0103↩
CFG=7z - Win32 Debug↩
!MESSAGE This is not a valid makefile. To build this project using NMAKE,↩
!MESSAGE use the Export Makefile command and run↩
!MESSAGE ↩
!MESSAGE NMAKE /f "7z.mak".↩
!MESSAGE ↩
!MESSAGE You can specify a configuration when running NMAKE↩
!MESSAGE by defining the macro CFG on the command line. For example:↩
!MESSAGE ↩
!MESSAGE NMAKE /f "7z.mak" CFG="7z - Win32 Debug"↩
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!MESSAGE Possible choices for configuration are:↩
!MESSAGE ↩
!MESSAGE "7z - Win32 Release" (based on "Win32 (x86) Console Application")↩
!MESSAGE "7z - Win32 Debug" (based on "Win32 (x86) Console Application")↩
!MESSAGE ↩
# Begin Project↩
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# PROP Scc_ProjName ""↩
# PROP Scc_LocalPath ""↩
CPP=cl.exe↩
RSC=rc.exe↩
!IF "$(CFG)" == "7z - Win32 Release"↩
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# PROP BASE Output_Dir "Release"↩
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c↩
# ADD CPP /nologo /MD /W4 /WX /GX /O2 /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_UNICODE" /D "UNICODE" /FAcs /Yu"Precomp.h" /FD /c↩
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BSC32=bscmake.exe↩
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386↩
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 /out:"c:\util\7zDec.exe" /opt:NOWIN98↩
# SUBTRACT LINK32 /pdb:none↩
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c↩
# ADD CPP /nologo /W4 /WX /Gm /GX /ZI /Od /D "_DEBUG" /D "_SZ_ALLOC_DEBUG2" /D "_SZ_NO_INT_64_A" /D "WIN32" /D "_CONSOLE" /D "_UNICODE" /D "UNICODE" /Yu"Precomp.h" /FD /GZ /c↩
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LINK32=link.exe↩
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept↩
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /out:"c:\util\7zDec.exe" /pdbtype:sept↩
!ENDIF ↩
# Begin Target↩
# Name "7z - Win32 Release"↩
# Name "7z - Win32 Debug"↩
# Begin Group "Common"↩
# PROP Default_Filter ""↩
# Begin Source File↩
SOURCE=..\..\7z.h↩
# End Source File↩
# Begin Source File↩
SOURCE=..\..\7zAlloc.c↩
# End Source File↩
# Begin Source File↩
SOURCE=..\..\7zAlloc.h↩
# End Source File↩
# Begin Source File↩
SOURCE=..\..\7zArcIn.c↩
# End Source File↩
# Begin Source File↩
SOURCE=..\..\7zBuf.c↩
# End Source File↩
# Begin Source File↩
SOURCE=..\..\7zBuf.h↩
# End Source File↩
# Begin Source File↩
SOURCE=..\..\7zCrc.c↩
# End Source File↩
# Begin Source File↩
SOURCE=..\..\7zCrc.h↩
# End Source File↩
# Begin Source File↩
SOURCE=..\..\7zCrcOpt.c↩
# End Source File↩
# Begin Source File↩
SOURCE=..\..\7zDec.c↩
# ADD CPP /D "_7ZIP_PPMD_SUPPPORT"↩
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# Begin Source File↩
SOURCE=..\..\7zFile.c↩
# End Source File↩
# Begin Source File↩
SOURCE=..\..\7zFile.h↩
# End Source File↩
# Begin Source File↩
SOURCE=..\..\7zStream.c↩
# End Source File↩
# Begin Source File↩
SOURCE=..\..\7zTypes.h↩
# End Source File↩
# Begin Source File↩
SOURCE=..\..\Bcj2.c↩
# End Source File↩
# Begin Source File↩
SOURCE=..\..\Bcj2.h↩
# End Source File↩
# Begin Source File↩
SOURCE=..\..\Bra.c↩
# End Source File↩
# Begin Source File↩
SOURCE=..\..\Bra.h↩
# End Source File↩
# Begin Source File↩
SOURCE=..\..\Bra86.c↩
# End Source File↩
# Begin Source File↩
SOURCE=..\..\BraIA64.c↩
# End Source File↩
# Begin Source File↩
SOURCE=..\..\CpuArch.c↩
# End Source File↩
# Begin Source File↩
SOURCE=..\..\CpuArch.h↩
# End Source File↩
# Begin Source File↩
SOURCE=..\..\Delta.c↩
# End Source File↩
# Begin Source File↩
SOURCE=..\..\Delta.h↩
# End Source File↩
# Begin Source File↩
SOURCE=..\..\Lzma2Dec.c↩
# End Source File↩
# Begin Source File↩
SOURCE=..\..\Lzma2Dec.h↩
# End Source File↩
# Begin Source File↩
SOURCE=..\..\LzmaDec.c↩
# End Source File↩
# Begin Source File↩
SOURCE=..\..\LzmaDec.h↩
# End Source File↩
# Begin Source File↩
SOURCE=..\..\Ppmd.h↩
# End Source File↩
# Begin Source File↩
SOURCE=..\..\Ppmd7.c↩
# End Source File↩
# Begin Source File↩
SOURCE=..\..\Ppmd7.h↩
# End Source File↩
# Begin Source File↩
SOURCE=..\..\Ppmd7Dec.c↩
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# PROP Default_Filter ""↩
# Begin Source File↩
SOURCE=..\..\Compiler.h↩
# End Source File↩
# Begin Source File↩
SOURCE=.\Precomp.c↩
# ADD CPP /Yc"Precomp.h"↩
# End Source File↩
# Begin Source File↩
SOURCE=.\Precomp.h↩
# End Source File↩
# End Group↩
# Begin Source File↩
SOURCE=.\7zMain.c↩
# End Source File↩
# End Target↩
# End Project↩