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/*
* Copyright (c) 2016 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include <cassert>
#include <climits>
#include <cstdint>
#include <cstring>
#include <initializer_list>
#include <new>
#include "third_party/googletest/src/include/gtest/gtest.h"
#include "test/acm_random.h"
#include "test/codec_factory.h"
#include "test/encode_test_driver.h"
#include "test/i420_video_source.h"
#include "test/video_source.h"
#include "./vpx_config.h"
#include "vpx/vp8cx.h"
#include "vpx/vpx_codec.h"
#include "vpx/vpx_encoder.h"
#include "vpx/vpx_image.h"
#include "vpx/vpx_tpl.h"
namespace {
vpx_codec_iface_t *kCodecIfaces[] = {
#if CONFIG_VP8_ENCODER
&vpx_codec_vp8_cx_algo,
#endif
#if CONFIG_VP9_ENCODER
&vpx_codec_vp9_cx_algo,
#endif
};
bool IsVP9(vpx_codec_iface_t *iface) {
static const char kVP9Name[] = "WebM Project VP9";
return strncmp(kVP9Name, vpx_codec_iface_name(iface), sizeof(kVP9Name) - 1) ==
0;
}
void *Memset16(void *dest, int val, size_t length) {
uint16_t *dest16 = reinterpret_cast<uint16_t *>(dest);
for (size_t i = 0; i < length; i++) {
*dest16++ = val;
}
return dest;
}
vpx_image_t *CreateImage(vpx_bit_depth_t bit_depth, vpx_img_fmt_t fmt,
unsigned int width, unsigned int height) {
assert(fmt != VPX_IMG_FMT_NV12);
if (bit_depth > VPX_BITS_8) {
fmt = static_cast<vpx_img_fmt_t>(fmt | VPX_IMG_FMT_HIGHBITDEPTH);
}
vpx_image_t *image = vpx_img_alloc(nullptr, fmt, width, height, 1);
if (!image) return image;
const int val = 1 << (bit_depth - 1);
const unsigned int uv_h =
(image->d_h + image->y_chroma_shift) >> image->y_chroma_shift;
const unsigned int uv_w =
(image->d_w + image->x_chroma_shift) >> image->x_chroma_shift;
if (bit_depth > VPX_BITS_8) {
for (unsigned int i = 0; i < image->d_h; ++i) {
Memset16(image->planes[0] + i * image->stride[0], val, image->d_w);
}
for (unsigned int i = 0; i < uv_h; ++i) {
Memset16(image->planes[1] + i * image->stride[1], val, uv_w);
Memset16(image->planes[2] + i * image->stride[2], val, uv_w);
}
} else {
for (unsigned int i = 0; i < image->d_h; ++i) {
memset(image->planes[0] + i * image->stride[0], val, image->d_w);
}
for (unsigned int i = 0; i < uv_h; ++i) {
memset(image->planes[1] + i * image->stride[1], val, uv_w);
memset(image->planes[2] + i * image->stride[2], val, uv_w);
}
}
return image;
}
TEST(EncodeAPI, InvalidParams) {
uint8_t buf[1] = { 0 };
vpx_image_t img;
vpx_codec_ctx_t enc;
vpx_codec_enc_cfg_t cfg;
EXPECT_EQ(&img, vpx_img_wrap(&img, VPX_IMG_FMT_I420, 1, 1, 1, buf));
EXPECT_EQ(VPX_CODEC_INVALID_PARAM,
vpx_codec_enc_init(nullptr, nullptr, nullptr, 0));
EXPECT_EQ(VPX_CODEC_INVALID_PARAM,
vpx_codec_enc_init(&enc, nullptr, nullptr, 0));
EXPECT_EQ(VPX_CODEC_INVALID_PARAM,
vpx_codec_encode(nullptr, nullptr, 0, 0, 0, 0));
EXPECT_EQ(VPX_CODEC_INVALID_PARAM,
vpx_codec_encode(nullptr, &img, 0, 0, 0, 0));
EXPECT_EQ(VPX_CODEC_INVALID_PARAM, vpx_codec_destroy(nullptr));
EXPECT_EQ(VPX_CODEC_INVALID_PARAM,
vpx_codec_enc_config_default(nullptr, nullptr, 0));
EXPECT_EQ(VPX_CODEC_INVALID_PARAM,
vpx_codec_enc_config_default(nullptr, &cfg, 0));
EXPECT_NE(vpx_codec_error(nullptr), nullptr);
for (const auto *iface : kCodecIfaces) {
SCOPED_TRACE(vpx_codec_iface_name(iface));
EXPECT_EQ(VPX_CODEC_INVALID_PARAM,
vpx_codec_enc_init(nullptr, iface, nullptr, 0));
EXPECT_EQ(VPX_CODEC_INVALID_PARAM,
vpx_codec_enc_init(&enc, iface, nullptr, 0));
EXPECT_EQ(VPX_CODEC_INVALID_PARAM,
vpx_codec_enc_config_default(iface, &cfg, 1));
EXPECT_EQ(VPX_CODEC_OK, vpx_codec_enc_config_default(iface, &cfg, 0));
EXPECT_EQ(VPX_CODEC_OK, vpx_codec_enc_init(&enc, iface, &cfg, 0));
EXPECT_EQ(VPX_CODEC_OK, vpx_codec_encode(&enc, nullptr, 0, 0, 0, 0));
EXPECT_EQ(VPX_CODEC_OK, vpx_codec_destroy(&enc));
}
}
TEST(EncodeAPI, HighBitDepthCapability) {
// VP8 should not claim VP9 HBD as a capability.
#if CONFIG_VP8_ENCODER
const vpx_codec_caps_t vp8_caps = vpx_codec_get_caps(&vpx_codec_vp8_cx_algo);
EXPECT_EQ(vp8_caps & VPX_CODEC_CAP_HIGHBITDEPTH, 0);
#endif
#if CONFIG_VP9_ENCODER
const vpx_codec_caps_t vp9_caps = vpx_codec_get_caps(&vpx_codec_vp9_cx_algo);
#if CONFIG_VP9_HIGHBITDEPTH
EXPECT_EQ(vp9_caps & VPX_CODEC_CAP_HIGHBITDEPTH, VPX_CODEC_CAP_HIGHBITDEPTH);
#else
EXPECT_EQ(vp9_caps & VPX_CODEC_CAP_HIGHBITDEPTH, 0);
#endif
#endif
}
#if CONFIG_VP8_ENCODER
TEST(EncodeAPI, ImageSizeSetting) {
const int width = 711;
const int height = 360;
const int bps = 12;
vpx_image_t img;
vpx_codec_ctx_t enc;
vpx_codec_enc_cfg_t cfg;
uint8_t *img_buf = reinterpret_cast<uint8_t *>(
calloc(width * height * bps / 8, sizeof(*img_buf)));
vpx_codec_enc_config_default(vpx_codec_vp8_cx(), &cfg, 0);
cfg.g_w = width;
cfg.g_h = height;
vpx_img_wrap(&img, VPX_IMG_FMT_I420, width, height, 1, img_buf);
vpx_codec_enc_init(&enc, vpx_codec_vp8_cx(), &cfg, 0);
EXPECT_EQ(VPX_CODEC_OK, vpx_codec_encode(&enc, &img, 0, 1, 0, 0));
free(img_buf);
vpx_codec_destroy(&enc);
}
// Verifies the fix for a float-cast-overflow in vp8_change_config().
//
// Causes cpi->framerate to become the largest possible value (10,000,000) in
// VP8 by setting cfg.g_timebase to 1/10000000 and passing a duration of 1 to
// vpx_codec_encode().
TEST(EncodeAPI, HugeFramerateVp8) {
vpx_codec_iface_t *const iface = vpx_codec_vp8_cx();
vpx_codec_enc_cfg_t cfg;
ASSERT_EQ(vpx_codec_enc_config_default(iface, &cfg, 0), VPX_CODEC_OK);
cfg.g_w = 271;
cfg.g_h = 1080;
cfg.g_timebase.num = 1;
// Largest value (VP8's TICKS_PER_SEC) such that frame duration is nonzero (1
// tick).
cfg.g_timebase.den = 10000000;
cfg.g_pass = VPX_RC_ONE_PASS;
cfg.g_lag_in_frames = 0;
cfg.rc_end_usage = VPX_CBR;
vpx_codec_ctx_t enc;
// Before we encode the first frame, cpi->framerate is set to a guess (the
// reciprocal of cfg.g_timebase). If this guess doesn't seem reasonable
// (> 180), cpi->framerate is set to 30.
ASSERT_EQ(vpx_codec_enc_init(&enc, iface, &cfg, 0), VPX_CODEC_OK);
ASSERT_EQ(vpx_codec_control(&enc, VP8E_SET_CPUUSED, -12), VPX_CODEC_OK);
vpx_image_t *const image =
vpx_img_alloc(nullptr, VPX_IMG_FMT_I420, cfg.g_w, cfg.g_h, 1);
ASSERT_NE(image, nullptr);
for (unsigned int i = 0; i < image->d_h; ++i) {
memset(image->planes[0] + i * image->stride[0], 128, image->d_w);
}
const unsigned int uv_h = (image->d_h + 1) / 2;
const unsigned int uv_w = (image->d_w + 1) / 2;
for (unsigned int i = 0; i < uv_h; ++i) {
memset(image->planes[1] + i * image->stride[1], 128, uv_w);
memset(image->planes[2] + i * image->stride[2], 128, uv_w);
}
// Encode a frame.
// Up to this point cpi->framerate is 30. Now pass a duration of only 1. This
// causes cpi->framerate to become 10,000,000.
ASSERT_EQ(vpx_codec_encode(&enc, image, 0, 1, 0, VPX_DL_REALTIME),
VPX_CODEC_OK);
// Change to the same config. Since cpi->framerate is now huge, when it is
// used to calculate raw_target_rate (bit rate of uncompressed frames), the
// result is likely to overflow an unsigned int.
ASSERT_EQ(vpx_codec_enc_config_set(&enc, &cfg), VPX_CODEC_OK);
vpx_img_free(image);
ASSERT_EQ(vpx_codec_destroy(&enc), VPX_CODEC_OK);
}
// A test that reproduces https://crbug.com/webm/1831.
TEST(EncodeAPI, RandomPixelsVp8) {
// Initialize libvpx encoder
vpx_codec_iface_t *const iface = vpx_codec_vp8_cx();
vpx_codec_enc_cfg_t cfg;
ASSERT_EQ(vpx_codec_enc_config_default(iface, &cfg, 0), VPX_CODEC_OK);
cfg.rc_target_bitrate = 2000;
cfg.g_w = 1280;
cfg.g_h = 720;
vpx_codec_ctx_t enc;
ASSERT_EQ(vpx_codec_enc_init(&enc, iface, &cfg, 0), VPX_CODEC_OK);
// Generate random frame data and encode
libvpx_test::RandomVideoSource video;
video.SetSize(cfg.g_w, cfg.g_h);
video.SetImageFormat(VPX_IMG_FMT_I420);
video.Begin();
ASSERT_EQ(vpx_codec_encode(&enc, video.img(), video.pts(), video.duration(),
/*flags=*/0, VPX_DL_BEST_QUALITY),
VPX_CODEC_OK);
// Destroy libvpx encoder
vpx_codec_destroy(&enc);
}
TEST(EncodeAPI, ChangeToL1T3AndSetBitrateVp8) {
// Initialize libvpx encoder
vpx_codec_iface_t *const iface = vpx_codec_vp8_cx();
vpx_codec_enc_cfg_t cfg;
ASSERT_EQ(vpx_codec_enc_config_default(iface, &cfg, 0), VPX_CODEC_OK);
cfg.g_threads = 1;
cfg.g_profile = 0;
cfg.g_w = 1;
cfg.g_h = 64;
cfg.g_bit_depth = VPX_BITS_8;
cfg.g_input_bit_depth = 8;
cfg.g_timebase.num = 1;
cfg.g_timebase.den = 1000000;
cfg.g_pass = VPX_RC_ONE_PASS;
cfg.g_lag_in_frames = 0;
cfg.rc_dropframe_thresh = 0; // Don't drop frames
cfg.rc_resize_allowed = 0;
cfg.rc_end_usage = VPX_VBR;
cfg.rc_target_bitrate = 10;
cfg.rc_min_quantizer = 2;
cfg.rc_max_quantizer = 58;
cfg.kf_mode = VPX_KF_AUTO;
cfg.kf_min_dist = 0;
cfg.kf_max_dist = 10000;
vpx_codec_ctx_t enc;
ASSERT_EQ(vpx_codec_enc_init(&enc, iface, &cfg, 0), VPX_CODEC_OK);
ASSERT_EQ(vpx_codec_control(&enc, VP8E_SET_CPUUSED, -6), VPX_CODEC_OK);
// Generate random frame data and encode
uint8_t img[1 * 64 * 3 / 2];
libvpx_test::ACMRandom rng;
for (size_t i = 0; i < sizeof(img); ++i) {
img[i] = rng.Rand8();
}
vpx_image_t img_wrapper;
ASSERT_EQ(
vpx_img_wrap(&img_wrapper, VPX_IMG_FMT_I420, cfg.g_w, cfg.g_h, 1, img),
&img_wrapper);
vpx_enc_frame_flags_t flags = VPX_EFLAG_FORCE_KF;
ASSERT_EQ(
vpx_codec_encode(&enc, &img_wrapper, 0, 500000, flags, VPX_DL_REALTIME),
VPX_CODEC_OK);
ASSERT_EQ(vpx_codec_encode(&enc, nullptr, -1, 0, 0, 0), VPX_CODEC_OK);
cfg.rc_target_bitrate = 4294967;
// Set the scalability mode to L1T3.
cfg.ts_number_layers = 3;
cfg.ts_periodicity = 4;
cfg.ts_layer_id[0] = 0;
cfg.ts_layer_id[1] = 2;
cfg.ts_layer_id[2] = 1;
cfg.ts_layer_id[3] = 2;
cfg.ts_rate_decimator[0] = 4;
cfg.ts_rate_decimator[1] = 2;
cfg.ts_rate_decimator[2] = 1;
// Bitrate allocation L0: 50% L1: 20% L2: 30%
cfg.layer_target_bitrate[0] = cfg.ts_target_bitrate[0] =
50 * cfg.rc_target_bitrate / 100;
cfg.layer_target_bitrate[1] = cfg.ts_target_bitrate[1] =
70 * cfg.rc_target_bitrate / 100;
cfg.layer_target_bitrate[2] = cfg.ts_target_bitrate[2] =
cfg.rc_target_bitrate;
cfg.temporal_layering_mode = VP9E_TEMPORAL_LAYERING_MODE_0212;
cfg.g_error_resilient = VPX_ERROR_RESILIENT_DEFAULT;
ASSERT_EQ(vpx_codec_enc_config_set(&enc, &cfg), VPX_CODEC_OK);
ASSERT_EQ(vpx_codec_control(&enc, VP8E_SET_TEMPORAL_LAYER_ID, 2),
VPX_CODEC_OK);
constexpr vpx_enc_frame_flags_t VP8_UPDATE_NOTHING =
VP8_EFLAG_NO_UPD_ARF | VP8_EFLAG_NO_UPD_GF | VP8_EFLAG_NO_UPD_LAST;
// Layer 2: only reference last frame, no updates
// It only depends on layer 0
flags = VP8_UPDATE_NOTHING | VP8_EFLAG_NO_REF_ARF | VP8_EFLAG_NO_REF_GF;
ASSERT_EQ(
vpx_codec_encode(&enc, &img_wrapper, 0, 500000, flags, VPX_DL_REALTIME),
VPX_CODEC_OK);
// Destroy libvpx encoder
vpx_codec_destroy(&enc);
}
// Emulates the WebCodecs VideoEncoder interface.
class VP8Encoder {
public:
explicit VP8Encoder(int speed) : speed_(speed) {}
~VP8Encoder();
void Configure(unsigned int threads, unsigned int width, unsigned int height,
vpx_rc_mode end_usage, vpx_enc_deadline_t deadline);
void Encode(bool key_frame);
private:
const int speed_;
bool initialized_ = false;
vpx_codec_enc_cfg_t cfg_;
vpx_codec_ctx_t enc_;
int frame_index_ = 0;
vpx_enc_deadline_t deadline_ = 0;
};
VP8Encoder::~VP8Encoder() {
if (initialized_) {
EXPECT_EQ(vpx_codec_destroy(&enc_), VPX_CODEC_OK);
}
}
void VP8Encoder::Configure(unsigned int threads, unsigned int width,
unsigned int height, vpx_rc_mode end_usage,
vpx_enc_deadline_t deadline) {
deadline_ = deadline;
if (!initialized_) {
vpx_codec_iface_t *const iface = vpx_codec_vp8_cx();
ASSERT_EQ(vpx_codec_enc_config_default(iface, &cfg_, /*usage=*/0),
VPX_CODEC_OK);
cfg_.g_threads = threads;
cfg_.g_w = width;
cfg_.g_h = height;
cfg_.g_timebase.num = 1;
cfg_.g_timebase.den = 1000 * 1000; // microseconds
cfg_.g_pass = VPX_RC_ONE_PASS;
cfg_.g_lag_in_frames = 0;
cfg_.rc_end_usage = end_usage;
cfg_.rc_min_quantizer = 2;
cfg_.rc_max_quantizer = 58;
ASSERT_EQ(vpx_codec_enc_init(&enc_, iface, &cfg_, 0), VPX_CODEC_OK);
ASSERT_EQ(vpx_codec_control(&enc_, VP8E_SET_CPUUSED, speed_), VPX_CODEC_OK);
initialized_ = true;
return;
}
cfg_.g_threads = threads;
cfg_.g_w = width;
cfg_.g_h = height;
cfg_.rc_end_usage = end_usage;
ASSERT_EQ(vpx_codec_enc_config_set(&enc_, &cfg_), VPX_CODEC_OK)
<< vpx_codec_error_detail(&enc_);
}
void VP8Encoder::Encode(bool key_frame) {
const vpx_codec_cx_pkt_t *pkt;
vpx_image_t *image =
CreateImage(VPX_BITS_8, VPX_IMG_FMT_I420, cfg_.g_w, cfg_.g_h);
ASSERT_NE(image, nullptr);
const vpx_enc_frame_flags_t flags = key_frame ? VPX_EFLAG_FORCE_KF : 0;
ASSERT_EQ(vpx_codec_encode(&enc_, image, frame_index_, 1, flags, deadline_),
VPX_CODEC_OK);
++frame_index_;
vpx_codec_iter_t iter = nullptr;
while ((pkt = vpx_codec_get_cx_data(&enc_, &iter)) != nullptr) {
ASSERT_EQ(pkt->kind, VPX_CODEC_CX_FRAME_PKT);
if (key_frame) {
ASSERT_EQ(pkt->data.frame.flags & VPX_FRAME_IS_KEY, VPX_FRAME_IS_KEY);
}
}
vpx_img_free(image);
}
// This is the reproducer testcase for crbug.com/324459561. However,
// just running this test is not enough to reproduce the bug. We also
// need to send signals to the test.
TEST(EncodeAPI, Chromium324459561) {
VP8Encoder encoder(-12);
encoder.Configure(11, 1685, 652, VPX_CBR, VPX_DL_REALTIME);
encoder.Encode(true);
encoder.Encode(true);
encoder.Encode(true);
encoder.Configure(0, 1685, 1, VPX_VBR, VPX_DL_REALTIME);
}
#endif // CONFIG_VP8_ENCODER
// Set up 2 spatial streams with 2 temporal layers per stream, and generate
// invalid configuration by setting the temporal layer rate allocation
// (ts_target_bitrate[]) to 0 for both layers. This should fail independent of
// CONFIG_MULTI_RES_ENCODING.
TEST(EncodeAPI, MultiResEncode) {
const int width = 1280;
const int height = 720;
const int width_down = width / 2;
const int height_down = height / 2;
const int target_bitrate = 1000;
const int framerate = 30;
for (const auto *iface : kCodecIfaces) {
vpx_codec_ctx_t enc[2];
vpx_codec_enc_cfg_t cfg[2];
vpx_rational_t dsf[2] = { { 2, 1 }, { 2, 1 } };
memset(enc, 0, sizeof(enc));
for (int i = 0; i < 2; i++) {
vpx_codec_enc_config_default(iface, &cfg[i], 0);
}
/* Highest-resolution encoder settings */
cfg[0].g_w = width;
cfg[0].g_h = height;
cfg[0].rc_dropframe_thresh = 0;
cfg[0].rc_end_usage = VPX_CBR;
cfg[0].rc_resize_allowed = 0;
cfg[0].rc_min_quantizer = 2;
cfg[0].rc_max_quantizer = 56;
cfg[0].rc_undershoot_pct = 100;
cfg[0].rc_overshoot_pct = 15;
cfg[0].rc_buf_initial_sz = 500;
cfg[0].rc_buf_optimal_sz = 600;
cfg[0].rc_buf_sz = 1000;
cfg[0].g_error_resilient = 1; /* Enable error resilient mode */
cfg[0].g_lag_in_frames = 0;
cfg[0].kf_mode = VPX_KF_AUTO;
cfg[0].kf_min_dist = 3000;
cfg[0].kf_max_dist = 3000;
cfg[0].rc_target_bitrate = target_bitrate; /* Set target bitrate */
cfg[0].g_timebase.num = 1; /* Set fps */
cfg[0].g_timebase.den = framerate;
memcpy(&cfg[1], &cfg[0], sizeof(cfg[0]));
cfg[1].rc_target_bitrate = 500;
cfg[1].g_w = width_down;
cfg[1].g_h = height_down;
for (int i = 0; i < 2; i++) {
cfg[i].ts_number_layers = 2;
cfg[i].ts_periodicity = 2;
cfg[i].ts_rate_decimator[0] = 2;
cfg[i].ts_rate_decimator[1] = 1;
cfg[i].ts_layer_id[0] = 0;
cfg[i].ts_layer_id[1] = 1;
// Invalid parameters.
cfg[i].ts_target_bitrate[0] = 0;
cfg[i].ts_target_bitrate[1] = 0;
}
// VP9 should report incapable, VP8 invalid for all configurations.
EXPECT_EQ(IsVP9(iface) ? VPX_CODEC_INCAPABLE : VPX_CODEC_INVALID_PARAM,
vpx_codec_enc_init_multi(&enc[0], iface, &cfg[0], 2, 0, &dsf[0]));
for (int i = 0; i < 2; i++) {
vpx_codec_destroy(&enc[i]);
}
}
}
TEST(EncodeAPI, SetRoi) {
static struct {
vpx_codec_iface_t *iface;
int ctrl_id;
} kCodecs[] = {
#if CONFIG_VP8_ENCODER
{ &vpx_codec_vp8_cx_algo, VP8E_SET_ROI_MAP },
#endif
#if CONFIG_VP9_ENCODER
{ &vpx_codec_vp9_cx_algo, VP9E_SET_ROI_MAP },
#endif
};
constexpr int kWidth = 64;
constexpr int kHeight = 64;
for (const auto &codec : kCodecs) {
SCOPED_TRACE(vpx_codec_iface_name(codec.iface));
vpx_codec_ctx_t enc;
vpx_codec_enc_cfg_t cfg;
EXPECT_EQ(vpx_codec_enc_config_default(codec.iface, &cfg, 0), VPX_CODEC_OK);
cfg.g_w = kWidth;
cfg.g_h = kHeight;
EXPECT_EQ(vpx_codec_enc_init(&enc, codec.iface, &cfg, 0), VPX_CODEC_OK);
vpx_roi_map_t roi = {};
uint8_t roi_map[kWidth * kHeight] = {};
if (IsVP9(codec.iface)) {
roi.rows = (cfg.g_w + 7) >> 3;
roi.cols = (cfg.g_h + 7) >> 3;
} else {
roi.rows = (cfg.g_w + 15) >> 4;
roi.cols = (cfg.g_h + 15) >> 4;
}
EXPECT_EQ(vpx_codec_control_(&enc, codec.ctrl_id, &roi), VPX_CODEC_OK);
roi.roi_map = roi_map;
// VP8 only. This value isn't range checked.
roi.static_threshold[1] = 1000;
roi.static_threshold[2] = UINT_MAX / 2 + 1;
roi.static_threshold[3] = UINT_MAX;
for (const auto delta : { -63, -1, 0, 1, 63 }) {
for (int i = 0; i < 8; ++i) {
roi.delta_q[i] = delta;
roi.delta_lf[i] = delta;
// VP9 only.
roi.skip[i] ^= 1;
roi.ref_frame[i] = (roi.ref_frame[i] + 1) % 4;
EXPECT_EQ(vpx_codec_control_(&enc, codec.ctrl_id, &roi), VPX_CODEC_OK);
}
}
vpx_codec_err_t expected_error;
for (const auto delta : { -64, 64, INT_MIN, INT_MAX }) {
expected_error = VPX_CODEC_INVALID_PARAM;
for (int i = 0; i < 8; ++i) {
roi.delta_q[i] = delta;
// The max segment count for VP8 is 4, the remainder of the entries are
// ignored.
if (i >= 4 && !IsVP9(codec.iface)) expected_error = VPX_CODEC_OK;
EXPECT_EQ(vpx_codec_control_(&enc, codec.ctrl_id, &roi), expected_error)
<< "delta_q[" << i << "]: " << delta;
roi.delta_q[i] = 0;
roi.delta_lf[i] = delta;
EXPECT_EQ(vpx_codec_control_(&enc, codec.ctrl_id, &roi), expected_error)
<< "delta_lf[" << i << "]: " << delta;
roi.delta_lf[i] = 0;
}
}
// VP8 should ignore skip[] and ref_frame[] values.
expected_error =
IsVP9(codec.iface) ? VPX_CODEC_INVALID_PARAM : VPX_CODEC_OK;
for (const auto skip : { -2, 2, INT_MIN, INT_MAX }) {
for (int i = 0; i < 8; ++i) {
roi.skip[i] = skip;
EXPECT_EQ(vpx_codec_control_(&enc, codec.ctrl_id, &roi), expected_error)
<< "skip[" << i << "]: " << skip;
roi.skip[i] = 0;
}
}
// VP9 allows negative values to be used to disable segmentation.
for (int ref_frame = -3; ref_frame < 0; ++ref_frame) {
for (int i = 0; i < 8; ++i) {
roi.ref_frame[i] = ref_frame;
EXPECT_EQ(vpx_codec_control_(&enc, codec.ctrl_id, &roi), VPX_CODEC_OK)
<< "ref_frame[" << i << "]: " << ref_frame;
roi.ref_frame[i] = 0;
}
}
for (const auto ref_frame : { 4, INT_MIN, INT_MAX }) {
for (int i = 0; i < 8; ++i) {
roi.ref_frame[i] = ref_frame;
EXPECT_EQ(vpx_codec_control_(&enc, codec.ctrl_id, &roi), expected_error)
<< "ref_frame[" << i << "]: " << ref_frame;
roi.ref_frame[i] = 0;
}
}
EXPECT_EQ(vpx_codec_destroy(&enc), VPX_CODEC_OK);
}
}
void InitCodec(vpx_codec_iface_t &iface, int width, int height,
vpx_codec_ctx_t *enc, vpx_codec_enc_cfg_t *cfg) {
cfg->g_w = width;
cfg->g_h = height;
cfg->g_lag_in_frames = 0;
cfg->g_pass = VPX_RC_ONE_PASS;
ASSERT_EQ(vpx_codec_enc_init(enc, &iface, cfg, 0), VPX_CODEC_OK);
ASSERT_EQ(vpx_codec_control_(enc, VP8E_SET_CPUUSED, 2), VPX_CODEC_OK);
}
// Encodes 1 frame of size |cfg.g_w| x |cfg.g_h| setting |enc|'s configuration
// to |cfg|.
void EncodeWithConfig(const vpx_codec_enc_cfg_t &cfg, vpx_codec_ctx_t *enc) {
libvpx_test::DummyVideoSource video;
video.SetSize(cfg.g_w, cfg.g_h);
video.Begin();
EXPECT_EQ(vpx_codec_enc_config_set(enc, &cfg), VPX_CODEC_OK)
<< vpx_codec_error_detail(enc);
EXPECT_EQ(vpx_codec_encode(enc, video.img(), video.pts(), video.duration(),
/*flags=*/0, VPX_DL_GOOD_QUALITY),
VPX_CODEC_OK)
<< vpx_codec_error_detail(enc);
}
TEST(EncodeAPI, ConfigChangeThreadCount) {
constexpr int kWidth = 1920;
constexpr int kHeight = 1080;
for (const auto *iface : kCodecIfaces) {
SCOPED_TRACE(vpx_codec_iface_name(iface));
for (int i = 0; i < (IsVP9(iface) ? 2 : 1); ++i) {
vpx_codec_enc_cfg_t cfg = {};
struct Encoder {
~Encoder() { EXPECT_EQ(vpx_codec_destroy(&ctx), VPX_CODEC_OK); }
vpx_codec_ctx_t ctx = {};
} enc;
ASSERT_EQ(vpx_codec_enc_config_default(iface, &cfg, 0), VPX_CODEC_OK);
EXPECT_NO_FATAL_FAILURE(
InitCodec(*iface, kWidth, kHeight, &enc.ctx, &cfg));
if (IsVP9(iface)) {
EXPECT_EQ(vpx_codec_control_(&enc.ctx, VP9E_SET_TILE_COLUMNS, 6),
VPX_CODEC_OK);
EXPECT_EQ(vpx_codec_control_(&enc.ctx, VP9E_SET_ROW_MT, i),
VPX_CODEC_OK);
}
for (const auto threads : { 1, 4, 8, 6, 2, 1 }) {
cfg.g_threads = threads;
EXPECT_NO_FATAL_FAILURE(EncodeWithConfig(cfg, &enc.ctx))
<< "iteration: " << i << " threads: " << threads;
}
}
}
}
TEST(EncodeAPI, ConfigResizeChangeThreadCount) {
constexpr int kInitWidth = 1024;
constexpr int kInitHeight = 1024;
for (const auto *iface : kCodecIfaces) {
SCOPED_TRACE(vpx_codec_iface_name(iface));
for (int i = 0; i < (IsVP9(iface) ? 2 : 1); ++i) {
vpx_codec_enc_cfg_t cfg = {};
struct Encoder {
~Encoder() { EXPECT_EQ(vpx_codec_destroy(&ctx), VPX_CODEC_OK); }
vpx_codec_ctx_t ctx = {};
} enc;
ASSERT_EQ(vpx_codec_enc_config_default(iface, &cfg, 0), VPX_CODEC_OK);
// Start in threaded mode to ensure resolution and thread related
// allocations are updated correctly across changes in resolution and
// thread counts. See https://crbug.com/1486441.
cfg.g_threads = 4;
EXPECT_NO_FATAL_FAILURE(
InitCodec(*iface, kInitWidth, kInitHeight, &enc.ctx, &cfg));
if (IsVP9(iface)) {
EXPECT_EQ(vpx_codec_control_(&enc.ctx, VP9E_SET_TILE_COLUMNS, 6),
VPX_CODEC_OK);
EXPECT_EQ(vpx_codec_control_(&enc.ctx, VP9E_SET_ROW_MT, i),
VPX_CODEC_OK);
}
cfg.g_w = 1000;
cfg.g_h = 608;
EXPECT_EQ(vpx_codec_enc_config_set(&enc.ctx, &cfg), VPX_CODEC_OK)
<< vpx_codec_error_detail(&enc.ctx);
cfg.g_w = 1000;
cfg.g_h = 720;
for (const auto threads : { 1, 4, 8, 6, 2, 1 }) {
cfg.g_threads = threads;
EXPECT_NO_FATAL_FAILURE(EncodeWithConfig(cfg, &enc.ctx))
<< "iteration: " << i << " threads: " << threads;
}
}
}
}
TEST(EncodeAPI, ConfigResizeBiggerAfterInit) {
for (const auto *iface : kCodecIfaces) {
SCOPED_TRACE(vpx_codec_iface_name(iface));
vpx_codec_enc_cfg_t cfg;
vpx_codec_ctx_t enc;
ASSERT_EQ(vpx_codec_enc_config_default(iface, &cfg, 0), VPX_CODEC_OK);
EXPECT_NO_FATAL_FAILURE(InitCodec(*iface, 1, 1, &enc, &cfg));
cfg.g_w = 1920;
cfg.g_h = 1;
EXPECT_EQ(vpx_codec_enc_config_set(&enc, &cfg),
IsVP9(iface) ? VPX_CODEC_OK : VPX_CODEC_INVALID_PARAM);
EXPECT_EQ(vpx_codec_destroy(&enc), VPX_CODEC_OK);
}
}
TEST(EncodeAPI, ConfigResizeBiggerAfterEncode) {
for (const auto *iface : kCodecIfaces) {
SCOPED_TRACE(vpx_codec_iface_name(iface));
vpx_codec_enc_cfg_t cfg;
vpx_codec_ctx_t enc;
ASSERT_EQ(vpx_codec_enc_config_default(iface, &cfg, 0), VPX_CODEC_OK);
EXPECT_NO_FATAL_FAILURE(InitCodec(*iface, 1, 1, &enc, &cfg));
EXPECT_NO_FATAL_FAILURE(EncodeWithConfig(cfg, &enc));
cfg.g_w = 1920;
cfg.g_h = 1;
EXPECT_EQ(vpx_codec_enc_config_set(&enc, &cfg),
IsVP9(iface) ? VPX_CODEC_OK : VPX_CODEC_INVALID_PARAM);
cfg.g_w = 1920;
cfg.g_h = 1080;
EXPECT_EQ(vpx_codec_enc_config_set(&enc, &cfg),
IsVP9(iface) ? VPX_CODEC_OK : VPX_CODEC_INVALID_PARAM);
EXPECT_EQ(vpx_codec_destroy(&enc), VPX_CODEC_OK);
}
}
TEST(EncodeAPI, PtsSmallerThanInitialPts) {
for (const auto *iface : kCodecIfaces) {
// Initialize libvpx encoder.
vpx_codec_ctx_t enc;
vpx_codec_enc_cfg_t cfg;
ASSERT_EQ(vpx_codec_enc_config_default(iface, &cfg, 0), VPX_CODEC_OK);
ASSERT_EQ(vpx_codec_enc_init(&enc, iface, &cfg, 0), VPX_CODEC_OK);
// Create input image.
vpx_image_t *const image =
CreateImage(VPX_BITS_8, VPX_IMG_FMT_I420, cfg.g_w, cfg.g_h);
ASSERT_NE(image, nullptr);
// Encode frame.
ASSERT_EQ(vpx_codec_encode(&enc, image, 12, 1, 0, VPX_DL_BEST_QUALITY),
VPX_CODEC_OK);
ASSERT_EQ(vpx_codec_encode(&enc, image, 13, 1, 0, VPX_DL_BEST_QUALITY),
VPX_CODEC_OK);
// pts (10) is smaller than the initial pts (12).
ASSERT_EQ(vpx_codec_encode(&enc, image, 10, 1, 0, VPX_DL_BEST_QUALITY),
VPX_CODEC_INVALID_PARAM);
// Free resources.
vpx_img_free(image);
ASSERT_EQ(vpx_codec_destroy(&enc), VPX_CODEC_OK);
}
}
TEST(EncodeAPI, PtsOrDurationTooBig) {
for (const auto *iface : kCodecIfaces) {
// Initialize libvpx encoder.
vpx_codec_ctx_t enc;
vpx_codec_enc_cfg_t cfg;
ASSERT_EQ(vpx_codec_enc_config_default(iface, &cfg, 0), VPX_CODEC_OK);
ASSERT_EQ(vpx_codec_enc_init(&enc, iface, &cfg, 0), VPX_CODEC_OK);
// Create input image.
vpx_image_t *const image =
CreateImage(VPX_BITS_8, VPX_IMG_FMT_I420, cfg.g_w, cfg.g_h);
ASSERT_NE(image, nullptr);
// Encode frame.
ASSERT_EQ(vpx_codec_encode(&enc, image, 0, 1, 0, VPX_DL_BEST_QUALITY),
VPX_CODEC_OK);
#if ULONG_MAX > INT64_MAX
// duration is too big.
ASSERT_EQ(vpx_codec_encode(&enc, image, 0, (1ul << 63), 0, 2),
VPX_CODEC_INVALID_PARAM);
#endif
// pts, when converted to ticks, is too big.
ASSERT_EQ(vpx_codec_encode(&enc, image, INT64_MAX / 1000000 + 1, 1, 0,
VPX_DL_BEST_QUALITY),
VPX_CODEC_INVALID_PARAM);
#if ULONG_MAX > INT64_MAX
// duration is too big.
ASSERT_EQ(
vpx_codec_encode(&enc, image, 0, (1ul << 63), 0, VPX_DL_BEST_QUALITY),
VPX_CODEC_INVALID_PARAM);
// pts + duration is too big.
ASSERT_EQ(
vpx_codec_encode(&enc, image, 1, INT64_MAX, 0, VPX_DL_BEST_QUALITY),
VPX_CODEC_INVALID_PARAM);
#endif
// pts + duration, when converted to ticks, is too big.
#if ULONG_MAX > INT64_MAX
ASSERT_EQ(vpx_codec_encode(&enc, image, 0, 0xbd6b566b15c7, 0,
VPX_DL_BEST_QUALITY),
VPX_CODEC_INVALID_PARAM);
#endif
ASSERT_EQ(vpx_codec_encode(&enc, image, INT64_MAX / 1000000, 1, 0,
VPX_DL_BEST_QUALITY),
VPX_CODEC_INVALID_PARAM);
// Free resources.
vpx_img_free(image);
ASSERT_EQ(vpx_codec_destroy(&enc), VPX_CODEC_OK);
}
}
#if CONFIG_VP9_ENCODER
// Frame size needed to trigger the overflow exceeds the max buffer allowed on
// 32-bit systems defined by VPX_MAX_ALLOCABLE_MEMORY
#if VPX_ARCH_X86_64 || VPX_ARCH_AARCH64
TEST(EncodeAPI, ConfigLargeTargetBitrateVp9) {
#ifdef CHROMIUM
GTEST_SKIP() << "Under Chromium's configuration the allocator is unable"
"to provide the space required for the frames below.";
#else
constexpr int kWidth = 12383;
constexpr int kHeight = 8192;
constexpr auto *iface = &vpx_codec_vp9_cx_algo;
SCOPED_TRACE(vpx_codec_iface_name(iface));
vpx_codec_enc_cfg_t cfg = {};
struct Encoder {
~Encoder() { EXPECT_EQ(vpx_codec_destroy(&ctx), VPX_CODEC_OK); }
vpx_codec_ctx_t ctx = {};
} enc;
ASSERT_EQ(vpx_codec_enc_config_default(iface, &cfg, 0), VPX_CODEC_OK);
// The following setting will cause avg_frame_bandwidth in rate control to be
// larger than INT_MAX
cfg.rc_target_bitrate = INT_MAX;
// Framerate 0.1 (equivalent to timebase 10) is the smallest framerate allowed
// by libvpx
cfg.g_timebase.den = 1;
cfg.g_timebase.num = 10;
EXPECT_NO_FATAL_FAILURE(InitCodec(*iface, kWidth, kHeight, &enc.ctx, &cfg))
<< "target bitrate: " << cfg.rc_target_bitrate << " framerate: "
<< static_cast<double>(cfg.g_timebase.den) / cfg.g_timebase.num;
#endif // defined(CHROMIUM)
}
#endif // VPX_ARCH_X86_64 || VPX_ARCH_AARCH64
// Emulates the WebCodecs VideoEncoder interface.
class VP9Encoder {
public:
explicit VP9Encoder(int speed)
: speed_(speed), row_mt_(0), bit_depth_(VPX_BITS_8),
fmt_(VPX_IMG_FMT_I420) {}
// The image format `fmt` must not have the VPX_IMG_FMT_HIGHBITDEPTH bit set.
// If bit_depth > 8, we will set the VPX_IMG_FMT_HIGHBITDEPTH bit before
// passing the image format to vpx_img_alloc().
VP9Encoder(int speed, unsigned int row_mt, vpx_bit_depth_t bit_depth,
vpx_img_fmt_t fmt)
: speed_(speed), row_mt_(row_mt), bit_depth_(bit_depth), fmt_(fmt) {}
~VP9Encoder();
void Configure(unsigned int threads, unsigned int width, unsigned int height,
vpx_rc_mode end_usage, vpx_enc_deadline_t deadline);
void Encode(bool key_frame);
private:
const int speed_;
const unsigned int row_mt_;
const vpx_bit_depth_t bit_depth_;
const vpx_img_fmt_t fmt_;
bool initialized_ = false;
vpx_codec_enc_cfg_t cfg_;
vpx_codec_ctx_t enc_;
int frame_index_ = 0;
vpx_enc_deadline_t deadline_ = 0;
};
VP9Encoder::~VP9Encoder() {
if (initialized_) {
EXPECT_EQ(vpx_codec_destroy(&enc_), VPX_CODEC_OK);
}
}
void VP9Encoder::Configure(unsigned int threads, unsigned int width,
unsigned int height, vpx_rc_mode end_usage,
vpx_enc_deadline_t deadline) {
deadline_ = deadline;
if (!initialized_) {
ASSERT_EQ(fmt_ & VPX_IMG_FMT_HIGHBITDEPTH, 0);
const bool high_bit_depth = bit_depth_ > VPX_BITS_8;
const bool is_420 = fmt_ == VPX_IMG_FMT_I420;
vpx_codec_iface_t *const iface = vpx_codec_vp9_cx();
ASSERT_EQ(vpx_codec_enc_config_default(iface, &cfg_, /*usage=*/0),
VPX_CODEC_OK);
cfg_.g_threads = threads;
// In profiles 0 and 2, only 4:2:0 format is allowed. In profiles 1 and 3,
// all other subsampling formats are allowed. In profiles 0 and 1, only bit
// depth 8 is allowed. In profiles 2 and 3, only bit depths 10 and 12 are
// allowed.
cfg_.g_profile = 2 * high_bit_depth + !is_420;
cfg_.g_w = width;
cfg_.g_h = height;
cfg_.g_bit_depth = bit_depth_;
cfg_.g_input_bit_depth = bit_depth_;
cfg_.g_timebase.num = 1;
cfg_.g_timebase.den = 1000 * 1000; // microseconds
cfg_.g_pass = VPX_RC_ONE_PASS;
cfg_.g_lag_in_frames = 0;
cfg_.rc_end_usage = end_usage;
cfg_.rc_min_quantizer = 2;
cfg_.rc_max_quantizer = 58;
ASSERT_EQ(
vpx_codec_enc_init(&enc_, iface, &cfg_,
high_bit_depth ? VPX_CODEC_USE_HIGHBITDEPTH : 0),
VPX_CODEC_OK);
ASSERT_EQ(vpx_codec_control(&enc_, VP8E_SET_CPUUSED, speed_), VPX_CODEC_OK);
ASSERT_EQ(vpx_codec_control(&enc_, VP9E_SET_ROW_MT, row_mt_), VPX_CODEC_OK);
initialized_ = true;
return;
}
cfg_.g_threads = threads;
cfg_.g_w = width;
cfg_.g_h = height;
cfg_.rc_end_usage = end_usage;
ASSERT_EQ(vpx_codec_enc_config_set(&enc_, &cfg_), VPX_CODEC_OK)
<< vpx_codec_error_detail(&enc_);
}
void VP9Encoder::Encode(bool key_frame) {
const vpx_codec_cx_pkt_t *pkt;
vpx_image_t *image = CreateImage(bit_depth_, fmt_, cfg_.g_w, cfg_.g_h);
ASSERT_NE(image, nullptr);
const vpx_enc_frame_flags_t frame_flags = key_frame ? VPX_EFLAG_FORCE_KF : 0;
ASSERT_EQ(
vpx_codec_encode(&enc_, image, frame_index_, 1, frame_flags, deadline_),
VPX_CODEC_OK);
++frame_index_;
vpx_codec_iter_t iter = nullptr;
while ((pkt = vpx_codec_get_cx_data(&enc_, &iter)) != nullptr) {
ASSERT_EQ(pkt->kind, VPX_CODEC_CX_FRAME_PKT);
}
vpx_img_free(image);
}
// This is a test case from clusterfuzz.
TEST(EncodeAPI, PrevMiCheckNullptr) {
VP9Encoder encoder(0);
encoder.Configure(0, 1554, 644, VPX_VBR, VPX_DL_REALTIME);
// First step: encode, without forcing KF.
encoder.Encode(false);
// Second step: change config
encoder.Configure(0, 1131, 644, VPX_CBR, VPX_DL_GOOD_QUALITY);
// Third step: encode, without forcing KF
encoder.Encode(false);
}
// This is a test case from clusterfuzz: based on b/310477034.
// Encode a few frames with multiple change config calls
// with different frame sizes.
TEST(EncodeAPI, MultipleChangeConfigResize) {
VP9Encoder encoder(3);
// Set initial config.
encoder.Configure(3, 41, 1, VPX_VBR, VPX_DL_REALTIME);
// Encode first frame.
encoder.Encode(true);
// Change config.
encoder.Configure(16, 31, 1, VPX_VBR, VPX_DL_GOOD_QUALITY);
// Change config again.
encoder.Configure(0, 17, 1, VPX_CBR, VPX_DL_REALTIME);
// Encode 2nd frame with new config, set delta frame.
encoder.Encode(false);
// Encode 3rd frame with same config, set delta frame.
encoder.Encode(false);
}
// This is a test case from clusterfuzz: based on b/310663186.
// Encode set of frames while varying the deadline on the fly from
// good to realtime to best and back to realtime.
TEST(EncodeAPI, DynamicDeadlineChange) {
// Use realtime speed: 5 to 9.
VP9Encoder encoder(5);
// Set initial config, in particular set deadline to GOOD mode.
encoder.Configure(0, 1, 1, VPX_VBR, VPX_DL_GOOD_QUALITY);
// Encode 1st frame.
encoder.Encode(true);
// Encode 2nd frame, delta frame.
encoder.Encode(false);
// Change config: change deadline to REALTIME.
encoder.Configure(0, 1, 1, VPX_VBR, VPX_DL_REALTIME);
// Encode 3rd frame with new config, set key frame.
encoder.Encode(true);
// Encode 4th frame with same config, delta frame.
encoder.Encode(false);
// Encode 5th frame with same config, key frame.
encoder.Encode(true);
// Change config: change deadline to BEST.
encoder.Configure(0, 1, 1, VPX_VBR, VPX_DL_BEST_QUALITY);
// Encode 6th frame with new config, set delta frame.
encoder.Encode(false);
// Change config: change deadline to REALTIME.
encoder.Configure(0, 1, 1, VPX_VBR, VPX_DL_REALTIME);
// Encode 7th frame with new config, set delta frame.
encoder.Encode(false);
// Encode 8th frame with new config, set key frame.
encoder.Encode(true);
// Encode 9th frame with new config, set delta frame.
encoder.Encode(false);
}
TEST(EncodeAPI, Buganizer310340241) {
VP9Encoder encoder(-6);
// Set initial config, in particular set deadline to GOOD mode.
encoder.Configure(0, 1, 1, VPX_VBR, VPX_DL_GOOD_QUALITY);
// Encode 1st frame.
encoder.Encode(true);
// Encode 2nd frame, delta frame.
encoder.Encode(false);
// Change config: change deadline to REALTIME.
encoder.Configure(0, 1, 1, VPX_VBR, VPX_DL_REALTIME);
// Encode 3rd frame with new config, set key frame.
encoder.Encode(true);
}
// This is a test case from clusterfuzz: based on b/312517065.
TEST(EncodeAPI, Buganizer312517065) {
VP9Encoder encoder(4);
encoder.Configure(0, 1060, 437, VPX_CBR, VPX_DL_REALTIME);
encoder.Encode(true);
encoder.Configure(10, 33, 437, VPX_VBR, VPX_DL_GOOD_QUALITY);
encoder.Encode(false);
encoder.Configure(6, 327, 269, VPX_VBR, VPX_DL_GOOD_QUALITY);
encoder.Configure(15, 1060, 437, VPX_CBR, VPX_DL_REALTIME);
encoder.Encode(false);
}
// This is a test case from clusterfuzz: based on b/311489136.
// Encode a few frames with multiple change config calls
// with different frame sizes.
TEST(EncodeAPI, Buganizer311489136) {
VP9Encoder encoder(1);
// Set initial config.
encoder.Configure(12, 1678, 620, VPX_VBR, VPX_DL_GOOD_QUALITY);
// Encode first frame.
encoder.Encode(true);
// Change config.
encoder.Configure(3, 1678, 202, VPX_CBR, VPX_DL_GOOD_QUALITY);
// Encode 2nd frame with new config, set delta frame.
encoder.Encode(false);
// Change config again.
encoder.Configure(8, 1037, 476, VPX_CBR, VPX_DL_REALTIME);
// Encode 3rd frame with new config, set delta frame.
encoder.Encode(false);
// Change config again.
encoder.Configure(0, 580, 620, VPX_CBR, VPX_DL_GOOD_QUALITY);
// Encode 4th frame with same config, set delta frame.
encoder.Encode(false);
}
// This is a test case from clusterfuzz: based on b/312656387.
// Encode a few frames with multiple change config calls
// with different frame sizes.
TEST(EncodeAPI, Buganizer312656387) {
VP9Encoder encoder(1);
// Set initial config.
encoder.Configure(16, 1, 1024, VPX_CBR, VPX_DL_REALTIME);
// Change config.
encoder.Configure(15, 1, 1024, VPX_VBR, VPX_DL_REALTIME);
// Encode first frame.
encoder.Encode(true);
// Change config again.
encoder.Configure(14, 1, 595, VPX_VBR, VPX_DL_GOOD_QUALITY);
// Encode 2nd frame with new config.
encoder.Encode(true);
// Change config again.
encoder.Configure(2, 1, 1024, VPX_VBR, VPX_DL_GOOD_QUALITY);
// Encode 3rd frame with new config, set delta frame.
encoder.Encode(false);
}
// This is a test case from clusterfuzz: based on b/310329177.
// Encode a few frames with multiple change config calls
// with different frame sizes.
TEST(EncodeAPI, Buganizer310329177) {
VP9Encoder encoder(6);
// Set initial config.
encoder.Configure(10, 41, 1, VPX_VBR, VPX_DL_REALTIME);
// Encode first frame.
encoder.Encode(true);
// Change config.
encoder.Configure(16, 1, 1, VPX_VBR, VPX_DL_REALTIME);
// Encode 2nd frame with new config, set delta frame.
encoder.Encode(false);
}
// This is a test case from clusterfuzz: based on b/311394513.
// Encode a few frames with multiple change config calls
// with different frame sizes.
TEST(EncodeAPI, Buganizer311394513) {
VP9Encoder encoder(-7);
// Set initial config.
encoder.Configure(0, 5, 9, VPX_VBR, VPX_DL_REALTIME);
// Encode first frame.
encoder.Encode(false);
// Change config.
encoder.Configure(5, 2, 1, VPX_VBR, VPX_DL_REALTIME);
// Encode 2nd frame with new config.
encoder.Encode(true);
}
TEST(EncodeAPI, Buganizer311985118) {
VP9Encoder encoder(0);
// Set initial config, in particular set deadline to GOOD mode.
encoder.Configure(12, 1678, 620, VPX_VBR, VPX_DL_GOOD_QUALITY);
// Encode 1st frame.
encoder.Encode(false);
// Change config: change threads and width.
encoder.Configure(0, 1574, 620, VPX_VBR, VPX_DL_GOOD_QUALITY);
// Change config: change threads, width and height.
encoder.Configure(16, 837, 432, VPX_VBR, VPX_DL_GOOD_QUALITY);
// Encode 2nd frame.
encoder.Encode(false);
}
// This is a test case from clusterfuzz: based on b/314857577.
// Encode a few frames with multiple change config calls
// with different frame sizes.
TEST(EncodeAPI, Buganizer314857577) {
VP9Encoder encoder(4);
// Set initial config.
encoder.Configure(12, 1060, 437, VPX_VBR, VPX_DL_REALTIME);
// Encode first frame.
encoder.Encode(false);
// Change config.
encoder.Configure(16, 1060, 1, VPX_CBR, VPX_DL_REALTIME);
// Encode 2nd frame with new config.
encoder.Encode(false);
// Encode 3rd frame with new config.
encoder.Encode(true);
// Change config.
encoder.Configure(15, 33, 437, VPX_VBR, VPX_DL_GOOD_QUALITY);
// Encode 4th frame with new config.
encoder.Encode(true);
// Encode 5th frame with new config.
encoder.Encode(false);
// Change config.
encoder.Configure(5, 327, 269, VPX_VBR, VPX_DL_REALTIME);
// Change config.
encoder.Configure(15, 1060, 437, VPX_CBR, VPX_DL_REALTIME);
// Encode 6th frame with new config.
encoder.Encode(false);
// Encode 7th frame with new config.
encoder.Encode(false);
// Change config.
encoder.Configure(4, 1060, 437, VPX_VBR, VPX_DL_REALTIME);
// Encode 8th frame with new config.
encoder.Encode(false);
}
TEST(EncodeAPI, Buganizer312875957PredBufferStride) {
VP9Encoder encoder(-1);
encoder.Configure(12, 1678, 620, VPX_VBR, VPX_DL_REALTIME);
encoder.Encode(true);
encoder.Encode(false);
encoder.Configure(0, 456, 486, VPX_VBR, VPX_DL_REALTIME);
encoder.Encode(true);
encoder.Configure(0, 1678, 620, VPX_CBR, 1000000);
encoder.Encode(false);
encoder.Encode(false);
}
// This is a test case from clusterfuzz: based on b/311294795
// Encode a few frames with multiple change config calls
// with different frame sizes.
TEST(EncodeAPI, Buganizer311294795) {
VP9Encoder encoder(1);
// Set initial config.
encoder.Configure(12, 1678, 620, VPX_VBR, VPX_DL_REALTIME);
// Encode first frame.
encoder.Encode(false);
// Change config.
encoder.Configure(16, 632, 620, VPX_VBR, VPX_DL_GOOD_QUALITY);
// Encode 2nd frame with new config
encoder.Encode(true);
// Change config.
encoder.Configure(16, 1678, 342, VPX_VBR, VPX_DL_GOOD_QUALITY);
// Encode 3rd frame with new config.
encoder.Encode(false);
// Change config.
encoder.Configure(0, 1574, 618, VPX_VBR, VPX_DL_REALTIME);
// Encode more frames with new config.
encoder.Encode(false);
encoder.Encode(false);
}
TEST(EncodeAPI, Buganizer317105128) {
VP9Encoder encoder(-9);
encoder.Configure(0, 1, 1, VPX_CBR, VPX_DL_GOOD_QUALITY);
encoder.Configure(16, 1920, 1, VPX_CBR, VPX_DL_REALTIME);
}
TEST(EncodeAPI, Buganizer319964497) {
VP9Encoder encoder(7);
encoder.Configure(/*threads=*/1, /*width=*/320, /*height=*/240, VPX_VBR,
VPX_DL_REALTIME);
encoder.Encode(/*key_frame=*/true);
encoder.Encode(/*key_frame=*/true);
encoder.Encode(/*key_frame=*/false);
encoder.Configure(/*threads=*/1, /*width=*/1, /*height=*/1, VPX_VBR,
VPX_DL_REALTIME);
encoder.Encode(/*key_frame=*/false);
encoder.Configure(/*threads=*/1, /*width=*/2, /*height=*/2, VPX_CBR,
VPX_DL_REALTIME);
encoder.Encode(/*key_frame=*/false);
}
TEST(EncodeAPI, Buganizer329088759RowMT0) {
VP9Encoder encoder(8, 0, VPX_BITS_8, VPX_IMG_FMT_I444);
encoder.Configure(/*threads=*/8, /*width=*/1686, /*height=*/398, VPX_VBR,
VPX_DL_REALTIME);
encoder.Encode(/*key_frame=*/true);
encoder.Encode(/*key_frame=*/false);
encoder.Configure(/*threads=*/0, /*width=*/1686, /*height=*/1, VPX_VBR,
VPX_DL_REALTIME);
encoder.Encode(/*key_frame=*/true);
encoder.Configure(/*threads=*/0, /*width=*/1482, /*height=*/113, VPX_CBR,
VPX_DL_REALTIME);
encoder.Encode(/*key_frame=*/true);
encoder.Configure(/*threads=*/0, /*width=*/881, /*height=*/59, VPX_CBR,
VPX_DL_REALTIME);
encoder.Configure(/*threads=*/13, /*width=*/1271, /*height=*/385, VPX_CBR,
VPX_DL_REALTIME);
encoder.Encode(/*key_frame=*/false);
encoder.Configure(/*threads=*/2, /*width=*/1, /*height=*/62, VPX_VBR,
VPX_DL_REALTIME);
}
TEST(EncodeAPI, Buganizer329088759RowMT1) {
VP9Encoder encoder(8, 1, VPX_BITS_8, VPX_IMG_FMT_I444);
encoder.Configure(/*threads=*/8, /*width=*/1686, /*height=*/398, VPX_VBR,
VPX_DL_REALTIME);
encoder.Encode(/*key_frame=*/true);
encoder.Encode(/*key_frame=*/false);
// Needs to set threads to non-zero to repro the issue.
encoder.Configure(/*threads=*/2, /*width=*/1686, /*height=*/1, VPX_VBR,
VPX_DL_REALTIME);
encoder.Encode(/*key_frame=*/true);
encoder.Configure(/*threads=*/2, /*width=*/1482, /*height=*/113, VPX_CBR,
VPX_DL_REALTIME);
encoder.Encode(/*key_frame=*/true);
encoder.Configure(/*threads=*/2, /*width=*/881, /*height=*/59, VPX_CBR,
VPX_DL_REALTIME);
encoder.Configure(/*threads=*/13, /*width=*/1271, /*height=*/385, VPX_CBR,
VPX_DL_REALTIME);
encoder.Encode(/*key_frame=*/false);
encoder.Configure(/*threads=*/2, /*width=*/1, /*height=*/62, VPX_VBR,
VPX_DL_REALTIME);
}
TEST(EncodeAPI, Buganizer331086799) {
VP9Encoder encoder(6, 1, VPX_BITS_8, VPX_IMG_FMT_I420);
encoder.Configure(0, 1385, 1, VPX_CBR, VPX_DL_REALTIME);
encoder.Configure(0, 1, 1, VPX_VBR, VPX_DL_REALTIME);
encoder.Encode(false);
encoder.Configure(16, 1385, 1, VPX_VBR, VPX_DL_GOOD_QUALITY);
encoder.Encode(false);
encoder.Encode(false);
encoder.Configure(0, 1, 1, VPX_CBR, VPX_DL_REALTIME);
encoder.Encode(true);
}
TEST(EncodeAPI, Buganizer331108729) {
VP9Encoder encoder(1, 1, VPX_BITS_8, VPX_IMG_FMT_I422);
encoder.Configure(0, 1919, 260, VPX_VBR, VPX_DL_REALTIME);
encoder.Configure(9, 440, 1, VPX_CBR, VPX_DL_GOOD_QUALITY);
encoder.Encode(true);
encoder.Configure(8, 1919, 260, VPX_VBR, VPX_DL_REALTIME);
encoder.Encode(false);
}
TEST(EncodeAPI, Buganizer331108922BitDepth8) {
VP9Encoder encoder(9, 1, VPX_BITS_8, VPX_IMG_FMT_I420);
encoder.Configure(/*threads=*/1, /*width=*/1, /*height=*/1080, VPX_VBR,
VPX_DL_REALTIME);
encoder.Encode(/*key_frame=*/false);
encoder.Configure(/*threads=*/0, /*width=*/1, /*height=*/1080, VPX_CBR,
VPX_DL_GOOD_QUALITY);
encoder.Configure(/*threads=*/16, /*width=*/1, /*height=*/394, VPX_CBR,
VPX_DL_REALTIME);
encoder.Encode(/*key_frame=*/false);
encoder.Encode(/*key_frame=*/true);
encoder.Configure(/*threads=*/16, /*width=*/1, /*height=*/798, VPX_CBR,
VPX_DL_REALTIME);
encoder.Encode(/*key_frame=*/false);
}
#if CONFIG_VP9_HIGHBITDEPTH
TEST(EncodeAPI, Buganizer329674887RowMT0BitDepth12) {
VP9Encoder encoder(8, 0, VPX_BITS_12, VPX_IMG_FMT_I444);
encoder.Configure(/*threads=*/2, /*width=*/1030, /*height=*/583, VPX_VBR,
VPX_DL_REALTIME);
encoder.Encode(/*key_frame=*/true);
encoder.Configure(/*threads=*/0, /*width=*/1030, /*height=*/1, VPX_CBR,
VPX_DL_REALTIME);
encoder.Encode(/*key_frame=*/true);
encoder.Configure(/*threads=*/0, /*width=*/548, /*height=*/322, VPX_VBR,
VPX_DL_REALTIME);
encoder.Encode(/*key_frame=*/false);
encoder.Configure(/*threads=*/16, /*width=*/24, /*height=*/583, VPX_CBR,
VPX_DL_GOOD_QUALITY);
}
TEST(EncodeAPI, Buganizer329179808RowMT0BitDepth10) {
VP9Encoder encoder(4, 0, VPX_BITS_10, VPX_IMG_FMT_I444);
encoder.Configure(/*threads=*/16, /*width=*/1488, /*height=*/5, VPX_VBR,
VPX_DL_REALTIME);
encoder.Encode(/*key_frame=*/true);
encoder.Configure(/*threads=*/16, /*width=*/839, /*height=*/1, VPX_CBR,
VPX_DL_REALTIME);
encoder.Encode(/*key_frame=*/false);
encoder.Configure(/*threads=*/11, /*width=*/657, /*height=*/5, VPX_CBR,
VPX_DL_REALTIME);
encoder.Encode(/*key_frame=*/false);
}
TEST(EncodeAPI, Buganizer329179808RowMT1BitDepth10) {
VP9Encoder encoder(4, 1, VPX_BITS_10, VPX_IMG_FMT_I444);
encoder.Configure(/*threads=*/16, /*width=*/1488, /*height=*/5, VPX_VBR,
VPX_DL_REALTIME);
encoder.Encode(/*key_frame=*/true);
encoder.Configure(/*threads=*/16, /*width=*/839, /*height=*/1, VPX_CBR,
VPX_DL_REALTIME);
encoder.Encode(/*key_frame=*/false);
encoder.Configure(/*threads=*/11, /*width=*/657, /*height=*/5, VPX_CBR,
VPX_DL_REALTIME);
encoder.Encode(/*key_frame=*/false);
}
TEST(EncodeAPI, Buganizer331108922BitDepth12) {
VP9Encoder encoder(9, 1, VPX_BITS_12, VPX_IMG_FMT_I444);
encoder.Configure(/*threads=*/1, /*width=*/1, /*height=*/1080, VPX_VBR,
VPX_DL_REALTIME);
encoder.Encode(/*key_frame=*/false);
encoder.Configure(/*threads=*/0, /*width=*/1, /*height=*/1080, VPX_CBR,
VPX_DL_GOOD_QUALITY);
encoder.Configure(/*threads=*/16, /*width=*/1, /*height=*/394, VPX_CBR,
VPX_DL_REALTIME);
encoder.Encode(/*key_frame=*/false);
encoder.Encode(/*key_frame=*/true);
encoder.Configure(/*threads=*/16, /*width=*/1, /*height=*/798, VPX_CBR,
VPX_DL_REALTIME);
encoder.Encode(/*key_frame=*/false);
}
#endif
#endif // CONFIG_VP9_ENCODER
} // namespace