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<!doctype html>
<head>
<body>
<canvas id="mycanvas" width="200" height="200"></canvas>
<script type="text/javascript">
var cx = document.getElementById('mycanvas').getContext('2d');↩
cx.beginPath();↩
cx.rect(10, 10, 50, 50);↩
cx.clip();↩
cx.beginPath();↩
cx.rect(0, 0, 50, 50);↩
cx.shadowColor = "black";↩
cx.shadowOffsetX = 10;↩
cx.shadowOffsetY = 10;↩
cx.fill();
</script>