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<!DOCTYPE HTML>
<html>
<!--
-->
<head>
<title>Test for Bug 970964</title>
<script src="/tests/SimpleTest/SimpleTest.js"></script>
<script src="/tests/SimpleTest/EventUtils.js"></script>
<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css"/>
</head>
<body>
<a target="_blank" href="https://bugzilla.mozilla.org/show_bug.cgi?id=970964">Mozilla Bug 970964</a>
<p id="display"></p>
<div id="content" style="display: none">
</div>
<pre id="test">
<script type="application/javascript">
/** Test for Bug 970964 **/
function ok(condition, msg) {
parent.ok(condition, msg);
}
function is(a, b, msg) {
parent.is(a, b, msg);
}
function testtouch(aOptions) {
if (!aOptions)
aOptions = {};
this.identifier = aOptions.identifier || 0;
this.target = aOptions.target || 0;
this.page = aOptions.page || {x: 0, y: 0};
this.radius = aOptions.radius || {x: 0, y: 0};
this.rotationAngle = aOptions.rotationAngle || 0;
this.force = aOptions.force || 1;
}
function touchEvent(aOptions) {
if (!aOptions) {
aOptions = {};
}
this.ctrlKey = aOptions.ctrlKey || false;
this.altKey = aOptions.altKey || false;
this.shiftKey = aOptions.shiftKey || false;
this.metaKey = aOptions.metaKey || false;
this.touches = aOptions.touches || [];
this.targetTouches = aOptions.targetTouches || [];
this.changedTouches = aOptions.changedTouches || [];
}
function sendTouchEvent(windowUtils, aType, aEvent, aModifiers) {
var ids = [], xs=[], ys=[], rxs = [], rys = [],
rotations = [], forces = [], tiltXs = [], tiltYs = [], twists = [];
for (var touchType of ["touches", "changedTouches", "targetTouches"]) {
for (var i = 0; i < aEvent[touchType].length; i++) {
if (!ids.includes(aEvent[touchType][i].identifier)) {
ids.push(aEvent[touchType][i].identifier);
xs.push(aEvent[touchType][i].page.x);
ys.push(aEvent[touchType][i].page.y);
rxs.push(aEvent[touchType][i].radius.x);
rys.push(aEvent[touchType][i].radius.y);
rotations.push(aEvent[touchType][i].rotationAngle);
forces.push(aEvent[touchType][i].force);
tiltXs.push(0);
tiltYs.push(0);
twists.push(0);
}
}
}
return windowUtils.sendTouchEvent(aType,
ids, xs, ys, rxs, rys,
rotations, forces, tiltXs, tiltYs, twists,
aModifiers, 0);
}
function getDefaultArgEvent(eventname) {
return new PointerEvent(eventname, {
bubbles: true, cancelable: true, view: window,
detail: 0, screenX: 0, screenY: 0, clientX: 0, clientY: 0,
ctrlKey: false, altKey: false, shiftKey: false, metaKey: false,
button: 0, relatedTarget: null, pointerId: 0
});
}
function getTouchEventForTarget(target, cwu, id) {
var bcr = target.getBoundingClientRect();
var touch = new testtouch({
page: {x: Math.round(bcr.left + bcr.width/2),
y: Math.round(bcr.top + bcr.height/2)},
target: target,
identifier: id,
});
var event = new touchEvent({
touches: [touch],
targetTouches: [touch],
changedTouches: [touch]
});
return event;
}
function runTests() {
var d0 = document.getElementById("d0");
var d1 = document.getElementById("d1");
var d2 = document.getElementById("d2");
var d3 = document.getElementById("d3");
// Test Pointer firing before any mouse/touch original source
var mouseDownTriggered = 0;
var pointerDownTriggered = 0;
var touchDownTriggered = 0;
var touchCancelTriggered = 0;
var pointerCancelTriggered = 0;
// Test pointer event generated from mouse event
d0.addEventListener("mousedown", (e) => {
++mouseDownTriggered;
is(pointerDownTriggered , mouseDownTriggered, "Mouse event must be triggered after pointer event!");
}, {once: true});
d0.addEventListener("pointerdown", (e) => {
++pointerDownTriggered;
is(pointerDownTriggered, mouseDownTriggered + 1, "Pointer event must be triggered before mouse event!");
}, {once: true});
synthesizeMouse(d1, 3, 3, { type: "mousemove"});
synthesizeMouse(d1, 3, 3, { type: "mousedown"});
synthesizeMouse(d1, 3, 3, { type: "mouseup"});
// Test pointer event generated from touch event
mouseDownTriggered = 0;
pointerDownTriggered = 0;
d0.addEventListener("touchstart", (e) => {
++touchDownTriggered;
is(pointerDownTriggered, touchDownTriggered, "Touch event must be triggered after pointer event!");
}, {once: true});
d0.addEventListener("mousedown", (e) => {
++mouseDownTriggered;
is(pointerDownTriggered , mouseDownTriggered, "Mouse event must be triggered after pointer event!");
}, {once: true});
d0.addEventListener("pointerdown", (e) => {
++pointerDownTriggered;
is(pointerDownTriggered, touchDownTriggered + 1, "Pointer event must be triggered before mouse event!");
is(pointerDownTriggered, mouseDownTriggered + 1, "Pointer event must be triggered before mouse event!");
}, {once: true});
d0.addEventListener("touchcancel", (e) => {
++touchCancelTriggered;
is(pointerCancelTriggered, touchCancelTriggered, "Touch cancel event must be triggered after pointer event!");
}, {once: true});
d0.addEventListener("pointercancel", function(ev) {
is(ev.pointerId, 0, "Correct default pointerId");
is(ev.bubbles, true, "bubbles should be true");
is(ev.cancelable, false, "pointercancel cancelable should be false ");
++pointerCancelTriggered;
is(pointerCancelTriggered, touchCancelTriggered + 1, "Pointer event must be triggered before touch event!");
}, {once: true});
var cwu = SpecialPowers.getDOMWindowUtils(window);
var event1 = getTouchEventForTarget(d1, cwu, 0);
sendTouchEvent(cwu, "touchstart", event1, 0);
sendTouchEvent(cwu, "touchmove", event1, 0);
// Test Touch to Pointer Cancel
sendTouchEvent(cwu, "touchcancel", event1, 0);
// Check Pointer enter/leave from mouse generated event
var mouseEnterTriggered = 0;
var pointerEnterTriggered = 0;
d2.onpointerenter = function(e) {
pointerEnterTriggered = 1;
is(e.bubbles, false, "bubbles should be false");
is(e.cancelable, false, "cancelable should be false");
is(mouseEnterTriggered, 0, "Pointer event must be triggered before mouse event!");
};
d2.onmouseenter = function(e) {
mouseEnterTriggered = 1;
is(pointerEnterTriggered , 1, "Mouse event must be triggered after pointer event!");
};
synthesizeMouse(d2, 3, 3, { type: "mousemove"});
d2.onmouseenter = function(e) {}
// Test Multi Pointer enter/leave for pointers generated from Mouse and Touch at the same time
// Enter mouse and touch generated pointers to different elements
var d1enterCount = 0;
var d2enterCount = 0;
var d3enterCount = 0;
var d1leaveCount = 0;
var d2leaveCount = 0;
var d3leaveCount = 0;
var mousePointerEnterLeaveCount = 0;
var touchPointerEnterLeaveCount = 0;
var checkPointerType = function(pointerType) {
if (pointerType == "mouse") {
++mousePointerEnterLeaveCount;
} else if (pointerType == "touch") {
++touchPointerEnterLeaveCount;
}
};
d1.onpointerenter = function(e) {
++d1enterCount;
is(e.bubbles, false, "bubbles should be false");
is(e.cancelable, false, "cancelable should be false");
checkPointerType(e.pointerType);
};
d2.onpointerenter = function(e) {
++d2enterCount;
is(e.bubbles, false, "bubbles should be false");
is(e.cancelable, false, "cancelable should be false");
checkPointerType(e.pointerType);
};
d3.onpointerenter = function(e) {
++d3enterCount;
is(e.bubbles, false, "bubbles should be false");
is(e.cancelable, false, "cancelable should be false");
checkPointerType(e.pointerType);
};
d1.onpointerleave = function(e) {
++d1leaveCount;
is(e.bubbles, false, "bubbles should be false");
is(e.cancelable, false, "cancelable should be false");
checkPointerType(e.pointerType);
};
d2.onpointerleave = function(e) {
++d2leaveCount;
is(e.bubbles, false, "bubbles should be false");
is(e.cancelable, false, "cancelable should be false");
checkPointerType(e.pointerType);
};
d3.onpointerleave = function(e) {
++d3leaveCount;
is(e.bubbles, false, "bubbles should be false");
is(e.cancelable, false, "cancelable should be false");
checkPointerType(e.pointerType);
};
synthesizeMouse(d1, 3, 3, { type: "mousemove"});
sendTouchEvent(cwu, "touchstart", getTouchEventForTarget(d3, cwu, 3), 0);
sendTouchEvent(cwu, "touchmove", getTouchEventForTarget(d3, cwu, 3), 0);
is(touchPointerEnterLeaveCount, 1, "Wrong touch enterLeave count for!");
is(mousePointerEnterLeaveCount, 2, "Wrong mouse enterLeave count for!");
is(d1enterCount, 1, "Wrong enter count for! d1");
is(d2leaveCount, 1, "Wrong leave count for! d2");
is(d3enterCount, 1, "Wrong enter count for! d3");
sendTouchEvent(cwu, "touchmove", getTouchEventForTarget(d1, cwu, 3), 0);
synthesizeMouse(d3, 3, 3, { type: "mousemove"});
is(touchPointerEnterLeaveCount, 1, "Wrong touch enterLeave count for!");
is(mousePointerEnterLeaveCount, 4, "Wrong mouse enterLeave count for!");
is(d3leaveCount, 0, "Wrong leave count for! d3");
is(d1leaveCount, 1, "Wrong leave count for! d1");
is(d1enterCount, 1, "Wrong enter count for! d1");
is(d3enterCount, 2, "Wrong enter count for! d3");
sendTouchEvent(cwu, "touchmove", getTouchEventForTarget(d2, cwu, 3), 0);
synthesizeMouse(d2, 3, 3, { type: "mousemove"});
is(touchPointerEnterLeaveCount, 1, "Wrong touch enterLeave count for!");
is(mousePointerEnterLeaveCount, 6, "Wrong mouse enterLeave count for!");
is(d1leaveCount, 1, "Wrong leave count for! d1");
is(d2enterCount, 1, "Wrong enter count for! d2");
is(d3leaveCount, 1, "Wrong leave count for! d3");
sendTouchEvent(cwu, "touchmove", getTouchEventForTarget(d1, cwu, 3), 0);
synthesizeMouse(d1, 3, 3, { type: "mousemove"});
is(touchPointerEnterLeaveCount, 1, "Wrong touch enterLeave count for!");
is(mousePointerEnterLeaveCount, 8, "Wrong mouse enterLeave count for!");
is(d2leaveCount, 2, "Wrong leave count for! d2");
is(d1enterCount, 2, "Wrong enter count for! d1");
// Test for pointer buttons when it generated from mousemove event
d1.onpointermove = function(e) {
is(e.buttons, 0, "Buttons must be 0 on pointer generated from mousemove");
is(e.button, -1, "Button must be -1 on pointer generated from mousemove when no buttons pressed");
is(e.pointerType, "mouse", "Pointer type must be mouse");
};
cwu.sendMouseEvent("mousemove", 4, 4, 0, 0, 0, false, 0, 0);
d1.onpointermove = function(e) {
is(e.buttons, 1, "Buttons must be 1 on pointermove generated from touch event");
is(e.button, -1, "Button must be -1 on pointermove generated from touch event");
is(e.pointerType, "touch", "Pointer type must be touch");
};
sendTouchEvent(cwu, "touchmove", getTouchEventForTarget(d1, cwu, 2), 0);
// Test for cancel trigger pointerOut (Touch Pointer must be at d1 now)
pointerCancelTriggered = 0;
var pointerOutTriggeredForCancelEvent = 0;
var pointerLeaveTriggeredForCancelEvent = 0;
d3.onpointerout = function(e) {
if (pointerOutTriggeredForCancelEvent == 0) {
is(e.pointerId, 3, "Wrong Pointer type, should be id from Touch event");
is(e.pointerType, "touch", "Wrong Pointer type, should be touch type");
} else {
is(e.pointerId, 0, "Wrong Pointer type, should be id from mouse event");
is(e.pointerType, "mouse", "Wrong Pointer type, should be mouse type");
}
pointerOutTriggeredForCancelEvent = 1;
};
d3.onpointerleave = function(e) {
is(pointerOutTriggeredForCancelEvent, 1, "Pointer Out must be dispatched bedore Pointer leave");
if (pointerLeaveTriggeredForCancelEvent == 0) {
is(e.pointerId, 3, "Wrong Pointer type, should be id from Touch event");
is(e.pointerType, "touch", "Wrong Pointer type, should be touch type");
} else {
is(e.pointerId, 0, "Wrong Pointer type, should be id from mouse event");
is(e.pointerType, "mouse", "Wrong Pointer type, should be mouse type");
}
pointerLeaveTriggeredForCancelEvent = 1;
}
sendTouchEvent(cwu, "touchcancel", getTouchEventForTarget(d1, cwu, 3), 0);
is(pointerOutTriggeredForCancelEvent, 1, "Pointer Out not dispatched on PointerCancel");
is(pointerLeaveTriggeredForCancelEvent, 1, "Pointer Leave not dispatched on PointerCancel");
finishTest();
}
function finishTest() {
// Let window.onerror have a chance to fire
setTimeout(function() {
setTimeout(function() {
window.parent.postMessage("finishTest", "*");
}, 0);
}, 0);
}
window.onload = function () {
SpecialPowers.pushPrefEnv({
"set": [
["dom.w3c_pointer_events.implicit_capture", true]
]
}, runTests);
}
</script>
</pre>
<div id="d0">
Test divs --
<div id="d1">t</div><div id="d2">t</div><div id="d3">t</div>
--
</div>
</body>
</html>