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// |reftest|
// Validate CCWs and proxies
class Base {
constructor(o) {
return o;
}
}
class A extends Base {
x1 = 12;
#x = 10;
static gx(o) {
return o.#x;
}
static sx(o, x) {
o.#x = x;
}
static hasx(o) {
try {
o.#x;
return true;
} catch {
return false;
}
}
}
var g = newGlobal({newCompartment: true});
g.A = A;
// cross_compartment_target is a cross compartment wrapper to an empty object.
var cross_compartment_target = g.eval('this.x = {}; this.x');
// #x gets stamped into the target of the CCW.
new A(cross_compartment_target);
assertEq(A.hasx(cross_compartment_target), true);
// Can we update and read from this compartment?
assertEq(A.gx(cross_compartment_target), 10);
var o = {test: 12};
A.sx(cross_compartment_target, o);
assertEq(A.gx(cross_compartment_target), o);
// Can we read and update from the other compartment?
assertEq(g.eval('this.A.gx(this.x)'), o);
var y = g.eval('this.y = {test: 13}; this.A.sx(this.x, this.y); this.y');
assertEq(g.eval('this.A.gx(this.x)'), y);
assertEq(A.gx(cross_compartment_target), y);
if (typeof nukeCCW === 'function') {
// Nuke the CCW. Now things should throw.
nukeCCW(cross_compartment_target);
var threw = true;
try {
A.gx(cross_compartment_target);
threw = false;
} catch (e) {
}
assertEq(threw, true);
}
if (typeof reportCompare === 'function') reportCompare(0, 0);