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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* vim: set ts=8 sts=2 et sw=2 tw=80:
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef jit_mips64_Assembler_mips64_h
#define jit_mips64_Assembler_mips64_h
#include <iterator>
#include "jit/mips-shared/Assembler-mips-shared.h"
#include "jit/mips64/Architecture-mips64.h"
namespace js {
namespace jit {
static constexpr Register CallTempReg4 = a4;
static constexpr Register CallTempReg5 = a5;
static constexpr Register CallTempNonArgRegs[] = {t0, t1, t2, t3};
static const uint32_t NumCallTempNonArgRegs = std::size(CallTempNonArgRegs);
class ABIArgGenerator {
unsigned regIndex_;
uint32_t stackOffset_;
ABIArg current_;
public:
ABIArgGenerator();
ABIArg next(MIRType argType);
ABIArg& current() { return current_; }
uint32_t stackBytesConsumedSoFar() const { return stackOffset_; }
void increaseStackOffset(uint32_t bytes) { stackOffset_ += bytes; }
};
// These registers may be volatile or nonvolatile.
static constexpr Register ABINonArgReg0 = t0;
static constexpr Register ABINonArgReg1 = t1;
static constexpr Register ABINonArgReg2 = t2;
static constexpr Register ABINonArgReg3 = t3;
// This register may be volatile or nonvolatile. Avoid f23 which is the
// ScratchDoubleReg.
static constexpr FloatRegister ABINonArgDoubleReg{FloatRegisters::f21,
FloatRegisters::Double};
// These registers may be volatile or nonvolatile.
// Note: these three registers are all guaranteed to be different
static constexpr Register ABINonArgReturnReg0 = t0;
static constexpr Register ABINonArgReturnReg1 = t1;
static constexpr Register ABINonVolatileReg = s0;
// This register is guaranteed to be clobberable during the prologue and
// epilogue of an ABI call which must preserve both ABI argument, return
// and non-volatile registers.
static constexpr Register ABINonArgReturnVolatileReg = t0;
// TLS pointer argument register for WebAssembly functions. This must not alias
// any other register used for passing function arguments or return values.
// Preserved by WebAssembly functions.
static constexpr Register InstanceReg = s5;
// Registers used for wasm table calls. These registers must be disjoint
// from the ABI argument registers, InstanceReg and each other.
static constexpr Register WasmTableCallScratchReg0 = ABINonArgReg0;
static constexpr Register WasmTableCallScratchReg1 = ABINonArgReg1;
static constexpr Register WasmTableCallSigReg = ABINonArgReg2;
static constexpr Register WasmTableCallIndexReg = ABINonArgReg3;
// Registers used for ref calls.
static constexpr Register WasmCallRefCallScratchReg0 = ABINonArgReg0;
static constexpr Register WasmCallRefCallScratchReg1 = ABINonArgReg1;
static constexpr Register WasmCallRefReg = ABINonArgReg3;
// Registers used for wasm tail calls operations.
static constexpr Register WasmTailCallInstanceScratchReg = ABINonArgReg1;
static constexpr Register WasmTailCallRAScratchReg = ra;
static constexpr Register WasmTailCallFPScratchReg = ABINonArgReg3;
// Register used as a scratch along the return path in the fast js -> wasm stub
// code. This must not overlap ReturnReg, JSReturnOperand, or InstanceReg.
// It must be a volatile register.
static constexpr Register WasmJitEntryReturnScratch = t1;
static constexpr Register InterpreterPCReg = t5;
static constexpr Register JSReturnReg = v1;
static constexpr Register JSReturnReg_Type = JSReturnReg;
static constexpr Register JSReturnReg_Data = JSReturnReg;
static constexpr Register64 ReturnReg64(ReturnReg);
static constexpr FloatRegister ReturnFloat32Reg = {FloatRegisters::f0,
FloatRegisters::Single};
static constexpr FloatRegister ReturnDoubleReg = {FloatRegisters::f0,
FloatRegisters::Double};
static constexpr FloatRegister ScratchFloat32Reg = {FloatRegisters::f23,
FloatRegisters::Single};
static constexpr FloatRegister ScratchDoubleReg = {FloatRegisters::f23,
FloatRegisters::Double};
struct ScratchFloat32Scope : public AutoFloatRegisterScope {
explicit ScratchFloat32Scope(MacroAssembler& masm)
: AutoFloatRegisterScope(masm, ScratchFloat32Reg) {}
};
struct ScratchDoubleScope : public AutoFloatRegisterScope {
explicit ScratchDoubleScope(MacroAssembler& masm)
: AutoFloatRegisterScope(masm, ScratchDoubleReg) {}
};
static constexpr FloatRegister f0 = {FloatRegisters::f0,
FloatRegisters::Double};
static constexpr FloatRegister f1 = {FloatRegisters::f1,
FloatRegisters::Double};
static constexpr FloatRegister f2 = {FloatRegisters::f2,
FloatRegisters::Double};
static constexpr FloatRegister f3 = {FloatRegisters::f3,
FloatRegisters::Double};
static constexpr FloatRegister f4 = {FloatRegisters::f4,
FloatRegisters::Double};
static constexpr FloatRegister f5 = {FloatRegisters::f5,
FloatRegisters::Double};
static constexpr FloatRegister f6 = {FloatRegisters::f6,
FloatRegisters::Double};
static constexpr FloatRegister f7 = {FloatRegisters::f7,
FloatRegisters::Double};
static constexpr FloatRegister f8 = {FloatRegisters::f8,
FloatRegisters::Double};
static constexpr FloatRegister f9 = {FloatRegisters::f9,
FloatRegisters::Double};
static constexpr FloatRegister f10 = {FloatRegisters::f10,
FloatRegisters::Double};
static constexpr FloatRegister f11 = {FloatRegisters::f11,
FloatRegisters::Double};
static constexpr FloatRegister f12 = {FloatRegisters::f12,
FloatRegisters::Double};
static constexpr FloatRegister f13 = {FloatRegisters::f13,
FloatRegisters::Double};
static constexpr FloatRegister f14 = {FloatRegisters::f14,
FloatRegisters::Double};
static constexpr FloatRegister f15 = {FloatRegisters::f15,
FloatRegisters::Double};
static constexpr FloatRegister f16 = {FloatRegisters::f16,
FloatRegisters::Double};
static constexpr FloatRegister f17 = {FloatRegisters::f17,
FloatRegisters::Double};
static constexpr FloatRegister f18 = {FloatRegisters::f18,
FloatRegisters::Double};
static constexpr FloatRegister f19 = {FloatRegisters::f19,
FloatRegisters::Double};
static constexpr FloatRegister f20 = {FloatRegisters::f20,
FloatRegisters::Double};
static constexpr FloatRegister f21 = {FloatRegisters::f21,
FloatRegisters::Double};
static constexpr FloatRegister f22 = {FloatRegisters::f22,
FloatRegisters::Double};
static constexpr FloatRegister f23 = {FloatRegisters::f23,
FloatRegisters::Double};
static constexpr FloatRegister f24 = {FloatRegisters::f24,
FloatRegisters::Double};
static constexpr FloatRegister f25 = {FloatRegisters::f25,
FloatRegisters::Double};
static constexpr FloatRegister f26 = {FloatRegisters::f26,
FloatRegisters::Double};
static constexpr FloatRegister f27 = {FloatRegisters::f27,
FloatRegisters::Double};
static constexpr FloatRegister f28 = {FloatRegisters::f28,
FloatRegisters::Double};
static constexpr FloatRegister f29 = {FloatRegisters::f29,
FloatRegisters::Double};
static constexpr FloatRegister f30 = {FloatRegisters::f30,
FloatRegisters::Double};
static constexpr FloatRegister f31 = {FloatRegisters::f31,
FloatRegisters::Double};
// MIPS64 CPUs can only load multibyte data that is "naturally"
// eight-byte-aligned, sp register should be sixteen-byte-aligned.
static constexpr uint32_t ABIStackAlignment = 16;
static constexpr uint32_t JitStackAlignment = 16;
static constexpr uint32_t JitStackValueAlignment =
JitStackAlignment / sizeof(Value);
static_assert(JitStackAlignment % sizeof(Value) == 0 &&
JitStackValueAlignment >= 1,
"Stack alignment should be a non-zero multiple of sizeof(Value)");
// TODO this is just a filler to prevent a build failure. The MIPS SIMD
// alignment requirements still need to be explored.
// TODO Copy the static_asserts from x64/x86 assembler files.
static constexpr uint32_t SimdMemoryAlignment = 16;
static constexpr uint32_t WasmStackAlignment = SimdMemoryAlignment;
static const uint32_t WasmTrapInstructionLength = 4;
// See comments in wasm::GenerateFunctionPrologue. The difference between these
// is the size of the largest callable prologue on the platform.
static constexpr uint32_t WasmCheckedCallEntryOffset = 0u;
static constexpr Scale ScalePointer = TimesEight;
class Assembler : public AssemblerMIPSShared {
public:
Assembler() : AssemblerMIPSShared() {}
static uintptr_t GetPointer(uint8_t*);
using AssemblerMIPSShared::bind;
static void Bind(uint8_t* rawCode, const CodeLabel& label);
void processCodeLabels(uint8_t* rawCode);
static void TraceJumpRelocations(JSTracer* trc, JitCode* code,
CompactBufferReader& reader);
static void TraceDataRelocations(JSTracer* trc, JitCode* code,
CompactBufferReader& reader);
void bind(InstImm* inst, uintptr_t branch, uintptr_t target);
// Copy the assembly code to the given buffer, and perform any pending
// relocations relying on the target address.
void executableCopy(uint8_t* buffer);
static uint32_t PatchWrite_NearCallSize();
static uint64_t ExtractLoad64Value(Instruction* inst0);
static void UpdateLoad64Value(Instruction* inst0, uint64_t value);
static void WriteLoad64Instructions(Instruction* inst0, Register reg,
uint64_t value);
static void PatchWrite_NearCall(CodeLocationLabel start,
CodeLocationLabel toCall);
static void PatchDataWithValueCheck(CodeLocationLabel label, ImmPtr newValue,
ImmPtr expectedValue);
static void PatchDataWithValueCheck(CodeLocationLabel label,
PatchedImmPtr newValue,
PatchedImmPtr expectedValue);
static uint64_t ExtractInstructionImmediate(uint8_t* code);
static void ToggleCall(CodeLocationLabel inst_, bool enabled);
}; // Assembler
static const uint32_t NumIntArgRegs = 8;
static const uint32_t NumFloatArgRegs = NumIntArgRegs;
static inline bool GetIntArgReg(uint32_t usedArgSlots, Register* out) {
if (usedArgSlots < NumIntArgRegs) {
*out = Register::FromCode(a0.code() + usedArgSlots);
return true;
}
return false;
}
static inline bool GetFloatArgReg(uint32_t usedArgSlots, FloatRegister* out) {
if (usedArgSlots < NumFloatArgRegs) {
*out = FloatRegister::FromCode(f12.code() + usedArgSlots);
return true;
}
return false;
}
// Get a register in which we plan to put a quantity that will be used as an
// integer argument. This differs from GetIntArgReg in that if we have no more
// actual argument registers to use we will fall back on using whatever
// CallTempReg* don't overlap the argument registers, and only fail once those
// run out too.
static inline bool GetTempRegForIntArg(uint32_t usedIntArgs,
uint32_t usedFloatArgs, Register* out) {
// NOTE: We can't properly determine which regs are used if there are
// float arguments. If this is needed, we will have to guess.
MOZ_ASSERT(usedFloatArgs == 0);
if (GetIntArgReg(usedIntArgs, out)) {
return true;
}
// Unfortunately, we have to assume things about the point at which
// GetIntArgReg returns false, because we need to know how many registers it
// can allocate.
usedIntArgs -= NumIntArgRegs;
if (usedIntArgs >= NumCallTempNonArgRegs) {
return false;
}
*out = CallTempNonArgRegs[usedIntArgs];
return true;
}
} // namespace jit
} // namespace js
#endif /* jit_mips64_Assembler_mips64_h */