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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* vim: set ts=8 sts=2 et sw=2 tw=80:
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef gc_Heap_inl_h
#define gc_Heap_inl_h
#include "gc/Heap.h"
#include "gc/StoreBuffer.h"
#include "gc/Zone.h"
#include "util/Poison.h"
#include "vm/Runtime.h"
inline void js::gc::Arena::init(GCRuntime* gc, JS::Zone* zoneArg,
AllocKind kind, const AutoLockGC& lock) {
MOZ_ASSERT(zoneArg);
MOZ_ASSERT(IsValidAllocKind(kind));
MOZ_MAKE_MEM_UNDEFINED(this, ArenaSize);
allocKind = kind;
zone_ = zoneArg;
isNewlyCreated_ = 1;
onDelayedMarkingList_ = 0;
hasDelayedBlackMarking_ = 0;
hasDelayedGrayMarking_ = 0;
nextDelayedMarkingArena_ = 0;
if (zone_->isAtomsZone()) {
gc->atomMarking.registerArena(this, lock);
} else {
bufferedCells() = &ArenaCellSet::Empty;
}
setAsFullyUnused(); // Initializes firstFreeSpan.
#ifdef DEBUG
checkNoMarkedCells();
#endif
}
inline void js::gc::Arena::release(GCRuntime* gc, const AutoLockGC& lock) {
MOZ_ASSERT(allocated());
if (zone_->isAtomsZone()) {
gc->atomMarking.unregisterArena(this, lock);
}
// Poison zone pointer to highlight UAF on released arenas in crash data.
AlwaysPoison(&zone_, JS_FREED_ARENA_PATTERN, sizeof(zone_),
MemCheckKind::MakeNoAccess);
firstFreeSpan.initAsEmpty();
allocKind = AllocKind::LIMIT;
onDelayedMarkingList_ = 0;
hasDelayedBlackMarking_ = 0;
hasDelayedGrayMarking_ = 0;
nextDelayedMarkingArena_ = 0;
bufferedCells_ = nullptr;
MOZ_ASSERT(!allocated());
}
inline js::gc::ArenaCellSet*& js::gc::Arena::bufferedCells() {
MOZ_ASSERT(zone_ && !zone_->isAtomsZone());
return bufferedCells_;
}
inline size_t& js::gc::Arena::atomBitmapStart() {
MOZ_ASSERT(zone_ && zone_->isAtomsZone());
return atomBitmapStart_;
}
// Mark bitmap API:
// The following methods that update the mark bits are not thread safe and must
// not be called in parallel with each other.
//
// They use separate read and write operations to avoid an unnecessarily strict
// atomic update on the marking bitmap.
//
// They may be called in parallel with read operations on the mark bitmap where
// there is no required ordering between the operations. This happens when gray
// unmarking occurs in parallel with background sweeping.
// The return value indicates if the cell went from unmarked to marked.
template <size_t BytesPerMarkBit, size_t FirstThingOffset>
MOZ_ALWAYS_INLINE bool
js::gc::MarkBitmap<BytesPerMarkBit, FirstThingOffset>::markIfUnmarked(
const TenuredCell* cell, MarkColor color) {
MarkBitmapWord* word;
uintptr_t mask;
getMarkWordAndMask(cell, ColorBit::BlackBit, &word, &mask);
if (*word & mask) {
return false;
}
if (color == MarkColor::Black) {
uintptr_t bits = *word;
*word = bits | mask;
} else {
// We use getMarkWordAndMask to recalculate both mask and word as doing just
// mask << color may overflow the mask.
getMarkWordAndMask(cell, ColorBit::GrayOrBlackBit, &word, &mask);
if (*word & mask) {
return false;
}
uintptr_t bits = *word;
*word = bits | mask;
}
return true;
}
template <size_t BytesPerMarkBit, size_t FirstThingOffset>
MOZ_ALWAYS_INLINE bool
js::gc::MarkBitmap<BytesPerMarkBit, FirstThingOffset>::markIfUnmarkedAtomic(
const TenuredCell* cell, MarkColor color) {
// This version of the method is safe in the face of concurrent writes to the
// mark bitmap but may return false positives. The extra synchronisation
// necessary to avoid this resulted in worse performance overall.
MarkBitmapWord* word;
uintptr_t mask;
getMarkWordAndMask(cell, ColorBit::BlackBit, &word, &mask);
if (*word & mask) {
return false;
}
if (color == MarkColor::Black) {
*word |= mask;
} else {
// We use getMarkWordAndMask to recalculate both mask and word as doing just
// mask << color may overflow the mask.
getMarkWordAndMask(cell, ColorBit::GrayOrBlackBit, &word, &mask);
if (*word & mask) {
return false;
}
*word |= mask;
}
return true;
}
template <size_t BytesPerMarkBit, size_t FirstThingOffset>
MOZ_ALWAYS_INLINE void
js::gc::MarkBitmap<BytesPerMarkBit, FirstThingOffset>::markBlack(
const TenuredCell* cell) {
MarkBitmapWord* word;
uintptr_t mask;
getMarkWordAndMask(cell, ColorBit::BlackBit, &word, &mask);
uintptr_t bits = *word;
*word = bits | mask;
}
template <size_t BytesPerMarkBit, size_t FirstThingOffset>
MOZ_ALWAYS_INLINE void
js::gc::MarkBitmap<BytesPerMarkBit, FirstThingOffset>::markBlackAtomic(
const TenuredCell* cell) {
MarkBitmapWord* word;
uintptr_t mask;
getMarkWordAndMask(cell, ColorBit::BlackBit, &word, &mask);
*word |= mask;
}
template <size_t BytesPerMarkBit, size_t FirstThingOffset>
MOZ_ALWAYS_INLINE void
js::gc::MarkBitmap<BytesPerMarkBit, FirstThingOffset>::copyMarkBit(
TenuredCell* dst, const TenuredCell* src, ColorBit colorBit) {
ArenaChunkBase* srcChunk = detail::GetCellChunkBase(src);
MarkBitmapWord* srcWord;
uintptr_t srcMask;
srcChunk->markBits.getMarkWordAndMask(src, colorBit, &srcWord, &srcMask);
MarkBitmapWord* dstWord;
uintptr_t dstMask;
getMarkWordAndMask(dst, colorBit, &dstWord, &dstMask);
uintptr_t bits = *dstWord;
bits &= ~dstMask;
if (*srcWord & srcMask) {
bits |= dstMask;
}
*dstWord = bits;
}
template <size_t BytesPerMarkBit, size_t FirstThingOffset>
MOZ_ALWAYS_INLINE void
js::gc::MarkBitmap<BytesPerMarkBit, FirstThingOffset>::unmark(
const TenuredCell* cell) {
MarkBitmapWord* word;
uintptr_t mask;
uintptr_t bits;
getMarkWordAndMask(cell, ColorBit::BlackBit, &word, &mask);
bits = *word;
*word = bits & ~mask;
getMarkWordAndMask(cell, ColorBit::GrayOrBlackBit, &word, &mask);
bits = *word;
*word = bits & ~mask;
}
template <size_t BytesPerMarkBit, size_t FirstThingOffset>
inline js::gc::MarkBitmapWord*
js::gc::MarkBitmap<BytesPerMarkBit, FirstThingOffset>::arenaBits(Arena* arena) {
static_assert(
ArenaBitmapBits == ArenaBitmapWords * JS_BITS_PER_WORD,
"We assume that the part of the bitmap corresponding to the arena "
"has the exact number of words so we do not need to deal with a word "
"that covers bits from two arenas.");
MarkBitmapWord* word;
uintptr_t unused;
getMarkWordAndMask(reinterpret_cast<TenuredCell*>(arena->address()),
ColorBit::BlackBit, &word, &unused);
return word;
}
template <size_t BytesPerMarkBit, size_t FirstThingOffset>
void js::gc::MarkBitmap<BytesPerMarkBit, FirstThingOffset>::copyFrom(
const MarkBitmap& other) {
for (size_t i = 0; i < WordCount; i++) {
bitmap[i] = uintptr_t(other.bitmap[i]);
}
}
bool js::gc::TenuredCell::markIfUnmarked(MarkColor color /* = Black */) const {
return chunk()->markBits.markIfUnmarked(this, color);
}
bool js::gc::TenuredCell::markIfUnmarkedAtomic(MarkColor color) const {
return chunk()->markBits.markIfUnmarkedAtomic(this, color);
}
void js::gc::TenuredCell::markBlack() const {
chunk()->markBits.markBlack(this);
}
void js::gc::TenuredCell::markBlackAtomic() const {
chunk()->markBits.markBlackAtomic(this);
}
void js::gc::TenuredCell::copyMarkBitsFrom(const TenuredCell* src) {
ChunkMarkBitmap& markBits = chunk()->markBits;
markBits.copyMarkBit(this, src, ColorBit::BlackBit);
markBits.copyMarkBit(this, src, ColorBit::GrayOrBlackBit);
}
void js::gc::TenuredCell::unmark() { chunk()->markBits.unmark(this); }
#endif