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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/* SpiderMonkey initialization and shutdown APIs. */
#ifndef js_Initialization_h
#define js_Initialization_h
#include "mozilla/Span.h"
#include "jstypes.h"
struct JS_PUBLIC_API JSContext;
namespace JS {
namespace detail {
enum class InitState { Uninitialized = 0, Initializing, Running, ShutDown };
/**
* SpiderMonkey's initialization status is tracked here, and it controls things
* that should happen only once across all runtimes. It's an API requirement
* that JS_Init (and JS_ShutDown, if called) be called in a thread-aware
* manner, so this (internal -- embedders, don't use!) variable doesn't need to
* be atomic.
*/
extern JS_PUBLIC_DATA InitState libraryInitState;
enum class FrontendOnly { No, Yes };
extern JS_PUBLIC_API const char* InitWithFailureDiagnostic(
bool isDebugBuild, FrontendOnly frontendOnly = FrontendOnly::No);
} // namespace detail
} // namespace JS
// These are equivalent to ICU's |UMemAllocFn|, |UMemReallocFn|, and
// |UMemFreeFn| types. The first argument (called |context| in the ICU docs)
// will always be nullptr and should be ignored.
typedef void* (*JS_ICUAllocFn)(const void*, size_t size);
typedef void* (*JS_ICUReallocFn)(const void*, void* p, size_t size);
typedef void (*JS_ICUFreeFn)(const void*, void* p);
/**
* This function can be used to track memory used by ICU. If it is called, it
* *must* be called before JS_Init. Don't use it unless you know what you're
* doing!
*/
extern JS_PUBLIC_API bool JS_SetICUMemoryFunctions(JS_ICUAllocFn allocFn,
JS_ICUReallocFn reallocFn,
JS_ICUFreeFn freeFn);
/**
* Initialize SpiderMonkey, returning true only if initialization succeeded.
* Once this method has succeeded, it is safe to call JS_NewContext and other
* JSAPI methods.
*
* This method must be called before any other JSAPI method is used on any
* thread. Once it has been used, it is safe to call any JSAPI method, and it
* remains safe to do so until JS_ShutDown is correctly called.
*
* It is currently not possible to initialize SpiderMonkey multiple times (that
* is, calling JS_Init/JSAPI methods/JS_ShutDown in that order, then doing so
* again). This restriction may eventually be lifted.
*/
inline bool JS_Init(void) {
#ifdef DEBUG
return !JS::detail::InitWithFailureDiagnostic(true);
#else
return !JS::detail::InitWithFailureDiagnostic(false);
#endif
}
/**
* A variant of JS_Init. On success it returns nullptr. On failure it returns a
* pointer to a string literal that describes how initialization failed, which
* can be useful for debugging purposes.
*/
inline const char* JS_InitWithFailureDiagnostic(void) {
#ifdef DEBUG
return JS::detail::InitWithFailureDiagnostic(true);
#else
return JS::detail::InitWithFailureDiagnostic(false);
#endif
}
/**
* A lightweight variant of JS_Init, which skips initializing runtime-specific
* part.
* Suitable for processes where only JSContext-free stencil-APIs are used.
*/
inline bool JS_FrontendOnlyInit(void) {
#ifdef DEBUG
return !JS::detail::InitWithFailureDiagnostic(true,
JS::detail::FrontendOnly::Yes);
#else
return !JS::detail::InitWithFailureDiagnostic(false,
JS::detail::FrontendOnly::Yes);
#endif
}
/*
* Returns true if SpiderMonkey has been initialized successfully, even if it
* has possibly been shut down.
*
* Note that it is the responsibility of the embedder to call JS_Init() and
* JS_ShutDown() at the correct times, and therefore this API should ideally not
* be necessary to use. This is only intended to be used in cases where the
* embedder isn't in full control of deciding whether to initialize SpiderMonkey
* or hand off the task to another consumer.
*/
inline bool JS_IsInitialized(void) {
return JS::detail::libraryInitState >= JS::detail::InitState::Running;
}
namespace JS {
// Reference to a sequence of bytes.
// TODO: This type should be Span<cont uint8_t> (Bug 1709135)
using SelfHostedCache = mozilla::Span<const uint8_t>;
// Callback function used to copy the SelfHosted content to memory or to disk.
using SelfHostedWriter = bool (*)(JSContext*, SelfHostedCache);
/*
* Initialize the runtime's self-hosted code. Embeddings should call this
* exactly once per runtime/context, before the first JS_NewGlobalObject
* call.
*
* This function parses the self-hosted code, except if the provided cache span
* is not empty, in which case the self-hosted content is decoded from the span.
*
* The cached content provided as argument, when non-empty, should come from the
* a previous execution of JS::InitSelfHostedCode where a writer was registered.
* The content should come from the same version of the binary, otherwise this
* would cause an error.
*
* The cached content provided with the Span should remain alive until
* JS_Shutdown is called.
*
* The writer callback given as argument would be called by when the result of
* the parser is ready to be cached. The writer is in charge of saving the
* content in memory or on disk. The span given as argument of the writer only
* last for the time of the call, and contains the content to be saved.
*
* The writer is not called if the cached content given as argument of
* InitSelfHostedCode is non-empty.
*
* Errors returned by the writer callback would bubble up through
* JS::InitSelfHostedCode.
*
* The cached content provided by the writer callback is safe to reuse across
* threads, and even across multiple executions as long as the executable is
* identical.
*
* NOTE: This may not set a pending exception in the case of OOM since this
* runs very early in startup.
*/
JS_PUBLIC_API bool InitSelfHostedCode(JSContext* cx,
SelfHostedCache cache = nullptr,
SelfHostedWriter writer = nullptr);
/*
* Permanently disable the JIT backend for this process. This disables the JS
* Baseline Interpreter, JIT compilers, regular expression JIT and support for
* WebAssembly.
*
* If called, this *must* be called before JS_Init.
*/
JS_PUBLIC_API void DisableJitBackend();
} // namespace JS
/**
* Destroy free-standing resources allocated by SpiderMonkey, not associated
* with any runtime, context, or other structure.
*
* This method should be called after all other JSAPI data has been properly
* cleaned up: every new runtime must have been destroyed, every new context
* must have been destroyed, and so on. Calling this method before all other
* resources have been destroyed has undefined behavior.
*
* Failure to call this method, at present, has no adverse effects other than
* leaking memory. This may not always be the case; it's recommended that all
* embedders call this method when all other JSAPI operations have completed.
*
* It is currently not possible to initialize SpiderMonkey multiple times (that
* is, calling JS_Init/JSAPI methods/JS_ShutDown in that order, then doing so
* again). This restriction may eventually be lifted.
*/
extern JS_PUBLIC_API void JS_ShutDown(void);
/**
* A variant of JS_ShutDown for process which used JS_FrontendOnlyInit instead
* of JS_Init.
*/
extern JS_PUBLIC_API void JS_FrontendOnlyShutDown(void);
#if defined(ENABLE_WASM_SIMD) && \
(defined(JS_CODEGEN_X64) || defined(JS_CODEGEN_X86))
namespace JS {
// Enable support for AVX instructions in the JIT/Wasm backend on x86/x64
// platforms. Must be called before JS_Init*.
void SetAVXEnabled(bool enabled);
} // namespace JS
#endif
#endif /* js_Initialization_h */