Source code

Revision control

Copy as Markdown

Other Tools

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
use euclid::{Angle, Size2D};
use crate::parse_function::parse_function;
use std::f32;
use std::str::FromStr;
use webrender::api::*;
use webrender::api::units::*;
use yaml_rust::{Yaml, YamlLoader};
use log::Level;
pub trait YamlHelper {
fn as_f32(&self) -> Option<f32>;
fn as_force_f32(&self) -> Option<f32>;
fn as_vec_f32(&self) -> Option<Vec<f32>>;
fn as_vec_u32(&self) -> Option<Vec<u32>>;
fn as_vec_u64(&self) -> Option<Vec<u64>>;
fn as_pipeline_id(&self) -> Option<PipelineId>;
fn as_rect(&self) -> Option<LayoutRect>;
fn as_size(&self) -> Option<LayoutSize>;
fn as_point(&self) -> Option<LayoutPoint>;
fn as_vector(&self) -> Option<LayoutVector2D>;
fn as_matrix4d(&self) -> Option<LayoutTransform>;
fn as_transform(&self, transform_origin: &LayoutPoint) -> Option<LayoutTransform>;
fn as_colorf(&self) -> Option<ColorF>;
fn as_vec_colorf(&self) -> Option<Vec<ColorF>>;
fn as_pt_to_f32(&self) -> Option<f32>;
fn as_vec_string(&self) -> Option<Vec<String>>;
fn as_border_radius_component(&self) -> LayoutSize;
fn as_border_radius(&self) -> Option<BorderRadius>;
fn as_transform_style(&self) -> Option<TransformStyle>;
fn as_raster_space(&self) -> Option<RasterSpace>;
fn as_clip_mode(&self) -> Option<ClipMode>;
fn as_graph_picture_reference(&self) -> Option<FilterOpGraphPictureReference>;
fn as_mix_blend_mode(&self) -> Option<MixBlendMode>;
fn as_filter_op(&self) -> Option<FilterOp>;
fn as_vec_filter_op(&self) -> Option<Vec<FilterOp>>;
fn as_filter_data(&self) -> Option<FilterData>;
fn as_vec_filter_data(&self) -> Option<Vec<FilterData>>;
fn as_filter_input(&self) -> Option<FilterPrimitiveInput>;
fn as_filter_primitive(&self) -> Option<FilterPrimitive>;
fn as_vec_filter_primitive(&self) -> Option<Vec<FilterPrimitive>>;
fn as_color_space(&self) -> Option<ColorSpace>;
fn as_complex_clip_region(&self) -> ComplexClipRegion;
fn as_sticky_offset_bounds(&self) -> StickyOffsetBounds;
fn as_gradient(&self, dl: &mut DisplayListBuilder) -> Gradient;
fn as_radial_gradient(&self, dl: &mut DisplayListBuilder) -> RadialGradient;
fn as_conic_gradient(&self, dl: &mut DisplayListBuilder) -> ConicGradient;
fn as_complex_clip_regions(&self) -> Vec<ComplexClipRegion>;
fn as_rotation(&self) -> Option<Rotation>;
}
fn string_to_color(color: &str) -> Option<ColorF> {
match color {
"red" => Some(ColorF::new(1.0, 0.0, 0.0, 1.0)),
"green" => Some(ColorF::new(0.0, 1.0, 0.0, 1.0)),
"blue" => Some(ColorF::new(0.0, 0.0, 1.0, 1.0)),
"white" => Some(ColorF::new(1.0, 1.0, 1.0, 1.0)),
"black" => Some(ColorF::new(0.0, 0.0, 0.0, 1.0)),
"yellow" => Some(ColorF::new(1.0, 1.0, 0.0, 1.0)),
"cyan" => Some(ColorF::new(0.0, 1.0, 1.0, 1.0)),
"magenta" => Some(ColorF::new(1.0, 0.0, 1.0, 1.0)),
"transparent" => Some(ColorF::new(1.0, 1.0, 1.0, 0.0)),
s => {
let items: Vec<f32> = s.split_whitespace()
.map(|s| f32::from_str(s).unwrap())
.collect();
if items.len() == 3 {
Some(ColorF::new(
items[0] / 255.0,
items[1] / 255.0,
items[2] / 255.0,
1.0,
))
} else if items.len() == 4 {
Some(ColorF::new(
items[0] / 255.0,
items[1] / 255.0,
items[2] / 255.0,
items[3],
))
} else {
None
}
}
}
}
pub trait StringEnum: Sized {
fn from_str(_: &str) -> Option<Self>;
}
macro_rules! define_string_enum {
($T:ident, [ $( $y:ident = $x:expr ),* ]) => {
impl StringEnum for $T {
fn from_str(text: &str) -> Option<$T> {
match text {
$( $x => Some($T::$y), )*
_ => {
println!("Unrecognized {} value '{}'", stringify!($T), text);
None
}
}
}
}
}
}
define_string_enum!(TransformStyle, [Flat = "flat", Preserve3D = "preserve-3d"]);
define_string_enum!(
MixBlendMode,
[
Normal = "normal",
Multiply = "multiply",
Screen = "screen",
Overlay = "overlay",
Darken = "darken",
Lighten = "lighten",
ColorDodge = "color-dodge",
ColorBurn = "color-burn",
HardLight = "hard-light",
SoftLight = "soft-light",
Difference = "difference",
Exclusion = "exclusion",
Hue = "hue",
Saturation = "saturation",
Color = "color",
Luminosity = "luminosity",
PlusLighter = "plus-lighter"
]
);
define_string_enum!(
LineOrientation,
[Horizontal = "horizontal", Vertical = "vertical"]
);
define_string_enum!(
LineStyle,
[
Solid = "solid",
Dotted = "dotted",
Dashed = "dashed",
Wavy = "wavy"
]
);
define_string_enum!(ClipMode, [Clip = "clip", ClipOut = "clip-out"]);
define_string_enum!(
ComponentTransferFuncType,
[
Identity = "Identity",
Table = "Table",
Discrete = "Discrete",
Linear = "Linear",
Gamma = "Gamma"
]
);
define_string_enum!(
ColorSpace,
[
Srgb = "srgb",
LinearRgb = "linear-rgb"
]
);
// Rotate around `axis` by `degrees` angle
fn make_rotation(
origin: &LayoutPoint,
degrees: f32,
axis_x: f32,
axis_y: f32,
axis_z: f32,
) -> LayoutTransform {
let pre_transform = LayoutTransform::translation(-origin.x, -origin.y, -0.0);
let post_transform = LayoutTransform::translation(origin.x, origin.y, 0.0);
let theta = 2.0f32 * f32::consts::PI - degrees.to_radians();
let transform =
LayoutTransform::identity().pre_rotate(axis_x, axis_y, axis_z, Angle::radians(theta));
pre_transform.then(&transform).then(&post_transform)
}
pub fn make_perspective(
origin: LayoutPoint,
perspective: f32,
) -> LayoutTransform {
let pre_transform = LayoutTransform::translation(-origin.x, -origin.y, -0.0);
let post_transform = LayoutTransform::translation(origin.x, origin.y, 0.0);
let transform = LayoutTransform::perspective(perspective);
pre_transform.then(&transform).then(&post_transform)
}
// Create a skew matrix, specified in degrees.
fn make_skew(
skew_x: f32,
skew_y: f32,
) -> LayoutTransform {
let alpha = Angle::radians(skew_x.to_radians());
let beta = Angle::radians(skew_y.to_radians());
LayoutTransform::skew(alpha, beta)
}
impl YamlHelper for Yaml {
fn as_f32(&self) -> Option<f32> {
match *self {
Yaml::Integer(iv) => Some(iv as f32),
Yaml::Real(ref sv) => f32::from_str(sv.as_str()).ok(),
_ => None,
}
}
fn as_force_f32(&self) -> Option<f32> {
match *self {
Yaml::Integer(iv) => Some(iv as f32),
Yaml::String(ref sv) | Yaml::Real(ref sv) => f32::from_str(sv.as_str()).ok(),
_ => None,
}
}
fn as_vec_f32(&self) -> Option<Vec<f32>> {
match *self {
Yaml::String(ref s) | Yaml::Real(ref s) => s.split_whitespace()
.map(f32::from_str)
.collect::<Result<Vec<_>, _>>()
.ok(),
Yaml::Array(ref v) => v.iter()
.map(|v| match *v {
Yaml::Integer(k) => Ok(k as f32),
Yaml::String(ref k) | Yaml::Real(ref k) => f32::from_str(k).map_err(|_| false),
_ => Err(false),
})
.collect::<Result<Vec<_>, _>>()
.ok(),
Yaml::Integer(k) => Some(vec![k as f32]),
_ => None,
}
}
fn as_vec_u32(&self) -> Option<Vec<u32>> {
self.as_vec().map(|v| v.iter().map(|v| v.as_i64().unwrap() as u32).collect())
}
fn as_vec_u64(&self) -> Option<Vec<u64>> {
self.as_vec().map(|v| v.iter().map(|v| v.as_i64().unwrap() as u64).collect())
}
fn as_pipeline_id(&self) -> Option<PipelineId> {
if let Some(v) = self.as_vec() {
let a = v.get(0).and_then(|v| v.as_i64()).map(|v| v as u32);
let b = v.get(1).and_then(|v| v.as_i64()).map(|v| v as u32);
match (a, b) {
(Some(a), Some(b)) if v.len() == 2 => Some(PipelineId(a, b)),
_ => None,
}
} else {
None
}
}
fn as_pt_to_f32(&self) -> Option<f32> {
self.as_force_f32().map(|fv| fv * 16. / 12.)
}
fn as_rect(&self) -> Option<LayoutRect> {
self.as_vec_f32().and_then(|v| match v.as_slice() {
&[x, y, width, height] => Some(LayoutRect::from_origin_and_size(
LayoutPoint::new(x, y),
LayoutSize::new(width, height),
)),
_ => None,
})
}
fn as_size(&self) -> Option<LayoutSize> {
if self.is_badvalue() {
return None;
}
if let Some(nums) = self.as_vec_f32() {
if nums.len() == 2 {
return Some(LayoutSize::new(nums[0], nums[1]));
}
}
None
}
fn as_point(&self) -> Option<LayoutPoint> {
if self.is_badvalue() {
return None;
}
if let Some(nums) = self.as_vec_f32() {
if nums.len() == 2 {
return Some(LayoutPoint::new(nums[0], nums[1]));
}
}
None
}
fn as_vector(&self) -> Option<LayoutVector2D> {
self.as_point().map(|p| p.to_vector())
}
fn as_matrix4d(&self) -> Option<LayoutTransform> {
if let Some(nums) = self.as_vec_f32() {
assert_eq!(nums.len(), 16, "expected 16 floats, got '{:?}'", self);
Some(LayoutTransform::new(
nums[0], nums[1], nums[2], nums[3],
nums[4], nums[5], nums[6], nums[7],
nums[8], nums[9], nums[10], nums[11],
nums[12], nums[13], nums[14], nums[15],
))
} else {
None
}
}
fn as_transform(&self, transform_origin: &LayoutPoint) -> Option<LayoutTransform> {
if let Some(transform) = self.as_matrix4d() {
return Some(transform);
}
match *self {
Yaml::String(ref string) => {
let mut slice = string.as_str();
let mut transform = LayoutTransform::identity();
while !slice.is_empty() {
let (function, ref args, reminder) = parse_function(slice);
slice = reminder;
let mx = match function {
"translate" if args.len() >= 2 => {
let z = args.get(2).and_then(|a| a.parse().ok()).unwrap_or(0.);
LayoutTransform::translation(
args[0].parse().unwrap(),
args[1].parse().unwrap(),
z,
)
}
"rotate" | "rotate-z" if args.len() == 1 => {
make_rotation(transform_origin, args[0].parse().unwrap(), 0.0, 0.0, 1.0)
}
"rotate-x" if args.len() == 1 => {
make_rotation(transform_origin, args[0].parse().unwrap(), 1.0, 0.0, 0.0)
}
"rotate-y" if args.len() == 1 => {
make_rotation(transform_origin, args[0].parse().unwrap(), 0.0, 1.0, 0.0)
}
"scale" if !args.is_empty() => {
let x = args[0].parse().unwrap();
// Default to uniform X/Y scale if Y unspecified.
let y = args.get(1).and_then(|a| a.parse().ok()).unwrap_or(x);
// Default to no Z scale if unspecified.
let z = args.get(2).and_then(|a| a.parse().ok()).unwrap_or(1.0);
LayoutTransform::scale(x, y, z)
}
"scale-x" if args.len() == 1 => {
LayoutTransform::scale(args[0].parse().unwrap(), 1.0, 1.0)
}
"scale-y" if args.len() == 1 => {
LayoutTransform::scale(1.0, args[0].parse().unwrap(), 1.0)
}
"scale-z" if args.len() == 1 => {
LayoutTransform::scale(1.0, 1.0, args[0].parse().unwrap())
}
"skew" if !args.is_empty() => {
// Default to no Y skew if unspecified.
let skew_y = args.get(1).and_then(|a| a.parse().ok()).unwrap_or(0.0);
make_skew(args[0].parse().unwrap(), skew_y)
}
"skew-x" if args.len() == 1 => {
make_skew(args[0].parse().unwrap(), 0.0)
}
"skew-y" if args.len() == 1 => {
make_skew(0.0, args[0].parse().unwrap())
}
"perspective" if args.len() == 1 => {
LayoutTransform::perspective(args[0].parse().unwrap())
}
_ => {
println!("unknown function {}", function);
break;
}
};
transform = transform.then(&mx);
}
Some(transform)
}
Yaml::Array(ref array) => {
let transform = array.iter().fold(
LayoutTransform::identity(),
|u, yaml| if let Some(transform) = yaml.as_transform(transform_origin) {
transform.then(&u)
} else {
u
},
);
Some(transform)
}
Yaml::BadValue => None,
_ => {
println!("unknown transform {:?}", self);
None
}
}
}
/// Inputs for r, g, b channels are floats or ints in the range [0, 255].
/// If included, the alpha channel is in the range [0, 1].
/// This matches CSS-style, but requires conversion for `ColorF`.
fn as_colorf(&self) -> Option<ColorF> {
if let Some(nums) = self.as_vec_f32() {
assert!(nums.iter().take(3).all(|x| (0.0 ..= 255.0).contains(x)),
"r, g, b values should be in the 0-255 range, got {:?}", nums);
let color: ColorF = match *nums.as_slice() {
[r, g, b] => ColorF { r, g, b, a: 1.0 },
[r, g, b, a] => ColorF { r, g, b, a },
_ => panic!("color expected a color name, or 3-4 floats; got '{:?}'", self),
}.scale_rgb(1.0 / 255.0);
assert!((0.0 ..= 1.0).contains(&color.a),
"alpha value should be in the 0-1 range, got {:?}",
color.a);
Some(color)
} else if let Some(s) = self.as_str() {
string_to_color(s)
} else {
None
}
}
fn as_vec_colorf(&self) -> Option<Vec<ColorF>> {
if let Some(v) = self.as_vec() {
Some(v.iter().map(|v| v.as_colorf().unwrap()).collect())
} else { self.as_colorf().map(|color| vec![color]) }
}
fn as_vec_string(&self) -> Option<Vec<String>> {
if let Some(v) = self.as_vec() {
Some(v.iter().map(|v| v.as_str().unwrap().to_owned()).collect())
} else { self.as_str().map(|s| vec![s.to_owned()]) }
}
fn as_border_radius_component(&self) -> LayoutSize {
if let Yaml::Integer(integer) = *self {
return LayoutSize::new(integer as f32, integer as f32);
}
self.as_size().unwrap_or_else(Size2D::zero)
}
fn as_border_radius(&self) -> Option<BorderRadius> {
if let Some(size) = self.as_size() {
return Some(BorderRadius::uniform_size(size));
}
match *self {
Yaml::BadValue => None,
Yaml::String(ref s) | Yaml::Real(ref s) => {
let fv = f32::from_str(s).unwrap();
Some(BorderRadius::uniform(fv))
}
Yaml::Integer(v) => Some(BorderRadius::uniform(v as f32)),
Yaml::Array(ref array) if array.len() == 4 => {
let top_left = array[0].as_border_radius_component();
let top_right = array[1].as_border_radius_component();
let bottom_left = array[2].as_border_radius_component();
let bottom_right = array[3].as_border_radius_component();
Some(BorderRadius {
top_left,
top_right,
bottom_left,
bottom_right,
})
}
Yaml::Hash(_) => {
let top_left = self["top-left"].as_border_radius_component();
let top_right = self["top-right"].as_border_radius_component();
let bottom_left = self["bottom-left"].as_border_radius_component();
let bottom_right = self["bottom-right"].as_border_radius_component();
Some(BorderRadius {
top_left,
top_right,
bottom_left,
bottom_right,
})
}
_ => {
panic!("Invalid border radius specified: {:?}", self);
}
}
}
fn as_transform_style(&self) -> Option<TransformStyle> {
self.as_str().and_then(StringEnum::from_str)
}
fn as_raster_space(&self) -> Option<RasterSpace> {
self.as_str().map(|s| {
match parse_function(s) {
("screen", _, _) => {
RasterSpace::Screen
}
("local", ref args, _) if args.len() == 1 => {
RasterSpace::Local(args[0].parse().unwrap())
}
f => {
panic!("error parsing raster space {:?}", f);
}
}
})
}
fn as_mix_blend_mode(&self) -> Option<MixBlendMode> {
self.as_str().and_then(StringEnum::from_str)
}
fn as_clip_mode(&self) -> Option<ClipMode> {
self.as_str().and_then(StringEnum::from_str)
}
fn as_graph_picture_reference(&self) -> Option<FilterOpGraphPictureReference> {
match self.as_i64() {
Some(n) => Some(FilterOpGraphPictureReference{
buffer_id: FilterOpGraphPictureBufferId::BufferId(n as i16),
}),
None => None,
}
}
fn as_filter_op(&self) -> Option<FilterOp> {
if let Some(filter_op) = self["svgfe"].as_str() {
let subregion = self["subregion"].as_rect().unwrap_or(
LayoutRect::new(
LayoutPoint::new(0.0, 0.0),
LayoutPoint::new(1024.0, 1024.0),
));
let node = FilterOpGraphNode {
linear: self["linear"].as_bool().unwrap_or(true),
subregion,
input: self["in"].as_graph_picture_reference().unwrap_or(
FilterOpGraphPictureReference{
buffer_id: FilterOpGraphPictureBufferId::None,
}),
input2: self["in2"].as_graph_picture_reference().unwrap_or(
FilterOpGraphPictureReference{
buffer_id: FilterOpGraphPictureBufferId::None,
}),
};
let debug_print_input = |input: FilterOpGraphPictureReference| -> String {
match input.buffer_id {
FilterOpGraphPictureBufferId::BufferId(id) => format!("BufferId{}", id),
FilterOpGraphPictureBufferId::None => "None".into(),
}
};
log!(Level::Debug, "svgfe parsed: {} linear: {} in: {} in2: {} subregion: [{}, {}, {}, {}]",
filter_op, node.linear,
debug_print_input(node.input), debug_print_input(node.input2),
node.subregion.min.x, node.subregion.min.y, node.subregion.max.x, node.subregion.max.y,
);
return match filter_op {
"identity" => Some(FilterOp::SVGFEIdentity{node}),
"opacity" => {
let value = self["value"].as_f32().unwrap();
Some(FilterOp::SVGFEOpacity{node, valuebinding: value.into(), value})
},
"toalpha" => Some(FilterOp::SVGFEToAlpha{node}),
"blendcolor" => Some(FilterOp::SVGFEBlendColor{node}),
"blendcolorburn" => Some(FilterOp::SVGFEBlendColorBurn{node}),
"blendcolordodge" => Some(FilterOp::SVGFEBlendColorDodge{node}),
"blenddarken" => Some(FilterOp::SVGFEBlendDarken{node}),
"blenddifference" => Some(FilterOp::SVGFEBlendDifference{node}),
"blendexclusion" => Some(FilterOp::SVGFEBlendExclusion{node}),
"blendhardlight" => Some(FilterOp::SVGFEBlendHardLight{node}),
"blendhue" => Some(FilterOp::SVGFEBlendHue{node}),
"blendlighten" => Some(FilterOp::SVGFEBlendLighten{node}),
"blendluminosity" => Some(FilterOp::SVGFEBlendLuminosity{node}),
"blendmultiply" => Some(FilterOp::SVGFEBlendMultiply{node}),
"blendnormal" => Some(FilterOp::SVGFEBlendNormal{node}),
"blendoverlay" => Some(FilterOp::SVGFEBlendOverlay{node}),
"blendsaturation" => Some(FilterOp::SVGFEBlendSaturation{node}),
"blendscreen" => Some(FilterOp::SVGFEBlendScreen{node}),
"blendsoftlight" => Some(FilterOp::SVGFEBlendSoftLight{node}),
"colormatrix" => {
let m: Vec<f32> = self["matrix"].as_vec_f32().unwrap();
let mut matrix: [f32; 20] = [0.0; 20];
matrix.clone_from_slice(&m);
Some(FilterOp::SVGFEColorMatrix{node, values: matrix})
}
"componenttransfer" => Some(FilterOp::SVGFEComponentTransfer{node}),
"compositearithmetic" => {
let k: Vec<f32> = self["k"].as_vec_f32().unwrap();
Some(FilterOp::SVGFECompositeArithmetic{
node,
k1: k[0],
k2: k[1],
k3: k[2],
k4: k[3],
})
}
"compositeatop" => Some(FilterOp::SVGFECompositeATop{node}),
"compositein" => Some(FilterOp::SVGFECompositeIn{node}),
"compositelighter" => Some(FilterOp::SVGFECompositeLighter{node}),
"compositeout" => Some(FilterOp::SVGFECompositeOut{node}),
"compositeover" => Some(FilterOp::SVGFECompositeOver{node}),
"compositexor" => Some(FilterOp::SVGFECompositeXOR{node}),
"convolvematrixedgemodeduplicate" => {
let order_x = self["order_x"].as_i64().unwrap() as i32;
let order_y = self["order_y"].as_i64().unwrap() as i32;
let m: Vec<f32> = self["kernel"].as_vec_f32().unwrap();
let mut kernel: [f32; 25] = [0.0; 25];
kernel.clone_from_slice(&m);
let divisor = self["divisor"].as_f32().unwrap();
let bias = self["bias"].as_f32().unwrap();
let target_x = self["target_x"].as_i64().unwrap() as i32;
let target_y = self["target_y"].as_i64().unwrap() as i32;
let kernel_unit_length_x = self["kernel_unit_length_x"].as_f32().unwrap();
let kernel_unit_length_y = self["kernel_unit_length_y"].as_f32().unwrap();
let preserve_alpha = match self["preserve_alpha"].as_bool() {
Some(true) => 1,
Some(false) => 0,
_ => 1,
};
Some(FilterOp::SVGFEConvolveMatrixEdgeModeDuplicate{
node, order_x, order_y, kernel, divisor, bias,
target_x, target_y, kernel_unit_length_x,
kernel_unit_length_y, preserve_alpha})
},
"convolvematrixedgemodenone" => {
let order_x = self["order_x"].as_i64().unwrap() as i32;
let order_y = self["order_y"].as_i64().unwrap() as i32;
let m: Vec<f32> = self["kernel"].as_vec_f32().unwrap();
let mut kernel: [f32; 25] = [0.0; 25];
kernel.clone_from_slice(&m);
let divisor = self["divisor"].as_f32().unwrap();
let bias = self["bias"].as_f32().unwrap();
let target_x = self["target_x"].as_i64().unwrap() as i32;
let target_y = self["target_y"].as_i64().unwrap() as i32;
let kernel_unit_length_x = self["kernel_unit_length_x"].as_f32().unwrap();
let kernel_unit_length_y = self["kernel_unit_length_y"].as_f32().unwrap();
let preserve_alpha = match self["preserve_alpha"].as_bool() {
Some(true) => 1,
Some(false) => 0,
_ => 1,
};
Some(FilterOp::SVGFEConvolveMatrixEdgeModeNone{
node, order_x, order_y, kernel, divisor, bias,
target_x, target_y, kernel_unit_length_x,
kernel_unit_length_y, preserve_alpha})
},
"convolvematrixedgemodewrap" => {
let order_x = self["order_x"].as_i64().unwrap() as i32;
let order_y = self["order_y"].as_i64().unwrap() as i32;
let m: Vec<f32> = self["kernel"].as_vec_f32().unwrap();
let mut kernel: [f32; 25] = [0.0; 25];
kernel.clone_from_slice(&m);
let divisor = self["divisor"].as_f32().unwrap();
let bias = self["bias"].as_f32().unwrap();
let target_x = self["target_x"].as_i64().unwrap() as i32;
let target_y = self["target_y"].as_i64().unwrap() as i32;
let kernel_unit_length_x = self["kernel_unit_length_x"].as_f32().unwrap();
let kernel_unit_length_y = self["kernel_unit_length_y"].as_f32().unwrap();
let preserve_alpha = match self["preserve_alpha"].as_bool() {
Some(true) => 1,
Some(false) => 0,
_ => 1,
};
Some(FilterOp::SVGFEConvolveMatrixEdgeModeWrap{
node, order_x, order_y, kernel, divisor, bias,
target_x, target_y, kernel_unit_length_x,
kernel_unit_length_y, preserve_alpha})
},
"diffuselightingdistant" => {
let surface_scale = self["surface_scale"].as_f32().unwrap();
let diffuse_constant = self["diffuse_constant"].as_f32().unwrap();
let kernel_unit_length_x = self["kernel_unit_length_x"].as_f32().unwrap();
let kernel_unit_length_y = self["kernel_unit_length_y"].as_f32().unwrap();
let azimuth = self["azimuth"].as_f32().unwrap();
let elevation = self["elevation"].as_f32().unwrap();
Some(FilterOp::SVGFEDiffuseLightingDistant{
node, surface_scale, diffuse_constant,
kernel_unit_length_x, kernel_unit_length_y,
azimuth, elevation})
},
"diffuselightingpoint" => {
let surface_scale = self["surface_scale"].as_f32().unwrap();
let diffuse_constant = self["diffuse_constant"].as_f32().unwrap();
let kernel_unit_length_x = self["kernel_unit_length_x"].as_f32().unwrap();
let kernel_unit_length_y = self["kernel_unit_length_y"].as_f32().unwrap();
let x = self["x"].as_f32().unwrap();
let y = self["y"].as_f32().unwrap();
let z = self["z"].as_f32().unwrap();
Some(FilterOp::SVGFEDiffuseLightingPoint{
node, surface_scale, diffuse_constant,
kernel_unit_length_x, kernel_unit_length_y, x, y, z})
},
"diffuselightingspot" => {
let surface_scale = self["surface_scale"].as_f32().unwrap();
let diffuse_constant = self["diffuse_constant"].as_f32().unwrap();
let kernel_unit_length_x = self["kernel_unit_length_x"].as_f32().unwrap();
let kernel_unit_length_y = self["kernel_unit_length_y"].as_f32().unwrap();
let x = self["x"].as_f32().unwrap();
let y = self["y"].as_f32().unwrap();
let z = self["z"].as_f32().unwrap();
let points_at_x = self["points_at_x"].as_f32().unwrap();
let points_at_y = self["points_at_y"].as_f32().unwrap();
let points_at_z = self["points_at_z"].as_f32().unwrap();
let cone_exponent = self["cone_exponent"].as_f32().unwrap();
let limiting_cone_angle = self["limiting_cone_angle"].as_f32().unwrap();
Some(FilterOp::SVGFEDiffuseLightingSpot{
node, surface_scale, diffuse_constant,
kernel_unit_length_x, kernel_unit_length_y, x, y, z,
points_at_x, points_at_y, points_at_z, cone_exponent,
limiting_cone_angle})
},
"displacementmap" => {
let scale = self["scale"].as_f32().unwrap();
let x_channel_selector = self["x_channel_selector"].as_i64().unwrap() as u32;
let y_channel_selector = self["y_channel_selector"].as_i64().unwrap() as u32;
Some(FilterOp::SVGFEDisplacementMap{node, scale, x_channel_selector, y_channel_selector})
},
"dropshadow" => {
let color = self["color"].as_colorf().unwrap();
let dx = self["dx"].as_f32().unwrap();
let dy = self["dy"].as_f32().unwrap();
let std_deviation_x = self["std_deviation_x"].as_f32().unwrap();
let std_deviation_y = self["std_deviation_y"].as_f32().unwrap();
Some(FilterOp::SVGFEDropShadow{node, color, dx, dy, std_deviation_x, std_deviation_y})
},
"flood" => Some(FilterOp::SVGFEFlood{node, color: self["color"].as_colorf().unwrap()}),
"gaussianblur" => {
let std_deviation_x = self["std_deviation_x"].as_f32().unwrap();
let std_deviation_y = self["std_deviation_y"].as_f32().unwrap();
Some(FilterOp::SVGFEGaussianBlur{node, std_deviation_x, std_deviation_y})
},
"image" => {
let sampling_filter = match self["sampling_filter"].as_str() {
Some("GOOD") => 0,
Some("LINEAR") => 1,
Some("POINT") => 2,
_ => 0,
};
let m: Vec<f32> = self["matrix"].as_vec_f32().unwrap();
let mut matrix: [f32; 6] = [0.0; 6];
matrix.clone_from_slice(&m);
Some(FilterOp::SVGFEImage{node, sampling_filter, matrix})
},
"morphologydilate" => {
let radius_x = self["radius_x"].as_f32().unwrap();
let radius_y = self["radius_y"].as_f32().unwrap();
Some(FilterOp::SVGFEMorphologyDilate{node, radius_x, radius_y})
},
"morphologyerode" => {
let radius_x = self["radius_x"].as_f32().unwrap();
let radius_y = self["radius_y"].as_f32().unwrap();
Some(FilterOp::SVGFEMorphologyErode{node, radius_x, radius_y})
},
"offset" => {
let offset = self["offset"].as_vec_f32().unwrap();
Some(FilterOp::SVGFEOffset{node, offset_x: offset[0], offset_y: offset[1]})
},
"SourceAlpha" => Some(FilterOp::SVGFESourceAlpha{node}),
"SourceGraphic" => Some(FilterOp::SVGFESourceGraphic{node}),
"sourcealpha" => Some(FilterOp::SVGFESourceAlpha{node}),
"sourcegraphic" => Some(FilterOp::SVGFESourceGraphic{node}),
"specularlightingdistant" => {
let surface_scale = self["surface_scale"].as_f32().unwrap();
let specular_constant = self["specular_constant"].as_f32().unwrap();
let specular_exponent = self["specular_exponent"].as_f32().unwrap();
let kernel_unit_length_x = self["kernel_unit_length_x"].as_f32().unwrap();
let kernel_unit_length_y = self["kernel_unit_length_y"].as_f32().unwrap();
let azimuth = self["azimuth"].as_f32().unwrap();
let elevation = self["elevation"].as_f32().unwrap();
Some(FilterOp::SVGFESpecularLightingDistant{
node, surface_scale, specular_constant,
specular_exponent, kernel_unit_length_x,
kernel_unit_length_y, azimuth, elevation})
},
"specularlightingpoint" => {
let surface_scale = self["surface_scale"].as_f32().unwrap();
let specular_constant = self["specular_constant"].as_f32().unwrap();
let specular_exponent = self["specular_exponent"].as_f32().unwrap();
let kernel_unit_length_x = self["kernel_unit_length_x"].as_f32().unwrap();
let kernel_unit_length_y = self["kernel_unit_length_y"].as_f32().unwrap();
let x = self["x"].as_f32().unwrap();
let y = self["y"].as_f32().unwrap();
let z = self["z"].as_f32().unwrap();
Some(FilterOp::SVGFESpecularLightingPoint{
node, surface_scale, specular_constant,
specular_exponent, kernel_unit_length_x,
kernel_unit_length_y, x, y, z})
},
"specularlightingspot" => {
let surface_scale = self["surface_scale"].as_f32().unwrap();
let specular_constant = self["specular_constant"].as_f32().unwrap();
let specular_exponent = self["specular_exponent"].as_f32().unwrap();
let kernel_unit_length_x = self["kernel_unit_length_x"].as_f32().unwrap();
let kernel_unit_length_y = self["kernel_unit_length_y"].as_f32().unwrap();
let x = self["x"].as_f32().unwrap();
let y = self["y"].as_f32().unwrap();
let z = self["z"].as_f32().unwrap();
let points_at_x = self["points_at_x"].as_f32().unwrap();
let points_at_y = self["points_at_y"].as_f32().unwrap();
let points_at_z = self["points_at_z"].as_f32().unwrap();
let cone_exponent = self["cone_exponent"].as_f32().unwrap();
let limiting_cone_angle = self["limiting_cone_angle"].as_f32().unwrap();
Some(FilterOp::SVGFESpecularLightingSpot{
node, surface_scale, specular_constant,
specular_exponent, kernel_unit_length_x,
kernel_unit_length_y, x, y, z, points_at_x,
points_at_y, points_at_z, limiting_cone_angle,
cone_exponent})
},
"tile" => Some(FilterOp::SVGFETile{node}),
"turbulencewithfractalnoisewithnostitching" => {
let base_frequency_x = self["base_frequency_x"].as_f32().unwrap();
let base_frequency_y = self["base_frequency_y"].as_f32().unwrap();
let num_octaves = self["num_octaves"].as_i64().unwrap() as u32;
let seed = self["seed"].as_i64().unwrap() as u32;
Some(FilterOp::SVGFETurbulenceWithFractalNoiseWithNoStitching{
node, base_frequency_x, base_frequency_y, num_octaves, seed})
},
"turbulencewithfractalnoisewithstitching" => {
let base_frequency_x = self["base_frequency_x"].as_f32().unwrap();
let base_frequency_y = self["base_frequency_y"].as_f32().unwrap();
let num_octaves = self["num_octaves"].as_i64().unwrap() as u32;
let seed = self["seed"].as_i64().unwrap() as u32;
Some(FilterOp::SVGFETurbulenceWithFractalNoiseWithStitching{
node, base_frequency_x, base_frequency_y, num_octaves, seed})
},
"turbulencewithturbulencenoisewithnostitching" => {
let base_frequency_x = self["base_frequency_x"].as_f32().unwrap();
let base_frequency_y = self["base_frequency_y"].as_f32().unwrap();
let num_octaves = self["num_octaves"].as_i64().unwrap() as u32;
let seed = self["seed"].as_i64().unwrap() as u32;
Some(FilterOp::SVGFETurbulenceWithTurbulenceNoiseWithNoStitching{
node, base_frequency_x, base_frequency_y, num_octaves, seed})
},
"turbulencewithturbulencenoisewithstitching" => {
let base_frequency_x = self["base_frequency_x"].as_f32().unwrap();
let base_frequency_y = self["base_frequency_y"].as_f32().unwrap();
let num_octaves = self["num_octaves"].as_i64().unwrap() as u32;
let seed = self["seed"].as_i64().unwrap() as u32;
Some(FilterOp::SVGFETurbulenceWithTurbulenceNoiseWithStitching{
node, base_frequency_x, base_frequency_y, num_octaves, seed})
},
_ => None,
}
}
if let Some(s) = self.as_str() {
match parse_function(s) {
("identity", _, _) => {
Some(FilterOp::Identity)
}
("component-transfer", _, _) => {
Some(FilterOp::ComponentTransfer)
}
("blur", ref args, _) if args.len() == 2 => {
Some(FilterOp::Blur(args[0].parse().unwrap(), args[1].parse().unwrap()))
}
("brightness", ref args, _) if args.len() == 1 => {
Some(FilterOp::Brightness(args[0].parse().unwrap()))
}
("contrast", ref args, _) if args.len() == 1 => {
Some(FilterOp::Contrast(args[0].parse().unwrap()))
}
("grayscale", ref args, _) if args.len() == 1 => {
Some(FilterOp::Grayscale(args[0].parse().unwrap()))
}
("hue-rotate", ref args, _) if args.len() == 1 => {
Some(FilterOp::HueRotate(args[0].parse().unwrap()))
}
("invert", ref args, _) if args.len() == 1 => {
Some(FilterOp::Invert(args[0].parse().unwrap()))
}
("opacity", ref args, _) if args.len() == 1 => {
let amount: f32 = args[0].parse().unwrap();
Some(FilterOp::Opacity(amount.into(), amount))
}
("saturate", ref args, _) if args.len() == 1 => {
Some(FilterOp::Saturate(args[0].parse().unwrap()))
}
("sepia", ref args, _) if args.len() == 1 => {
Some(FilterOp::Sepia(args[0].parse().unwrap()))
}
("srgb-to-linear", _, _) => Some(FilterOp::SrgbToLinear),
("linear-to-srgb", _, _) => Some(FilterOp::LinearToSrgb),
("drop-shadow", ref args, _) if args.len() == 3 => {
let str = format!("---\noffset: {}\nblur-radius: {}\ncolor: {}\n", args[0], args[1], args[2]);
let mut yaml_doc = YamlLoader::load_from_str(&str).expect("Failed to parse drop-shadow");
let yaml = yaml_doc.pop().unwrap();
Some(FilterOp::DropShadow(Shadow {
offset: yaml["offset"].as_vector().unwrap(),
blur_radius: yaml["blur-radius"].as_f32().unwrap(),
color: yaml["color"].as_colorf().unwrap()
}))
}
("color-matrix", ref args, _) if args.len() == 20 => {
let m: Vec<f32> = args.iter().map(|f| f.parse().unwrap()).collect();
let mut matrix: [f32; 20] = [0.0; 20];
matrix.clone_from_slice(&m);
Some(FilterOp::ColorMatrix(matrix))
}
("flood", ref args, _) if args.len() == 1 => {
let str = format!("---\ncolor: {}\n", args[0]);
let mut yaml_doc = YamlLoader::load_from_str(&str).expect("Failed to parse flood");
let yaml = yaml_doc.pop().unwrap();
Some(FilterOp::Flood(yaml["color"].as_colorf().unwrap()))
}
(_, _, _) => None,
}
} else {
None
}
}
fn as_vec_filter_op(&self) -> Option<Vec<FilterOp>> {
if let Some(v) = self.as_vec() {
Some(v.iter().map(|x| x.as_filter_op().unwrap()).collect())
} else {
self.as_filter_op().map(|op| vec![op])
}
}
fn as_filter_data(&self) -> Option<FilterData> {
// Parse an array with five entries. First entry is an array of func types (4).
// The remaining entries are arrays of floats.
if let Yaml::Array(ref array) = *self {
if array.len() != 5 {
panic!("Invalid filter data specified, base array doesn't have five entries: {:?}", self);
}
if let Some(func_types_p) = array[0].as_vec_string() {
if func_types_p.len() != 4 {
panic!("Invalid filter data specified, func type array doesn't have five entries: {:?}", self);
}
let func_types: Vec<ComponentTransferFuncType> =
func_types_p.into_iter().map(|x|
StringEnum::from_str(&x).unwrap_or_else(||
panic!("Invalid filter data specified, invalid func type name: {:?}", self))
).collect();
if let Some(r_values_p) = array[1].as_vec_f32() {
if let Some(g_values_p) = array[2].as_vec_f32() {
if let Some(b_values_p) = array[3].as_vec_f32() {
if let Some(a_values_p) = array[4].as_vec_f32() {
let filter_data = FilterData {
func_r_type: func_types[0],
r_values: r_values_p,
func_g_type: func_types[1],
g_values: g_values_p,
func_b_type: func_types[2],
b_values: b_values_p,
func_a_type: func_types[3],
a_values: a_values_p,
};
return Some(filter_data)
}
}
}
}
}
}
None
}
fn as_filter_input(&self) -> Option<FilterPrimitiveInput> {
if let Some(input) = self.as_str() {
match input {
"original" => Some(FilterPrimitiveInput::Original),
"previous" => Some(FilterPrimitiveInput::Previous),
_ => None,
}
} else if let Some(index) = self.as_i64() {
if index >= 0 {
Some(FilterPrimitiveInput::OutputOfPrimitiveIndex(index as usize))
} else {
panic!("Filter input index cannot be negative");
}
} else {
panic!("Invalid filter input");
}
}
fn as_vec_filter_data(&self) -> Option<Vec<FilterData>> {
if let Some(v) = self.as_vec() {
Some(v.iter().map(|x| x.as_filter_data().unwrap()).collect())
} else {
self.as_filter_data().map(|data| vec![data])
}
}
fn as_filter_primitive(&self) -> Option<FilterPrimitive> {
if let Some(filter_type) = self["type"].as_str() {
let kind = match filter_type {
"identity" => {
FilterPrimitiveKind::Identity(IdentityPrimitive {
input: self["in"].as_filter_input().unwrap(),
})
}
"blend" => {
FilterPrimitiveKind::Blend(BlendPrimitive {
input1: self["in1"].as_filter_input().unwrap(),
input2: self["in2"].as_filter_input().unwrap(),
mode: self["blend-mode"].as_mix_blend_mode().unwrap(),
})
}
"flood" => {
FilterPrimitiveKind::Flood(FloodPrimitive {
color: self["color"].as_colorf().unwrap(),
})
}
"blur" => {
FilterPrimitiveKind::Blur(BlurPrimitive {
input: self["in"].as_filter_input().unwrap(),
width: self["width"].as_f32().unwrap(),
height: self["height"].as_f32().unwrap(),
})
}
"opacity" => {
FilterPrimitiveKind::Opacity(OpacityPrimitive {
input: self["in"].as_filter_input().unwrap(),
opacity: self["opacity"].as_f32().unwrap(),
})
}
"color-matrix" => {
let m: Vec<f32> = self["matrix"].as_vec_f32().unwrap();
let mut matrix: [f32; 20] = [0.0; 20];
matrix.clone_from_slice(&m);
FilterPrimitiveKind::ColorMatrix(ColorMatrixPrimitive {
input: self["in"].as_filter_input().unwrap(),
matrix,
})
}
"drop-shadow" => {
FilterPrimitiveKind::DropShadow(DropShadowPrimitive {
input: self["in"].as_filter_input().unwrap(),
shadow: Shadow {
offset: self["offset"].as_vector().unwrap(),
color: self["color"].as_colorf().unwrap(),
blur_radius: self["radius"].as_f32().unwrap(),
}
})
}
"component-transfer" => {
FilterPrimitiveKind::ComponentTransfer(ComponentTransferPrimitive {
input: self["in"].as_filter_input().unwrap(),
})
}
"offset" => {
FilterPrimitiveKind::Offset(OffsetPrimitive {
input: self["in"].as_filter_input().unwrap(),
offset: self["offset"].as_vector().unwrap(),
})
}
"composite" => {
let operator = match self["operator"].as_str().unwrap() {
"over" => CompositeOperator::Over,
"in" => CompositeOperator::In,
"out" => CompositeOperator::Out,
"atop" => CompositeOperator::Atop,
"xor" => CompositeOperator::Xor,
"lighter" => CompositeOperator::Lighter,
"arithmetic" => {
let k_vals = self["k-values"].as_vec_f32().unwrap();
assert!(k_vals.len() == 4, "Must be 4 k values for arithmetic composite operator");
let k_vals = [k_vals[0], k_vals[1], k_vals[2], k_vals[3]];
CompositeOperator::Arithmetic(k_vals)
}
_ => panic!("Invalid composite operator"),
};
FilterPrimitiveKind::Composite(CompositePrimitive {
input1: self["in1"].as_filter_input().unwrap(),
input2: self["in2"].as_filter_input().unwrap(),
operator,
})
}
_ => return None,
};
Some(FilterPrimitive {
kind,
color_space: self["color-space"].as_color_space().unwrap_or(ColorSpace::LinearRgb),
})
} else {
None
}
}
fn as_vec_filter_primitive(&self) -> Option<Vec<FilterPrimitive>> {
if let Some(v) = self.as_vec() {
Some(v.iter().map(|x| x.as_filter_primitive().unwrap()).collect())
} else {
self.as_filter_primitive().map(|data| vec![data])
}
}
fn as_color_space(&self) -> Option<ColorSpace> {
self.as_str().and_then(StringEnum::from_str)
}
fn as_complex_clip_region(&self) -> ComplexClipRegion {
let rect = self["rect"]
.as_rect()
.expect("Complex clip entry must have rect");
let radius = self["radius"]
.as_border_radius()
.unwrap_or_else(BorderRadius::zero);
let mode = self["clip-mode"]
.as_clip_mode()
.unwrap_or(ClipMode::Clip);
ComplexClipRegion::new(rect, radius, mode)
}
fn as_sticky_offset_bounds(&self) -> StickyOffsetBounds {
match *self {
Yaml::Array(ref array) => StickyOffsetBounds::new(
array[0].as_f32().unwrap_or(0.0),
array[1].as_f32().unwrap_or(0.0),
),
_ => StickyOffsetBounds::new(0.0, 0.0),
}
}
fn as_gradient(&self, dl: &mut DisplayListBuilder) -> Gradient {
let start = self["start"].as_point().expect("gradient must have start");
let end = self["end"].as_point().expect("gradient must have end");
let stops = self["stops"]
.as_vec()
.expect("gradient must have stops")
.chunks(2)
.map(|chunk| {
GradientStop {
offset: chunk[0]
.as_force_f32()
.expect("gradient stop offset is not f32"),
color: chunk[1]
.as_colorf()
.expect("gradient stop color is not color"),
}
})
.collect::<Vec<_>>();
let extend_mode = if self["repeat"].as_bool().unwrap_or(false) {
ExtendMode::Repeat
} else {
ExtendMode::Clamp
};
dl.create_gradient(start, end, stops, extend_mode)
}
fn as_radial_gradient(&self, dl: &mut DisplayListBuilder) -> RadialGradient {
let center = self["center"].as_point().expect("radial gradient must have center");
let radius = self["radius"].as_size().expect("radial gradient must have a radius");
let stops = self["stops"]
.as_vec()
.expect("radial gradient must have stops")
.chunks(2)
.map(|chunk| {
GradientStop {
offset: chunk[0]
.as_force_f32()
.expect("gradient stop offset is not f32"),
color: chunk[1]
.as_colorf()
.expect("gradient stop color is not color"),
}
})
.collect::<Vec<_>>();
let extend_mode = if self["repeat"].as_bool().unwrap_or(false) {
ExtendMode::Repeat
} else {
ExtendMode::Clamp
};
dl.create_radial_gradient(center, radius, stops, extend_mode)
}
fn as_conic_gradient(&self, dl: &mut DisplayListBuilder) -> ConicGradient {
let center = self["center"].as_point().expect("conic gradient must have center");
let angle = self["angle"].as_force_f32().expect("conic gradient must have an angle");
let stops = self["stops"]
.as_vec()
.expect("conic gradient must have stops")
.chunks(2)
.map(|chunk| {
GradientStop {
offset: chunk[0]
.as_force_f32()
.expect("gradient stop offset is not f32"),
color: chunk[1]
.as_colorf()
.expect("gradient stop color is not color"),
}
})
.collect::<Vec<_>>();
let extend_mode = if self["repeat"].as_bool().unwrap_or(false) {
ExtendMode::Repeat
} else {
ExtendMode::Clamp
};
dl.create_conic_gradient(center, angle, stops, extend_mode)
}
fn as_complex_clip_regions(&self) -> Vec<ComplexClipRegion> {
match *self {
Yaml::Array(ref array) => array
.iter()
.map(Yaml::as_complex_clip_region)
.collect(),
Yaml::BadValue => vec![],
_ => {
println!("Unable to parse complex clip region {:?}", self);
vec![]
}
}
}
fn as_rotation(&self) -> Option<Rotation> {
match *self {
Yaml::Integer(0) => Some(Rotation::Degree0),
Yaml::Integer(90) => Some(Rotation::Degree90),
Yaml::Integer(180) => Some(Rotation::Degree180),
Yaml::Integer(270) => Some(Rotation::Degree270),
Yaml::BadValue => None,
_ => {
println!("Unable to parse rotation {:?}", self);
None
}
}
}
}