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# Tests that `get_raster_rects` raster -> world transform is inversible in general,
# but one of the vertices of the world rectangles can't map back to the raster.
---
root:
items:
- type: stacking-context
bounds: 0 0 400 400
perspective: 800
perspective-origin: 50% 200
items:
- type: stacking-context
bounds: 0 0 400 400
transform-style: preserve-3d
transform: rotate-z(40) translate(400, 200, 0)
margin: 100
items:
- type: stacking-context
bounds: 0 0 1000 1000
transform: rotate-y(-75) translate(0, 0, -500)
items:
- type: rect
bounds: [0, 0, 200, 200]
color: red