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# Verify that surfaces with differing surface/raster spatial nodes correctly sample from
# parent mix-blend container surfaces
---
root:
items:
- type: stacking-context
bounds: [100, 100, 0, 0]
transform: scale(2)
blend-container: true
items:
- type: "shadow"
blur-radius: 0
offset: [-5, -2]
color: [255, 255, 0, 1]
- text: "Fault"
origin: 100 150
size: 100
color: [0, 0, 0, 0]
font: "VeraBd.ttf"
-
type: "pop-all-shadows"
- type: stacking-context
blend-container: true
mix-blend-mode: darken
items:
- type: "shadow"
blur-radius: 0
offset: [3, -4]
color: [0, 255, 255, 1]
- text: "Fault"
origin: 100 150
size: 100
color: [0, 0, 0, 0]
font: "VeraBd.ttf"
-
type: "pop-all-shadows"
- type: stacking-context
blend-container: true
mix-blend-mode: darken
items:
- type: "shadow"
blur-radius: 0
offset: [5, 2]
color: [255, 0, 255, 1]
- text: "Fault"
origin: 100 150
size: 100
color: [0, 0, 0, 0]
font: "VeraBd.ttf"
-
type: "pop-all-shadows"