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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
use crate::intern::{Internable, InternDebug, Handle as InternHandle};
use crate::internal_types::LayoutPrimitiveInfo;
use crate::prim_store::{
InternablePrimitive, PrimitiveInstanceKind, PrimKey, PrimTemplate,
PrimTemplateCommonData, PrimitiveStore, PictureIndex,
};
use crate::scene_building::IsVisible;
#[cfg_attr(feature = "capture", derive(Serialize))]
#[cfg_attr(feature = "replay", derive(Deserialize))]
#[derive(Debug, Clone, Eq, PartialEq, MallocSizeOf, Hash)]
pub struct BackdropCapture {
}
#[cfg_attr(feature = "capture", derive(Serialize))]
#[cfg_attr(feature = "replay", derive(Deserialize))]
#[derive(Debug, Clone, Eq, PartialEq, MallocSizeOf, Hash)]
pub struct BackdropRender {
}
impl From<BackdropCapture> for BackdropCaptureData {
fn from(_backdrop: BackdropCapture) -> Self {
BackdropCaptureData {
}
}
}
impl From<BackdropRender> for BackdropRenderData {
fn from(_backdrop: BackdropRender) -> Self {
BackdropRenderData {
}
}
}
pub type BackdropCaptureKey = PrimKey<BackdropCapture>;
pub type BackdropRenderKey = PrimKey<BackdropRender>;
impl BackdropCaptureKey {
pub fn new(
info: &LayoutPrimitiveInfo,
backdrop_capture: BackdropCapture,
) -> Self {
BackdropCaptureKey {
common: info.into(),
kind: backdrop_capture,
}
}
}
impl BackdropRenderKey {
pub fn new(
info: &LayoutPrimitiveInfo,
backdrop_render: BackdropRender,
) -> Self {
BackdropRenderKey {
common: info.into(),
kind: backdrop_render,
}
}
}
impl InternDebug for BackdropCaptureKey {}
impl InternDebug for BackdropRenderKey {}
#[cfg_attr(feature = "capture", derive(Serialize))]
#[cfg_attr(feature = "replay", derive(Deserialize))]
#[derive(Debug, MallocSizeOf)]
pub struct BackdropCaptureData {
}
#[cfg_attr(feature = "capture", derive(Serialize))]
#[cfg_attr(feature = "replay", derive(Deserialize))]
#[derive(Debug, MallocSizeOf)]
pub struct BackdropRenderData {
}
pub type BackdropCaptureTemplate = PrimTemplate<BackdropCaptureData>;
pub type BackdropRenderTemplate = PrimTemplate<BackdropRenderData>;
impl From<BackdropCaptureKey> for BackdropCaptureTemplate {
fn from(backdrop: BackdropCaptureKey) -> Self {
let common = PrimTemplateCommonData::with_key_common(backdrop.common);
BackdropCaptureTemplate {
common,
kind: backdrop.kind.into(),
}
}
}
impl From<BackdropRenderKey> for BackdropRenderTemplate {
fn from(backdrop: BackdropRenderKey) -> Self {
let common = PrimTemplateCommonData::with_key_common(backdrop.common);
BackdropRenderTemplate {
common,
kind: backdrop.kind.into(),
}
}
}
pub type BackdropCaptureDataHandle = InternHandle<BackdropCapture>;
pub type BackdropRenderDataHandle = InternHandle<BackdropRender>;
impl Internable for BackdropCapture {
type Key = BackdropCaptureKey;
type StoreData = BackdropCaptureTemplate;
type InternData = ();
const PROFILE_COUNTER: usize = crate::profiler::INTERNED_BACKDROP_CAPTURES;
}
impl Internable for BackdropRender {
type Key = BackdropRenderKey;
type StoreData = BackdropRenderTemplate;
type InternData = ();
const PROFILE_COUNTER: usize = crate::profiler::INTERNED_BACKDROP_RENDERS;
}
impl InternablePrimitive for BackdropCapture {
fn into_key(
self,
info: &LayoutPrimitiveInfo,
) -> BackdropCaptureKey {
BackdropCaptureKey::new(info, self)
}
fn make_instance_kind(
_key: BackdropCaptureKey,
data_handle: BackdropCaptureDataHandle,
_prim_store: &mut PrimitiveStore,
) -> PrimitiveInstanceKind {
PrimitiveInstanceKind::BackdropCapture {
data_handle,
}
}
}
impl InternablePrimitive for BackdropRender {
fn into_key(
self,
info: &LayoutPrimitiveInfo,
) -> BackdropRenderKey {
BackdropRenderKey::new(info, self)
}
fn make_instance_kind(
_key: BackdropRenderKey,
data_handle: BackdropRenderDataHandle,
_prim_store: &mut PrimitiveStore,
) -> PrimitiveInstanceKind {
PrimitiveInstanceKind::BackdropRender {
data_handle,
pic_index: PictureIndex::INVALID,
}
}
}
impl IsVisible for BackdropCapture {
fn is_visible(&self) -> bool {
true
}
}
impl IsVisible for BackdropRender {
fn is_visible(&self) -> bool {
true
}
}