PVR.ipdl |
|
1793 |
PVRGPU.ipdl |
|
799 |
PVRLayer.ipdl |
|
840 |
PVRManager.ipdl |
The PVRManager protocol is used to enable communication of VR display
enumeration and sensor state between the compositor thread and
content threads/processes.
|
3194 |
VRChild.cpp |
|
6847 |
VRChild.h |
|
2100 |
VRGPUChild.cpp |
static |
2407 |
VRGPUChild.h |
|
1145 |
VRGPUParent.cpp |
static |
2722 |
VRGPUParent.h |
|
1463 |
VRLayerChild.cpp |
Do not blit WebGL to a SurfaceTexture until the last submitted frame is
already processed and the new frame poses are ready. SurfaceTextures need
to be released in the VR render thread in order to allow to be used again
in the WebGLContext GLScreenBuffer producer. Not doing so causes some
freezes, crashes or other undefined behaviour.
|
4659 |
VRLayerChild.h |
|
2158 |
VRLayerParent.cpp |
|
1528 |
VRLayerParent.h |
|
1284 |
VRManagerChild.cpp |
static |
20863 |
VRManagerChild.h |
|
7546 |
VRManagerParent.cpp |
static |
9243 |
VRManagerParent.h |
|
4568 |
VRMessageUtils.h |
|
3485 |
VRParent.cpp |
|
5815 |
VRParent.h |
|
2226 |
VRProcessChild.cpp |
static |
1297 |
VRProcessChild.h |
Contains the VRChild object that facilitates IPC communication to/from
the instance of the VR library that is run in this process.
|
1129 |
VRProcessManager.cpp |
static |
8062 |
VRProcessManager.h |
|
2936 |
VRProcessParent.cpp |
remoteType |
7032 |
VRProcessParent.h |
|
2793 |