Name Description Size
PVR.ipdl 1793
PVRGPU.ipdl 799
PVRLayer.ipdl 840
PVRManager.ipdl The PVRManager protocol is used to enable communication of VR display enumeration and sensor state between the compositor thread and content threads/processes. 3194
VRChild.cpp 6847
VRChild.h 2100
VRGPUChild.cpp static 2407
VRGPUChild.h 1145
VRGPUParent.cpp static 2722
VRGPUParent.h 1463
VRLayerChild.cpp Do not blit WebGL to a SurfaceTexture until the last submitted frame is already processed and the new frame poses are ready. SurfaceTextures need to be released in the VR render thread in order to allow to be used again in the WebGLContext GLScreenBuffer producer. Not doing so causes some freezes, crashes or other undefined behaviour. 4659
VRLayerChild.h 2158
VRLayerParent.cpp 1528
VRLayerParent.h 1284
VRManagerChild.cpp static 20863
VRManagerChild.h 7546
VRManagerParent.cpp static 9243
VRManagerParent.h 4568
VRMessageUtils.h 3485
VRParent.cpp 5815
VRParent.h 2226
VRProcessChild.cpp static 1297
VRProcessChild.h Contains the VRChild object that facilitates IPC communication to/from the instance of the VR library that is run in this process. 1129
VRProcessManager.cpp static 8062
VRProcessManager.h 2936
VRProcessParent.cpp remoteType 7032
VRProcessParent.h 2793