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/*
* Copyright 2023 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkMatrixColorFilter_DEFINED
#define SkMatrixColorFilter_DEFINED
#include "include/core/SkFlattenable.h"
#include "src/effects/colorfilters/SkColorFilterBase.h"
#include <cstdint>
class SkReadBuffer;
class SkWriteBuffer;
struct SkStageRec;
class SkMatrixColorFilter final : public SkColorFilterBase {
public:
enum class Domain : uint8_t { kRGBA, kHSLA };
explicit SkMatrixColorFilter(const float array[20], Domain);
bool appendStages(const SkStageRec& rec, bool shaderIsOpaque) const override;
bool onIsAlphaUnchanged() const override { return fAlphaIsUnchanged; }
SkColorFilterBase::Type type() const override { return SkColorFilterBase::Type::kMatrix; }
Domain domain() const { return fDomain; }
const float* matrix() const { return fMatrix; }
private:
friend void ::SkRegisterMatrixColorFilterFlattenable();
SK_FLATTENABLE_HOOKS(SkMatrixColorFilter)
void flatten(SkWriteBuffer&) const override;
bool onAsAColorMatrix(float matrix[20]) const override;
float fMatrix[20];
bool fAlphaIsUnchanged;
Domain fDomain;
};
#endif