Source code

Revision control

Copy as Markdown

Other Tools

/*
* Copyright 2022 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/effects/colorfilters/SkGaussianColorFilter.h"
#include "include/core/SkColorFilter.h"
#include "include/core/SkFlattenable.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkTypes.h"
#include "src/core/SkColorFilterPriv.h"
#include "src/core/SkEffectPriv.h"
#include "src/core/SkRasterPipeline.h"
#include "src/core/SkRasterPipelineOpList.h"
#include "src/effects/colorfilters/SkColorFilterBase.h"
SkGaussianColorFilter::SkGaussianColorFilter() : SkColorFilterBase() {}
bool SkGaussianColorFilter::appendStages(const SkStageRec& rec, bool shaderIsOpaque) const {
rec.fPipeline->append(SkRasterPipelineOp::gauss_a_to_rgba);
return true;
}
sk_sp<SkFlattenable> SkGaussianColorFilter::CreateProc(SkReadBuffer&) {
return SkColorFilterPriv::MakeGaussian();
}
sk_sp<SkColorFilter> SkColorFilterPriv::MakeGaussian() {
return sk_sp<SkColorFilter>(new SkGaussianColorFilter);
}