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/*
* Copyright 2023 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkBlendModeColorFilter_DEFINED
#define SkBlendModeColorFilter_DEFINED
#include "include/core/SkColor.h"
#include "include/core/SkFlattenable.h"
#include "src/effects/colorfilters/SkColorFilterBase.h"
class SkReadBuffer;
class SkWriteBuffer;
enum class SkBlendMode;
struct SkStageRec;
class SkBlendModeColorFilter final : public SkColorFilterBase {
public:
SkBlendModeColorFilter(const SkColor4f& color, SkBlendMode mode);
bool appendStages(const SkStageRec& rec, bool shaderIsOpaque) const override;
bool onIsAlphaUnchanged() const override;
SkColorFilterBase::Type type() const override { return SkColorFilterBase::Type::kBlendMode; }
SkColor4f color() const { return fColor; }
SkBlendMode mode() const { return fMode; }
private:
friend void ::SkRegisterModeColorFilterFlattenable();
SK_FLATTENABLE_HOOKS(SkBlendModeColorFilter)
void flatten(SkWriteBuffer&) const override;
bool onAsAColorMode(SkColor*, SkBlendMode*) const override;
SkColor4f fColor; // always stored in sRGB
SkBlendMode fMode;
};
#endif