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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_layers_NativeLayerRemoteMac_h
#define mozilla_layers_NativeLayerRemoteMac_h
#include <IOSurface/IOSurfaceRef.h>
#include "mozilla/layers/NativeLayer.h"
#include "mozilla/layers/NativeLayerCommandQueue.h"
#include "mozilla/layers/NativeLayerMacSurfaceHandler.h"
#include "mozilla/layers/NativeLayerRootRemoteMacChild.h"
#include "nsRegion.h"
namespace mozilla {
namespace layers {
class SurfacePoolHandleCA;
// NativeLayerRemoteMac is a macOS-specific NativeLayer offered up by
// NativeLayerRemoteMacChild, which can be rendered into and then sent to
// the NativeLayerRemoteMacParent.
class NativeLayerRemoteMac final : public NativeLayer {
friend class NativeLayerRootRemoteMacChild;
public:
// Overridden methods
NativeLayerRemoteMac* AsNativeLayerRemoteMac() override { return this; }
gfx::IntSize GetSize() override;
void SetPosition(const gfx::IntPoint& aPosition) override;
gfx::IntPoint GetPosition() override;
void SetTransform(const gfx::Matrix4x4& aTransform) override;
gfx::Matrix4x4 GetTransform() override;
gfx::IntRect GetRect() override;
void SetSamplingFilter(gfx::SamplingFilter aSamplingFilter) override;
gfx::SamplingFilter SamplingFilter() override;
RefPtr<gfx::DrawTarget> NextSurfaceAsDrawTarget(
const gfx::IntRect& aDisplayRect, const gfx::IntRegion& aUpdateRegion,
gfx::BackendType aBackendType) override;
Maybe<GLuint> NextSurfaceAsFramebuffer(const gfx::IntRect& aDisplayRect,
const gfx::IntRegion& aUpdateRegion,
bool aNeedsDepth) override;
void NotifySurfaceReady() override;
void DiscardBackbuffers() override;
bool IsOpaque() override;
bool IsDRM() { return mIsDRM; }
bool IsHDR() { return mIsHDR; }
void SetClipRect(const Maybe<gfx::IntRect>& aClipRect) override;
Maybe<gfx::IntRect> ClipRect() override;
void SetRoundedClipRect(
const Maybe<gfx::RoundedRect>& aRoundedClipRect) override;
Maybe<gfx::RoundedRect> RoundedClipRect() override;
gfx::IntRect CurrentSurfaceDisplayRect() override;
void SetSurfaceIsFlipped(bool aIsFlipped) override;
bool SurfaceIsFlipped() override;
void AttachExternalImage(wr::RenderTextureHost* aExternalImage) override;
GpuFence* GetGpuFence() override;
Maybe<SurfaceWithInvalidRegion> FrontSurface();
NativeLayerRemoteMac(const gfx::IntSize& aSize, bool aIsOpaque,
SurfacePoolHandleCA* aSurfacePoolHandle);
explicit NativeLayerRemoteMac(bool aIsOpaque);
explicit NativeLayerRemoteMac(gfx::DeviceColor aColor);
~NativeLayerRemoteMac() override;
// If dirty, add a CommandLayerInfo to the queue. Clear dirty flag.
void FlushDirtyLayerInfoToCommandQueue();
protected:
Maybe<NativeLayerMacSurfaceHandler> mSurfaceHandler;
RefPtr<NativeLayerCommandQueue> mCommandQueue;
CFTypeRefPtr<IOSurfaceRef> mExternalImage;
bool mIsDRM = false;
bool mIsHDR = false;
gfx::IntPoint mPosition;
gfx::Matrix4x4 mTransform;
gfx::IntRect mDisplayRect;
gfx::IntSize mSize;
Maybe<gfx::IntRect> mClipRect;
Maybe<gfx::RoundedRect> mRoundedClipRect;
gfx::SamplingFilter mSamplingFilter = gfx::SamplingFilter::POINT;
float mBackingScale = 1.0f;
bool mSurfaceIsFlipped = false;
gfx::DeviceColor mColor;
const bool mIsOpaque = false;
bool mDirty = false;
};
} // namespace layers
} // namespace mozilla
#endif // mozilla_layers_NativeLayerRemoteMac_h