Source code

Revision control

Copy as Markdown

Other Tools

#if 0
//
// Generated by Microsoft (R) HLSL Shader Compiler 10.1
//
//
// Buffer Definitions:
//
// cbuffer DepthOnlyData
// {
//
// float zValue_Depth; // Offset: 16 Size: 4
//
// }
//
//
// Resource Bindings:
//
// Name Type Format Dim HLSL Bind Count
// ------------------------------ ---------- ------- ----------- -------------- ------
// DepthOnlyData cbuffer NA NA cb0 1
//
//
//
// Input signature:
//
// Name Index Mask Register SysValue Format Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_POSITION 0 xyzw 0 POS float
//
//
// Output signature:
//
// Name Index Mask Register SysValue Format Used
// -------------------- ----- ------ -------- -------- ------- ------
// SV_DEPTH 0 N/A oDepth DEPTH float YES
//
ps_4_0
dcl_constantbuffer CB0[2], immediateIndexed
dcl_output oDepth
mov oDepth, cb0[1].x
ret
// Approximately 2 instruction slots used
#endif
const BYTE g_PS_ClearDepth[] = {
68, 88, 66, 67, 27, 164, 102, 59, 78, 154, 233, 127, 65, 17, 101, 9, 4, 119, 201,
97, 1, 0, 0, 0, 36, 2, 0, 0, 5, 0, 0, 0, 52, 0, 0, 0, 0, 1,
0, 0, 52, 1, 0, 0, 104, 1, 0, 0, 168, 1, 0, 0, 82, 68, 69, 70, 196,
0, 0, 0, 1, 0, 0, 0, 76, 0, 0, 0, 1, 0, 0, 0, 28, 0, 0, 0,
0, 4, 255, 255, 0, 1, 0, 0, 156, 0, 0, 0, 60, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0,
0, 0, 1, 0, 0, 0, 68, 101, 112, 116, 104, 79, 110, 108, 121, 68, 97, 116, 97,
0, 171, 171, 60, 0, 0, 0, 1, 0, 0, 0, 100, 0, 0, 0, 32, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 124, 0, 0, 0, 16, 0, 0, 0, 4, 0, 0,
0, 2, 0, 0, 0, 140, 0, 0, 0, 0, 0, 0, 0, 122, 86, 97, 108, 117, 101,
95, 68, 101, 112, 116, 104, 0, 171, 171, 171, 0, 0, 3, 0, 1, 0, 1, 0, 0,
0, 0, 0, 0, 0, 0, 0, 77, 105, 99, 114, 111, 115, 111, 102, 116, 32, 40, 82,
41, 32, 72, 76, 83, 76, 32, 83, 104, 97, 100, 101, 114, 32, 67, 111, 109, 112, 105,
108, 101, 114, 32, 49, 48, 46, 49, 0, 73, 83, 71, 78, 44, 0, 0, 0, 1, 0,
0, 0, 8, 0, 0, 0, 32, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 3,
0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 83, 86, 95, 80, 79, 83, 73, 84,
73, 79, 78, 0, 79, 83, 71, 78, 44, 0, 0, 0, 1, 0, 0, 0, 8, 0, 0,
0, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 255, 255,
255, 255, 1, 14, 0, 0, 83, 86, 95, 68, 69, 80, 84, 72, 0, 171, 171, 171, 83,
72, 68, 82, 56, 0, 0, 0, 64, 0, 0, 0, 14, 0, 0, 0, 89, 0, 0, 4,
70, 142, 32, 0, 0, 0, 0, 0, 2, 0, 0, 0, 101, 0, 0, 2, 1, 192, 0,
0, 54, 0, 0, 5, 1, 192, 0, 0, 10, 128, 32, 0, 0, 0, 0, 0, 1, 0,
0, 0, 62, 0, 0, 1, 83, 84, 65, 84, 116, 0, 0, 0, 2, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};