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//
// Copyright 2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// copyvertex.h: Defines vertex buffer copying and conversion functions
#ifndef LIBANGLE_RENDERER_COPYVERTEX_H_
#define LIBANGLE_RENDERER_COPYVERTEX_H_
#include "common/mathutil.h"
namespace rx
{
using VertexCopyFunction = void (*)(const uint8_t *input,
size_t stride,
size_t count,
uint8_t *output);
// 'alphaDefaultValueBits' gives the default value for the alpha channel (4th component)
template <typename T,
size_t inputComponentCount,
size_t outputComponentCount,
uint32_t alphaDefaultValueBits>
void CopyNativeVertexData(const uint8_t *input, size_t stride, size_t count, uint8_t *output);
template <size_t inputComponentCount, size_t outputComponentCount>
void Copy8SintTo16SintVertexData(const uint8_t *input,
size_t stride,
size_t count,
uint8_t *output);
template <size_t componentCount>
void Copy8SnormTo16SnormVertexData(const uint8_t *input,
size_t stride,
size_t count,
uint8_t *output);
template <size_t inputComponentCount, size_t outputComponentCount>
void Copy32FixedTo32FVertexData(const uint8_t *input, size_t stride, size_t count, uint8_t *output);
template <typename T,
size_t inputComponentCount,
size_t outputComponentCount,
bool normalized,
bool toHalf>
void CopyToFloatVertexData(const uint8_t *input, size_t stride, size_t count, uint8_t *output);
template <size_t inputComponentCount, size_t outputComponentCount>
void Copy32FTo16FVertexData(const uint8_t *input, size_t stride, size_t count, uint8_t *output);
void CopyXYZ32FToXYZ9E5(const uint8_t *input, size_t stride, size_t count, uint8_t *output);
void CopyXYZ32FToX11Y11B10F(const uint8_t *input, size_t stride, size_t count, uint8_t *output);
template <bool isSigned, bool normalized, bool toFloat, bool toHalf>
void CopyXYZ10W2ToXYZWFloatVertexData(const uint8_t *input,
size_t stride,
size_t count,
uint8_t *output);
template <bool isSigned, bool normalized, bool toHalf>
void CopyXYZ10ToXYZWFloatVertexData(const uint8_t *input,
size_t stride,
size_t count,
uint8_t *output);
template <bool isSigned, bool normalized, bool toHalf>
void CopyW2XYZ10ToXYZWFloatVertexData(const uint8_t *input,
size_t stride,
size_t count,
uint8_t *output);
} // namespace rx
#include "copyvertex.inc.h"
#endif // LIBANGLE_RENDERER_COPYVERTEX_H_