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//
// Copyright 2002 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// SurfaceImpl.cpp: Implementation of Surface stub method class
#include "libANGLE/renderer/SurfaceImpl.h"
namespace rx
{
SurfaceImpl::SurfaceImpl(const egl::SurfaceState &state) : mState(state) {}
SurfaceImpl::~SurfaceImpl() {}
egl::Error SurfaceImpl::makeCurrent(const gl::Context *context)
{
return egl::NoError();
}
egl::Error SurfaceImpl::unMakeCurrent(const gl::Context *context)
{
return egl::NoError();
}
egl::Error SurfaceImpl::prepareSwap(const gl::Context *)
{
return angle::ResultToEGL(angle::Result::Continue);
}
egl::Error SurfaceImpl::swapWithDamage(const gl::Context *context,
const EGLint *rects,
EGLint n_rects)
{
UNREACHABLE();
return egl::EglBadSurface() << "swapWithDamage implementation missing.";
}
egl::Error SurfaceImpl::setPresentationTime(EGLnsecsANDROID time)
{
UNREACHABLE();
return egl::EglBadSurface() << "setPresentationTime implementation missing.";
}
void SurfaceImpl::setFixedWidth(EGLint width)
{
UNREACHABLE();
}
void SurfaceImpl::setFixedHeight(EGLint height)
{
UNREACHABLE();
}
void SurfaceImpl::setTimestampsEnabled(bool enabled)
{
UNREACHABLE();
}
const angle::Format *SurfaceImpl::getD3DTextureColorFormat() const
{
UNREACHABLE();
return nullptr;
}
egl::SupportedCompositorTimings SurfaceImpl::getSupportedCompositorTimings() const
{
UNREACHABLE();
return egl::SupportedCompositorTimings();
}
egl::Error SurfaceImpl::getCompositorTiming(EGLint numTimestamps,
const EGLint *names,
EGLnsecsANDROID *values) const
{
UNREACHABLE();
return egl::EglBadDisplay();
}
egl::Error SurfaceImpl::getNextFrameId(EGLuint64KHR *frameId) const
{
UNREACHABLE();
return egl::EglBadDisplay();
}
egl::SupportedTimestamps SurfaceImpl::getSupportedTimestamps() const
{
UNREACHABLE();
return egl::SupportedTimestamps();
}
egl::Error SurfaceImpl::getFrameTimestamps(EGLuint64KHR frameId,
EGLint numTimestamps,
const EGLint *timestamps,
EGLnsecsANDROID *values) const
{
UNREACHABLE();
return egl::EglBadDisplay();
}
egl::Error SurfaceImpl::swapWithFrameToken(const gl::Context *context,
EGLFrameTokenANGLE frameToken)
{
UNREACHABLE();
return egl::EglBadDisplay();
}
egl::Error SurfaceImpl::getUserWidth(const egl::Display *display, EGLint *value) const
{
*value = getWidth();
return egl::NoError();
}
egl::Error SurfaceImpl::getUserHeight(const egl::Display *display, EGLint *value) const
{
*value = getHeight();
return egl::NoError();
}
egl::Error SurfaceImpl::getBufferAge(const gl::Context *context, EGLint *age)
{
*age = 0;
return egl::NoError();
}
egl::Error SurfaceImpl::setAutoRefreshEnabled(bool enabled)
{
return egl::EglBadMatch();
}
egl::Error SurfaceImpl::lockSurface(const egl::Display *display,
EGLint usageHint,
bool preservePixels,
uint8_t **bufferPtrOut,
EGLint *bufferPitchOut)
{
UNREACHABLE();
return egl::EglBadMatch();
}
egl::Error SurfaceImpl::unlockSurface(const egl::Display *display, bool preservePixels)
{
UNREACHABLE();
return egl::EglBadMatch();
}
EGLint SurfaceImpl::origin() const
{
return EGL_LOWER_LEFT_KHR;
}
egl::Error SurfaceImpl::setRenderBuffer(EGLint renderBuffer)
{
return egl::NoError();
}
} // namespace rx