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//
// Copyright 2022 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// FramebufferImpl.cpp: Implements the class methods for FramebufferImpl.
#include "libANGLE/renderer/FramebufferImpl.h"
namespace rx
{
angle::Result FramebufferImpl::onLabelUpdate(const gl::Context *context)
{
return angle::Result::Continue;
}
} // namespace rx