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// GENERATED FILE - DO NOT EDIT.
// Generated by gen_format_map.py using data from format_map_data.json.
// ES3 format info from es3_format_type_combinations.json.
//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// format_map:
// Determining the sized internal format from a (format,type) pair.
// Also check es3 format combinations for validity.
#include "angle_gl.h"
#include "common/debug.h"
namespace gl
{
GLenum GetSizedFormatInternal(GLenum format, GLenum type)
{
switch (format)
{
case GL_ALPHA:
switch (type)
{
case GL_FLOAT:
return GL_ALPHA32F_EXT;
case GL_HALF_FLOAT:
return GL_ALPHA16F_EXT;
case GL_HALF_FLOAT_OES:
return GL_ALPHA16F_EXT;
case GL_UNSIGNED_BYTE:
return GL_ALPHA8_EXT;
default:
break;
}
break;
case GL_BGRA_EXT:
switch (type)
{
case GL_UNSIGNED_BYTE:
return GL_BGRA8_EXT;
case GL_UNSIGNED_INT_2_10_10_10_REV:
return GL_BGR10_A2_ANGLEX;
case GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT:
return GL_BGR5_A1_ANGLEX;
case GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT:
return GL_BGRA4_ANGLEX;
case GL_UNSIGNED_SHORT_5_6_5:
return GL_BGR565_ANGLEX;
default:
break;
}
break;
case GL_COMPRESSED_RED_GREEN_RGTC2_EXT:
switch (type)
{
case GL_UNSIGNED_BYTE:
return GL_COMPRESSED_RED_GREEN_RGTC2_EXT;
default:
break;
}
break;
case GL_COMPRESSED_RED_RGTC1_EXT:
switch (type)
{
case GL_UNSIGNED_BYTE:
return GL_COMPRESSED_RED_RGTC1_EXT;
default:
break;
}
break;
case GL_COMPRESSED_RGBA_BPTC_UNORM_EXT:
switch (type)
{
case GL_UNSIGNED_BYTE:
return GL_COMPRESSED_RGBA_BPTC_UNORM_EXT;
default:
break;
}
break;
case GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG:
switch (type)
{
case GL_UNSIGNED_BYTE:
return GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG;
default:
break;
}
break;
case GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG:
switch (type)
{
case GL_UNSIGNED_BYTE:
return GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
default:
break;
}
break;
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
switch (type)
{
case GL_UNSIGNED_BYTE:
return GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
default:
break;
}
break;
case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE:
switch (type)
{
case GL_UNSIGNED_BYTE:
return GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE;
default:
break;
}
break;
case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE:
switch (type)
{
case GL_UNSIGNED_BYTE:
return GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE;
default:
break;
}
break;
case GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT:
switch (type)
{
case GL_UNSIGNED_BYTE:
return GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT;
default:
break;
}
break;
case GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT:
switch (type)
{
case GL_UNSIGNED_BYTE:
return GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT;
default:
break;
}
break;
case GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG:
switch (type)
{
case GL_UNSIGNED_BYTE:
return GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
default:
break;
}
break;
case GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG:
switch (type)
{
case GL_UNSIGNED_BYTE:
return GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
default:
break;
}
break;
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
switch (type)
{
case GL_UNSIGNED_BYTE:
return GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
default:
break;
}
break;
case GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT:
switch (type)
{
case GL_UNSIGNED_BYTE:
return GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT;
default:
break;
}
break;
case GL_COMPRESSED_SIGNED_RED_RGTC1_EXT:
switch (type)
{
case GL_UNSIGNED_BYTE:
return GL_COMPRESSED_SIGNED_RED_RGTC1_EXT;
default:
break;
}
break;
case GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:
switch (type)
{
case GL_UNSIGNED_BYTE:
return GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT;
default:
break;
}
break;
case GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT:
switch (type)
{
case GL_UNSIGNED_BYTE:
return GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT;
default:
break;
}
break;
case GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT:
switch (type)
{
case GL_UNSIGNED_BYTE:
return GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT;
default:
break;
}
break;
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
switch (type)
{
case GL_UNSIGNED_BYTE:
return GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;
default:
break;
}
break;
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
switch (type)
{
case GL_UNSIGNED_BYTE:
return GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;
default:
break;
}
break;
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
switch (type)
{
case GL_UNSIGNED_BYTE:
return GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT;
default:
break;
}
break;
case GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT:
switch (type)
{
case GL_UNSIGNED_BYTE:
return GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT;
default:
break;
}
break;
case GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT:
switch (type)
{
case GL_UNSIGNED_BYTE:
return GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT;
default:
break;
}
break;
case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
switch (type)
{
case GL_UNSIGNED_BYTE:
return GL_COMPRESSED_SRGB_S3TC_DXT1_EXT;
default:
break;
}
break;
case GL_DEPTH_COMPONENT:
switch (type)
{
case GL_FLOAT:
return GL_DEPTH_COMPONENT32F;
case GL_UNSIGNED_INT:
return GL_DEPTH_COMPONENT32_OES;
case GL_UNSIGNED_INT_24_8:
return GL_DEPTH24_STENCIL8;
case GL_UNSIGNED_SHORT:
return GL_DEPTH_COMPONENT16;
default:
break;
}
break;
case GL_DEPTH_STENCIL:
switch (type)
{
case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
return GL_DEPTH32F_STENCIL8;
case GL_UNSIGNED_INT_24_8:
return GL_DEPTH24_STENCIL8;
default:
break;
}
break;
case GL_LUMINANCE:
switch (type)
{
case GL_FLOAT:
return GL_LUMINANCE32F_EXT;
case GL_HALF_FLOAT:
return GL_LUMINANCE16F_EXT;
case GL_HALF_FLOAT_OES:
return GL_LUMINANCE16F_EXT;
case GL_UNSIGNED_BYTE:
return GL_LUMINANCE8_EXT;
default:
break;
}
break;
case GL_LUMINANCE_ALPHA:
switch (type)
{
case GL_FLOAT:
return GL_LUMINANCE_ALPHA32F_EXT;
case GL_HALF_FLOAT:
return GL_LUMINANCE_ALPHA16F_EXT;
case GL_HALF_FLOAT_OES:
return GL_LUMINANCE_ALPHA16F_EXT;
case GL_UNSIGNED_BYTE:
return GL_LUMINANCE8_ALPHA8_EXT;
default:
break;
}
break;
case GL_RED:
switch (type)
{
case GL_BYTE:
return GL_R8_SNORM;
case GL_FLOAT:
return GL_R32F;
case GL_HALF_FLOAT:
return GL_R16F;
case GL_HALF_FLOAT_OES:
return GL_R16F;
case GL_SHORT:
return GL_R16_SNORM_EXT;
case GL_UNSIGNED_BYTE:
return GL_R8;
case GL_UNSIGNED_SHORT:
return GL_R16_EXT;
default:
break;
}
break;
case GL_RED_INTEGER:
switch (type)
{
case GL_BYTE:
return GL_R8I;
case GL_INT:
return GL_R32I;
case GL_SHORT:
return GL_R16I;
case GL_UNSIGNED_BYTE:
return GL_R8UI;
case GL_UNSIGNED_INT:
return GL_R32UI;
case GL_UNSIGNED_SHORT:
return GL_R16UI;
default:
break;
}
break;
case GL_RG:
switch (type)
{
case GL_BYTE:
return GL_RG8_SNORM;
case GL_FLOAT:
return GL_RG32F;
case GL_HALF_FLOAT:
return GL_RG16F;
case GL_HALF_FLOAT_OES:
return GL_RG16F;
case GL_SHORT:
return GL_RG16_SNORM_EXT;
case GL_UNSIGNED_BYTE:
return GL_RG8;
case GL_UNSIGNED_SHORT:
return GL_RG16_EXT;
default:
break;
}
break;
case GL_RGB:
switch (type)
{
case GL_BYTE:
return GL_RGB8_SNORM;
case GL_FLOAT:
return GL_RGB32F;
case GL_HALF_FLOAT:
return GL_RGB16F;
case GL_HALF_FLOAT_OES:
return GL_RGB16F;
case GL_SHORT:
return GL_RGB16_SNORM_EXT;
case GL_UNSIGNED_BYTE:
return GL_RGB8;
case GL_UNSIGNED_INT_10F_11F_11F_REV:
return GL_R11F_G11F_B10F;
case GL_UNSIGNED_INT_2_10_10_10_REV:
return GL_RGB10_UNORM_ANGLEX;
case GL_UNSIGNED_INT_5_9_9_9_REV:
return GL_RGB9_E5;
case GL_UNSIGNED_SHORT:
return GL_RGB16_EXT;
case GL_UNSIGNED_SHORT_5_6_5:
return GL_RGB565;
default:
break;
}
break;
case GL_RGBA:
switch (type)
{
case GL_BYTE:
return GL_RGBA8_SNORM;
case GL_FLOAT:
return GL_RGBA32F;
case GL_HALF_FLOAT:
return GL_RGBA16F;
case GL_HALF_FLOAT_OES:
return GL_RGBA16F;
case GL_SHORT:
return GL_RGBA16_SNORM_EXT;
case GL_UNSIGNED_BYTE:
return GL_RGBA8;
case GL_UNSIGNED_INT_2_10_10_10_REV:
return GL_RGB10_A2;
case GL_UNSIGNED_SHORT:
return GL_RGBA16_EXT;
case GL_UNSIGNED_SHORT_4_4_4_4:
return GL_RGBA4;
case GL_UNSIGNED_SHORT_5_5_5_1:
return GL_RGB5_A1;
default:
break;
}
break;
case GL_RGBA_INTEGER:
switch (type)
{
case GL_BYTE:
return GL_RGBA8I;
case GL_INT:
return GL_RGBA32I;
case GL_SHORT:
return GL_RGBA16I;
case GL_UNSIGNED_BYTE:
return GL_RGBA8UI;
case GL_UNSIGNED_INT:
return GL_RGBA32UI;
case GL_UNSIGNED_INT_2_10_10_10_REV:
return GL_RGB10_A2UI;
case GL_UNSIGNED_SHORT:
return GL_RGBA16UI;
default:
break;
}
break;
case GL_RGB_INTEGER:
switch (type)
{
case GL_BYTE:
return GL_RGB8I;
case GL_INT:
return GL_RGB32I;
case GL_SHORT:
return GL_RGB16I;
case GL_UNSIGNED_BYTE:
return GL_RGB8UI;
case GL_UNSIGNED_INT:
return GL_RGB32UI;
case GL_UNSIGNED_SHORT:
return GL_RGB16UI;
default:
break;
}
break;
case GL_RG_INTEGER:
switch (type)
{
case GL_BYTE:
return GL_RG8I;
case GL_INT:
return GL_RG32I;
case GL_SHORT:
return GL_RG16I;
case GL_UNSIGNED_BYTE:
return GL_RG8UI;
case GL_UNSIGNED_INT:
return GL_RG32UI;
case GL_UNSIGNED_SHORT:
return GL_RG16UI;
default:
break;
}
break;
case GL_SRGB_ALPHA_EXT:
switch (type)
{
case GL_UNSIGNED_BYTE:
return GL_SRGB8_ALPHA8;
default:
break;
}
break;
case GL_SRGB_EXT:
switch (type)
{
case GL_UNSIGNED_BYTE:
return GL_SRGB8;
default:
break;
}
break;
case GL_STENCIL:
switch (type)
{
case GL_UNSIGNED_BYTE:
return GL_STENCIL_INDEX8;
default:
break;
}
break;
case GL_STENCIL_INDEX_OES:
switch (type)
{
case GL_UNSIGNED_BYTE:
return GL_STENCIL_INDEX8;
default:
break;
}
break;
case GL_NONE:
return GL_NONE;
default:
break;
}
return GL_NONE;
}
bool ValidES3Format(GLenum format)
{
switch (format)
{
case GL_ALPHA:
case GL_BGRA_EXT:
case GL_DEPTH_COMPONENT:
case GL_DEPTH_STENCIL:
case GL_LUMINANCE:
case GL_LUMINANCE_ALPHA:
case GL_RED:
case GL_RED_INTEGER:
case GL_RG:
case GL_RGB:
case GL_RGBA:
case GL_RGBA_INTEGER:
case GL_RGB_INTEGER:
case GL_RG_INTEGER:
case GL_SRGB_ALPHA_EXT:
case GL_SRGB_EXT:
case GL_STENCIL_INDEX:
return true;
default:
return false;
}
}
bool ValidES3Type(GLenum type)
{
switch (type)
{
case GL_BYTE:
case GL_FLOAT:
case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
case GL_HALF_FLOAT:
case GL_HALF_FLOAT_OES:
case GL_INT:
case GL_SHORT:
case GL_UNSIGNED_BYTE:
case GL_UNSIGNED_INT:
case GL_UNSIGNED_INT_10F_11F_11F_REV:
case GL_UNSIGNED_INT_24_8:
case GL_UNSIGNED_INT_2_10_10_10_REV:
case GL_UNSIGNED_INT_5_9_9_9_REV:
case GL_UNSIGNED_SHORT:
case GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT:
case GL_UNSIGNED_SHORT_4_4_4_4:
case GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT:
case GL_UNSIGNED_SHORT_5_5_5_1:
case GL_UNSIGNED_SHORT_5_6_5:
return true;
default:
return false;
}
}
bool ValidES3FormatCombination(GLenum format, GLenum type, GLenum internalFormat)
{
ASSERT(ValidES3Format(format) && ValidES3Type(type));
switch (format)
{
case GL_ALPHA:
switch (type)
{
case GL_FLOAT:
{
switch (internalFormat)
{
case GL_ALPHA:
case GL_ALPHA32F_EXT:
return true;
default:
break;
}
break;
}
case GL_HALF_FLOAT:
{
switch (internalFormat)
{
case GL_ALPHA:
case GL_ALPHA16F_EXT:
return true;
default:
break;
}
break;
}
case GL_HALF_FLOAT_OES:
{
switch (internalFormat)
{
case GL_ALPHA:
case GL_ALPHA16F_EXT:
return true;
default:
break;
}
break;
}
case GL_UNSIGNED_BYTE:
{
switch (internalFormat)
{
case GL_ALPHA:
case GL_ALPHA8_EXT:
return true;
default:
break;
}
break;
}
default:
break;
}
break;
case GL_BGRA_EXT:
switch (type)
{
case GL_UNSIGNED_BYTE:
{
switch (internalFormat)
{
case GL_BGRA_EXT:
case GL_BGRA8_EXT:
case GL_BGRA4_ANGLEX:
case GL_BGR5_A1_ANGLEX:
return true;
default:
break;
}
break;
}
case GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT:
{
switch (internalFormat)
{
case GL_BGR5_A1_ANGLEX:
return true;
default:
break;
}
break;
}
case GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT:
{
switch (internalFormat)
{
case GL_BGRA4_ANGLEX:
return true;
default:
break;
}
break;
}
default:
break;
}
break;
case GL_DEPTH_COMPONENT:
switch (type)
{
case GL_FLOAT:
{
switch (internalFormat)
{
case GL_DEPTH_COMPONENT32F:
return true;
default:
break;
}
break;
}
case GL_UNSIGNED_INT:
{
switch (internalFormat)
{
case GL_DEPTH_COMPONENT24:
case GL_DEPTH_COMPONENT16:
case GL_DEPTH_COMPONENT:
return true;
default:
break;
}
break;
}
case GL_UNSIGNED_INT_24_8:
{
switch (internalFormat)
{
case GL_DEPTH_COMPONENT32_OES:
return true;
default:
break;
}
break;
}
case GL_UNSIGNED_SHORT:
{
switch (internalFormat)
{
case GL_DEPTH_COMPONENT16:
case GL_DEPTH_COMPONENT:
return true;
default:
break;
}
break;
}
default:
break;
}
break;
case GL_DEPTH_STENCIL:
switch (type)
{
case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
{
switch (internalFormat)
{
case GL_DEPTH32F_STENCIL8:
return true;
default:
break;
}
break;
}
case GL_UNSIGNED_INT_24_8:
{
switch (internalFormat)
{
case GL_DEPTH_STENCIL:
case GL_DEPTH24_STENCIL8:
return true;
default:
break;
}
break;
}
default:
break;
}
break;
case GL_LUMINANCE:
switch (type)
{
case GL_FLOAT:
{
switch (internalFormat)
{
case GL_LUMINANCE:
case GL_LUMINANCE32F_EXT:
return true;
default:
break;
}
break;
}
case GL_HALF_FLOAT:
{
switch (internalFormat)
{
case GL_LUMINANCE:
case GL_LUMINANCE16F_EXT:
return true;
default:
break;
}
break;
}
case GL_HALF_FLOAT_OES:
{
switch (internalFormat)
{
case GL_LUMINANCE:
case GL_LUMINANCE16F_EXT:
return true;
default:
break;
}
break;
}
case GL_UNSIGNED_BYTE:
{
switch (internalFormat)
{
case GL_LUMINANCE:
case GL_LUMINANCE8_EXT:
return true;
default:
break;
}
break;
}
default:
break;
}
break;
case GL_LUMINANCE_ALPHA:
switch (type)
{
case GL_FLOAT:
{
switch (internalFormat)
{
case GL_LUMINANCE_ALPHA:
case GL_LUMINANCE_ALPHA32F_EXT:
return true;
default:
break;
}
break;
}
case GL_HALF_FLOAT:
{
switch (internalFormat)
{
case GL_LUMINANCE_ALPHA:
case GL_LUMINANCE_ALPHA16F_EXT:
return true;
default:
break;
}
break;
}
case GL_HALF_FLOAT_OES:
{
switch (internalFormat)
{
case GL_LUMINANCE_ALPHA:
case GL_LUMINANCE_ALPHA16F_EXT:
return true;
default:
break;
}
break;
}
case GL_UNSIGNED_BYTE:
{
switch (internalFormat)
{
case GL_LUMINANCE_ALPHA:
case GL_LUMINANCE8_ALPHA8_EXT:
return true;
default:
break;
}
break;
}
default:
break;
}
break;
case GL_RED:
switch (type)
{
case GL_BYTE:
{
switch (internalFormat)
{
case GL_R8_SNORM:
return true;
default:
break;
}
break;
}
case GL_FLOAT:
{
switch (internalFormat)
{
case GL_R32F:
case GL_R16F:
case GL_RED:
return true;
default:
break;
}
break;
}
case GL_HALF_FLOAT:
{
switch (internalFormat)
{
case GL_R16F:
case GL_RED:
return true;
default:
break;
}
break;
}
case GL_HALF_FLOAT_OES:
{
switch (internalFormat)
{
case GL_R16F:
case GL_RED:
return true;
default:
break;
}
break;
}
case GL_SHORT:
{
switch (internalFormat)
{
case GL_R16_SNORM_EXT:
return true;
default:
break;
}
break;
}
case GL_UNSIGNED_BYTE:
{
switch (internalFormat)
{
case GL_R8:
case GL_RED:
case GL_SR8_EXT:
return true;
default:
break;
}
break;
}
case GL_UNSIGNED_SHORT:
{
switch (internalFormat)
{
case GL_R16_EXT:
return true;
default:
break;
}
break;
}
default:
break;
}
break;
case GL_RED_INTEGER:
switch (type)
{
case GL_BYTE:
{
switch (internalFormat)
{
case GL_R8I:
return true;
default:
break;
}
break;
}
case GL_INT:
{
switch (internalFormat)
{
case GL_R32I:
return true;
default:
break;
}
break;
}
case GL_SHORT:
{
switch (internalFormat)
{
case GL_R16I:
return true;
default:
break;
}
break;
}
case GL_UNSIGNED_BYTE:
{
switch (internalFormat)
{
case GL_R8UI:
return true;
default:
break;
}
break;
}
case GL_UNSIGNED_INT:
{
switch (internalFormat)
{
case GL_R32UI:
return true;
default:
break;
}
break;
}
case GL_UNSIGNED_SHORT:
{
switch (internalFormat)
{
case GL_R16UI:
return true;
default:
break;
}
break;
}
default:
break;
}
break;
case GL_RG:
switch (type)
{
case GL_BYTE:
{
switch (internalFormat)
{
case GL_RG8_SNORM:
return true;
default:
break;
}
break;
}
case GL_FLOAT:
{
switch (internalFormat)
{
case GL_RG32F:
case GL_RG16F:
case GL_RG:
return true;
default:
break;
}
break;
}
case GL_HALF_FLOAT:
{
switch (internalFormat)
{
case GL_RG16F:
case GL_RG:
return true;
default:
break;
}
break;
}
case GL_HALF_FLOAT_OES:
{
switch (internalFormat)
{
case GL_RG16F:
case GL_RG:
return true;
default:
break;
}
break;
}
case GL_SHORT:
{
switch (internalFormat)
{
case GL_RG16_SNORM_EXT:
return true;
default:
break;
}
break;
}
case GL_UNSIGNED_BYTE:
{
switch (internalFormat)
{
case GL_RG8:
case GL_RG:
case GL_SRG8_EXT:
return true;
default:
break;
}
break;
}
case GL_UNSIGNED_SHORT:
{
switch (internalFormat)
{
case GL_RG16_EXT:
return true;
default:
break;
}
break;
}
default:
break;
}
break;
case GL_RGB:
switch (type)
{
case GL_BYTE:
{
switch (internalFormat)
{
case GL_RGB8_SNORM:
return true;
default:
break;
}
break;
}
case GL_FLOAT:
{
switch (internalFormat)
{
case GL_RGB32F:
case GL_RGB16F:
case GL_R11F_G11F_B10F:
case GL_RGB9_E5:
case GL_RGB:
return true;
default:
break;
}
break;
}
case GL_HALF_FLOAT:
{
switch (internalFormat)
{
case GL_RGB16F:
case GL_R11F_G11F_B10F:
case GL_RGB9_E5:
return true;
default:
break;
}
break;
}
case GL_HALF_FLOAT_OES:
{
switch (internalFormat)
{
case GL_RGB16F:
case GL_R11F_G11F_B10F:
case GL_RGB9_E5:
case GL_RGB:
return true;
default:
break;
}
break;
}
case GL_SHORT:
{
switch (internalFormat)
{
case GL_RGB16_SNORM_EXT:
return true;
default:
break;
}
break;
}
case GL_UNSIGNED_BYTE:
{
switch (internalFormat)
{
case GL_RGB8:
case GL_RGB565:
case GL_SRGB8:
case GL_RGB:
case GL_RGBX8_ANGLE:
return true;
default:
break;
}
break;
}
case GL_UNSIGNED_INT_10F_11F_11F_REV:
{
switch (internalFormat)
{
case GL_R11F_G11F_B10F:
return true;
default:
break;
}
break;
}
case GL_UNSIGNED_INT_2_10_10_10_REV:
{
switch (internalFormat)
{
case GL_RGB:
return true;
default:
break;
}
break;
}
case GL_UNSIGNED_INT_5_9_9_9_REV:
{
switch (internalFormat)
{
case GL_RGB9_E5:
return true;
default:
break;
}
break;
}
case GL_UNSIGNED_SHORT:
{
switch (internalFormat)
{
case GL_RGB16_EXT:
return true;
default:
break;
}
break;
}
case GL_UNSIGNED_SHORT_5_6_5:
{
switch (internalFormat)
{
case GL_RGB565:
case GL_RGB:
return true;
default:
break;
}
break;
}
default:
break;
}
break;
case GL_RGBA:
switch (type)
{
case GL_BYTE:
{
switch (internalFormat)
{
case GL_RGBA8_SNORM:
return true;
default:
break;
}
break;
}
case GL_FLOAT:
{
switch (internalFormat)
{
case GL_RGBA32F:
case GL_RGBA16F:
case GL_RGBA:
return true;
default:
break;
}
break;
}
case GL_HALF_FLOAT:
{
switch (internalFormat)
{
case GL_RGBA16F:
return true;
default:
break;
}
break;
}
case GL_HALF_FLOAT_OES:
{
switch (internalFormat)
{
case GL_RGBA16F:
case GL_RGBA:
return true;
default:
break;
}
break;
}
case GL_SHORT:
{
switch (internalFormat)
{
case GL_RGBA16_SNORM_EXT:
return true;
default:
break;
}
break;
}
case GL_UNSIGNED_BYTE:
{
switch (internalFormat)
{
case GL_RGBA8:
case GL_RGB5_A1:
case GL_RGBA4:
case GL_SRGB8_ALPHA8:
case GL_RGBA:
return true;
default:
break;
}
break;
}
case GL_UNSIGNED_INT_2_10_10_10_REV:
{
switch (internalFormat)
{
case GL_RGB10_A2:
case GL_RGB5_A1:
case GL_RGBA:
return true;
default:
break;
}
break;
}
case GL_UNSIGNED_SHORT:
{
switch (internalFormat)
{
case GL_RGBA16_EXT:
return true;
default:
break;
}
break;
}
case GL_UNSIGNED_SHORT_4_4_4_4:
{
switch (internalFormat)
{
case GL_RGBA4:
case GL_RGBA:
return true;
default:
break;
}
break;
}
case GL_UNSIGNED_SHORT_5_5_5_1:
{
switch (internalFormat)
{
case GL_RGB5_A1:
case GL_RGBA:
return true;
default:
break;
}
break;
}
default:
break;
}
break;
case GL_RGBA_INTEGER:
switch (type)
{
case GL_BYTE:
{
switch (internalFormat)
{
case GL_RGBA8I:
return true;
default:
break;
}
break;
}
case GL_INT:
{
switch (internalFormat)
{
case GL_RGBA32I:
return true;
default:
break;
}
break;
}
case GL_SHORT:
{
switch (internalFormat)
{
case GL_RGBA16I:
return true;
default:
break;
}
break;
}
case GL_UNSIGNED_BYTE:
{
switch (internalFormat)
{
case GL_RGBA8UI:
return true;
default:
break;
}
break;
}
case GL_UNSIGNED_INT:
{
switch (internalFormat)
{
case GL_RGBA32UI:
return true;
default:
break;
}
break;
}
case GL_UNSIGNED_INT_2_10_10_10_REV:
{
switch (internalFormat)
{
case GL_RGB10_A2UI:
return true;
default:
break;
}
break;
}
case GL_UNSIGNED_SHORT:
{
switch (internalFormat)
{
case GL_RGBA16UI:
return true;
default:
break;
}
break;
}
default:
break;
}
break;
case GL_RGB_INTEGER:
switch (type)
{
case GL_BYTE:
{
switch (internalFormat)
{
case GL_RGB8I:
return true;
default:
break;
}
break;
}
case GL_INT:
{
switch (internalFormat)
{
case GL_RGB32I:
return true;
default:
break;
}
break;
}
case GL_SHORT:
{
switch (internalFormat)
{
case GL_RGB16I:
return true;
default:
break;
}
break;
}
case GL_UNSIGNED_BYTE:
{
switch (internalFormat)
{
case GL_RGB8UI:
return true;
default:
break;
}
break;
}
case GL_UNSIGNED_INT:
{
switch (internalFormat)
{
case GL_RGB32UI:
return true;
default:
break;
}
break;
}
case GL_UNSIGNED_SHORT:
{
switch (internalFormat)
{
case GL_RGB16UI:
return true;
default:
break;
}
break;
}
default:
break;
}
break;
case GL_RG_INTEGER:
switch (type)
{
case GL_BYTE:
{
switch (internalFormat)
{
case GL_RG8I:
return true;
default:
break;
}
break;
}
case GL_INT:
{
switch (internalFormat)
{
case GL_RG32I:
return true;
default:
break;
}
break;
}
case GL_SHORT:
{
switch (internalFormat)
{
case GL_RG16I:
return true;
default:
break;
}
break;
}
case GL_UNSIGNED_BYTE:
{
switch (internalFormat)
{
case GL_RG8UI:
return true;
default:
break;
}
break;
}
case GL_UNSIGNED_INT:
{
switch (internalFormat)
{
case GL_RG32UI:
return true;
default:
break;
}
break;
}
case GL_UNSIGNED_SHORT:
{
switch (internalFormat)
{
case GL_RG16UI:
return true;
default:
break;
}
break;
}
default:
break;
}
break;
case GL_SRGB_ALPHA_EXT:
switch (type)
{
case GL_UNSIGNED_BYTE:
{
switch (internalFormat)
{
case GL_SRGB_ALPHA_EXT:
case GL_SRGB8_ALPHA8_EXT:
return true;
default:
break;
}
break;
}
default:
break;
}
break;
case GL_SRGB_EXT:
switch (type)
{
case GL_UNSIGNED_BYTE:
{
switch (internalFormat)
{
case GL_SRGB_EXT:
case GL_SRGB8:
return true;
default:
break;
}
break;
}
default:
break;
}
break;
case GL_STENCIL_INDEX:
switch (type)
{
case GL_UNSIGNED_BYTE:
{
switch (internalFormat)
{
case GL_STENCIL_INDEX8:
return true;
default:
break;
}
break;
}
default:
break;
}
break;
default:
UNREACHABLE();
break;
}
return false;
}
} // namespace gl