Source code

Revision control

Copy as Markdown

Other Tools

//
// Copyright 2018 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// system_utils.cpp: Implementation of common functions
#include "common/system_utils.h"
#include "common/debug.h"
#include <stdlib.h>
#include <atomic>
#if defined(ANGLE_PLATFORM_ANDROID)
# include <sys/system_properties.h>
#endif
#if defined(ANGLE_PLATFORM_APPLE)
# include <dispatch/dispatch.h>
# include <pthread.h>
#endif
namespace angle
{
std::string GetExecutableName()
{
#if defined(ANGLE_PLATFORM_ANDROID) && __ANDROID_API__ >= 21
// Support for "getprogname" function in bionic was introduced in L (API level 21)
const char *executableName = getprogname();
return (executableName) ? std::string(executableName) : "ANGLE";
#else
std::string executableName = GetExecutablePath();
size_t lastPathSepLoc = executableName.find_last_of(GetPathSeparator());
return (lastPathSepLoc > 0 ? executableName.substr(lastPathSepLoc + 1, executableName.length())
: "ANGLE");
#endif // ANGLE_PLATFORM_ANDROID
}
// On Android return value cached in the process environment, if none, call
// GetEnvironmentVarOrUnCachedAndroidProperty if not in environment.
std::string GetEnvironmentVarOrAndroidProperty(const char *variableName, const char *propertyName)
{
#if defined(ANGLE_PLATFORM_ANDROID) && __ANDROID_API__ >= 21
// Can't use GetEnvironmentVar here because that won't allow us to distinguish between the
// environment being set to an empty string vs. not set at all.
const char *variableValue = getenv(variableName);
if (variableValue != nullptr)
{
std::string value(variableValue);
return value;
}
#endif
return GetEnvironmentVarOrUnCachedAndroidProperty(variableName, propertyName);
}
// On Android call out to 'getprop' on a shell to get an Android property. On desktop, return
// the value of the environment variable.
std::string GetEnvironmentVarOrUnCachedAndroidProperty(const char *variableName,
const char *propertyName)
{
#if defined(ANGLE_PLATFORM_ANDROID) && __ANDROID_API__ >= 26
std::string propertyValue;
const prop_info *propertyInfo = __system_property_find(propertyName);
if (propertyInfo != nullptr)
{
__system_property_read_callback(
propertyInfo,
[](void *cookie, const char *, const char *value, unsigned) {
auto propertyValue = reinterpret_cast<std::string *>(cookie);
*propertyValue = value;
},
&propertyValue);
}
return propertyValue;
#else
// Return the environment variable's value.
return GetEnvironmentVar(variableName);
#endif // ANGLE_PLATFORM_ANDROID
}
// Look up a property and add it to the application's environment.
// Adding to the env is a performance optimization, as getting properties is expensive.
// This should only be used in non-Release paths, i.e. when using FrameCapture or DebugUtils.
// It can cause race conditions in stress testing. See http://anglebug.com/6822
std::string GetAndSetEnvironmentVarOrUnCachedAndroidProperty(const char *variableName,
const char *propertyName)
{
std::string value = GetEnvironmentVarOrUnCachedAndroidProperty(variableName, propertyName);
#if defined(ANGLE_PLATFORM_ANDROID)
if (!value.empty())
{
// Set the environment variable with the value to improve future lookups (avoids
SetEnvironmentVar(variableName, value.c_str());
}
#endif
return value;
}
bool GetBoolEnvironmentVar(const char *variableName)
{
std::string envVarString = GetEnvironmentVar(variableName);
return (!envVarString.empty() && envVarString == "1");
}
bool PrependPathToEnvironmentVar(const char *variableName, const char *path)
{
std::string oldValue = GetEnvironmentVar(variableName);
const char *newValue = nullptr;
std::string buf;
if (oldValue.empty())
{
newValue = path;
}
else
{
buf = path;
buf += GetPathSeparatorForEnvironmentVar();
buf += oldValue;
newValue = buf.c_str();
}
return SetEnvironmentVar(variableName, newValue);
}
bool IsFullPath(std::string dirName)
{
if (dirName.find(GetRootDirectory()) == 0)
{
return true;
}
return false;
}
std::string ConcatenatePath(std::string first, std::string second)
{
if (first.empty())
{
return second;
}
if (second.empty())
{
return first;
}
if (IsFullPath(second))
{
return second;
}
bool firstRedundantPathSeparator = first.find_last_of(GetPathSeparator()) == first.length() - 1;
bool secondRedundantPathSeparator = second.find(GetPathSeparator()) == 0;
if (firstRedundantPathSeparator && secondRedundantPathSeparator)
{
return first + second.substr(1);
}
else if (firstRedundantPathSeparator || secondRedundantPathSeparator)
{
return first + second;
}
return first + GetPathSeparator() + second;
}
Optional<std::string> CreateTemporaryFile()
{
const Optional<std::string> tempDir = GetTempDirectory();
if (!tempDir.valid())
return Optional<std::string>::Invalid();
return CreateTemporaryFileInDirectory(tempDir.value());
}
PageFaultHandler::PageFaultHandler(PageFaultCallback callback) : mCallback(callback) {}
PageFaultHandler::~PageFaultHandler() {}
Library *OpenSharedLibrary(const char *libraryName, SearchType searchType)
{
void *libraryHandle = OpenSystemLibraryAndGetError(libraryName, searchType, nullptr);
return new Library(libraryHandle);
}
Library *OpenSharedLibraryWithExtension(const char *libraryName, SearchType searchType)
{
void *libraryHandle =
OpenSystemLibraryWithExtensionAndGetError(libraryName, searchType, nullptr);
return new Library(libraryHandle);
}
Library *OpenSharedLibraryAndGetError(const char *libraryName,
SearchType searchType,
std::string *errorOut)
{
void *libraryHandle = OpenSystemLibraryAndGetError(libraryName, searchType, errorOut);
return new Library(libraryHandle);
}
Library *OpenSharedLibraryWithExtensionAndGetError(const char *libraryName,
SearchType searchType,
std::string *errorOut)
{
void *libraryHandle =
OpenSystemLibraryWithExtensionAndGetError(libraryName, searchType, errorOut);
return new Library(libraryHandle);
}
void *OpenSystemLibrary(const char *libraryName, SearchType searchType)
{
return OpenSystemLibraryAndGetError(libraryName, searchType, nullptr);
}
void *OpenSystemLibraryWithExtension(const char *libraryName, SearchType searchType)
{
return OpenSystemLibraryWithExtensionAndGetError(libraryName, searchType, nullptr);
}
void *OpenSystemLibraryAndGetError(const char *libraryName,
SearchType searchType,
std::string *errorOut)
{
std::string libraryWithExtension = std::string(libraryName) + "." + GetSharedLibraryExtension();
#if ANGLE_PLATFORM_IOS
// On iOS, libraryWithExtension is a directory in which the library resides.
// The actual library name doesn't have an extension at all.
// E.g. "libEGL.framework/libEGL"
libraryWithExtension = libraryWithExtension + "/" + libraryName;
#endif
return OpenSystemLibraryWithExtensionAndGetError(libraryWithExtension.c_str(), searchType,
errorOut);
}
std::string StripFilenameFromPath(const std::string &path)
{
size_t lastPathSepLoc = path.find_last_of("\\/");
return (lastPathSepLoc != std::string::npos) ? path.substr(0, lastPathSepLoc) : "";
}
static std::atomic<uint64_t> globalThreadSerial(1);
#if defined(ANGLE_PLATFORM_APPLE)
// https://anglebug.com/6479, similar to egl::GetCurrentThread() in libGLESv2/global_state.cpp
uint64_t GetCurrentThreadUniqueId()
{
static pthread_key_t tlsIndex;
static dispatch_once_t once;
dispatch_once(&once, ^{
ASSERT(pthread_key_create(&tlsIndex, nullptr) == 0);
});
void *tlsValue = pthread_getspecific(tlsIndex);
if (tlsValue == nullptr)
{
uint64_t threadId = globalThreadSerial++;
ASSERT(pthread_setspecific(tlsIndex, reinterpret_cast<void *>(threadId)) == 0);
return threadId;
}
return reinterpret_cast<uint64_t>(tlsValue);
}
#else
uint64_t GetCurrentThreadUniqueId()
{
thread_local uint64_t threadId(globalThreadSerial++);
return threadId;
}
#endif
} // namespace angle