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//
// Copyright 2019 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// apple_platform_utils.h: Common utilities for Apple platforms.
#ifndef COMMON_APPLE_PLATFORM_UTILS_H_
#define COMMON_APPLE_PLATFORM_UTILS_H_
#include "common/platform.h"
// These are macros for substitution of Apple specific directive @available:
// TARGET_OS_MACCATALYST only available in MacSDK 10.15
#if TARGET_OS_MACCATALYST
// ANGLE_APPLE_AVAILABLE_XCI: check if either of the 3 platforms (OSX/Catalyst/iOS) min verions is
// available:
# define ANGLE_APPLE_AVAILABLE_XCI(macVer, macCatalystVer, iOSVer) \
@available(macOS macVer, macCatalyst macCatalystVer, iOS iOSVer, *)
// ANGLE_APPLE_AVAILABLE_XC: check if either of the 2 platforms (OSX/Catalyst) min verions is
// available:
# define ANGLE_APPLE_AVAILABLE_XC(macVer, macCatalystVer) \
@available(macOS macVer, macCatalyst macCatalystVer, *)
// ANGLE_APPLE_AVAILABLE_CI: check if either of the 2 platforms (Catalyst/iOS) min verions is
// available:
# define ANGLE_APPLE_AVAILABLE_CI(macCatalystVer, iOSVer) \
@available(macCatalyst macCatalystVer, iOS iOSVer, *)
#else
# define ANGLE_APPLE_AVAILABLE_XCI(macVer, macCatalystVer, iOSVer) \
ANGLE_APPLE_AVAILABLE_XI(macVer, iOSVer)
# define ANGLE_APPLE_AVAILABLE_XC(macVer, macCatalystVer) @available(macOS macVer, *)
# define ANGLE_APPLE_AVAILABLE_CI(macCatalystVer, iOSVer) @available(iOS iOSVer, tvOS iOSVer, *)
#endif
// ANGLE_APPLE_AVAILABLE_XI: check if either of the 2 platforms (OSX/iOS) min verions is available:
#define ANGLE_APPLE_AVAILABLE_XI(macVer, iOSVer) \
@available(macOS macVer, iOS iOSVer, tvOS iOSVer, *)
// ANGLE_APPLE_AVAILABLE_I: check if a particular iOS version is available
#define ANGLE_APPLE_AVAILABLE_I(iOSVer) @available(iOS iOSVer, tvOS iOSVer, *)
#if TARGET_OS_IPHONE
# if !defined(__IPHONE_11_0)
# define __IPHONE_11_0 110000
# endif
# if !defined(ANGLE_IOS_DEPLOY_TARGET)
# define ANGLE_IOS_DEPLOY_TARGET __IPHONE_11_0
# endif
# if !defined(__IPHONE_OS_VERSION_MAX_ALLOWED)
# define __IPHONE_OS_VERSION_MAX_ALLOWED __IPHONE_11_0
# endif
# if !defined(__TV_OS_VERSION_MAX_ALLOWED)
# define __TV_OS_VERSION_MAX_ALLOWED __IPHONE_11_0
# endif
#endif
#if !defined(TARGET_OS_MACCATALYST)
# define TARGET_OS_MACCATALYST 0
#endif
#if defined(__ARM_ARCH)
# define ANGLE_APPLE_IS_ARM (__ARM_ARCH != 0)
#else
# define ANGLE_APPLE_IS_ARM 0
#endif
#define ANGLE_APPLE_OBJC_SCOPE @autoreleasepool
#if !__has_feature(objc_arc)
# define ANGLE_APPLE_AUTORELEASE autorelease
# define ANGLE_APPLE_RETAIN retain
# define ANGLE_APPLE_RELEASE release
#else
# define ANGLE_APPLE_AUTORELEASE self
# define ANGLE_APPLE_RETAIN self
# define ANGLE_APPLE_RELEASE self
#endif
#define ANGLE_APPLE_UNUSED __attribute__((unused))
namespace angle
{
bool IsMetalRendererAvailable();
}
#endif