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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "FilterProcessing.h"
#include "Logging.h"
namespace mozilla {
namespace gfx {
already_AddRefed<DataSourceSurface> FilterProcessing::ExtractAlpha(
DataSourceSurface* aSource) {
IntSize size = aSource->GetSize();
RefPtr<DataSourceSurface> alpha =
Factory::CreateDataSourceSurface(size, SurfaceFormat::A8);
if (MOZ2D_WARN_IF(!alpha)) {
return nullptr;
}
DataSourceSurface::ScopedMap sourceMap(aSource, DataSourceSurface::READ);
DataSourceSurface::ScopedMap alphaMap(alpha, DataSourceSurface::WRITE);
if (MOZ2D_WARN_IF(!sourceMap.IsMapped() || !alphaMap.IsMapped())) {
return nullptr;
}
uint8_t* sourceData = sourceMap.GetData();
int32_t sourceStride = sourceMap.GetStride();
uint8_t* alphaData = alphaMap.GetData();
int32_t alphaStride = alphaMap.GetStride();
if (Factory::HasSSE2()) {
#ifdef USE_SSE2
ExtractAlpha_SSE2(size, sourceData, sourceStride, alphaData, alphaStride);
#endif
} else {
ExtractAlpha_Scalar(size, sourceData, sourceStride, alphaData, alphaStride);
}
return alpha.forget();
}
already_AddRefed<DataSourceSurface> FilterProcessing::ConvertToB8G8R8A8(
SourceSurface* aSurface) {
if (Factory::HasSSE2()) {
#ifdef USE_SSE2
return ConvertToB8G8R8A8_SSE2(aSurface);
#endif
}
return ConvertToB8G8R8A8_Scalar(aSurface);
}
already_AddRefed<DataSourceSurface> FilterProcessing::ApplyBlending(
DataSourceSurface* aInput1, DataSourceSurface* aInput2,
BlendMode aBlendMode) {
if (Factory::HasSSE2()) {
#ifdef USE_SSE2
return ApplyBlending_SSE2(aInput1, aInput2, aBlendMode);
#endif
}
return nullptr;
}
void FilterProcessing::ApplyMorphologyHorizontal(
uint8_t* aSourceData, int32_t aSourceStride, uint8_t* aDestData,
int32_t aDestStride, const IntRect& aDestRect, int32_t aRadius,
MorphologyOperator aOp) {
if (Factory::HasSSE2()) {
#ifdef USE_SSE2
ApplyMorphologyHorizontal_SSE2(aSourceData, aSourceStride, aDestData,
aDestStride, aDestRect, aRadius, aOp);
#endif
} else {
ApplyMorphologyHorizontal_Scalar(aSourceData, aSourceStride, aDestData,
aDestStride, aDestRect, aRadius, aOp);
}
}
void FilterProcessing::ApplyMorphologyVertical(
uint8_t* aSourceData, int32_t aSourceStride, uint8_t* aDestData,
int32_t aDestStride, const IntRect& aDestRect, int32_t aRadius,
MorphologyOperator aOp) {
if (Factory::HasSSE2()) {
#ifdef USE_SSE2
ApplyMorphologyVertical_SSE2(aSourceData, aSourceStride, aDestData,
aDestStride, aDestRect, aRadius, aOp);
#endif
} else {
ApplyMorphologyVertical_Scalar(aSourceData, aSourceStride, aDestData,
aDestStride, aDestRect, aRadius, aOp);
}
}
already_AddRefed<DataSourceSurface> FilterProcessing::ApplyColorMatrix(
DataSourceSurface* aInput, const Matrix5x4& aMatrix) {
if (Factory::HasSSE2()) {
#ifdef USE_SSE2
return ApplyColorMatrix_SSE2(aInput, aMatrix);
#endif
}
return ApplyColorMatrix_Scalar(aInput, aMatrix);
}
void FilterProcessing::ApplyComposition(DataSourceSurface* aSource,
DataSourceSurface* aDest,
CompositeOperator aOperator) {
if (Factory::HasSSE2()) {
#ifdef USE_SSE2
ApplyComposition_SSE2(aSource, aDest, aOperator);
#endif
} else {
ApplyComposition_Scalar(aSource, aDest, aOperator);
}
}
void FilterProcessing::SeparateColorChannels(
DataSourceSurface* aSource, RefPtr<DataSourceSurface>& aChannel0,
RefPtr<DataSourceSurface>& aChannel1, RefPtr<DataSourceSurface>& aChannel2,
RefPtr<DataSourceSurface>& aChannel3) {
IntSize size = aSource->GetSize();
aChannel0 = Factory::CreateDataSourceSurface(size, SurfaceFormat::A8);
aChannel1 = Factory::CreateDataSourceSurface(size, SurfaceFormat::A8);
aChannel2 = Factory::CreateDataSourceSurface(size, SurfaceFormat::A8);
aChannel3 = Factory::CreateDataSourceSurface(size, SurfaceFormat::A8);
if (MOZ2D_WARN_IF(!(aChannel0 && aChannel1 && aChannel2 && aChannel3))) {
return;
}
DataSourceSurface::ScopedMap sourceMap(aSource, DataSourceSurface::READ);
DataSourceSurface::ScopedMap channel0Map(aChannel0, DataSourceSurface::WRITE);
DataSourceSurface::ScopedMap channel1Map(aChannel1, DataSourceSurface::WRITE);
DataSourceSurface::ScopedMap channel2Map(aChannel2, DataSourceSurface::WRITE);
DataSourceSurface::ScopedMap channel3Map(aChannel3, DataSourceSurface::WRITE);
if (MOZ2D_WARN_IF(!(sourceMap.IsMapped() && channel0Map.IsMapped() &&
channel1Map.IsMapped() && channel2Map.IsMapped() &&
channel3Map.IsMapped()))) {
return;
}
uint8_t* sourceData = sourceMap.GetData();
int32_t sourceStride = sourceMap.GetStride();
uint8_t* channel0Data = channel0Map.GetData();
uint8_t* channel1Data = channel1Map.GetData();
uint8_t* channel2Data = channel2Map.GetData();
uint8_t* channel3Data = channel3Map.GetData();
int32_t channelStride = channel0Map.GetStride();
if (Factory::HasSSE2()) {
#ifdef USE_SSE2
SeparateColorChannels_SSE2(size, sourceData, sourceStride, channel0Data,
channel1Data, channel2Data, channel3Data,
channelStride);
#endif
} else {
SeparateColorChannels_Scalar(size, sourceData, sourceStride, channel0Data,
channel1Data, channel2Data, channel3Data,
channelStride);
}
}
already_AddRefed<DataSourceSurface> FilterProcessing::CombineColorChannels(
DataSourceSurface* aChannel0, DataSourceSurface* aChannel1,
DataSourceSurface* aChannel2, DataSourceSurface* aChannel3) {
IntSize size = aChannel0->GetSize();
RefPtr<DataSourceSurface> result =
Factory::CreateDataSourceSurface(size, SurfaceFormat::B8G8R8A8);
if (MOZ2D_WARN_IF(!result)) {
return nullptr;
}
DataSourceSurface::ScopedMap resultMap(result, DataSourceSurface::WRITE);
DataSourceSurface::ScopedMap channel0Map(aChannel0, DataSourceSurface::READ);
DataSourceSurface::ScopedMap channel1Map(aChannel1, DataSourceSurface::READ);
DataSourceSurface::ScopedMap channel2Map(aChannel2, DataSourceSurface::READ);
DataSourceSurface::ScopedMap channel3Map(aChannel3, DataSourceSurface::READ);
if (MOZ2D_WARN_IF(!(resultMap.IsMapped() && channel0Map.IsMapped() &&
channel1Map.IsMapped() && channel2Map.IsMapped() &&
channel3Map.IsMapped()))) {
return nullptr;
}
int32_t resultStride = resultMap.GetStride();
uint8_t* resultData = resultMap.GetData();
int32_t channelStride = channel0Map.GetStride();
uint8_t* channel0Data = channel0Map.GetData();
uint8_t* channel1Data = channel1Map.GetData();
uint8_t* channel2Data = channel2Map.GetData();
uint8_t* channel3Data = channel3Map.GetData();
if (Factory::HasSSE2()) {
#ifdef USE_SSE2
CombineColorChannels_SSE2(size, resultStride, resultData, channelStride,
channel0Data, channel1Data, channel2Data,
channel3Data);
#endif
} else {
CombineColorChannels_Scalar(size, resultStride, resultData, channelStride,
channel0Data, channel1Data, channel2Data,
channel3Data);
}
return result.forget();
}
void FilterProcessing::DoPremultiplicationCalculation(const IntSize& aSize,
uint8_t* aTargetData,
int32_t aTargetStride,
uint8_t* aSourceData,
int32_t aSourceStride) {
if (Factory::HasSSE2()) {
#ifdef USE_SSE2
DoPremultiplicationCalculation_SSE2(aSize, aTargetData, aTargetStride,
aSourceData, aSourceStride);
#endif
} else {
DoPremultiplicationCalculation_Scalar(aSize, aTargetData, aTargetStride,
aSourceData, aSourceStride);
}
}
void FilterProcessing::DoUnpremultiplicationCalculation(const IntSize& aSize,
uint8_t* aTargetData,
int32_t aTargetStride,
uint8_t* aSourceData,
int32_t aSourceStride) {
if (Factory::HasSSE2()) {
#ifdef USE_SSE2
DoUnpremultiplicationCalculation_SSE2(aSize, aTargetData, aTargetStride,
aSourceData, aSourceStride);
#endif
} else {
DoUnpremultiplicationCalculation_Scalar(aSize, aTargetData, aTargetStride,
aSourceData, aSourceStride);
}
}
void FilterProcessing::DoOpacityCalculation(
const IntSize& aSize, uint8_t* aTargetData, int32_t aTargetStride,
uint8_t* aSourceData, int32_t aSourceStride, Float aValue) {
if (Factory::HasSSE2()) {
#ifdef USE_SSE2
DoOpacityCalculation_SSE2(aSize, aTargetData, aTargetStride, aSourceData,
aSourceStride, aValue);
#endif
} else {
DoOpacityCalculation_Scalar(aSize, aTargetData, aTargetStride, aSourceData,
aSourceStride, aValue);
}
}
void FilterProcessing::DoOpacityCalculationA8(
const IntSize& aSize, uint8_t* aTargetData, int32_t aTargetStride,
uint8_t* aSourceData, int32_t aSourceStride, Float aValue) {
DoOpacityCalculationA8_Scalar(aSize, aTargetData, aTargetStride, aSourceData,
aSourceStride, aValue);
}
already_AddRefed<DataSourceSurface> FilterProcessing::RenderTurbulence(
const IntSize& aSize, const Point& aOffset, const Size& aBaseFrequency,
int32_t aSeed, int aNumOctaves, TurbulenceType aType, bool aStitch,
const Rect& aTileRect) {
if (Factory::HasSSE2()) {
#ifdef USE_SSE2
return RenderTurbulence_SSE2(aSize, aOffset, aBaseFrequency, aSeed,
aNumOctaves, aType, aStitch, aTileRect);
#endif
}
return RenderTurbulence_Scalar(aSize, aOffset, aBaseFrequency, aSeed,
aNumOctaves, aType, aStitch, aTileRect);
}
already_AddRefed<DataSourceSurface> FilterProcessing::ApplyArithmeticCombine(
DataSourceSurface* aInput1, DataSourceSurface* aInput2, Float aK1,
Float aK2, Float aK3, Float aK4) {
if (Factory::HasSSE2()) {
#ifdef USE_SSE2
return ApplyArithmeticCombine_SSE2(aInput1, aInput2, aK1, aK2, aK3, aK4);
#endif
}
return ApplyArithmeticCombine_Scalar(aInput1, aInput2, aK1, aK2, aK3, aK4);
}
} // namespace gfx
} // namespace mozilla