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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_dom_workers_workerprivate_h__
#define mozilla_dom_workers_workerprivate_h__
#include <bitset>
#include "MainThreadUtils.h"
#include "ScriptLoader.h"
#include "js/ContextOptions.h"
#include "mozilla/Attributes.h"
#include "mozilla/AutoRestore.h"
#include "mozilla/BasePrincipal.h"
#include "mozilla/CondVar.h"
#include "mozilla/DOMEventTargetHelper.h"
#include "mozilla/Maybe.h"
#include "mozilla/MozPromise.h"
#include "mozilla/OriginTrials.h"
#include "mozilla/RelativeTimeline.h"
#include "mozilla/Result.h"
#include "mozilla/StorageAccess.h"
#include "mozilla/ThreadBound.h"
#include "mozilla/ThreadSafeWeakPtr.h"
#include "mozilla/UniquePtr.h"
#include "mozilla/UseCounter.h"
#include "mozilla/dom/ClientSource.h"
#include "mozilla/dom/FlippedOnce.h"
#include "mozilla/dom/Timeout.h"
#include "mozilla/dom/quota/CheckedUnsafePtr.h"
#include "mozilla/dom/Worker.h"
#include "mozilla/dom/WorkerBinding.h"
#include "mozilla/dom/WorkerCommon.h"
#include "mozilla/dom/WorkerLoadInfo.h"
#include "mozilla/dom/WorkerStatus.h"
#include "mozilla/dom/workerinternals/JSSettings.h"
#include "mozilla/dom/workerinternals/Queue.h"
#include "mozilla/dom/JSExecutionManager.h"
#include "mozilla/net/NeckoChannelParams.h"
#include "mozilla/StaticPrefs_extensions.h"
#include "nsContentUtils.h"
#include "nsIChannel.h"
#include "nsIContentSecurityPolicy.h"
#include "nsIEventTarget.h"
#include "nsILoadInfo.h"
#include "nsRFPService.h"
#include "nsTObserverArray.h"
#include "stdint.h"
class nsIThreadInternal;
namespace JS {
struct RuntimeStats;
}
namespace mozilla {
class ThrottledEventQueue;
namespace dom {
class RemoteWorkerChild;
// If you change this, the corresponding list in nsIWorkerDebugger.idl needs
// to be updated too. And histograms enum for worker use counters uses the same
// order of worker kind. Please also update dom/base/usecounters.py.
enum WorkerKind : uint8_t {
WorkerKindDedicated,
WorkerKindShared,
WorkerKindService
};
class ClientInfo;
class ClientSource;
class Function;
class JSExecutionManager;
class MessagePort;
class UniqueMessagePortId;
class PerformanceStorage;
class TimeoutHandler;
class WorkerControlRunnable;
class WorkerCSPEventListener;
class WorkerDebugger;
class WorkerDebuggerGlobalScope;
class WorkerErrorReport;
class WorkerEventTarget;
class WorkerGlobalScope;
class WorkerParentRef;
class WorkerRef;
class WorkerRunnable;
class WorkerDebuggeeRunnable;
class WorkerThread;
// SharedMutex is a small wrapper around an (internal) reference-counted Mutex
// object. It exists to avoid changing a lot of code to use Mutex* instead of
// Mutex&.
class MOZ_CAPABILITY("mutex") SharedMutex {
using Mutex = mozilla::Mutex;
class MOZ_CAPABILITY("mutex") RefCountedMutex final : public Mutex {
public:
explicit RefCountedMutex(const char* aName) : Mutex(aName) {}
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(RefCountedMutex)
private:
~RefCountedMutex() = default;
};
const RefPtr<RefCountedMutex> mMutex;
public:
explicit SharedMutex(const char* aName)
: mMutex(new RefCountedMutex(aName)) {}
SharedMutex(const SharedMutex& aOther) = default;
operator Mutex&() MOZ_RETURN_CAPABILITY(this) { return *mMutex; }
operator const Mutex&() const MOZ_RETURN_CAPABILITY(this) { return *mMutex; }
// We need these to make thread-safety analysis work
void Lock() MOZ_CAPABILITY_ACQUIRE() { mMutex->Lock(); }
void Unlock() MOZ_CAPABILITY_RELEASE() { mMutex->Unlock(); }
// We can assert we own 'this', but we can't assert we hold mMutex
void AssertCurrentThreadOwns() const
MOZ_ASSERT_CAPABILITY(this) MOZ_NO_THREAD_SAFETY_ANALYSIS {
mMutex->AssertCurrentThreadOwns();
}
};
nsString ComputeWorkerPrivateId();
class WorkerPrivate final
: public RelativeTimeline,
public SupportsCheckedUnsafePtr<CheckIf<DiagnosticAssertEnabled>> {
public:
// Callback invoked on the parent thread when the worker's cancellation is
// about to be requested. This covers both calls to
// WorkerPrivate::Cancel() by the owner as well as self-initiated cancellation
// due to top-level script evaluation failing or close() being invoked on the
// global scope for Dedicated and Shared workers, but not Service Workers as
// they do not expose a close() method.
//
// ### Parent-Initiated Cancellation
//
// When WorkerPrivate::Cancel is invoked on the parent thread (by the binding
// exposed Worker::Terminate), this callback is invoked synchronously inside
// that call.
//
// ### Worker Self-Cancellation
//
// When a worker initiates self-cancellation, the worker's notification to the
// parent thread is a non-blocking, async mechanism triggered by
// `WorkerPrivate::DispatchCancelingRunnable`.
//
// Self-cancellation races a normally scheduled runnable against a timer that
// is scheduled against the parent. The 2 paths initiated by
// DispatchCancelingRunnable are:
//
// 1. A CancelingRunnable is dispatched at the worker's normal event target to
// wait for the event loop to be clear of runnables. When the
// CancelingRunnable runs it will dispatch a CancelingOnParentRunnable to
// its parent which is a normal, non-control WorkerDebuggeeRunnable to
// ensure that any postMessages to the parent or similar events get a
// chance to be processed prior to cancellation. The timer scheduled in
// the next bullet will not be canceled unless
//
// 2. A CancelingWithTimeoutOnParentRunnable control runnable is dispatched
// to the parent to schedule a timer which will (also) fire on the parent
// thread. This handles the case where the worker does not yield
// control-flow, and so the normal runnable scheduled above does not get to
// run in a timely fashion. Because this is a control runnable, if the
// parent is a worker then the runnable will be processed with urgency.
// However, if the worker is top-level, then the control-like throttled
// WorkerPrivate::mMainThreadEventTarget will end up getting used which is
// nsIRunnablePriority::PRIORITY_MEDIUMHIGH and distinct from the
// mMainThreadDebuggeeEventTarget which most runnables (like postMessage)
// use.
//
// The timer will explicitly use the control event target if the parent is
// a worker and the implicit event target (via `NS_NewTimer()`) otherwise.
// The callback is CancelingTimerCallback which just calls
// WorkerPrivate::Cancel.
using CancellationCallback = std::function<void(bool aEverRan)>;
// Callback invoked on the parent just prior to dropping the worker thread's
// strong reference that keeps the WorkerPrivate alive while the worker thread
// is running. This does not provide a guarantee that the underlying thread
// has fully shutdown, just that the worker logic has fully shutdown.
//
// ### Details
//
// The last thing the worker thread's WorkerThreadPrimaryRunnable does before
// initiating the shutdown of the underlying thread is call ScheduleDeletion.
// ScheduleDeletion dispatches a runnable to the parent to notify it that the
// worker has completed its work and will never touch the WorkerPrivate again
// and that the strong self-reference can be dropped.
//
// For parents that are themselves workers, this will be done by
// WorkerFinishedRunnable which is a WorkerControlRunnable, ensuring that this
// is processed in a timely fashion. For main-thread parents,
// TopLevelWorkerFinishedRunnable will be used and sent via
// mMainThreadEventTargetForMessaging which is a weird ThrottledEventQueue
// which does not provide any ordering guarantees relative to
// mMainThreadDebuggeeEventTarget, so if you want those, you need to enhance
// things.
using TerminationCallback = std::function<void(void)>;
struct LocationInfo {
nsCString mHref;
nsCString mProtocol;
nsCString mHost;
nsCString mHostname;
nsCString mPort;
nsCString mPathname;
nsCString mSearch;
nsCString mHash;
nsString mOrigin;
};
NS_INLINE_DECL_REFCOUNTING(WorkerPrivate)
static already_AddRefed<WorkerPrivate> Constructor(
JSContext* aCx, const nsAString& aScriptURL, bool aIsChromeWorker,
WorkerKind aWorkerKind, RequestCredentials aRequestCredentials,
const WorkerType aWorkerType, const nsAString& aWorkerName,
const nsACString& aServiceWorkerScope, WorkerLoadInfo* aLoadInfo,
ErrorResult& aRv, nsString aId = u""_ns,
CancellationCallback&& aCancellationCallback = {},
TerminationCallback&& aTerminationCallback = {});
enum LoadGroupBehavior { InheritLoadGroup, OverrideLoadGroup };
static nsresult GetLoadInfo(
JSContext* aCx, nsPIDOMWindowInner* aWindow, WorkerPrivate* aParent,
const nsAString& aScriptURL, const enum WorkerType& aWorkerType,
const RequestCredentials& aCredentials, bool aIsChromeWorker,
LoadGroupBehavior aLoadGroupBehavior, WorkerKind aWorkerKind,
WorkerLoadInfo* aLoadInfo);
void Traverse(nsCycleCollectionTraversalCallback& aCb);
void ClearSelfAndParentEventTargetRef() {
AssertIsOnParentThread();
MOZ_ASSERT(mSelfRef);
if (mTerminationCallback) {
mTerminationCallback();
mTerminationCallback = nullptr;
}
mParentEventTargetRef = nullptr;
mSelfRef = nullptr;
}
// May be called on any thread...
bool Start();
// Called on the parent thread.
bool Notify(WorkerStatus aStatus);
bool Cancel() { return Notify(Canceling); }
bool Close() MOZ_REQUIRES(mMutex);
// The passed principal must be the Worker principal in case of a
// ServiceWorker and the loading principal for any other type.
static void OverrideLoadInfoLoadGroup(WorkerLoadInfo& aLoadInfo,
nsIPrincipal* aPrincipal);
bool IsDebuggerRegistered() MOZ_NO_THREAD_SAFETY_ANALYSIS {
AssertIsOnMainThread();
// No need to lock here since this is only ever modified by the same thread.
return mDebuggerRegistered; // would give a thread-safety warning
}
bool ExtensionAPIAllowed() {
return (
StaticPrefs::extensions_backgroundServiceWorker_enabled_AtStartup() &&
mExtensionAPIAllowed);
}
void SetIsDebuggerRegistered(bool aDebuggerRegistered) {
AssertIsOnMainThread();
MutexAutoLock lock(mMutex);
MOZ_ASSERT(mDebuggerRegistered != aDebuggerRegistered);
mDebuggerRegistered = aDebuggerRegistered;
mCondVar.Notify();
}
void WaitForIsDebuggerRegistered(bool aDebuggerRegistered) {
AssertIsOnParentThread();
// Yield so that the main thread won't be blocked.
AutoYieldJSThreadExecution yield;
MOZ_ASSERT(!NS_IsMainThread());
MutexAutoLock lock(mMutex);
while (mDebuggerRegistered != aDebuggerRegistered) {
mCondVar.Wait();
}
}
nsresult SetIsDebuggerReady(bool aReady);
WorkerDebugger* Debugger() const {
AssertIsOnMainThread();
MOZ_ASSERT(mDebugger);
return mDebugger;
}
const OriginTrials& Trials() const { return mLoadInfo.mTrials; }
void SetDebugger(WorkerDebugger* aDebugger) {
AssertIsOnMainThread();
MOZ_ASSERT(mDebugger != aDebugger);
mDebugger = aDebugger;
}
JS::UniqueChars AdoptDefaultLocale() {
MOZ_ASSERT(mDefaultLocale,
"the default locale must have been successfully set for anyone "
"to be trying to adopt it");
return std::move(mDefaultLocale);
}
/**
* Invoked by WorkerThreadPrimaryRunnable::Run if it already called
* SetWorkerPrivateInWorkerThread but has to bail out on initialization before
* calling DoRunLoop because PBackground failed to initialize or something
* like that. Note that there's currently no point earlier than this that
* failure can be reported.
*
* When this happens, the worker will need to be deleted, plus the call to
* SetWorkerPrivateInWorkerThread will have scheduled all the
* mPreStartRunnables which need to be cleaned up after, as well as any
* scheduled control runnables. We're somewhat punting on debugger runnables
* for now, which may leak, but the intent is to moot this whole scenario via
* shutdown blockers, so we don't want the extra complexity right now.
*/
void RunLoopNeverRan();
MOZ_CAN_RUN_SCRIPT
void DoRunLoop(JSContext* aCx);
void UnrootGlobalScopes();
bool InterruptCallback(JSContext* aCx);
bool IsOnCurrentThread();
void CloseInternal();
bool FreezeInternal();
bool ThawInternal();
void PropagateStorageAccessPermissionGrantedInternal();
void TraverseTimeouts(nsCycleCollectionTraversalCallback& aCallback);
void UnlinkTimeouts();
bool AddChildWorker(WorkerPrivate& aChildWorker);
void RemoveChildWorker(WorkerPrivate& aChildWorker);
void PostMessageToParent(JSContext* aCx, JS::Handle<JS::Value> aMessage,
const Sequence<JSObject*>& aTransferable,
ErrorResult& aRv);
void PostMessageToParentMessagePort(JSContext* aCx,
JS::Handle<JS::Value> aMessage,
const Sequence<JSObject*>& aTransferable,
ErrorResult& aRv);
MOZ_CAN_RUN_SCRIPT void EnterDebuggerEventLoop();
void LeaveDebuggerEventLoop();
void PostMessageToDebugger(const nsAString& aMessage);
void SetDebuggerImmediate(Function& aHandler, ErrorResult& aRv);
void ReportErrorToDebugger(const nsAString& aFilename, uint32_t aLineno,
const nsAString& aMessage);
bool NotifyInternal(WorkerStatus aStatus);
void ReportError(JSContext* aCx, JS::ConstUTF8CharsZ aToStringResult,
JSErrorReport* aReport);
static void ReportErrorToConsole(const char* aMessage);
static void ReportErrorToConsole(const char* aMessage,
const nsTArray<nsString>& aParams);
int32_t SetTimeout(JSContext* aCx, TimeoutHandler* aHandler, int32_t aTimeout,
bool aIsInterval, Timeout::Reason aReason,
ErrorResult& aRv);
void ClearTimeout(int32_t aId, Timeout::Reason aReason);
MOZ_CAN_RUN_SCRIPT bool RunExpiredTimeouts(JSContext* aCx);
bool RescheduleTimeoutTimer(JSContext* aCx);
void UpdateContextOptionsInternal(JSContext* aCx,
const JS::ContextOptions& aContextOptions);
void UpdateLanguagesInternal(const nsTArray<nsString>& aLanguages);
void UpdateJSWorkerMemoryParameterInternal(JSContext* aCx, JSGCParamKey key,
Maybe<uint32_t> aValue);
enum WorkerRanOrNot { WorkerNeverRan = 0, WorkerRan };
void ScheduleDeletion(WorkerRanOrNot aRanOrNot);
bool CollectRuntimeStats(JS::RuntimeStats* aRtStats, bool aAnonymize);
#ifdef JS_GC_ZEAL
void UpdateGCZealInternal(JSContext* aCx, uint8_t aGCZeal,
uint32_t aFrequency);
#endif
void SetLowMemoryStateInternal(JSContext* aCx, bool aState);
void GarbageCollectInternal(JSContext* aCx, bool aShrinking,
bool aCollectChildren);
void CycleCollectInternal(bool aCollectChildren);
void OfflineStatusChangeEventInternal(bool aIsOffline);
void MemoryPressureInternal();
typedef MozPromise<uint64_t, nsresult, true> JSMemoryUsagePromise;
RefPtr<JSMemoryUsagePromise> GetJSMemoryUsage();
void SetFetchHandlerWasAdded() {
MOZ_ASSERT(IsServiceWorker());
AssertIsOnWorkerThread();
mFetchHandlerWasAdded = true;
}
bool FetchHandlerWasAdded() const {
MOZ_ASSERT(IsServiceWorker());
AssertIsOnWorkerThread();
return mFetchHandlerWasAdded;
}
JSContext* GetJSContext() const MOZ_NO_THREAD_SAFETY_ANALYSIS {
// mJSContext is only modified on the worker thread, so workerthread code
// can safely read it without a lock
AssertIsOnWorkerThread();
return mJSContext;
}
WorkerGlobalScope* GlobalScope() const {
auto data = mWorkerThreadAccessible.Access();
return data->mScope;
}
WorkerDebuggerGlobalScope* DebuggerGlobalScope() const {
auto data = mWorkerThreadAccessible.Access();
return data->mDebuggerScope;
}
// Get the global associated with the current nested event loop. Will return
// null if we're not in a nested event loop or that nested event loop does not
// have an associated global.
nsIGlobalObject* GetCurrentEventLoopGlobal() const {
auto data = mWorkerThreadAccessible.Access();
return data->mCurrentEventLoopGlobal;
}
nsICSPEventListener* CSPEventListener() const;
void SetThread(WorkerThread* aThread);
void SetWorkerPrivateInWorkerThread(WorkerThread* aThread);
void ResetWorkerPrivateInWorkerThread();
bool IsOnWorkerThread() const;
void AssertIsOnWorkerThread() const
#ifdef DEBUG
;
#else
{
}
#endif
// This may block!
void BeginCTypesCall();
// This may block!
void EndCTypesCall();
void BeginCTypesCallback();
void EndCTypesCallback();
bool ConnectMessagePort(JSContext* aCx, UniqueMessagePortId& aIdentifier);
WorkerGlobalScope* GetOrCreateGlobalScope(JSContext* aCx);
WorkerDebuggerGlobalScope* CreateDebuggerGlobalScope(JSContext* aCx);
bool RegisterBindings(JSContext* aCx, JS::Handle<JSObject*> aGlobal);
bool RegisterDebuggerBindings(JSContext* aCx, JS::Handle<JSObject*> aGlobal);
bool OnLine() const {
auto data = mWorkerThreadAccessible.Access();
return data->mOnLine;
}
void StopSyncLoop(nsIEventTarget* aSyncLoopTarget, nsresult aResult);
bool MaybeStopSyncLoop(nsIEventTarget* aSyncLoopTarget, nsresult aResult);
void ShutdownModuleLoader();
void ClearPreStartRunnables();
void ClearDebuggerEventQueue();
void OnProcessNextEvent();
void AfterProcessNextEvent();
void AssertValidSyncLoop(nsIEventTarget* aSyncLoopTarget)
#ifdef DEBUG
;
#else
{
}
#endif
void AssertIsNotPotentiallyLastGCCCRunning() {
#ifdef MOZ_DIAGNOSTIC_ASSERT_ENABLED
auto data = mWorkerThreadAccessible.Access();
MOZ_DIAGNOSTIC_ASSERT(!data->mIsPotentiallyLastGCCCRunning);
#endif
}
void SetWorkerScriptExecutedSuccessfully() {
AssertIsOnWorkerThread();
// Should only be called once!
MOZ_ASSERT(!mWorkerScriptExecutedSuccessfully);
mWorkerScriptExecutedSuccessfully = true;
}
// Only valid after CompileScriptRunnable has finished running!
bool WorkerScriptExecutedSuccessfully() const {
AssertIsOnWorkerThread();
return mWorkerScriptExecutedSuccessfully;
}
// Get the event target to use when dispatching to the main thread
// from this Worker thread. This may be the main thread itself or
// a ThrottledEventQueue to the main thread.
nsISerialEventTarget* MainThreadEventTargetForMessaging();
nsresult DispatchToMainThreadForMessaging(
nsIRunnable* aRunnable, uint32_t aFlags = NS_DISPATCH_NORMAL);
nsresult DispatchToMainThreadForMessaging(
already_AddRefed<nsIRunnable> aRunnable,
uint32_t aFlags = NS_DISPATCH_NORMAL);
nsISerialEventTarget* MainThreadEventTarget();
nsresult DispatchToMainThread(nsIRunnable* aRunnable,
uint32_t aFlags = NS_DISPATCH_NORMAL);
nsresult DispatchToMainThread(already_AddRefed<nsIRunnable> aRunnable,
uint32_t aFlags = NS_DISPATCH_NORMAL);
nsresult DispatchDebuggeeToMainThread(
already_AddRefed<WorkerRunnable> aRunnable,
uint32_t aFlags = NS_DISPATCH_NORMAL);
// Get an event target that will dispatch runnables as control runnables on
// the worker thread. Implement nsICancelableRunnable if you wish to take
// action on cancelation.
nsISerialEventTarget* ControlEventTarget();
// Get an event target that will attempt to dispatch a normal WorkerRunnable,
// but if that fails will then fall back to a control runnable.
nsISerialEventTarget* HybridEventTarget();
void DumpCrashInformation(nsACString& aString);
ClientType GetClientType() const;
bool EnsureCSPEventListener();
void EnsurePerformanceStorage();
bool GetExecutionGranted() const;
void SetExecutionGranted(bool aGranted);
void ScheduleTimeSliceExpiration(uint32_t aDelay);
void CancelTimeSliceExpiration();
JSExecutionManager* GetExecutionManager() const;
void SetExecutionManager(JSExecutionManager* aManager);
void ExecutionReady();
PerformanceStorage* GetPerformanceStorage();
bool IsAcceptingEvents() MOZ_EXCLUDES(mMutex) {
AssertIsOnParentThread();
MutexAutoLock lock(mMutex);
return mParentStatus < Canceling;
}
WorkerStatus ParentStatusProtected() {
AssertIsOnParentThread();
MutexAutoLock lock(mMutex);
return mParentStatus;
}
WorkerStatus ParentStatus() const MOZ_REQUIRES(mMutex) {
mMutex.AssertCurrentThreadOwns();
return mParentStatus;
}
Worker* ParentEventTargetRef() const {
MOZ_DIAGNOSTIC_ASSERT(mParentEventTargetRef);
return mParentEventTargetRef;
}
void SetParentEventTargetRef(Worker* aParentEventTargetRef) {
MOZ_DIAGNOSTIC_ASSERT(aParentEventTargetRef);
MOZ_DIAGNOSTIC_ASSERT(!mParentEventTargetRef);
mParentEventTargetRef = aParentEventTargetRef;
}
// Check whether this worker is a secure context. For use from the parent
// thread only; the canonical "is secure context" boolean is stored on the
// compartment of the worker global. The only reason we don't
// AssertIsOnParentThread() here is so we can assert that this value matches
// the one on the compartment, which has to be done from the worker thread.
bool IsSecureContext() const { return mIsSecureContext; }
// Check whether we're running in automation.
bool IsInAutomation() const { return mIsInAutomation; }
bool IsPrivilegedAddonGlobal() const { return mIsPrivilegedAddonGlobal; }
TimeStamp CreationTimeStamp() const { return mCreationTimeStamp; }
DOMHighResTimeStamp CreationTime() const { return mCreationTimeHighRes; }
DOMHighResTimeStamp TimeStampToDOMHighRes(const TimeStamp& aTimeStamp) const {
MOZ_ASSERT(!aTimeStamp.IsNull());
TimeDuration duration = aTimeStamp - mCreationTimeStamp;
return duration.ToMilliseconds();
}
LocationInfo& GetLocationInfo() { return mLocationInfo; }
void CopyJSSettings(workerinternals::JSSettings& aSettings) {
mozilla::MutexAutoLock lock(mMutex);
aSettings = mJSSettings;
}
void CopyJSRealmOptions(JS::RealmOptions& aOptions) {
mozilla::MutexAutoLock lock(mMutex);
aOptions = IsChromeWorker() ? mJSSettings.chromeRealmOptions
: mJSSettings.contentRealmOptions;
}
// The ability to be a chrome worker is orthogonal to the type of
// worker [Dedicated|Shared|Service].
bool IsChromeWorker() const { return mIsChromeWorker; }
// TODO: Invariants require that the parent worker out-live any child
// worker, so WorkerPrivate* should be safe in the moment of calling.
// We would like to have stronger type-system annotated/enforced handling.
WorkerPrivate* GetParent() const { return mParent; }
bool IsFrozen() const {
AssertIsOnParentThread();
return mParentFrozen;
}
bool IsParentWindowPaused() const {
AssertIsOnParentThread();
return mParentWindowPaused;
}
// When we debug a worker, we want to disconnect the window and the worker
// communication. This happens calling this method.
// Note: this method doesn't suspend the worker! Use Freeze/Thaw instead.
void ParentWindowPaused();
void ParentWindowResumed();
const nsString& ScriptURL() const { return mScriptURL; }
const nsString& WorkerName() const { return mWorkerName; }
RequestCredentials WorkerCredentials() const { return mCredentialsMode; }
enum WorkerType WorkerType() const { return mWorkerType; }
WorkerKind Kind() const { return mWorkerKind; }
bool IsDedicatedWorker() const { return mWorkerKind == WorkerKindDedicated; }
bool IsSharedWorker() const { return mWorkerKind == WorkerKindShared; }
bool IsServiceWorker() const { return mWorkerKind == WorkerKindService; }
nsContentPolicyType ContentPolicyType() const {
return ContentPolicyType(mWorkerKind);
}
static nsContentPolicyType ContentPolicyType(WorkerKind aWorkerKind) {
switch (aWorkerKind) {
case WorkerKindDedicated:
return nsIContentPolicy::TYPE_INTERNAL_WORKER;
case WorkerKindShared:
return nsIContentPolicy::TYPE_INTERNAL_SHARED_WORKER;
case WorkerKindService:
return nsIContentPolicy::TYPE_INTERNAL_SERVICE_WORKER;
default:
MOZ_ASSERT_UNREACHABLE("Invalid worker type");
return nsIContentPolicy::TYPE_INVALID;
}
}
nsIScriptContext* GetScriptContext() const {
AssertIsOnMainThread();
return mLoadInfo.mScriptContext;
}
const nsCString& Domain() const { return mLoadInfo.mDomain; }
bool IsFromWindow() const { return mLoadInfo.mFromWindow; }
nsLoadFlags GetLoadFlags() const { return mLoadInfo.mLoadFlags; }
uint64_t WindowID() const { return mLoadInfo.mWindowID; }
uint64_t AssociatedBrowsingContextID() const {
return mLoadInfo.mAssociatedBrowsingContextID;
}
uint64_t ServiceWorkerID() const { return GetServiceWorkerDescriptor().Id(); }
const nsCString& ServiceWorkerScope() const {
return GetServiceWorkerDescriptor().Scope();
}
// This value should never change after the script load completes. Before
// then, it may only be called on the main thread.
nsIURI* GetBaseURI() const { return mLoadInfo.mBaseURI; }
void SetBaseURI(nsIURI* aBaseURI);
nsIURI* GetResolvedScriptURI() const { return mLoadInfo.mResolvedScriptURI; }
const nsString& ServiceWorkerCacheName() const {
MOZ_DIAGNOSTIC_ASSERT(IsServiceWorker());
AssertIsOnMainThread();
return mLoadInfo.mServiceWorkerCacheName;
}
const ServiceWorkerDescriptor& GetServiceWorkerDescriptor() const {
MOZ_DIAGNOSTIC_ASSERT(IsServiceWorker());
MOZ_DIAGNOSTIC_ASSERT(mLoadInfo.mServiceWorkerDescriptor.isSome());
return mLoadInfo.mServiceWorkerDescriptor.ref();
}
const ServiceWorkerRegistrationDescriptor&
GetServiceWorkerRegistrationDescriptor() const {
MOZ_DIAGNOSTIC_ASSERT(IsServiceWorker());
MOZ_DIAGNOSTIC_ASSERT(
mLoadInfo.mServiceWorkerRegistrationDescriptor.isSome());
return mLoadInfo.mServiceWorkerRegistrationDescriptor.ref();
}
void UpdateServiceWorkerState(ServiceWorkerState aState) {
MOZ_DIAGNOSTIC_ASSERT(IsServiceWorker());
MOZ_DIAGNOSTIC_ASSERT(mLoadInfo.mServiceWorkerDescriptor.isSome());
return mLoadInfo.mServiceWorkerDescriptor.ref().SetState(aState);
}
const Maybe<ServiceWorkerDescriptor>& GetParentController() const {
return mLoadInfo.mParentController;
}
const ChannelInfo& GetChannelInfo() const { return mLoadInfo.mChannelInfo; }
void SetChannelInfo(const ChannelInfo& aChannelInfo) {
AssertIsOnMainThread();
MOZ_ASSERT(!mLoadInfo.mChannelInfo.IsInitialized());
MOZ_ASSERT(aChannelInfo.IsInitialized());
mLoadInfo.mChannelInfo = aChannelInfo;
}
void InitChannelInfo(nsIChannel* aChannel) {
mLoadInfo.mChannelInfo.InitFromChannel(aChannel);
}
void InitChannelInfo(const ChannelInfo& aChannelInfo) {
mLoadInfo.mChannelInfo = aChannelInfo;
}
nsIPrincipal* GetPrincipal() const { return mLoadInfo.mPrincipal; }
nsIPrincipal* GetLoadingPrincipal() const {
return mLoadInfo.mLoadingPrincipal;
}
nsIPrincipal* GetPartitionedPrincipal() const {
return mLoadInfo.mPartitionedPrincipal;
}
nsIPrincipal* GetEffectiveStoragePrincipal() const;
nsILoadGroup* GetLoadGroup() const {
AssertIsOnMainThread();
return mLoadInfo.mLoadGroup;
}
bool UsesSystemPrincipal() const {
return GetPrincipal()->IsSystemPrincipal();
}
bool UsesAddonOrExpandedAddonPrincipal() const {
return GetPrincipal()->GetIsAddonOrExpandedAddonPrincipal();
}
const mozilla::ipc::PrincipalInfo& GetPrincipalInfo() const {
return *mLoadInfo.mPrincipalInfo;
}
const mozilla::ipc::PrincipalInfo& GetPartitionedPrincipalInfo() const {
return *mLoadInfo.mPartitionedPrincipalInfo;
}
const mozilla::ipc::PrincipalInfo& GetEffectiveStoragePrincipalInfo() const;
already_AddRefed<nsIChannel> ForgetWorkerChannel() {
AssertIsOnMainThread();
return mLoadInfo.mChannel.forget();
}
nsPIDOMWindowInner* GetWindow() const {
AssertIsOnMainThread();
return mLoadInfo.mWindow;
}
nsPIDOMWindowInner* GetAncestorWindow() const;
void EvictFromBFCache();
nsIContentSecurityPolicy* GetCsp() const {
AssertIsOnMainThread();
return mLoadInfo.mCSP;
}
void SetCsp(nsIContentSecurityPolicy* aCSP);
nsresult SetCSPFromHeaderValues(const nsACString& aCSPHeaderValue,
const nsACString& aCSPReportOnlyHeaderValue);
void StoreCSPOnClient();
const mozilla::ipc::CSPInfo& GetCSPInfo() const {
return *mLoadInfo.mCSPInfo;
}
void UpdateReferrerInfoFromHeader(
const nsACString& aReferrerPolicyHeaderValue);
nsIReferrerInfo* GetReferrerInfo() const { return mLoadInfo.mReferrerInfo; }
ReferrerPolicy GetReferrerPolicy() const {
return mLoadInfo.mReferrerInfo->ReferrerPolicy();
}
void SetReferrerInfo(nsIReferrerInfo* aReferrerInfo) {
mLoadInfo.mReferrerInfo = aReferrerInfo;
}
bool IsEvalAllowed() const { return mLoadInfo.mEvalAllowed; }
void SetEvalAllowed(bool aAllowed) { mLoadInfo.mEvalAllowed = aAllowed; }
bool GetReportEvalCSPViolations() const {
return mLoadInfo.mReportEvalCSPViolations;
}
void SetReportEvalCSPViolations(bool aReport) {
mLoadInfo.mReportEvalCSPViolations = aReport;
}
bool IsWasmEvalAllowed() const { return mLoadInfo.mWasmEvalAllowed; }
void SetWasmEvalAllowed(bool aAllowed) {
mLoadInfo.mWasmEvalAllowed = aAllowed;
}
bool GetReportWasmEvalCSPViolations() const {
return mLoadInfo.mReportWasmEvalCSPViolations;
}
void SetReportWasmEvalCSPViolations(bool aReport) {
mLoadInfo.mReportWasmEvalCSPViolations = aReport;
}
bool XHRParamsAllowed() const { return mLoadInfo.mXHRParamsAllowed; }
void SetXHRParamsAllowed(bool aAllowed) {
mLoadInfo.mXHRParamsAllowed = aAllowed;
}
mozilla::StorageAccess StorageAccess() const {
AssertIsOnWorkerThread();
if (mLoadInfo.mUsingStorageAccess) {
return mozilla::StorageAccess::eAllow;
}
return mLoadInfo.mStorageAccess;
}
bool UseRegularPrincipal() const {
AssertIsOnWorkerThread();
return mLoadInfo.mUseRegularPrincipal;
}
bool UsingStorageAccess() const {
AssertIsOnWorkerThread();
return mLoadInfo.mUsingStorageAccess;
}
nsICookieJarSettings* CookieJarSettings() const {
// Any thread.
MOZ_ASSERT(mLoadInfo.mCookieJarSettings);
return mLoadInfo.mCookieJarSettings;
}
const net::CookieJarSettingsArgs& CookieJarSettingsArgs() const {
MOZ_ASSERT(mLoadInfo.mCookieJarSettings);
return mLoadInfo.mCookieJarSettingsArgs;
}
const OriginAttributes& GetOriginAttributes() const {
return mLoadInfo.mOriginAttributes;
}
// Determine if the SW testing per-window flag is set by devtools
bool ServiceWorkersTestingInWindow() const {
return mLoadInfo.mServiceWorkersTestingInWindow;
}
// Determine if the worker was created under a third-party context.
bool IsThirdPartyContext() const { return mLoadInfo.mIsThirdPartyContext; }
bool IsWatchedByDevTools() const { return mLoadInfo.mWatchedByDevTools; }
bool ShouldResistFingerprinting(RFPTarget aTarget) const;
const Maybe<RFPTarget>& GetOverriddenFingerprintingSettings() const {
return mLoadInfo.mOverriddenFingerprintingSettings;
}
RemoteWorkerChild* GetRemoteWorkerController();
void SetRemoteWorkerController(RemoteWorkerChild* aController);
RefPtr<GenericPromise> SetServiceWorkerSkipWaitingFlag();
// We can assume that an nsPIDOMWindow will be available for Freeze, Thaw
// as these are only used for globals going in and out of the bfcache.
bool Freeze(const nsPIDOMWindowInner* aWindow);
bool Thaw(const nsPIDOMWindowInner* aWindow);
void PropagateStorageAccessPermissionGranted();
void NotifyStorageKeyUsed();
void EnableDebugger();
void DisableDebugger();
already_AddRefed<WorkerRunnable> MaybeWrapAsWorkerRunnable(
already_AddRefed<nsIRunnable> aRunnable);
bool ProxyReleaseMainThreadObjects();
void SetLowMemoryState(bool aState);
void GarbageCollect(bool aShrinking);
void CycleCollect();
nsresult SetPrincipalsAndCSPOnMainThread(nsIPrincipal* aPrincipal,
nsIPrincipal* aPartitionedPrincipal,
nsILoadGroup* aLoadGroup,
nsIContentSecurityPolicy* aCsp);
nsresult SetPrincipalsAndCSPFromChannel(nsIChannel* aChannel);
bool FinalChannelPrincipalIsValid(nsIChannel* aChannel);
#ifdef MOZ_DIAGNOSTIC_ASSERT_ENABLED
bool PrincipalURIMatchesScriptURL();
#endif
void UpdateOverridenLoadGroup(nsILoadGroup* aBaseLoadGroup);
void WorkerScriptLoaded();
Document* GetDocument() const;
void MemoryPressure();
void UpdateContextOptions(const JS::ContextOptions& aContextOptions);
void UpdateLanguages(const nsTArray<nsString>& aLanguages);
void UpdateJSWorkerMemoryParameter(JSGCParamKey key, Maybe<uint32_t> value);
#ifdef JS_GC_ZEAL
void UpdateGCZeal(uint8_t aGCZeal, uint32_t aFrequency);
#endif
void OfflineStatusChangeEvent(bool aIsOffline);
nsresult Dispatch(already_AddRefed<WorkerRunnable> aRunnable,
nsIEventTarget* aSyncLoopTarget = nullptr);
nsresult DispatchControlRunnable(
already_AddRefed<WorkerRunnable> aWorkerRunnable);
nsresult DispatchDebuggerRunnable(
already_AddRefed<WorkerRunnable> aDebuggerRunnable);
nsresult DispatchToParent(already_AddRefed<WorkerRunnable> aRunnable);
bool IsOnParentThread() const;
#ifdef DEBUG
void AssertIsOnParentThread() const;
void AssertInnerWindowIsCorrect() const;
#else
void AssertIsOnParentThread() const {}
void AssertInnerWindowIsCorrect() const {}
#endif
#ifdef MOZ_DIAGNOSTIC_ASSERT_ENABLED
bool PrincipalIsValid() const;
#endif
void StartCancelingTimer();
const nsAString& Id();
const nsID& AgentClusterId() const { return mAgentClusterId; }
bool IsSharedMemoryAllowed() const;
bool CrossOriginIsolated() const;
void SetUseCounter(UseCounterWorker aUseCounter) {
MOZ_ASSERT(!mReportedUseCounters);
MOZ_ASSERT(aUseCounter > UseCounterWorker::Unknown);
AssertIsOnWorkerThread();
mUseCounters[static_cast<size_t>(aUseCounter)] = true;
}
/**
* COEP Methods
*
* If browser.tabs.remote.useCrossOriginEmbedderPolicy=false, these methods
* will, depending on the return type, return a value that will avoid
* assertion failures or a value that won't block loads.
*/
nsILoadInfo::CrossOriginEmbedderPolicy GetEmbedderPolicy() const;
// Fails if a policy has already been set or if `aPolicy` violates the owner's
// policy, if an owner exists.
mozilla::Result<Ok, nsresult> SetEmbedderPolicy(
nsILoadInfo::CrossOriginEmbedderPolicy aPolicy);
// `aRequest` is the request loading the worker and must be QI-able to
// `nsIChannel*`. It's used to verify that the worker can indeed inherit its
// owner's COEP (when an owner exists).
//
// TODO: remove `aRequest`; currently, it's required because instances may not
// always know its final, resolved script URL or have access internally to
// `aRequest`.
void InheritOwnerEmbedderPolicyOrNull(nsIRequest* aRequest);
// Requires a policy to already have been set.
bool MatchEmbedderPolicy(
nsILoadInfo::CrossOriginEmbedderPolicy aPolicy) const;
nsILoadInfo::CrossOriginEmbedderPolicy GetOwnerEmbedderPolicy() const;
void SetCCCollectedAnything(bool collectedAnything);
bool isLastCCCollectedAnything();
uint32_t GetCurrentTimerNestingLevel() const {
auto data = mWorkerThreadAccessible.Access();
return data->mCurrentTimerNestingLevel;
}
void IncreaseTopLevelWorkerFinishedRunnableCount() {
++mTopLevelWorkerFinishedRunnableCount;
}
void DecreaseTopLevelWorkerFinishedRunnableCount() {
--mTopLevelWorkerFinishedRunnableCount;
}
void IncreaseWorkerFinishedRunnableCount() { ++mWorkerFinishedRunnableCount; }
void DecreaseWorkerFinishedRunnableCount() { --mWorkerFinishedRunnableCount; }
void RunShutdownTasks();
bool CancelBeforeWorkerScopeConstructed() const {
auto data = mWorkerThreadAccessible.Access();
return data->mCancelBeforeWorkerScopeConstructed;
}
enum class CCFlag : uint8_t {
EligibleForWorkerRef,
IneligibleForWorkerRef,
EligibleForChildWorker,
IneligibleForChildWorker,
EligibleForTimeout,
IneligibleForTimeout,
CheckBackgroundActors,
};
// When create/release a StrongWorkerRef, child worker, and timeout, this
// method is used to setup if mParentEventTargetRef can get into
// cycle-collection.
// When this method is called, it will also checks if any background actor
// should block the mParentEventTargetRef cycle-collection when there is no
// StrongWorkerRef/ChildWorker/Timeout.
// Worker thread only.
void UpdateCCFlag(const CCFlag);
// This is used in WorkerPrivate::Traverse() to checking if
// mParentEventTargetRef should get into cycle-collection.
// Parent thread only method.
bool IsEligibleForCC();
// A method which adjusts the count of background actors which should not
// block WorkerPrivate::mParentEventTargetRef cycle-collection.
// Worker thread only.
void AdjustNonblockingCCBackgroundActorCount(int32_t aCount);
RefPtr<WorkerParentRef> GetWorkerParentRef() const;
private:
WorkerPrivate(
WorkerPrivate* aParent, const nsAString& aScriptURL, bool aIsChromeWorker,
WorkerKind aWorkerKind, RequestCredentials aRequestCredentials,
enum WorkerType aWorkerType, const nsAString& aWorkerName,
const nsACString& aServiceWorkerScope, WorkerLoadInfo& aLoadInfo,
nsString&& aId, const nsID& aAgentClusterId,
const nsILoadInfo::CrossOriginOpenerPolicy aAgentClusterOpenerPolicy,
CancellationCallback&& aCancellationCallback,
TerminationCallback&& aTerminationCallback);
~WorkerPrivate();
struct AgentClusterIdAndCoop {
nsID mId;
nsILoadInfo::CrossOriginOpenerPolicy mCoop;
};
static AgentClusterIdAndCoop ComputeAgentClusterIdAndCoop(
WorkerPrivate* aParent, WorkerKind aWorkerKind,
WorkerLoadInfo* aLoadInfo);
bool MayContinueRunning() {
AssertIsOnWorkerThread();
WorkerStatus status;
{
MutexAutoLock lock(mMutex);
status = mStatus;
}
if (status < Canceling) {
return true;
}
return false;
}
void CancelAllTimeouts();
enum class ProcessAllControlRunnablesResult {
// We did not process anything.
Nothing,
// We did process something, states may have changed, but we can keep
// executing script.
MayContinue,
// We did process something, and should not continue executing script.
Abort
};
ProcessAllControlRunnablesResult ProcessAllControlRunnables() {
MutexAutoLock lock(mMutex);
return ProcessAllControlRunnablesLocked();
}
ProcessAllControlRunnablesResult ProcessAllControlRunnablesLocked()
MOZ_REQUIRES(mMutex);
void EnableMemoryReporter();
void DisableMemoryReporter();
void WaitForWorkerEvents() MOZ_REQUIRES(mMutex);
// If the worker shutdown status is equal or greater then aFailStatus, this
// operation will fail and nullptr will be returned. See WorkerStatus.h for
// more information about the correct value to use.
already_AddRefed<nsISerialEventTarget> CreateNewSyncLoop(
WorkerStatus aFailStatus);
nsresult RunCurrentSyncLoop();
nsresult DestroySyncLoop(uint32_t aLoopIndex);
void InitializeGCTimers();
enum GCTimerMode { PeriodicTimer = 0, IdleTimer, NoTimer };
void SetGCTimerMode(GCTimerMode aMode);
public:
void CancelGCTimers() { SetGCTimerMode(NoTimer); }
private:
void ShutdownGCTimers();
friend class WorkerRef;
bool AddWorkerRef(WorkerRef* aWorkerRefer, WorkerStatus aFailStatus);
void RemoveWorkerRef(WorkerRef* aWorkerRef);
void NotifyWorkerRefs(WorkerStatus aStatus);
bool HasActiveWorkerRefs() {
auto data = mWorkerThreadAccessible.Access();
return !(data->mChildWorkers.IsEmpty() && data->mTimeouts.IsEmpty() &&
data->mWorkerRefs.IsEmpty());
}
friend class WorkerEventTarget;
nsresult RegisterShutdownTask(nsITargetShutdownTask* aTask);
nsresult UnregisterShutdownTask(nsITargetShutdownTask* aTask);
// Internal logic to dispatch a runnable. This is separate from Dispatch()
// to allow runnables to be atomically dispatched in bulk.
nsresult DispatchLockHeld(already_AddRefed<WorkerRunnable> aRunnable,
nsIEventTarget* aSyncLoopTarget,
const MutexAutoLock& aProofOfLock)
MOZ_REQUIRES(mMutex);
// This method dispatches a simple runnable that starts the shutdown procedure
// after a self.close(). This method is called after a ClearMainEventQueue()
// to be sure that the canceling runnable is the only one in the queue. We
// need this async operation to be sure that all the current JS code is
// executed.
void DispatchCancelingRunnable();
bool GetUseCounter(UseCounterWorker aUseCounter) {
MOZ_ASSERT(aUseCounter > UseCounterWorker::Unknown);
AssertIsOnWorkerThread();
return mUseCounters[static_cast<size_t>(aUseCounter)];
}
void ReportUseCounters();
UniquePtr<ClientSource> CreateClientSource();
// This method is called when corresponding script loader processes the COEP
// header for the worker.
// This method should be called only once in the main thread.
// After this method is called the COEP value owner(window/parent worker) is
// cached in mOwnerEmbedderPolicy such that it can be accessed in other
// threads, i.e. WorkerThread.
void EnsureOwnerEmbedderPolicy();
class EventTarget;
friend class EventTarget;
friend class AutoSyncLoopHolder;
struct TimeoutInfo;
class MemoryReporter;
friend class MemoryReporter;
friend class mozilla::dom::WorkerThread;
SharedMutex mMutex;
mozilla::CondVar mCondVar MOZ_GUARDED_BY(mMutex);
// We cannot make this CheckedUnsafePtr<WorkerPrivate> as this would violate
// our static assert
MOZ_NON_OWNING_REF WorkerPrivate* const mParent;
const nsString mScriptURL;
// This is the worker name for shared workers and dedicated workers.
const nsString mWorkerName;
const RequestCredentials mCredentialsMode;
enum WorkerType mWorkerType;
const WorkerKind mWorkerKind;
// The worker is owned by its thread, which is represented here. This is set
// in Constructor() and emptied by WorkerFinishedRunnable, and conditionally
// traversed by the cycle collector if no other things preventing shutdown.
//
// There are 4 ways a worker can be terminated:
// 1. GC/CC - When the worker is in idle state (busycount == 0), it allows to
// traverse the 'hidden' mParentEventTargetRef pointer. This is the exposed
// Worker webidl object. Doing this, CC will be able to detect a cycle and
// Unlink is called. In Unlink, Worker calls Cancel().
// 2. Worker::Cancel() is called - the shutdown procedure starts immediately.
// 3. WorkerScope::Close() is called - Similar to point 2.
// 4. xpcom-shutdown notification - We call Kill().
RefPtr<Worker> mParentEventTargetRef;
RefPtr<WorkerPrivate> mSelfRef;
CancellationCallback mCancellationCallback;
// The termination callback is passed into the constructor on the parent
// thread and invoked by `ClearSelfAndParentEventTargetRef` just before it
// drops its self-ref.
TerminationCallback mTerminationCallback;
// The lifetime of these objects within LoadInfo is managed explicitly;
// they do not need to be cycle collected.
WorkerLoadInfo mLoadInfo;
LocationInfo mLocationInfo;
// Protected by mMutex.
workerinternals::JSSettings mJSSettings MOZ_GUARDED_BY(mMutex);
WorkerDebugger* mDebugger;
workerinternals::Queue<WorkerRunnable*, 4> mControlQueue;
workerinternals::Queue<WorkerRunnable*, 4> mDebuggerQueue;
// Touched on multiple threads, protected with mMutex. Only modified on the
// worker thread
JSContext* mJSContext MOZ_GUARDED_BY(mMutex);
// mThread is only modified on the Worker thread, before calling DoRunLoop
RefPtr<WorkerThread> mThread MOZ_GUARDED_BY(mMutex);
// mPRThread is only modified on another thread in ScheduleWorker(), and is
// constant for the duration of DoRunLoop. Static mutex analysis doesn't help
// here
PRThread* mPRThread;
// Accessed from main thread
RefPtr<ThrottledEventQueue> mMainThreadEventTargetForMessaging;
RefPtr<ThrottledEventQueue> mMainThreadEventTarget;
// Accessed from worker thread and destructing thread
RefPtr<WorkerEventTarget> mWorkerControlEventTarget;
RefPtr<WorkerEventTarget> mWorkerHybridEventTarget;
// A pauseable queue for WorkerDebuggeeRunnables directed at the main thread.
// See WorkerDebuggeeRunnable for details.
RefPtr<ThrottledEventQueue> mMainThreadDebuggeeEventTarget;
struct SyncLoopInfo {
explicit SyncLoopInfo(EventTarget* aEventTarget);
RefPtr<EventTarget> mEventTarget;
nsresult mResult;
bool mCompleted;
#ifdef DEBUG
bool mHasRun;
#endif
};
// This is only modified on the worker thread, but in DEBUG builds
// AssertValidSyncLoop function iterates it on other threads. Therefore
// modifications are done with mMutex held *only* in DEBUG builds.
nsTArray<UniquePtr<SyncLoopInfo>> mSyncLoopStack;
nsCOMPtr<nsITimer> mCancelingTimer;
// fired on the main thread if the worker script fails to load
nsCOMPtr<nsIRunnable> mLoadFailedRunnable;
RefPtr<PerformanceStorage> mPerformanceStorage;
RefPtr<WorkerCSPEventListener> mCSPEventListener;
// Protected by mMutex.
nsTArray<RefPtr<WorkerRunnable>> mPreStartRunnables MOZ_GUARDED_BY(mMutex);
// Only touched on the parent thread. Used for both SharedWorker and
// ServiceWorker RemoteWorkers.
RefPtr<RemoteWorkerChild> mRemoteWorkerController;
JS::UniqueChars mDefaultLocale; // nulled during worker JSContext init
TimeStamp mKillTime;
WorkerStatus mParentStatus MOZ_GUARDED_BY(mMutex);
WorkerStatus mStatus MOZ_GUARDED_BY(mMutex);
TimeStamp mCreationTimeStamp;
DOMHighResTimeStamp mCreationTimeHighRes;
// Flags for use counters used directly by this worker.
static_assert(sizeof(UseCounterWorker) <= sizeof(size_t),
"UseCounterWorker is too big");
static_assert(UseCounterWorker::Count >= static_cast<UseCounterWorker>(0),
"Should be non-negative value and safe to cast to unsigned");
std::bitset<static_cast<size_t>(UseCounterWorker::Count)> mUseCounters;
bool mReportedUseCounters;
// This is created while creating the WorkerPrivate, so it's safe to be
// touched on any thread.
const nsID mAgentClusterId;
// Things touched on worker thread only.
struct WorkerThreadAccessible {
explicit WorkerThreadAccessible(WorkerPrivate* aParent);
RefPtr<WorkerGlobalScope> mScope;
RefPtr<WorkerDebuggerGlobalScope> mDebuggerScope;
// We cannot make this CheckedUnsafePtr<WorkerPrivate> as this would violate
// our static assert
nsTArray<WorkerPrivate*> mChildWorkers;
nsTObserverArray<WorkerRef*> mWorkerRefs;
nsTArray<UniquePtr<TimeoutInfo>> mTimeouts;
nsCOMPtr<nsITimer> mTimer;
nsCOMPtr<nsITimerCallback> mTimerRunnable;
nsCOMPtr<nsITimer> mPeriodicGCTimer;
nsCOMPtr<nsITimer> mIdleGCTimer;
RefPtr<MemoryReporter> mMemoryReporter;
// While running a nested event loop, whether a sync loop or a debugger
// event loop we want to keep track of which global is running it, if any,
// so runnables that run off that event loop can get at that information. In
// practice this only matters for various worker debugger runnables running
// against sandboxes, because all other runnables know which globals they
// belong to already. We could also address this by threading the relevant
// global through the chains of runnables involved, but we'd need to thread
// it through some runnables that run on the main thread, and that would
// require some care to make sure things get released on the correct thread,
// which we'd rather avoid. This member is only accessed on the worker
// thread.
nsCOMPtr<nsIGlobalObject> mCurrentEventLoopGlobal;
// Timer that triggers an interrupt on expiration of the current time slice
nsCOMPtr<nsITimer> mTSTimer;
// Execution manager used to regulate execution for this worker.
RefPtr<JSExecutionManager> mExecutionManager;
// Used to relinguish clearance for CTypes Callbacks.
nsTArray<AutoYieldJSThreadExecution> mYieldJSThreadExecution;
uint32_t mNumWorkerRefsPreventingShutdownStart;
uint32_t mDebuggerEventLoopLevel;
// This is the count of background actors that binding with IPCWorkerRefs.
// This count would be used in WorkerPrivate::UpdateCCFlag for checking if
// CC should be blocked by background actors.
uint32_t mNonblockingCCBackgroundActorCount;
uint32_t mErrorHandlerRecursionCount;
int32_t mNextTimeoutId;
// Tracks the current setTimeout/setInterval nesting level.
// When there isn't a TimeoutHandler on the stack, this will be 0.
// Whenever setTimeout/setInterval are called, a new TimeoutInfo will be
// created with a nesting level one more than the current nesting level,
// saturating at the kClampTimeoutNestingLevel.
//
// When RunExpiredTimeouts is run, it sets this value to the
// TimeoutInfo::mNestingLevel for the duration of
// the WorkerScriptTimeoutHandler::Call which will explicitly trigger a
// microtask checkpoint so that any immediately-resolved promises will
// still see the nesting level.
uint32_t mCurrentTimerNestingLevel;
bool mFrozen;
bool mTimerRunning;
bool mRunningExpiredTimeouts;
bool mPeriodicGCTimerRunning;
bool mIdleGCTimerRunning;
bool mOnLine;
bool mJSThreadExecutionGranted;
bool mCCCollectedAnything;
FlippedOnce<false> mDeletionScheduled;
FlippedOnce<false> mCancelBeforeWorkerScopeConstructed;
FlippedOnce<false> mPerformedShutdownAfterLastContentTaskExecuted;
#ifdef MOZ_DIAGNOSTIC_ASSERT_ENABLED
bool mIsPotentiallyLastGCCCRunning = false;
#endif
};
ThreadBound<WorkerThreadAccessible> mWorkerThreadAccessible;
class MOZ_RAII AutoPushEventLoopGlobal {
public:
AutoPushEventLoopGlobal(WorkerPrivate* aWorkerPrivate, JSContext* aCx);
~AutoPushEventLoopGlobal();
private:
// We cannot make this CheckedUnsafePtr<WorkerPrivate> as this would violate
// our static assert
MOZ_NON_OWNING_REF WorkerPrivate* mWorkerPrivate;
nsCOMPtr<nsIGlobalObject> mOldEventLoopGlobal;
};
friend class AutoPushEventLoopGlobal;
uint32_t mPostSyncLoopOperations;
// List of operations to do at the end of the last sync event loop.
enum {
eDispatchCancelingRunnable = 0x02,
};
bool mParentWindowPaused;
bool mWorkerScriptExecutedSuccessfully;
bool mFetchHandlerWasAdded;
bool mMainThreadObjectsForgotten;
bool mIsChromeWorker;
bool mParentFrozen;
// mIsSecureContext is set once in our constructor; after that it can be read
// from various threads.
//
// It's a bit unfortunate that we have to have an out-of-band boolean for
// this, but we need access to this state from the parent thread, and we can't
// use our global object's secure state there.
const bool mIsSecureContext;
bool mDebuggerRegistered MOZ_GUARDED_BY(mMutex);
// During registration, this worker may be marked as not being ready to
// execute debuggee runnables or content.
//
// Protected by mMutex.
bool mDebuggerReady;
nsTArray<RefPtr<WorkerRunnable>> mDelayedDebuggeeRunnables;
// Whether this worker should have access to the WebExtension API bindings
// (currently only the Extension Background ServiceWorker declared in the
// extension manifest is allowed to access any WebExtension API bindings).
// This default to false, and it is eventually set to true by
// RemoteWorkerChild::ExecWorkerOnMainThread if the needed conditions
// are met.
bool mExtensionAPIAllowed;
// mIsInAutomation is true when we're running in test automation.
// We expose some extra testing functions in that case.
bool mIsInAutomation;
nsString mId;
// This is used to check if it's allowed to share the memory across the agent
// cluster.
const nsILoadInfo::CrossOriginOpenerPolicy mAgentClusterOpenerPolicy;
// Member variable of this class rather than the worker global scope because
// it's received on the main thread, but the global scope is thread-bound
// to the worker thread, so storing the value in the global scope would
// involve sacrificing the thread-bound-ness or using a WorkerRunnable, and
// there isn't a strong reason to store it on the global scope other than
// better consistency with the COEP spec.
Maybe<nsILoadInfo::CrossOriginEmbedderPolicy> mEmbedderPolicy;
Maybe<nsILoadInfo::CrossOriginEmbedderPolicy> mOwnerEmbedderPolicy;
/* Privileged add-on flag extracted from the AddonPolicy on the nsIPrincipal
* on the main thread when constructing a top-level worker. The flag is
* propagated to nested workers. The flag is only allowed to take effect in
* extension processes and is forbidden in content scripts in content
* processes. The flag may be read on either the parent/owner thread as well
* as on the worker thread itself. When bug 1443925 is fixed allowing
* nsIPrincipal to be used OMT, it may be possible to remove this flag. */
bool mIsPrivilegedAddonGlobal;
Atomic<uint32_t> mTopLevelWorkerFinishedRunnableCount;
Atomic<uint32_t> mWorkerFinishedRunnableCount;
nsTArray<nsCOMPtr<nsITargetShutdownTask>> mShutdownTasks
MOZ_GUARDED_BY(mMutex);
bool mShutdownTasksRun MOZ_GUARDED_BY(mMutex) = false;
bool mCCFlagSaysEligible MOZ_GUARDED_BY(mMutex){true};
// The flag indicates if the worke is idle for events in the main event loop.
bool mWorkerLoopIsIdle MOZ_GUARDED_BY(mMutex){false};
// This flag is used to ensure we only call NotifyStorageKeyUsed once per
// global.
bool hasNotifiedStorageKeyUsed{false};
RefPtr<WorkerParentRef> mParentRef;
};
class AutoSyncLoopHolder {
CheckedUnsafePtr<WorkerPrivate> mWorkerPrivate;
nsCOMPtr<nsISerialEventTarget> mTarget;
uint32_t mIndex;
public:
// See CreateNewSyncLoop() for more information about the correct value to use
// for aFailStatus.
AutoSyncLoopHolder(WorkerPrivate* aWorkerPrivate, WorkerStatus aFailStatus)
: mWorkerPrivate(aWorkerPrivate),
mTarget(aWorkerPrivate->CreateNewSyncLoop(aFailStatus)),
mIndex(aWorkerPrivate->mSyncLoopStack.Length() - 1) {
aWorkerPrivate->AssertIsOnWorkerThread();
}
~AutoSyncLoopHolder() {
if (mWorkerPrivate && mTarget) {
mWorkerPrivate->AssertIsOnWorkerThread();
mWorkerPrivate->StopSyncLoop(mTarget, NS_ERROR_FAILURE);
mWorkerPrivate->DestroySyncLoop(mIndex);
}
}
nsresult Run() {
CheckedUnsafePtr<WorkerPrivate> workerPrivate = mWorkerPrivate;
mWorkerPrivate = nullptr;
workerPrivate->AssertIsOnWorkerThread();
return workerPrivate->RunCurrentSyncLoop();
}
nsISerialEventTarget* GetSerialEventTarget() const {
// This can be null if CreateNewSyncLoop() fails.
return mTarget;
}
};
/**
* WorkerParentRef is a RefPtr<WorkerPrivate> wrapper for cross-thread access.
* WorkerPrivate needs to be accessed in multiple threads; for example,
* in WorkerParentThreadRunnable, the associated WorkerPrivate must be accessed
* in the worker thread when creating/dispatching and in the parent thread when
* executing. Unfortunately, RefPtr can not be used on this WorkerPrivate since
* it is not a thread-safe ref-counted object.
*
* Instead of using a raw pointer and a complicated mechanism to ensure the
* WorkerPrivate's accessibility. WorkerParentRef is used to resolve the
* problem. WorkerParentRef has a RefPtr<WorkerPrivate> mWorkerPrivate
* initialized on the parent thread when WorkerPrivate::Constructor().
* WorkerParentRef is a thread-safe ref-counted object that can be copied at
* any thread by WorkerPrivate::GetWorkerParentRef() and propagated to other
* threads. In the target thread, call WorkerParentRef::Private() to get the
* reference for WorkerPrivate or get a nullptr if the Worker has shut down.
*
* Since currently usage cases, WorkerParentRef::Private() will assert to be on
* the parent thread.
*/
class WorkerParentRef final {
public:
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(WorkerParentRef);
explicit WorkerParentRef(RefPtr<WorkerPrivate>& aWorkerPrivate);
const RefPtr<WorkerPrivate>& Private() const;
void DropWorkerPrivate();
private:
~WorkerParentRef();
RefPtr<WorkerPrivate> mWorkerPrivate;
};
} // namespace dom
} // namespace mozilla
#endif /* mozilla_dom_workers_workerprivate_h__ */