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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "WebGPUChild.h"
#include "js/RootingAPI.h"
#include "js/String.h"
#include "js/TypeDecls.h"
#include "js/Value.h"
#include "js/Warnings.h" // JS::WarnUTF8
#include "mozilla/Assertions.h"
#include "mozilla/Attributes.h"
#include "mozilla/EnumTypeTraits.h"
#include "mozilla/dom/Promise.h"
#include "mozilla/dom/ScriptSettings.h"
#include "mozilla/dom/WebGPUBinding.h"
#include "mozilla/dom/GPUUncapturedErrorEvent.h"
#include "mozilla/webgpu/ValidationError.h"
#include "mozilla/webgpu/WebGPUTypes.h"
#include "mozilla/webgpu/ffi/wgpu.h"
#include "Adapter.h"
#include "DeviceLostInfo.h"
#include "PipelineLayout.h"
#include "Sampler.h"
#include "CompilationInfo.h"
#include "mozilla/ipc/RawShmem.h"
#include "Utility.h"
#include <utility>
namespace mozilla::webgpu {
NS_IMPL_CYCLE_COLLECTION(WebGPUChild)
void WebGPUChild::JsWarning(nsIGlobalObject* aGlobal,
const nsACString& aMessage) {
const auto& flatString = PromiseFlatCString(aMessage);
if (aGlobal) {
dom::AutoJSAPI api;
if (api.Init(aGlobal)) {
JS::WarnUTF8(api.cx(), "Uncaptured WebGPU error: %s", flatString.get());
}
} else {
printf_stderr("Uncaptured WebGPU error without device target: %s\n",
flatString.get());
}
}
static UniquePtr<ffi::WGPUClient> initialize() {
ffi::WGPUInfrastructure infra = ffi::wgpu_client_new();
return UniquePtr<ffi::WGPUClient>{infra.client};
}
WebGPUChild::WebGPUChild() : mClient(initialize()) {}
WebGPUChild::~WebGPUChild() = default;
RefPtr<AdapterPromise> WebGPUChild::InstanceRequestAdapter(
const dom::GPURequestAdapterOptions& aOptions) {
RawId id = ffi::wgpu_client_make_adapter_id(mClient.get());
return SendInstanceRequestAdapter(aOptions, id)
->Then(
GetCurrentSerialEventTarget(), __func__,
[](ipc::ByteBuf&& aInfoBuf) {
// Ideally, we'd just send an empty ByteBuf, but the IPC code
// complains if the capacity is zero...
// So for the case where an adapter wasn't found, we just
// transfer a single 0u64 in this buffer.
return aInfoBuf.mLen > sizeof(uint64_t)
? AdapterPromise::CreateAndResolve(std::move(aInfoBuf),
__func__)
: AdapterPromise::CreateAndReject(Nothing(), __func__);
},
[](const ipc::ResponseRejectReason& aReason) {
return AdapterPromise::CreateAndReject(Some(aReason), __func__);
});
}
Maybe<DeviceRequest> WebGPUChild::AdapterRequestDevice(
RawId aSelfId, const ffi::WGPUFfiDeviceDescriptor& aDesc) {
ffi::WGPUDeviceQueueId ids =
ffi::wgpu_client_make_device_queue_id(mClient.get());
ByteBuf bb;
ffi::wgpu_client_serialize_device_descriptor(&aDesc, ToFFI(&bb));
DeviceRequest request;
request.mDeviceId = ids.device;
request.mQueueId = ids.queue;
request.mPromise =
SendAdapterRequestDevice(aSelfId, std::move(bb), ids.device, ids.queue);
return Some(std::move(request));
}
RawId WebGPUChild::RenderBundleEncoderFinish(
ffi::WGPURenderBundleEncoder& aEncoder, RawId aDeviceId,
const dom::GPURenderBundleDescriptor& aDesc) {
ffi::WGPURenderBundleDescriptor desc = {};
webgpu::StringHelper label(aDesc.mLabel);
desc.label = label.Get();
ipc::ByteBuf bb;
RawId id = ffi::wgpu_client_create_render_bundle(mClient.get(), &aEncoder,
&desc, ToFFI(&bb));
SendDeviceAction(aDeviceId, std::move(bb));
return id;
}
RawId WebGPUChild::RenderBundleEncoderFinishError(RawId aDeviceId,
const nsString& aLabel) {
webgpu::StringHelper label(aLabel);
ipc::ByteBuf bb;
RawId id = ffi::wgpu_client_create_render_bundle_error(
mClient.get(), label.Get(), ToFFI(&bb));
SendDeviceAction(aDeviceId, std::move(bb));
return id;
}
ipc::IPCResult WebGPUChild::RecvUncapturedError(const Maybe<RawId> aDeviceId,
const nsACString& aMessage) {
RefPtr<Device> device;
if (aDeviceId) {
const auto itr = mDeviceMap.find(*aDeviceId);
if (itr != mDeviceMap.end()) {
device = itr->second.get();
MOZ_ASSERT(device);
}
}
if (!device) {
JsWarning(nullptr, aMessage);
} else {
// We don't want to spam the errors to the console indefinitely
if (device->CheckNewWarning(aMessage)) {
JsWarning(device->GetOwnerGlobal(), aMessage);
dom::GPUUncapturedErrorEventInit init;
init.mError = new ValidationError(device->GetParentObject(), aMessage);
RefPtr<mozilla::dom::GPUUncapturedErrorEvent> event =
dom::GPUUncapturedErrorEvent::Constructor(
device, u"uncapturederror"_ns, init);
device->DispatchEvent(*event);
}
}
return IPC_OK();
}
ipc::IPCResult WebGPUChild::RecvDropAction(const ipc::ByteBuf& aByteBuf) {
const auto* byteBuf = ToFFI(&aByteBuf);
ffi::wgpu_client_drop_action(mClient.get(), byteBuf);
return IPC_OK();
}
bool WebGPUChild::ResolveLostForDeviceId(RawId aDeviceId,
Maybe<uint8_t> aReason,
const nsAString& aMessage) {
RefPtr<Device> device;
const auto itr = mDeviceMap.find(aDeviceId);
if (itr != mDeviceMap.end()) {
device = itr->second.get();
MOZ_ASSERT(device);
}
if (!device) {
// We must have unregistered the device already.
return false;
}
if (aReason.isSome()) {
dom::GPUDeviceLostReason reason =
static_cast<dom::GPUDeviceLostReason>(*aReason);
MOZ_ASSERT(reason == dom::GPUDeviceLostReason::Destroyed,
"There is only one valid GPUDeviceLostReason value.");
device->ResolveLost(Some(reason), aMessage);
} else {
device->ResolveLost(Nothing(), aMessage);
}
return true;
}
ipc::IPCResult WebGPUChild::RecvDeviceLost(RawId aDeviceId,
Maybe<uint8_t> aReason,
const nsACString& aMessage) {
auto message = NS_ConvertUTF8toUTF16(aMessage);
DebugOnly<bool> success = ResolveLostForDeviceId(aDeviceId, aReason, message);
MOZ_ASSERT(success,
"Shouldn't receive device lost on an unregistered device.");
return IPC_OK();
}
void WebGPUChild::DeviceCreateSwapChain(
RawId aSelfId, const RGBDescriptor& aRgbDesc, size_t maxBufferCount,
const layers::RemoteTextureOwnerId& aOwnerId,
bool aUseExternalTextureInSwapChain) {
RawId queueId = aSelfId; // TODO: multiple queues
nsTArray<RawId> bufferIds(maxBufferCount);
for (size_t i = 0; i < maxBufferCount; ++i) {
bufferIds.AppendElement(ffi::wgpu_client_make_buffer_id(mClient.get()));
}
SendDeviceCreateSwapChain(aSelfId, queueId, aRgbDesc, bufferIds, aOwnerId,
aUseExternalTextureInSwapChain);
}
void WebGPUChild::QueueOnSubmittedWorkDone(
const RawId aSelfId, const RefPtr<dom::Promise>& aPromise) {
SendQueueOnSubmittedWorkDone(aSelfId)->Then(
GetCurrentSerialEventTarget(), __func__,
[aPromise]() { aPromise->MaybeResolveWithUndefined(); },
[aPromise](const ipc::ResponseRejectReason& aReason) {
aPromise->MaybeRejectWithNotSupportedError("IPC error");
});
}
void WebGPUChild::SwapChainPresent(RawId aTextureId,
const RemoteTextureId& aRemoteTextureId,
const RemoteTextureOwnerId& aOwnerId) {
// Hack: the function expects `DeviceId`, but it only uses it for `backend()`
// selection.
RawId encoderId = ffi::wgpu_client_make_encoder_id(mClient.get());
SendSwapChainPresent(aTextureId, encoderId, aRemoteTextureId, aOwnerId);
}
void WebGPUChild::RegisterDevice(Device* const aDevice) {
mDeviceMap.insert({aDevice->mId, aDevice});
}
void WebGPUChild::UnregisterDevice(RawId aDeviceId) {
if (CanSend()) {
SendDeviceDrop(aDeviceId);
}
mDeviceMap.erase(aDeviceId);
}
void WebGPUChild::FreeUnregisteredInParentDevice(RawId aId) {
ffi::wgpu_client_kill_device_id(mClient.get(), aId);
mDeviceMap.erase(aId);
}
void WebGPUChild::ActorDestroy(ActorDestroyReason) {
// Resolving the promise could cause us to update the original map if the
// callee frees the Device objects immediately. Since any remaining entries
// in the map are no longer valid, we can just move the map onto the stack.
const auto deviceMap = std::move(mDeviceMap);
mDeviceMap.clear();
for (const auto& targetIter : deviceMap) {
RefPtr<Device> device = targetIter.second.get();
MOZ_ASSERT(device);
ResolveLostForDeviceId(device->mId, Nothing(), u"WebGPUChild destroyed"_ns);
}
}
void WebGPUChild::QueueSubmit(RawId aSelfId, RawId aDeviceId,
nsTArray<RawId>& aCommandBuffers) {
SendQueueSubmit(aSelfId, aDeviceId, aCommandBuffers,
mSwapChainTexturesWaitingForSubmit);
mSwapChainTexturesWaitingForSubmit.Clear();
}
void WebGPUChild::NotifyWaitForSubmit(RawId aTextureId) {
mSwapChainTexturesWaitingForSubmit.AppendElement(aTextureId);
}
} // namespace mozilla::webgpu