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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GPU_ExternalTextureMacIOSurface_H_
#define GPU_ExternalTextureMacIOSurface_H_
#include "mozilla/gfx/FileHandleWrapper.h"
#include "mozilla/webgpu/ExternalTexture.h"
class MacIOSurface;
namespace mozilla {
namespace webgpu {
class ExternalTextureMacIOSurface final : public ExternalTexture {
public:
static UniquePtr<ExternalTextureMacIOSurface> Create(
const uint32_t aWidth, const uint32_t aHeight,
const struct ffi::WGPUTextureFormat aFormat,
const ffi::WGPUTextureUsages aUsage);
ExternalTextureMacIOSurface(const uint32_t aWidth, const uint32_t aHeight,
const struct ffi::WGPUTextureFormat aFormat,
const ffi::WGPUTextureUsages aUsage,
RefPtr<MacIOSurface>&& aSurface);
virtual ~ExternalTextureMacIOSurface();
void* GetExternalTextureHandle() override;
Maybe<layers::SurfaceDescriptor> ToSurfaceDescriptor(
Maybe<gfx::FenceInfo>& aFenceInfo) override;
void GetSnapshot(const ipc::Shmem& aDestShmem,
const gfx::IntSize& aSize) override;
ExternalTextureMacIOSurface* AsExternalTextureMacIOSurface() override {
return this;
}
uint32_t GetIOSurfaceId();
protected:
const RefPtr<MacIOSurface> mSurface;
};
} // namespace webgpu
} // namespace mozilla
#endif // GPU_Texture_H_