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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/dom/BindingDeclarations.h"
#include "mozilla/dom/WebGPUBinding.h"
#include "Adapter.h"
#include <algorithm>
#include "Device.h"
#include "Instance.h"
#include "SupportedFeatures.h"
#include "SupportedLimits.h"
#include "ipc/WebGPUChild.h"
#include "mozilla/dom/Promise.h"
#include "mozilla/webgpu/ffi/wgpu.h"
namespace mozilla::webgpu {
bool AdapterInfo::WrapObject(JSContext* const cx,
JS::Handle<JSObject*> givenProto,
JS::MutableHandle<JSObject*> reflector) {
return dom::GPUAdapterInfo_Binding::Wrap(cx, this, givenProto, reflector);
}
void AdapterInfo::GetWgpuName(nsString& s) const {
s = mAboutSupportInfo->name;
}
uint32_t AdapterInfo::WgpuVendor() const { return mAboutSupportInfo->vendor; }
uint32_t AdapterInfo::WgpuDevice() const { return mAboutSupportInfo->device; }
void AdapterInfo::GetWgpuDeviceType(nsString& s) const {
switch (mAboutSupportInfo->device_type) {
case ffi::WGPUDeviceType_Cpu:
s.AssignLiteral("Cpu");
return;
case ffi::WGPUDeviceType_DiscreteGpu:
s.AssignLiteral("DiscreteGpu");
return;
case ffi::WGPUDeviceType_IntegratedGpu:
s.AssignLiteral("IntegratedGpu");
return;
case ffi::WGPUDeviceType_VirtualGpu:
s.AssignLiteral("VirtualGpu");
return;
case ffi::WGPUDeviceType_Other:
s.AssignLiteral("Other");
return;
case ffi::WGPUDeviceType_Sentinel:
break;
}
MOZ_CRASH("Bad `ffi::WGPUDeviceType`");
}
void AdapterInfo::GetWgpuDriver(nsString& s) const {
s = mAboutSupportInfo->driver;
}
void AdapterInfo::GetWgpuDriverInfo(nsString& s) const {
s = mAboutSupportInfo->driver_info;
}
void AdapterInfo::GetWgpuBackend(nsString& s) const {
switch (mAboutSupportInfo->backend) {
case ffi::WGPUBackend_Empty:
s.AssignLiteral("Empty");
return;
case ffi::WGPUBackend_Vulkan:
s.AssignLiteral("Vulkan");
return;
case ffi::WGPUBackend_Metal:
s.AssignLiteral("Metal");
return;
case ffi::WGPUBackend_Dx12:
s.AssignLiteral("Dx12");
return;
case ffi::WGPUBackend_Gl:
s.AssignLiteral("Gl");
return;
case ffi::WGPUBackend_BrowserWebGpu: // This should never happen, because
// we _are_ the browser.
case ffi::WGPUBackend_Sentinel:
break;
}
MOZ_CRASH("Bad `ffi::WGPUBackend`");
}
// -
GPU_IMPL_CYCLE_COLLECTION(Adapter, mParent, mBridge, mFeatures, mLimits)
GPU_IMPL_JS_WRAP(Adapter)
static Maybe<ffi::WGPUFeatures> ToWGPUFeatures(
const dom::GPUFeatureName aFeature) {
switch (aFeature) {
case dom::GPUFeatureName::Depth_clip_control:
return Some(WGPUFeatures_DEPTH_CLIP_CONTROL);
case dom::GPUFeatureName::Depth32float_stencil8:
return Some(WGPUFeatures_DEPTH32FLOAT_STENCIL8);
case dom::GPUFeatureName::Texture_compression_bc:
return Some(WGPUFeatures_TEXTURE_COMPRESSION_BC);
case dom::GPUFeatureName::Texture_compression_etc2:
return Some(WGPUFeatures_TEXTURE_COMPRESSION_ETC2);
case dom::GPUFeatureName::Texture_compression_astc:
return Some(WGPUFeatures_TEXTURE_COMPRESSION_ASTC);
case dom::GPUFeatureName::Timestamp_query:
return Some(WGPUFeatures_TIMESTAMP_QUERY);
case dom::GPUFeatureName::Indirect_first_instance:
return Some(WGPUFeatures_INDIRECT_FIRST_INSTANCE);
case dom::GPUFeatureName::Shader_f16:
return Some(WGPUFeatures_SHADER_F16);
case dom::GPUFeatureName::Rg11b10ufloat_renderable:
return Some(WGPUFeatures_RG11B10UFLOAT_RENDERABLE);
case dom::GPUFeatureName::Bgra8unorm_storage:
return Some(WGPUFeatures_BGRA8UNORM_STORAGE);
case dom::GPUFeatureName::Float32_filterable:
return Some(WGPUFeatures_FLOAT32_FILTERABLE);
}
MOZ_CRASH("Bad GPUFeatureName.");
}
static Maybe<ffi::WGPUFeatures> MakeFeatureBits(
const dom::Sequence<dom::GPUFeatureName>& aFeatures) {
ffi::WGPUFeatures bits = 0;
for (const auto& feature : aFeatures) {
const auto bit = ToWGPUFeatures(feature);
if (!bit) {
const auto featureStr = dom::GetEnumString(feature);
(void)featureStr;
NS_WARNING(
nsPrintfCString("Requested feature bit for '%s' is not implemented.",
featureStr.get())
.get());
return Nothing();
}
bits |= *bit;
}
return Some(bits);
}
Adapter::Adapter(Instance* const aParent, WebGPUChild* const aBridge,
const std::shared_ptr<ffi::WGPUAdapterInformation>& aInfo)
: ChildOf(aParent),
mBridge(aBridge),
mId(aInfo->id),
mFeatures(new SupportedFeatures(this)),
mLimits(new SupportedLimits(this, aInfo->limits)),
mInfo(aInfo) {
ErrorResult ignoredRv; // It's onerous to plumb this in from outside in this
// case, and we don't really need to.
static const auto FEATURE_BY_BIT = []() {
auto ret = std::unordered_map<ffi::WGPUFeatures, dom::GPUFeatureName>{};
for (const auto feature :
dom::MakeWebIDLEnumeratedRange<dom::GPUFeatureName>()) {
const auto bitForFeature = ToWGPUFeatures(feature);
if (!bitForFeature) {
// There are some features that don't have bits.
continue;
}
ret[*bitForFeature] = feature;
}
return ret;
}();
auto remainingFeatureBits = aInfo->features;
auto bitMask = decltype(remainingFeatureBits){0};
while (remainingFeatureBits) {
if (bitMask) {
bitMask <<= 1;
} else {
bitMask = 1;
}
const auto bit = remainingFeatureBits & bitMask;
remainingFeatureBits &= ~bitMask; // Clear bit.
if (!bit) {
continue;
}
const auto featureForBit = FEATURE_BY_BIT.find(bit);
if (featureForBit != FEATURE_BY_BIT.end()) {
mFeatures->Add(featureForBit->second, ignoredRv);
} else {
// We don't recognize that bit, but maybe it's a wpgu-native-only feature.
}
}
}
Adapter::~Adapter() { Cleanup(); }
void Adapter::Cleanup() {
if (mValid && mBridge && mBridge->CanSend()) {
mValid = false;
mBridge->SendAdapterDrop(mId);
}
}
const RefPtr<SupportedFeatures>& Adapter::Features() const { return mFeatures; }
const RefPtr<SupportedLimits>& Adapter::Limits() const { return mLimits; }
bool Adapter::IsFallbackAdapter() const {
return mInfo->device_type == ffi::WGPUDeviceType::WGPUDeviceType_Cpu;
}
static std::string_view ToJsKey(const Limit limit) {
switch (limit) {
case Limit::MaxTextureDimension1D:
return "maxTextureDimension1D";
case Limit::MaxTextureDimension2D:
return "maxTextureDimension2D";
case Limit::MaxTextureDimension3D:
return "maxTextureDimension3D";
case Limit::MaxTextureArrayLayers:
return "maxTextureArrayLayers";
case Limit::MaxBindGroups:
return "maxBindGroups";
case Limit::MaxBindGroupsPlusVertexBuffers:
return "maxBindGroupsPlusVertexBuffers";
case Limit::MaxBindingsPerBindGroup:
return "maxBindingsPerBindGroup";
case Limit::MaxDynamicUniformBuffersPerPipelineLayout:
return "maxDynamicUniformBuffersPerPipelineLayout";
case Limit::MaxDynamicStorageBuffersPerPipelineLayout:
return "maxDynamicStorageBuffersPerPipelineLayout";
case Limit::MaxSampledTexturesPerShaderStage:
return "maxSampledTexturesPerShaderStage";
case Limit::MaxSamplersPerShaderStage:
return "maxSamplersPerShaderStage";
case Limit::MaxStorageBuffersPerShaderStage:
return "maxStorageBuffersPerShaderStage";
case Limit::MaxStorageTexturesPerShaderStage:
return "maxStorageTexturesPerShaderStage";
case Limit::MaxUniformBuffersPerShaderStage:
return "maxUniformBuffersPerShaderStage";
case Limit::MaxUniformBufferBindingSize:
return "maxUniformBufferBindingSize";
case Limit::MaxStorageBufferBindingSize:
return "maxStorageBufferBindingSize";
case Limit::MinUniformBufferOffsetAlignment:
return "minUniformBufferOffsetAlignment";
case Limit::MinStorageBufferOffsetAlignment:
return "minStorageBufferOffsetAlignment";
case Limit::MaxVertexBuffers:
return "maxVertexBuffers";
case Limit::MaxBufferSize:
return "maxBufferSize";
case Limit::MaxVertexAttributes:
return "maxVertexAttributes";
case Limit::MaxVertexBufferArrayStride:
return "maxVertexBufferArrayStride";
case Limit::MaxInterStageShaderComponents:
return "maxInterStageShaderComponents";
case Limit::MaxInterStageShaderVariables:
return "maxInterStageShaderVariables";
case Limit::MaxColorAttachments:
return "maxColorAttachments";
case Limit::MaxColorAttachmentBytesPerSample:
return "maxColorAttachmentBytesPerSample";
case Limit::MaxComputeWorkgroupStorageSize:
return "maxComputeWorkgroupStorageSize";
case Limit::MaxComputeInvocationsPerWorkgroup:
return "maxComputeInvocationsPerWorkgroup";
case Limit::MaxComputeWorkgroupSizeX:
return "maxComputeWorkgroupSizeX";
case Limit::MaxComputeWorkgroupSizeY:
return "maxComputeWorkgroupSizeY";
case Limit::MaxComputeWorkgroupSizeZ:
return "maxComputeWorkgroupSizeZ";
case Limit::MaxComputeWorkgroupsPerDimension:
return "maxComputeWorkgroupsPerDimension";
}
MOZ_CRASH("Bad Limit");
}
// -
// String helpers
static auto ToACString(const nsAString& s) { return NS_ConvertUTF16toUTF8(s); }
// -
// Adapter::RequestDevice
already_AddRefed<dom::Promise> Adapter::RequestDevice(
const dom::GPUDeviceDescriptor& aDesc, ErrorResult& aRv) {
RefPtr<dom::Promise> promise = dom::Promise::Create(GetParentObject(), aRv);
if (NS_WARN_IF(aRv.Failed())) {
return nullptr;
}
ffi::WGPULimits deviceLimits = *mLimits->mFfi;
for (const auto limit : MakeInclusiveEnumeratedRange(Limit::_LAST)) {
const auto defaultValue = [&]() -> double {
switch (limit) {
// clang-format off
case Limit::MaxTextureDimension1D: return 8192;
case Limit::MaxTextureDimension2D: return 8192;
case Limit::MaxTextureDimension3D: return 2048;
case Limit::MaxTextureArrayLayers: return 256;
case Limit::MaxBindGroups: return 4;
case Limit::MaxBindGroupsPlusVertexBuffers: return 24;
case Limit::MaxBindingsPerBindGroup: return 1000;
case Limit::MaxDynamicUniformBuffersPerPipelineLayout: return 8;
case Limit::MaxDynamicStorageBuffersPerPipelineLayout: return 4;
case Limit::MaxSampledTexturesPerShaderStage: return 16;
case Limit::MaxSamplersPerShaderStage: return 16;
case Limit::MaxStorageBuffersPerShaderStage: return 8;
case Limit::MaxStorageTexturesPerShaderStage: return 4;
case Limit::MaxUniformBuffersPerShaderStage: return 12;
case Limit::MaxUniformBufferBindingSize: return 65536;
case Limit::MaxStorageBufferBindingSize: return 134217728;
case Limit::MinUniformBufferOffsetAlignment: return 256;
case Limit::MinStorageBufferOffsetAlignment: return 256;
case Limit::MaxVertexBuffers: return 8;
case Limit::MaxBufferSize: return 268435456;
case Limit::MaxVertexAttributes: return 16;
case Limit::MaxVertexBufferArrayStride: return 2048;
case Limit::MaxInterStageShaderComponents: return 60;
case Limit::MaxInterStageShaderVariables: return 16;
case Limit::MaxColorAttachments: return 8;
case Limit::MaxColorAttachmentBytesPerSample: return 32;
case Limit::MaxComputeWorkgroupStorageSize: return 16384;
case Limit::MaxComputeInvocationsPerWorkgroup: return 256;
case Limit::MaxComputeWorkgroupSizeX: return 256;
case Limit::MaxComputeWorkgroupSizeY: return 256;
case Limit::MaxComputeWorkgroupSizeZ: return 64;
case Limit::MaxComputeWorkgroupsPerDimension: return 65535;
// clang-format on
}
MOZ_CRASH("Bad Limit");
}();
SetLimit(&deviceLimits, limit, defaultValue);
}
// -
[&]() { // So that we can `return;` instead of `return promise.forget();`.
if (!mBridge->CanSend()) {
promise->MaybeRejectWithInvalidStateError(
"WebGPUChild cannot send, must recreate Adapter");
return;
}
// -
// Validate Features
for (const auto requested : aDesc.mRequiredFeatures) {
const bool supported = mFeatures->Features().count(requested);
if (!supported) {
const auto fstr = dom::GetEnumString(requested);
const auto astr = this->LabelOrId();
nsPrintfCString msg(
"requestDevice: Feature '%s' requested must be supported by "
"adapter %s",
fstr.get(), astr.get());
promise->MaybeRejectWithTypeError(msg);
return;
}
}
// -
// Validate Limits
if (aDesc.mRequiredLimits.WasPassed()) {
static const auto LIMIT_BY_JS_KEY = []() {
std::unordered_map<std::string_view, Limit> ret;
for (const auto limit : MakeInclusiveEnumeratedRange(Limit::_LAST)) {
const auto jsKeyU8 = ToJsKey(limit);
ret[jsKeyU8] = limit;
}
return ret;
}();
for (const auto& entry : aDesc.mRequiredLimits.Value().Entries()) {
const auto& keyU16 = entry.mKey;
const nsCString keyU8 = ToACString(keyU16);
const auto itr = LIMIT_BY_JS_KEY.find(keyU8.get());
if (itr == LIMIT_BY_JS_KEY.end()) {
nsPrintfCString msg("requestDevice: Limit '%s' not recognized.",
keyU8.get());
promise->MaybeRejectWithOperationError(msg);
return;
}
const auto& limit = itr->second;
uint64_t requestedValue = entry.mValue;
const auto supportedValue = GetLimit(*mLimits->mFfi, limit);
if (StringBeginsWith(keyU8, "max"_ns)) {
if (requestedValue > supportedValue) {
nsPrintfCString msg(
"requestDevice: Request for limit '%s' must be <= supported "
"%s, was %s.",
keyU8.get(), std::to_string(supportedValue).c_str(),
std::to_string(requestedValue).c_str());
promise->MaybeRejectWithOperationError(msg);
return;
}
// Clamp to default if lower than default
requestedValue =
std::max(requestedValue, GetLimit(deviceLimits, limit));
} else {
MOZ_ASSERT(StringBeginsWith(keyU8, "min"_ns));
if (requestedValue < supportedValue) {
nsPrintfCString msg(
"requestDevice: Request for limit '%s' must be >= supported "
"%s, was %s.",
keyU8.get(), std::to_string(supportedValue).c_str(),
std::to_string(requestedValue).c_str());
promise->MaybeRejectWithOperationError(msg);
return;
}
if (StringEndsWith(keyU8, "Alignment"_ns)) {
if (!IsPowerOfTwo(requestedValue)) {
nsPrintfCString msg(
"requestDevice: Request for limit '%s' must be a power of "
"two, "
"was %s.",
keyU8.get(), std::to_string(requestedValue).c_str());
promise->MaybeRejectWithOperationError(msg);
return;
}
}
/// Clamp to default if higher than default
requestedValue =
std::min(requestedValue, GetLimit(deviceLimits, limit));
}
SetLimit(&deviceLimits, limit, requestedValue);
}
}
// -
ffi::WGPUDeviceDescriptor ffiDesc = {};
ffiDesc.required_features = *MakeFeatureBits(aDesc.mRequiredFeatures);
ffiDesc.required_limits = deviceLimits;
auto request = mBridge->AdapterRequestDevice(mId, ffiDesc);
if (!request) {
promise->MaybeRejectWithNotSupportedError(
"Unable to instantiate a Device");
return;
}
RefPtr<Device> device =
new Device(this, request->mId, ffiDesc.required_limits);
for (const auto& feature : aDesc.mRequiredFeatures) {
device->mFeatures->Add(feature, aRv);
}
request->mPromise->Then(
GetCurrentSerialEventTarget(), __func__,
[promise, device](bool aSuccess) {
if (aSuccess) {
promise->MaybeResolve(device);
} else {
// In this path, request->mId has an error entry in the wgpu
// registry, so let Device::~Device clean things up on both the
// child and parent side.
promise->MaybeRejectWithInvalidStateError(
"Unable to fulfill requested features and limits");
}
},
[promise, device](const ipc::ResponseRejectReason& aReason) {
// We can't be sure how far along the WebGPUParent got in handling
// our AdapterRequestDevice message, but we can't communicate with it,
// so clear up our client state for this Device without trying to
// communicate with the parent about it.
device->CleanupUnregisteredInParent();
promise->MaybeRejectWithNotSupportedError("IPC error");
});
}();
return promise.forget();
}
// -
already_AddRefed<dom::Promise> Adapter::RequestAdapterInfo(
const dom::Sequence<nsString>& /*aUnmaskHints*/, ErrorResult& aRv) const {
RefPtr<dom::Promise> promise = dom::Promise::Create(GetParentObject(), aRv);
if (!promise) return nullptr;
auto rai = UniquePtr<AdapterInfo>{new AdapterInfo(mInfo)};
promise->MaybeResolve(std::move(rai));
return promise.forget();
}
} // namespace mozilla::webgpu