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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "SVGLengthListSMILType.h"
#include "mozilla/FloatingPoint.h"
#include "mozilla/SMILValue.h"
#include "nsMathUtils.h"
#include "SVGLengthList.h"
#include <math.h>
#include <algorithm>
namespace mozilla {
/*static*/
SVGLengthListSMILType SVGLengthListSMILType::sSingleton;
//----------------------------------------------------------------------
// nsISMILType implementation
void SVGLengthListSMILType::Init(SMILValue& aValue) const {
MOZ_ASSERT(aValue.IsNull(), "Unexpected value type");
aValue.mU.mPtr = new SVGLengthListAndInfo();
aValue.mType = this;
}
void SVGLengthListSMILType::Destroy(SMILValue& aValue) const {
MOZ_ASSERT(aValue.mType == this, "Unexpected SMIL value type");
delete static_cast<SVGLengthListAndInfo*>(aValue.mU.mPtr);
aValue.mU.mPtr = nullptr;
aValue.mType = SMILNullType::Singleton();
}
nsresult SVGLengthListSMILType::Assign(SMILValue& aDest,
const SMILValue& aSrc) const {
MOZ_ASSERT(aDest.mType == aSrc.mType, "Incompatible SMIL types");
MOZ_ASSERT(aDest.mType == this, "Unexpected SMIL value");
const SVGLengthListAndInfo* src =
static_cast<const SVGLengthListAndInfo*>(aSrc.mU.mPtr);
SVGLengthListAndInfo* dest =
static_cast<SVGLengthListAndInfo*>(aDest.mU.mPtr);
return dest->CopyFrom(*src);
}
bool SVGLengthListSMILType::IsEqual(const SMILValue& aLeft,
const SMILValue& aRight) const {
MOZ_ASSERT(aLeft.mType == aRight.mType, "Incompatible SMIL types");
MOZ_ASSERT(aLeft.mType == this, "Unexpected type for SMIL value");
return *static_cast<const SVGLengthListAndInfo*>(aLeft.mU.mPtr) ==
*static_cast<const SVGLengthListAndInfo*>(aRight.mU.mPtr);
}
nsresult SVGLengthListSMILType::Add(SMILValue& aDest,
const SMILValue& aValueToAdd,
uint32_t aCount) const {
MOZ_ASSERT(aDest.mType == this, "Unexpected SMIL type");
MOZ_ASSERT(aValueToAdd.mType == this, "Incompatible SMIL type");
SVGLengthListAndInfo& dest =
*static_cast<SVGLengthListAndInfo*>(aDest.mU.mPtr);
const SVGLengthListAndInfo& valueToAdd =
*static_cast<const SVGLengthListAndInfo*>(aValueToAdd.mU.mPtr);
// To understand this code, see the comments documenting our Init() method,
// and documenting SVGLengthListAndInfo::CanZeroPadList().
// Note that *this* method actually may safely zero pad a shorter list
// regardless of the value returned by CanZeroPadList() for that list,
// just so long as the shorter list is being added *to* the longer list
// and *not* vice versa! It's okay in the case of adding a shorter list to a
// longer list because during the add operation we'll end up adding the
// zeros to actual specified values. It's *not* okay in the case of adding a
// longer list to a shorter list because then we end up adding to implicit
// zeros when we'd actually need to add to whatever the underlying values
// should be, not zeros, and those values are not explicit or otherwise
// available.
if (valueToAdd.IsIdentity()) { // Adding identity value - no-op
return NS_OK;
}
if (dest.IsIdentity()) { // Adding *to* an identity value
if (!dest.SetLength(valueToAdd.Length())) {
return NS_ERROR_OUT_OF_MEMORY;
}
for (uint32_t i = 0; i < dest.Length(); ++i) {
dest[i].SetValueAndUnit(valueToAdd[i].GetValueInCurrentUnits() * aCount,
valueToAdd[i].GetUnit());
}
dest.SetInfo(
valueToAdd.Element(), valueToAdd.Axis(),
valueToAdd.CanZeroPadList()); // propagate target element info!
return NS_OK;
}
MOZ_ASSERT(dest.Element() == valueToAdd.Element(),
"adding values from different elements...?");
// Zero-pad our |dest| list, if necessary.
if (dest.Length() < valueToAdd.Length()) {
if (!dest.CanZeroPadList()) {
// SVGContentUtils::ReportToConsole
return NS_ERROR_FAILURE;
}
MOZ_ASSERT(valueToAdd.CanZeroPadList(),
"values disagree about attribute's zero-paddibility");
uint32_t i = dest.Length();
if (!dest.SetLength(valueToAdd.Length())) {
return NS_ERROR_OUT_OF_MEMORY;
}
for (; i < valueToAdd.Length(); ++i) {
dest[i].SetValueAndUnit(0.0f, valueToAdd[i].GetUnit());
}
}
for (uint32_t i = 0; i < valueToAdd.Length(); ++i) {
float valToAdd;
if (dest[i].GetUnit() == valueToAdd[i].GetUnit()) {
valToAdd = valueToAdd[i].GetValueInCurrentUnits();
} else {
// If units differ, we use the unit of the item in 'dest'.
// We leave it to the frame code to check that values are finite.
valToAdd = valueToAdd[i].GetValueInSpecifiedUnit(
dest[i].GetUnit(), dest.Element(), dest.Axis());
}
dest[i].SetValueAndUnit(
dest[i].GetValueInCurrentUnits() + valToAdd * aCount,
dest[i].GetUnit());
}
// propagate target element info!
dest.SetInfo(valueToAdd.Element(), valueToAdd.Axis(),
dest.CanZeroPadList() && valueToAdd.CanZeroPadList());
return NS_OK;
}
nsresult SVGLengthListSMILType::ComputeDistance(const SMILValue& aFrom,
const SMILValue& aTo,
double& aDistance) const {
MOZ_ASSERT(aFrom.mType == this, "Unexpected SMIL type");
MOZ_ASSERT(aTo.mType == this, "Incompatible SMIL type");
const SVGLengthListAndInfo& from =
*static_cast<const SVGLengthListAndInfo*>(aFrom.mU.mPtr);
const SVGLengthListAndInfo& to =
*static_cast<const SVGLengthListAndInfo*>(aTo.mU.mPtr);
// To understand this code, see the comments documenting our Init() method,
// and documenting SVGLengthListAndInfo::CanZeroPadList().
NS_ASSERTION((from.CanZeroPadList() == to.CanZeroPadList()) ||
(from.CanZeroPadList() && from.IsEmpty()) ||
(to.CanZeroPadList() && to.IsEmpty()),
"Only \"zero\" SMILValues from the SMIL engine should "
"return true for CanZeroPadList() when the attribute "
"being animated can't be zero padded");
if ((from.Length() < to.Length() && !from.CanZeroPadList()) ||
(to.Length() < from.Length() && !to.CanZeroPadList())) {
// SVGContentUtils::ReportToConsole
return NS_ERROR_FAILURE;
}
// We return the root of the sum of the squares of the deltas between the
// user unit values of the lengths at each correspanding index. In the
// general case, paced animation is probably not useful, but this strategy at
// least does the right thing for paced animation in the face of simple
// 'values' lists such as:
//
// values="100 200 300; 101 201 301; 110 210 310"
//
// I.e. half way through the simple duration we'll get "105 205 305".
double total = 0.0;
uint32_t i = 0;
for (; i < from.Length() && i < to.Length(); ++i) {
double f = from[i].GetValueInPixels(from.Element(), from.Axis());
double t = to[i].GetValueInPixels(to.Element(), to.Axis());
double delta = t - f;
total += delta * delta;
}
// In the case that from.Length() != to.Length(), one of the following loops
// will run. (OK since CanZeroPadList()==true for the other list.)
for (; i < from.Length(); ++i) {
double f = from[i].GetValueInPixels(from.Element(), from.Axis());
total += f * f;
}
for (; i < to.Length(); ++i) {
double t = to[i].GetValueInPixels(to.Element(), to.Axis());
total += t * t;
}
float distance = sqrt(total);
if (!std::isfinite(distance)) {
return NS_ERROR_FAILURE;
}
aDistance = distance;
return NS_OK;
}
nsresult SVGLengthListSMILType::Interpolate(const SMILValue& aStartVal,
const SMILValue& aEndVal,
double aUnitDistance,
SMILValue& aResult) const {
MOZ_ASSERT(aStartVal.mType == aEndVal.mType,
"Trying to interpolate different types");
MOZ_ASSERT(aStartVal.mType == this, "Unexpected types for interpolation");
MOZ_ASSERT(aResult.mType == this, "Unexpected result type");
const SVGLengthListAndInfo& start =
*static_cast<const SVGLengthListAndInfo*>(aStartVal.mU.mPtr);
const SVGLengthListAndInfo& end =
*static_cast<const SVGLengthListAndInfo*>(aEndVal.mU.mPtr);
SVGLengthListAndInfo& result =
*static_cast<SVGLengthListAndInfo*>(aResult.mU.mPtr);
// To understand this code, see the comments documenting our Init() method,
// and documenting SVGLengthListAndInfo::CanZeroPadList().
NS_ASSERTION((start.CanZeroPadList() == end.CanZeroPadList()) ||
(start.CanZeroPadList() && start.IsEmpty()) ||
(end.CanZeroPadList() && end.IsEmpty()),
"Only \"zero\" SMILValues from the SMIL engine should "
"return true for CanZeroPadList() when the attribute "
"being animated can't be zero padded");
if ((start.Length() < end.Length() && !start.CanZeroPadList()) ||
(end.Length() < start.Length() && !end.CanZeroPadList())) {
// SVGContentUtils::ReportToConsole
return NS_ERROR_FAILURE;
}
if (!result.SetLength(std::max(start.Length(), end.Length()))) {
return NS_ERROR_OUT_OF_MEMORY;
}
// If units differ, we use the unit of the nearest item.
// We leave it to the frame code to check that values are finite.
bool useEndUnits = (aUnitDistance > 0.5);
uint32_t i = 0;
for (; i < start.Length() && i < end.Length(); ++i) {
float s, e;
uint8_t unit;
if (start[i].GetUnit() == end[i].GetUnit()) {
unit = start[i].GetUnit();
s = start[i].GetValueInCurrentUnits();
e = end[i].GetValueInCurrentUnits();
} else if (useEndUnits) {
unit = end[i].GetUnit();
s = start[i].GetValueInSpecifiedUnit(unit, end.Element(), end.Axis());
e = end[i].GetValueInCurrentUnits();
} else {
unit = start[i].GetUnit();
s = start[i].GetValueInCurrentUnits();
e = end[i].GetValueInSpecifiedUnit(unit, start.Element(), start.Axis());
}
result[i].SetValueAndUnit(s + (e - s) * aUnitDistance, unit);
}
// In the case that start.Length() != end.Length(), one of the following
// loops will run. (Okay, since CanZeroPadList()==true for the other list.)
for (; i < start.Length(); ++i) {
result[i].SetValueAndUnit(
start[i].GetValueInCurrentUnits() -
start[i].GetValueInCurrentUnits() * aUnitDistance,
start[i].GetUnit());
}
for (; i < end.Length(); ++i) {
result[i].SetValueAndUnit(end[i].GetValueInCurrentUnits() * aUnitDistance,
end[i].GetUnit());
}
// propagate target element info!
result.SetInfo(end.Element(), end.Axis(),
start.CanZeroPadList() && end.CanZeroPadList());
return NS_OK;
}
} // namespace mozilla