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Test Info: Warnings

  • This test gets skipped with pattern: (os == "win" && processor == "aarch64") toolkit == 'android'
<!DOCTYPE HTML>
<html>
<head>
<title>Test MediaRecorder Recording canvas stream that dynamically changes resolution</title>
<script src="/tests/SimpleTest/SimpleTest.js"></script>
<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
</head>
<body>
<pre id="test">
<div id="content">
</div>
<script class="testbody" type="text/javascript">
function startTest() {
let canvas = document.createElement("canvas");
const resolution_change = [
{width: 100, height: 100, color: "red"},
{width: 150, height: 150, color: "blue"},
{width: 100, height: 100, color: "red"},
];
canvas.width = resolution_change[0].width;
canvas.height = resolution_change[0].height;
let ctx = canvas.getContext("2d");
ctx.fillStyle = resolution_change[0].color;
ctx.fillRect(0, 0, canvas.width, canvas.height);
// The recorded stream coming from canvas.
let stream = canvas.captureStream();
// Check values for events
let numDataAvailabledRaised = 0;
let numResizeRaised = 0;
// Recorded data that will be playback.
let blob;
// Media recorder for VP8 and canvas stream.
let mediaRecorder = new MediaRecorder(stream);
is(mediaRecorder.stream, stream,
"Media recorder stream = canvas stream at the start of recording");
// Not expected events.
mediaRecorder.onwarning = () => ok(false, "MediaRecorder: onwarning unexpectedly fired");
mediaRecorder.onerror = err => {
ok(false, "MediaRecorder: onerror unexpectedly fired. Code " + err.name);
SimpleTest.finish();
};
// When recorder is stopped get recorded data.
mediaRecorder.ondataavailable = ev => {
info("Got 'dataavailable' event");
++numDataAvailabledRaised;
is(blob, undefined, "Should only get one dataavailable event");
// Save recorded data for playback
blob = ev.data;
};
mediaRecorder.onstart = () => {
info('onstart fired successfully');
};
mediaRecorder.onstop = () => {
info("Got 'stop' event");
is(numDataAvailabledRaised, 1, "Should have gotten 1 dataavailable event");
// Playback stream and verify resolution changes.
ok(blob, "Should have gotten a data blob");
let video = document.createElement("video");
video.id = "recorded-video";
video.src = URL.createObjectURL(blob);
video.preload = "metadata";
video.onerror = err => {
ok(false, "Should be able to play the recording. Got error. code=" + video.error.code);
SimpleTest.finish();
};
// Check that the encoded frames have the correct sizes.
video.onresize = function() {
if (numResizeRaised < resolution_change.length) {
is(video.videoWidth, resolution_change[numResizeRaised].width,
"onresize width should be as expected");
is(video.videoHeight, resolution_change[numResizeRaised].height,
"onresize height should be as expected");
} else {
ok(false, "Got more resize events than expected");
}
++numResizeRaised;
};
video.onloadedmetadata = function() {
info("loadedmetadata");
seekThroughFrames();
};
video.onended = function() {
is(numResizeRaised, resolution_change.length, "Expected number of resize events");
SimpleTest.finish();
// This shouldn't be needed, however video.ended may not be set after
// seeking to the final frame. This can result in seekToNextFrame being
// called again by seekThroughFrames and onended being invoked again,
// resulting in multiple finish() calls.
video.onended = null;
};
document.getElementById("content").appendChild(video);
function seekThroughFrames() {
info("Seeking to next frame");
video.seekToNextFrame()
.then(() => {
info("Seeking to next frame finished. width=" + video.videoWidth
+ ", height=" + video.videoHeight);
if (video.ended) {
return;
}
// After seeking finished we queue the next seek task on the event
// loop so it gets in the same queue as the "resize" events.
setTimeout(seekThroughFrames, 0);
})
.catch(error => {
ok(false, "seekToNextFrame rejected: " + error);
});
}
};
// Start here by stream recorder.
mediaRecorder.start();
is(mediaRecorder.state, "recording", "Media recorder should be recording");
requestAnimationFrame(draw);
// Change resolution in every frame
// Stop recorder on last frame
let countFrames = 0;
let previous_time = performance.now();
function draw(timestamp) {
if (timestamp - previous_time < 100) {
requestAnimationFrame(draw);
return;
}
previous_time = timestamp;
if (countFrames == resolution_change.length) {
mediaRecorder.stop();
return;
}
canvas.width = resolution_change[countFrames].width;
canvas.height = resolution_change[countFrames].height;
ctx.fillStyle = resolution_change[countFrames].color;
// Resize and draw canvas
ctx.fillRect(0, 0, canvas.width, canvas.height);
// Register draw to be called on next rendering
requestAnimationFrame(draw);
countFrames++;
}
}
SimpleTest.waitForExplicitFinish();
SpecialPowers.pushPrefEnv(
{
"set": [
["media.seekToNextFrame.enabled", true ],
["media.video-queue.send-to-compositor-size", 1]
]
}, startTest);
</script>
</pre>
</body>
</html>