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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at */
#ifndef mozilla_dom_HTMLAudioElement_h
#define mozilla_dom_HTMLAudioElement_h
#include "mozilla/Attributes.h"
#include "mozilla/dom/HTMLMediaElement.h"
#include "mozilla/dom/TypedArray.h"
typedef uint16_t nsMediaNetworkState;
typedef uint16_t nsMediaReadyState;
namespace mozilla::dom {
class HTMLAudioElement final : public HTMLMediaElement {
typedef mozilla::dom::NodeInfo NodeInfo;
explicit HTMLAudioElement(already_AddRefed<NodeInfo>&& aNodeInfo);
// Element
virtual bool IsInteractiveHTMLContent() const override;
// nsIDOMHTMLMediaElement
using HTMLMediaElement::GetPaused;
virtual nsresult Clone(NodeInfo*, nsINode** aResult) const override;
virtual nsresult SetAcceptHeader(nsIHttpChannel* aChannel) override;
// WebIDL
static already_AddRefed<HTMLAudioElement> Audio(
const GlobalObject& aGlobal, const Optional<nsAString>& aSrc,
ErrorResult& aRv);
virtual ~HTMLAudioElement();
virtual JSObject* WrapNode(JSContext* aCx,
JS::Handle<JSObject*> aGivenProto) override;
} // namespace mozilla::dom
#endif // mozilla_dom_HTMLAudioElement_h