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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef DOM_FS_CHILD_FILESYSTEMACCESSHANDLECHILD_H_
#define DOM_FS_CHILD_FILESYSTEMACCESSHANDLECHILD_H_
#include "mozilla/dom/PFileSystemAccessHandleChild.h"
namespace mozilla::dom {
class FileSystemSyncAccessHandle;
class FileSystemAccessHandleChild : public PFileSystemAccessHandleChild {
public:
FileSystemAccessHandleChild();
NS_INLINE_DECL_REFCOUNTING(FileSystemAccessHandleChild, override)
FileSystemSyncAccessHandle* MutableAccessHandlePtr() const {
MOZ_ASSERT(mAccessHandle);
return mAccessHandle;
}
void SetAccessHandle(FileSystemSyncAccessHandle* aAccessHandle);
void ActorDestroy(ActorDestroyReason aWhy) override;
private:
virtual ~FileSystemAccessHandleChild();
// Use a weak ref so actor does not hold DOM object alive past content use.
// The weak reference is cleared in FileSystemSyncAccessHandle::LastRelease.
FileSystemSyncAccessHandle* MOZ_NON_OWNING_REF mAccessHandle;
};
} // namespace mozilla::dom
#endif // DOM_FS_CHILD_FILESYSTEMACCESSHANDLECHILD_H_