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Copyright (c) 2019 The Khronos Group Inc.
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<title>Conformance test for WebGL2 texture image formats specification</title>
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<div id="description"></div>
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"use strict";
description("This test verifies that texture image specification entry points " +
"accept new formats introduced in WebGL2, and accept sized internalformats.");
debug("");
var wtu = WebGLTestUtils;
var canvas = document.getElementById("canvas");
var gl = wtu.create3DContext(canvas, null, 2);
var vao = null;
if (!gl) {
testFailed("WebGL context does not exist");
} else {
testPassed("WebGL context exists");
runTexFormatsTest();
runDepthStencilFormatTest();
wtu.glErrorShouldBe(gl, gl.NO_ERROR, "there should be no errors");
}
function enumToString(value) {
return wtu.glEnumToString(gl, value);
}
function runTexFormatsTest()
{
// texFormats is Table 3.2 and Table 3.3 from the OpenGL ES 3.0.4 spec.
var texFormats = [
{
sizedformat: "RGBA8",
unsizedformat: "RGBA",
type: "UNSIGNED_BYTE",
},
{
sizedformat: "RGB5_A1",
unsizedformat: "RGBA",
type: "UNSIGNED_BYTE",
},
{
sizedformat: "RGBA4",
unsizedformat: "RGBA",
type: "UNSIGNED_BYTE",
},
{
sizedformat: "SRGB8_ALPHA8",
unsizedformat: "RGBA",
type: "UNSIGNED_BYTE",
},
{
sizedformat: "RGBA8_SNORM",
unsizedformat: "RGBA",
type: "BYTE",
},
{
sizedformat: "RGBA4",
unsizedformat: "RGBA",
type: "UNSIGNED_SHORT_4_4_4_4",
},
{
sizedformat: "RGB5_A1",
unsizedformat: "RGBA",
type: "UNSIGNED_SHORT_5_5_5_1",
},
{
sizedformat: "RGB10_A2",
unsizedformat: "RGBA",
type: "UNSIGNED_INT_2_10_10_10_REV",
},
{
sizedformat: "RGB5_A1",
unsizedformat: "RGBA",
type: "UNSIGNED_INT_2_10_10_10_REV",
},
{
sizedformat: "RGBA16F",
unsizedformat: "RGBA",
type: "HALF_FLOAT",
},
{
sizedformat: "RGBA32F",
unsizedformat: "RGBA",
type: "FLOAT",
},
{
sizedformat: "RGBA16F",
unsizedformat: "RGBA",
type: "FLOAT",
},
{
sizedformat: "RGBA8UI",
unsizedformat: "RGBA_INTEGER",
type: "UNSIGNED_BYTE",
},
{
sizedformat: "RGBA8I",
unsizedformat: "RGBA_INTEGER",
type: "BYTE",
},
{
sizedformat: "RGBA16UI",
unsizedformat: "RGBA_INTEGER",
type: "UNSIGNED_SHORT",
},
{
sizedformat: "RGBA16I",
unsizedformat: "RGBA_INTEGER",
type: "SHORT",
},
{
sizedformat: "RGBA32UI",
unsizedformat: "RGBA_INTEGER",
type: "UNSIGNED_INT",
},
{
sizedformat: "RGBA32I",
unsizedformat: "RGBA_INTEGER",
type: "INT",
},
{
sizedformat: "RGB10_A2UI",
unsizedformat: "RGBA_INTEGER",
type: "UNSIGNED_INT_2_10_10_10_REV",
},
{
sizedformat: "RGB8",
unsizedformat: "RGB",
type: "UNSIGNED_BYTE",
},
{
sizedformat: "RGB565",
unsizedformat: "RGB",
type: "UNSIGNED_BYTE",
},
{
sizedformat: "SRGB8",
unsizedformat: "RGB",
type: "UNSIGNED_BYTE",
},
{
sizedformat: "RGB8_SNORM",
unsizedformat: "RGB",
type: "BYTE",
},
{
sizedformat: "RGB565",
unsizedformat: "RGB",
type: "UNSIGNED_SHORT_5_6_5",
},
{
sizedformat: "R11F_G11F_B10F",
unsizedformat: "RGB",
type: "UNSIGNED_INT_10F_11F_11F_REV",
},
{
sizedformat: "RGB9_E5",
unsizedformat: "RGB",
type: "UNSIGNED_INT_5_9_9_9_REV",
},
{
sizedformat: "RGB16F",
unsizedformat: "RGB",
type: "HALF_FLOAT",
},
{
sizedformat: "R11F_G11F_B10F",
unsizedformat: "RGB",
type: "HALF_FLOAT",
},
{
sizedformat: "RGB9_E5",
unsizedformat: "RGB",
type: "HALF_FLOAT",
},
{
sizedformat: "RGB32F",
unsizedformat: "RGB",
type: "FLOAT",
},
{
sizedformat: "RGB16F",
unsizedformat: "RGB",
type: "FLOAT",
},
{
sizedformat: "R11F_G11F_B10F",
unsizedformat: "RGB",
type: "FLOAT",
},
{
sizedformat: "RGB9_E5",
unsizedformat: "RGB",
type: "FLOAT",
},
{
sizedformat: "RGB8UI",
unsizedformat: "RGB_INTEGER",
type: "UNSIGNED_BYTE",
},
{
sizedformat: "RGB8I",
unsizedformat: "RGB_INTEGER",
type: "BYTE",
},
{
sizedformat: "RGB16UI",
unsizedformat: "RGB_INTEGER",
type: "UNSIGNED_SHORT",
},
{
sizedformat: "RGB16I",
unsizedformat: "RGB_INTEGER",
type: "SHORT",
},
{
sizedformat: "RGB32UI",
unsizedformat: "RGB_INTEGER",
type: "UNSIGNED_INT",
},
{
sizedformat: "RGB32I",
unsizedformat: "RGB_INTEGER",
type: "INT",
},
{
sizedformat: "RG8",
unsizedformat: "RG",
type: "UNSIGNED_BYTE",
},
{
sizedformat: "RG8_SNORM",
unsizedformat: "RG",
type: "BYTE",
},
{
sizedformat: "RG16F",
unsizedformat: "RG",
type: "HALF_FLOAT",
},
{
sizedformat: "RG32F",
unsizedformat: "RG",
type: "FLOAT",
},
{
sizedformat: "RG16F",
unsizedformat: "RG",
type: "FLOAT",
},
{
sizedformat: "RG8UI",
unsizedformat: "RG_INTEGER",
type: "UNSIGNED_BYTE",
},
{
sizedformat: "RG8I",
unsizedformat: "RG_INTEGER",
type: "BYTE",
},
{
sizedformat: "RG16UI",
unsizedformat: "RG_INTEGER",
type: "UNSIGNED_SHORT",
},
{
sizedformat: "RG16I",
unsizedformat: "RG_INTEGER",
type: "SHORT",
},
{
sizedformat: "RG32UI",
unsizedformat: "RG_INTEGER",
type: "UNSIGNED_INT",
},
{
sizedformat: "RG32I",
unsizedformat: "RG_INTEGER",
type: "INT",
},
{
sizedformat: "R8",
unsizedformat: "RED",
type: "UNSIGNED_BYTE",
},
{
sizedformat: "R8_SNORM",
unsizedformat: "RED",
type: "BYTE",
},
{
sizedformat: "R16F",
unsizedformat: "RED",
type: "HALF_FLOAT",
},
{
sizedformat: "R32F",
unsizedformat: "RED",
type: "FLOAT",
},
{
sizedformat: "R16F",
unsizedformat: "RED",
type: "FLOAT",
},
{
sizedformat: "R8UI",
unsizedformat: "RED_INTEGER",
type: "UNSIGNED_BYTE",
},
{
sizedformat: "R8I",
unsizedformat: "RED_INTEGER",
type: "BYTE",
},
{
sizedformat: "R16UI",
unsizedformat: "RED_INTEGER",
type: "UNSIGNED_SHORT",
},
{
sizedformat: "R16I",
unsizedformat: "RED_INTEGER",
type: "SHORT",
},
{
sizedformat: "R32UI",
unsizedformat: "RED_INTEGER",
type: "UNSIGNED_INT",
},
{
sizedformat: "R32I",
unsizedformat: "RED_INTEGER",
type: "INT",
},
{
sizedformat: "DEPTH_COMPONENT16",
unsizedformat: "DEPTH_COMPONENT",
type: "UNSIGNED_SHORT",
},
{
sizedformat: "DEPTH_COMPONENT24",
unsizedformat: "DEPTH_COMPONENT",
type: "UNSIGNED_INT",
},
{
sizedformat: "DEPTH_COMPONENT16",
unsizedformat: "DEPTH_COMPONENT",
type: "UNSIGNED_INT",
},
{
sizedformat: "DEPTH_COMPONENT32F",
unsizedformat: "DEPTH_COMPONENT",
type: "FLOAT",
},
{
sizedformat: "DEPTH24_STENCIL8",
unsizedformat: "DEPTH_STENCIL",
type: "UNSIGNED_INT_24_8",
},
// No good typed array type for this format, just allow this format when pixel is null.
{
sizedformat: "DEPTH32F_STENCIL8",
unsizedformat: "DEPTH_STENCIL",
type: "FLOAT_32_UNSIGNED_INT_24_8_REV",
},
// internalFormat of texImage2D may be unsized format according Table 3.3 in OpenGL ES 3.0.4 spec.
{
sizedformat: undefined,
unsizedformat: "RGBA",
type: "UNSIGNED_BYTE",
},
{
sizedformat: undefined,
unsizedformat: "RGBA",
type: "UNSIGNED_SHORT_4_4_4_4",
},
{
sizedformat: undefined,
unsizedformat: "RGBA",
type: "UNSIGNED_SHORT_5_5_5_1",
},
{
sizedformat: undefined,
unsizedformat: "RGB",
type: "UNSIGNED_BYTE",
},
{
sizedformat: undefined,
unsizedformat: "RGB",
type: "UNSIGNED_SHORT_5_6_5",
},
{
sizedformat: undefined,
unsizedformat: "LUMINANCE_ALPHA",
type: "UNSIGNED_BYTE",
},
{
sizedformat: undefined,
unsizedformat: "LUMINANCE",
type: "UNSIGNED_BYTE",
},
{
sizedformat: undefined,
unsizedformat: "ALPHA",
type: "UNSIGNED_BYTE",
},
];
texFormats.forEach(function(texformat){
debug("");
debug("Testing sized format " + texformat.sizedformat
+ ", unsized format " + texformat.unsizedformat
+ ", type " + texformat.type);
var tex = gl.createTexture();
gl.bindTexture(gl.TEXTURE_2D, tex);
var sizedformat = gl[texformat.sizedformat];
var unsizedformat = gl[texformat.unsizedformat];
var type = gl[texformat.type];
// prepare some good data to feed texImage2D and friends for this type
var data;
switch(type) {
case gl.UNSIGNED_BYTE:
data = new Uint8Array(4);
break;
case gl.BYTE:
data = new Int8Array(4);
break;
case gl.UNSIGNED_SHORT:
case gl.UNSIGNED_SHORT_4_4_4_4:
case gl.UNSIGNED_SHORT_5_5_5_1:
case gl.UNSIGNED_SHORT_5_6_5:
case gl.HALF_FLOAT:
data = new Uint16Array(4);
break;
case gl.SHORT:
data = new Int16Array(4);
break;
case gl.UNSIGNED_INT:
case gl.UNSIGNED_INT_5_9_9_9_REV:
case gl.UNSIGNED_INT_10F_11F_11F_REV:
case gl.UNSIGNED_INT_2_10_10_10_REV:
case gl.UNSIGNED_INT_24_8:
data = new Uint32Array(4);
break;
case gl.INT:
data = new Int32Array(4);
break;
case gl.FLOAT:
data = new Float32Array(4);
break;
case gl.FLOAT_32_UNSIGNED_INT_24_8_REV:
data = null;
}
// prepare some bad data that doesn't fit this type
var baddata = (data instanceof Float32Array)
? new Uint8Array(4)
: new Float32Array(4);
// test texImage2D with unsized internalformat
if (!sizedformat) {
gl.texImage2D(gl.TEXTURE_2D, 0, unsizedformat, 1, 1, 0, unsizedformat, type, data);
wtu.glErrorShouldBe(gl, gl.NO_ERROR, "texImage2D should succeed with unsized internalformat");
gl.texImage2D(gl.TEXTURE_2D, 0, unsizedformat, 1, 1, 0, unsizedformat, type, baddata);
wtu.glErrorShouldBe(gl, gl.INVALID_OPERATION, "texImage2D should fail with unsized internalformat and data of wrong type");
} else {
// test texImage2D with sized internalformat
gl.texImage2D(gl.TEXTURE_2D, 0, sizedformat, 1, 1, 0, unsizedformat, type, data);
wtu.glErrorShouldBe(gl, gl.NO_ERROR, "texImage2D should succeed with sized internalformat");
gl.texImage2D(gl.TEXTURE_2D, 0, sizedformat, 1, 1, 0, unsizedformat, type, baddata);
wtu.glErrorShouldBe(gl, gl.INVALID_OPERATION, "texImage2D should fail with sized internalformat and data of wrong type");
}
// test texSubImage2D
if (gl.FLOAT_32_UNSIGNED_INT_24_8_REV != type) {
gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 1, 1, unsizedformat, type, data);
wtu.glErrorShouldBe(gl, gl.NO_ERROR, "texSubImage2D should succeed");
gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 1, 1, unsizedformat, type, baddata);
wtu.glErrorShouldBe(gl, gl.INVALID_OPERATION, "texSubImage2D should fail with data of wrong type");
}
// test texStorage2D
if (sizedformat) {
gl.texStorage2D(gl.TEXTURE_2D, 1, sizedformat, 1, 1);
wtu.glErrorShouldBe(gl, gl.NO_ERROR, "texStorage2D should succeed");
if (gl.FLOAT_32_UNSIGNED_INT_24_8_REV != type) {
gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 1, 1, unsizedformat, type, data);
wtu.glErrorShouldBe(gl, gl.NO_ERROR, "texSubImage2D should succeed on immutable-format texture");
gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 1, 1, unsizedformat, type, baddata);
wtu.glErrorShouldBe(gl, gl.INVALID_OPERATION, "texSubImage2D should fail on immutable-format texture with data of wrong type");
}
}
// Test a 3D texture.
// Formats containing a depth component can't be used for 3D textures.
var isdepthformat =
unsizedformat == gl.DEPTH_COMPONENT ||
unsizedformat == gl.DEPTH_STENCIL;
if (!isdepthformat) {
var tex3d = gl.createTexture();
gl.bindTexture(gl.TEXTURE_3D, tex3d);
// test texImage3D with unsized internalformat
if (!sizedformat) {
gl.texImage3D(gl.TEXTURE_3D, 0, unsizedformat, 1, 1, 1, 0, unsizedformat, type, data);
wtu.glErrorShouldBe(gl, gl.NO_ERROR, "texImage3D should succeed with unsized internalformat");
gl.texImage3D(gl.TEXTURE_3D, 0, unsizedformat, 1, 1, 1, 0, unsizedformat, type, baddata);
wtu.glErrorShouldBe(gl, gl.INVALID_OPERATION, "texImage3D should fail with unsized internalformat and data of wrong type");
} else {
// test texImage3D with sized internalformat
gl.texImage3D(gl.TEXTURE_3D, 0, sizedformat, 1, 1, 1, 0, unsizedformat, type, data);
wtu.glErrorShouldBe(gl, gl.NO_ERROR, "texImage3D should succeed with sized internalformat");
gl.texImage3D(gl.TEXTURE_3D, 0, sizedformat, 1, 1, 1, 0, unsizedformat, type, baddata);
wtu.glErrorShouldBe(gl, gl.INVALID_OPERATION, "texImage3D should fail with sized internalformat and data of wrong type");
}
// test texSubImage3D
gl.texSubImage3D(gl.TEXTURE_3D, 0, 0, 0, 0, 1, 1, 1, unsizedformat, type, data);
wtu.glErrorShouldBe(gl, gl.NO_ERROR, "texSubImage3D should succeed");
gl.texSubImage3D(gl.TEXTURE_3D, 0, 0, 0, 0, 1, 1, 1, unsizedformat, type, baddata);
wtu.glErrorShouldBe(gl, gl.INVALID_OPERATION, "texSubImage3D should fail with data of wrong type");
if (sizedformat) {
gl.texStorage3D(gl.TEXTURE_3D, 1, sizedformat, 1, 1, 1);
wtu.glErrorShouldBe(gl, gl.NO_ERROR, "texStorage3D should succeed");
gl.texSubImage3D(gl.TEXTURE_3D, 0, 0, 0, 0, 1, 1, 1, unsizedformat, type, data);
wtu.glErrorShouldBe(gl, gl.NO_ERROR, "texSubImage3D should succeed on immutable-format texture");
gl.texSubImage3D(gl.TEXTURE_3D, 0, 0, 0, 0, 1, 1, 1, unsizedformat, type, baddata);
wtu.glErrorShouldBe(gl, gl.INVALID_OPERATION, "texSubImage3D should fail on immutable-format texture with data of wrong type");
}
}
});
}
function runDepthStencilFormatTest() {
debug("");
debug("Testing FLOAT_32_UNSIGNED_INT_24_8_REV with data");
const fb = gl.createFramebuffer();
gl.bindFramebuffer(gl.FRAMEBUFFER, fb);
const tex2D = gl.createTexture();
gl.bindTexture(gl.TEXTURE_2D, tex2D);
gl.texImage2D(gl.TEXTURE_2D, 0, gl.DEPTH32F_STENCIL8, 1, 1, 0, gl.DEPTH_STENCIL, gl.FLOAT_32_UNSIGNED_INT_24_8_REV, new Uint8Array(8));
wtu.glErrorShouldBe(gl, gl.INVALID_OPERATION);
gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, gl.TEXTURE_2D, tex2D, 0);
if (gl.checkFramebufferStatus(gl.FRAMEBUFFER) == gl.FRAMEBUFFER_COMPLETE) {
testFailed("2D texture with invalid type was created");
} else {
testPassed("2D texture with invalid type was not created")
}
const tex3D = gl.createTexture();
gl.bindTexture(gl.TEXTURE_2D_ARRAY, tex3D);
gl.texImage3D(gl.TEXTURE_2D_ARRAY, 0, gl.DEPTH32F_STENCIL8, 1, 1, 1, 0, gl.DEPTH_STENCIL, gl.FLOAT_32_UNSIGNED_INT_24_8_REV, new Uint8Array(8));
wtu.glErrorShouldBe(gl, gl.INVALID_OPERATION);
gl.framebufferTextureLayer(gl.FRAMEBUFFER, gl.DEPTH_STENCIL_ATTACHMENT, tex3D, 0, 0);
if (gl.checkFramebufferStatus(gl.FRAMEBUFFER) == gl.FRAMEBUFFER_COMPLETE) {
testFailed("2D array texture with invalid type was created");
} else {
testPassed("2D array texture with invalid type was not created")
}
}
debug("");
var successfullyParsed = true;
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