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<!--
Copyright (c) 2019 The Khronos Group Inc.
Use of this source code is governed by an MIT-style license that can be
found in the LICENSE.txt file.
-->
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>WebGL 2 Conformance Test: ReadPixels Into Pixel Pack Buffer.</title>
<link rel="stylesheet" href="../../resources/js-test-style.css"/>
<script src="../../js/js-test-pre.js"></script>
<script src="../../js/webgl-test-utils.js"></script>
</head>
<body>
<canvas id="example" width="4" height="4"></canvas>
<div id="description"></div>
<div id="console"></div>
<script>
"use strict";
function checkFormatAndType()
{
debug("");
debug("check format / type");
var invalidFormat = [gl.DEPTH_COMPONENT, gl.DEPTH_STENCIL, gl.R8, gl.RGBA4, gl.LUMINANCE, gl.LUMINANCE_ALPHA];
var invalidType = [gl.UNSIGNED_INT_24_8];
for (var ff = 0; ff < invalidFormat.length; ++ff) {
var format = invalidFormat[ff];
gl.readPixels(0, 0, 1, 1, format, gl.UNSIGNED_BYTE, 0);
wtu.glErrorShouldBe(gl, gl.INVALID_ENUM, "Format should not be able to read as " + wtu.glEnumToString(gl, format));
}
for (var tt = 0; tt < invalidType.length; ++tt) {
var type = invalidType[tt];
gl.readPixels(0, 0, 1, 1, gl.RGBA, type, 0);
wtu.glErrorShouldBe(gl, gl.INVALID_ENUM, "Type should not be able to read as " + wtu.glEnumToString(gl, type));
}
debug("");
debug("check combinations of format and type");
var combinations = [
{format: gl.RGBA, type: gl.UNSIGNED_BYTE},
{format: gl.RGB, type: gl.UNSIGNED_BYTE},
{format: gl.RGB, type: gl.UNSIGNED_SHORT_5_6_5},
{format: gl.RGBA, type: gl.UNSIGNED_SHORT_5_5_5_1},
{format: gl.RGBA, type: gl.UNSIGNED_SHORT_4_4_4_4},
{format: gl.ALPHA, type: gl.UNSIGNED_BYTE},
{format: gl.RED, type: gl.UNSIGNED_BYTE},
{format: gl.RGBA_INTEGER, type: gl.UNSIGNED_INT},
{format: gl.RGBA_INTEGER, type: gl.INT}
];
var implFormat = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_FORMAT);
var implType = gl.getParameter(gl.IMPLEMENTATION_COLOR_READ_TYPE);
for (var tt = 0; tt < combinations.length; ++ tt) {
var info = combinations[tt];
var format = info.format;
var type = info.type;
gl.readPixels(0, 0, 1, 1, format, type, 0);
// Only two format/type parameter pairs are accepted. GL_RGBA/GL_UNSIGNED_BYTE is always
// accepted on default readbuffer. The other acceptable pair can be discovered by querying
// GL_IMPLEMENTATION_COLOR_READ_FORMAT and GL_IMPLEMENTATION_COLOR_READ_TYPE.
if ((format == gl.RGBA && type == gl.UNSIGNED_BYTE) || (format == implFormat && type == implType)) {
wtu.glErrorShouldBe(gl, gl.NO_ERROR, "The combination of format/type should be able to read as " +
wtu.glEnumToString(gl, format) + " / " + wtu.glEnumToString(gl, type));
} else {
wtu.glErrorShouldBe(gl, gl.INVALID_OPERATION, "The combination of format/type should not be able to read as " +
wtu.glEnumToString(gl, format) + " / " + wtu.glEnumToString(gl, type));
}
}
}
function validatePixelPackBufferAndParameters(canvasWidth, canvasHeight)
{
debug("");
debug("Validate PIXEL_PACK buffer and readPixels' parameters");
gl.clearColor(0, 0, 0, 1);
gl.clear(gl.COLOR_BUFFER_BIT);
gl.pixelStorei(gl.PACK_ALIGNMENT, 1);
var size = canvasWidth * canvasHeight * 4;
var buffer = gl.createBuffer();
gl.bindBuffer(gl.PIXEL_PACK_BUFFER, buffer);
gl.bufferData(gl.PIXEL_PACK_BUFFER, size, gl.STATIC_DRAW);
var array = new Uint8Array(size);
debug("");
debug("PIXEL_PACK buffer is bound");
gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, array);
wtu.glErrorShouldBe(gl, gl.INVALID_OPERATION, "should generate INVALID_OPERATION if pixel pack buffer is bound");
gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, 0);
wtu.glErrorShouldBe(gl, gl.NO_ERROR);
debug("");
debug("Validate the offset of PIXEL_PACK buffer and buffer size");
gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, -1);
wtu.glErrorShouldBe(gl, gl.INVALID_VALUE, "offset < 0");
gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, size);
wtu.glErrorShouldBe(gl, gl.INVALID_OPERATION, "offset > buffer size");
gl.readPixels(0, 0, canvasWidth + 1, canvasHeight, gl.RGBA, gl.UNSIGNED_BYTE, 0);
wtu.glErrorShouldBe(gl, gl.INVALID_OPERATION, "pixel pack buffer is not large enough");
debug("");
debug("Validate the reading area of framebuffer");
gl.readPixels(-1, -2, canvasWidth, canvasHeight, gl.RGBA, gl.UNSIGNED_BYTE, 0);
wtu.glErrorShouldBe(gl, gl.NO_ERROR, "reading pixels outside of the framebuffer should succeed.");
gl.readPixels(2, 1, canvasWidth, canvasHeight, gl.RGBA, gl.UNSIGNED_BYTE, 0);
wtu.glErrorShouldBe(gl, gl.NO_ERROR, "reading pixels outside of the framebuffer should succeed.");
gl.readPixels(2, 1, -1, -1, gl.RGBA, gl.UNSIGNED_BYTE, 0);
wtu.glErrorShouldBe(gl, gl.INVALID_VALUE,
"reading pixels with negative width / height should generate INVALID_VALUE.");
checkFormatAndType();
debug("");
debug("no PIXEL_PACK buffer bound");
gl.bindBuffer(gl.PIXEL_PACK_BUFFER, null);
gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, array);
wtu.glErrorShouldBe(gl, gl.NO_ERROR);
gl.readPixels(0, 0, 1, 1, gl.RGBA, gl.UNSIGNED_BYTE, 0);
wtu.glErrorShouldBe(gl, gl.INVALID_OPERATION, "no pixel pack buffer bound");
gl.deleteBuffer(buffer);
}
debug("");
debug("Canvas.getContext");
var wtu = WebGLTestUtils;
var pixel = [0, 0, 0, 0];
var expectedColor = [255, 102, 0, 255];
var canvas = document.getElementById("example");
var gl = wtu.create3DContext(canvas, undefined, 2);
if (!gl) {
testFailed("context does not exist");
} else {
testPassed("context exists");
debug("");
description('ReadPixels into PIXEL_PACK buffer');
validatePixelPackBufferAndParameters(4, 4);
}
debug("");
var successfullyParsed = true;
</script>
<script src="../../js/js-test-post.js"></script>
</body>
</html>