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<!--
Copyright (c) 2019 The Khronos Group Inc.
Use of this source code is governed by an MIT-style license that can be
found in the LICENSE.txt file.
-->
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>WebGL uniform array Conformance Tests</title>
<link rel="stylesheet" href="../../resources/js-test-style.css"/>
<script src="../../js/js-test-pre.js"></script>
<script src="../../js/webgl-test-utils.js"></script>
<script src="../../js/tests/no-over-optimizations-on-uniform-array.js"></script>
</head>
<body>
<div id="description"></div>
<div id="console"></div>
<canvas id="example" width="2" height="2"> </canvas>
<script>
"use strict";
description();
debug("");
var wtu = WebGLTestUtils;
var gl = wtu.create3DContext("example");
var testIndex = 6;
var testSet = NoOverOptimizeOnUniformArrayTester.setupTests(gl);
var testCases = [testSet[testIndex]];
NoOverOptimizeOnUniformArrayTester.runTests(gl, testCases)
wtu.glErrorShouldBe(gl, gl.NO_ERROR, "there should be no errors");
var successfullyParsed = true;
</script>
<script src="../../js/js-test-post.js"></script>
</body>
</html>