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<!--
Copyright (c) 2019 The Khronos Group Inc.
Use of this source code is governed by an MIT-style license that can be
found in the LICENSE.txt file.
-->
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>WebGL uniform array Conformance Tests</title>
<link rel="stylesheet" href="../../resources/js-test-style.css"/>
<script src="../../js/js-test-pre.js"></script>
<script src="../../js/webgl-test-utils.js"></script>
</head>
<body>
<div id="description"></div>
<div id="console"></div>
<canvas id="example" width="2" height="2"> </canvas>
<script id="vshader" type="x-shader/x-vertex">
attribute vec4 a_position;
void main()
{
gl_Position = a_position;
}
</script>
<script id="fshader" type="x-shader/x-fragment">
precision mediump float;
uniform $(type) color[3];
void main()
{
gl_FragColor = vec4(color[0]$(elem), color[1]$(elem), color[2]$(elem), 1);
}
</script>
<script id="vshader300" type="x-shader/x-vertex">
#version 300 es
in vec4 a_position;
void main()
{
gl_Position = a_position;
}
</script>
<script id="fshader300" type="x-shader/x-fragment">
#version 300 es
precision mediump float;
uniform $(type) color[3];
out vec4 o_FragColor;
void main()
{
o_FragColor = vec4(color[0]$(elem), color[1]$(elem), color[2]$(elem), 1);
}
</script>
<script>
"use strict";
description();
debug("");
// MaxInt32 is 2^32-1. We need +1 of that to test overflow conditions.
var MaxInt32PlusOne = 4294967296;
var wtu = WebGLTestUtils;
var gl = wtu.create3DContext("example");
const contextVersion = wtu.getDefault3DContextVersion();
let [vElemId, fElemId] = ["vshader", "fshader"];
if (contextVersion >= 2) {
[vElemId, fElemId] = ["vshader300", "fshader300"];
}
var vSrc = wtu.getScript(vElemId).trim();
var fTemplate = wtu.getScript(fElemId).trim();
const typeInfos = [
{ type: 'float',
jsTypeOf: 'number',
setter: 'uniform1fv',
elem: '',
numSrcValues: 3,
invalidSet: function(loc) {
gl.uniform2fv(loc, [1, 2]);
},
srcValueAsString: function(index, srcValues) {
return srcValues[index].toString();
},
returnValueAsString: function(value) {
return value === null ? 'null' : value.toString();
},
checkType: function(value) {
return typeof value === 'number';
},
checkValue: function(typeInfo, index, value) {
return typeInfo.srcValues[index] == value;
},
srcValues: [16, 15, 14],
srcValuesLess: [],
srcValuesLessMultiple: [16],
srcValuesMoreMultiple: [16, 15, 14, 13],
srcValuesNonMultiple: null,
},
{ type: 'vec2',
jsTypeOf: 'Float32Array',
setter: 'uniform2fv',
elem: '[1]',
numSrcValues: 3,
invalidSet: function(loc) {
gl.uniform1fv(loc, [2]);
},
illegalSet: function(loc) {
gl.uniform1fv(loc, 2);
},
srcValueAsString: function(index, srcValues) {
return "[" + srcValues[index * 2 + 0].toString() + ", " +
srcValues[index * 2 + 1].toString() + "]";
},
returnValueAsString: function(value) {
return value === null ? 'null' : ("[" + value[0] + ", " + value[1] + "]");
},
checkType: function(value) {
return value &&
typeof value.length === 'number' &&
value.length == 2;
},
checkValue: function(typeInfo, index, value) {
return value !== null &&
typeInfo.srcValues[index * 2 + 0] == value[0] &&
typeInfo.srcValues[index * 2 + 1] == value[1];
},
srcValues: [16, 15, 14, 13, 12, 11],
srcValuesLess: [16],
srcValuesLessMultiple: [16, 15, 14, 13],
srcValuesMoreMultiple: [16, 15, 14, 13, 12, 11, 10, 9],
srcValuesNonMultiple: [16, 15, 14, 13, 12, 11, 10],
},
{ type: 'vec3',
jsTypeOf: 'Float32Array',
setter: 'uniform3fv',
elem: '[2]',
numSrcValues: 3,
invalidSet: function(loc) {
gl.uniform1fv(loc, [2]);
},
illegalSet: function(loc) {
gl.uniform1fv(loc, 2);
},
srcValueAsString: function(index, srcValues) {
return "[" + srcValues[index * 3 + 0].toString() + ", " +
srcValues[index * 3 + 1].toString() + ", " +
srcValues[index * 3 + 2].toString() + "]";
},
returnValueAsString: function(value) {
return value === null ? 'null' :
("[" + value[0] + ", " + value[1] + ", " + value[2] + "]");
},
checkType: function(value) {
return value &&
typeof value.length === 'number' &&
value.length == 3;
},
checkValue: function(typeInfo, index, value) {
return value !== null &&
typeInfo.srcValues[index * 3 + 0] == value[0] &&
typeInfo.srcValues[index * 3 + 1] == value[1] &&
typeInfo.srcValues[index * 3 + 2] == value[2];
},
srcValues: [16, 15, 14, 13, 12, 11, 10, 9, 8],
srcValuesLess: [16, 15],
srcValuesLessMultiple: [16, 15, 14, 13, 12, 11],
srcValuesMoreMultiple: [16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2],
srcValuesNonMultiple: [16, 15, 14, 13, 12, 11, 10, 9, 8, 7],
},
{ type: 'vec4',
jsTypeOf: 'Float32Array',
setter: 'uniform4fv',
elem: '[3]',
numSrcValues: 3,
invalidSet: function(loc) {
gl.uniform1fv(loc, [2]);
},
illegalSet: function(loc) {
gl.uniform1fv(loc, 2);
},
srcValueAsString: function(index, srcValues) {
return "[" + srcValues[index * 4 + 0].toString() + ", " +
srcValues[index * 4 + 1].toString() + ", " +
srcValues[index * 4 + 2].toString() + ", " +
srcValues[index * 4 + 3].toString() + "]";
},
returnValueAsString: function(value) {
return value === null ? 'null' :
("[" + value[0] + ", " + value[1] +
", " + value[2] + ", " + value[3] + "]");
},
checkType: function(value) {
return value &&
typeof value.length === 'number' &&
value.length == 4;
},
checkValue: function(typeInfo, index, value) {
return value !== null &&
typeInfo.srcValues[index * 4 + 0] == value[0] &&
typeInfo.srcValues[index * 4 + 1] == value[1] &&
typeInfo.srcValues[index * 4 + 2] == value[2] &&
typeInfo.srcValues[index * 4 + 3] == value[3];
},
srcValues: [16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5],
srcValuesLess: [16, 15, 14],
srcValuesLessMultiple: [16, 15, 14, 13, 12, 11, 10, 9],
srcValuesMoreMultiple: [16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1],
srcValuesNonMultiple: [16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4],
}
];
if (contextVersion >= 2) {
const more = [
{ type: 'int',
jsTypeOf: 'number',
setter: 'uniform1iv',
elem: '',
numSrcValues: 3,
invalidSet: function(loc) {
gl.uniform2iv(loc, [1, 2]);
},
srcValueAsString: function(index, srcValues) {
return srcValues[index].toString();
},
returnValueAsString: function(value) {
return value === null ? 'null' : value.toString();
},
checkType: function(value) {
return typeof value === 'number';
},
checkValue: function(typeInfo, index, value) {
return typeInfo.srcValues[index] == value;
},
srcValues: [16, 15, 14],
srcValuesLess: [],
srcValuesLessMultiple: [16],
srcValuesMoreMultiple: [16, 15, 14, 13],
srcValuesNonMultiple: null,
},
{ type: 'ivec2',
jsTypeOf: 'Int32Array',
setter: 'uniform2iv',
elem: '[1]',
numSrcValues: 3,
invalidSet: function(loc) {
gl.uniform1iv(loc, [2]);
},
illegalSet: function(loc) {
gl.uniform1iv(loc, 2);
},
srcValueAsString: function(index, srcValues) {
return "[" + srcValues[index * 2 + 0].toString() + ", " +
srcValues[index * 2 + 1].toString() + "]";
},
returnValueAsString: function(value) {
return value === null ? 'null' : ("[" + value[0] + ", " + value[1] + "]");
},
checkType: function(value) {
return value &&
typeof value.length === 'number' &&
value.length == 2;
},
checkValue: function(typeInfo, index, value) {
return value !== null &&
typeInfo.srcValues[index * 2 + 0] == value[0] &&
typeInfo.srcValues[index * 2 + 1] == value[1];
},
srcValues: [16, 15, 14, 13, 12, 11],
srcValuesLess: [16],
srcValuesLessMultiple: [16, 15, 14, 13],
srcValuesMoreMultiple: [16, 15, 14, 13, 12, 11, 10, 9],
srcValuesNonMultiple: [16, 15, 14, 13, 12, 11, 10],
},
{ type: 'ivec3',
jsTypeOf: 'Int32Array',
setter: 'uniform3iv',
elem: '[2]',
numSrcValues: 3,
invalidSet: function(loc) {
gl.uniform1iv(loc, [2]);
},
illegalSet: function(loc) {
gl.uniform1iv(loc, 2);
},
srcValueAsString: function(index, srcValues) {
return "[" + srcValues[index * 3 + 0].toString() + ", " +
srcValues[index * 3 + 1].toString() + ", " +
srcValues[index * 3 + 2].toString() + "]";
},
returnValueAsString: function(value) {
return value === null ? 'null' :
("[" + value[0] + ", " + value[1] + ", " + value[2] + "]");
},
checkType: function(value) {
return value &&
typeof value.length === 'number' &&
value.length == 3;
},
checkValue: function(typeInfo, index, value) {
return value !== null &&
typeInfo.srcValues[index * 3 + 0] == value[0] &&
typeInfo.srcValues[index * 3 + 1] == value[1] &&
typeInfo.srcValues[index * 3 + 2] == value[2];
},
srcValues: [16, 15, 14, 13, 12, 11, 10, 9, 8],
srcValuesLess: [16, 15],
srcValuesLessMultiple: [16, 15, 14, 13, 12, 11],
srcValuesMoreMultiple: [16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2],
srcValuesNonMultiple: [16, 15, 14, 13, 12, 11, 10, 9, 8, 7],
},
{ type: 'ivec4',
jsTypeOf: 'Int32Array',
setter: 'uniform4iv',
elem: '[3]',
numSrcValues: 3,
invalidSet: function(loc) {
gl.uniform1iv(loc, [2]);
},
illegalSet: function(loc) {
gl.uniform1iv(loc, 2);
},
srcValueAsString: function(index, srcValues) {
return "[" + srcValues[index * 4 + 0].toString() + ", " +
srcValues[index * 4 + 1].toString() + ", " +
srcValues[index * 4 + 2].toString() + ", " +
srcValues[index * 4 + 3].toString() + "]";
},
returnValueAsString: function(value) {
return value === null ? 'null' :
("[" + value[0] + ", " + value[1] +
", " + value[2] + ", " + value[3] + "]");
},
checkType: function(value) {
return value &&
typeof value.length === 'number' &&
value.length == 4;
},
checkValue: function(typeInfo, index, value) {
return value !== null &&
typeInfo.srcValues[index * 4 + 0] == value[0] &&
typeInfo.srcValues[index * 4 + 1] == value[1] &&
typeInfo.srcValues[index * 4 + 2] == value[2] &&
typeInfo.srcValues[index * 4 + 3] == value[3];
},
srcValues: [16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5],
srcValuesLess: [16, 15, 14],
srcValuesLessMultiple: [16, 15, 14, 13, 12, 11, 10, 9],
srcValuesMoreMultiple: [16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1],
srcValuesNonMultiple: [16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4],
},
{ type: 'uint',
jsTypeOf: 'number',
setter: 'uniform1uiv',
elem: '',
numSrcValues: 3,
invalidSet: function(loc) {
gl.uniform2uiv(loc, [1, 2]);
},
srcValueAsString: function(index, srcValues) {
return srcValues[index].toString();
},
returnValueAsString: function(value) {
return value === null ? 'null' : value.toString();
},
checkType: function(value) {
return typeof value === 'number';
},
checkValue: function(typeInfo, index, value) {
return typeInfo.srcValues[index] == value;
},
srcValues: [16, 15, 14],
srcValuesLess: [],
srcValuesLessMultiple: [16],
srcValuesMoreMultiple: [16, 15, 14, 13],
srcValuesNonMultiple: null,
},
{ type: 'uvec2',
jsTypeOf: 'Uint32Array',
setter: 'uniform2uiv',
elem: '[1]',
numSrcValues: 3,
invalidSet: function(loc) {
gl.uniform1uiv(loc, [2]);
},
illegalSet: function(loc) {
gl.uniform1uiv(loc, 2);
},
srcValueAsString: function(index, srcValues) {
return "[" + srcValues[index * 2 + 0].toString() + ", " +
srcValues[index * 2 + 1].toString() + "]";
},
returnValueAsString: function(value) {
return value === null ? 'null' : ("[" + value[0] + ", " + value[1] + "]");
},
checkType: function(value) {
return value &&
typeof value.length === 'number' &&
value.length == 2;
},
checkValue: function(typeInfo, index, value) {
return value !== null &&
typeInfo.srcValues[index * 2 + 0] == value[0] &&
typeInfo.srcValues[index * 2 + 1] == value[1];
},
srcValues: [16, 15, 14, 13, 12, 11],
srcValuesLess: [16],
srcValuesLessMultiple: [16, 15, 14, 13],
srcValuesMoreMultiple: [16, 15, 14, 13, 12, 11, 10, 9],
srcValuesNonMultiple: [16, 15, 14, 13, 12, 11, 10],
},
{ type: 'uvec3',
jsTypeOf: 'Uint32Array',
setter: 'uniform3uiv',
elem: '[2]',
numSrcValues: 3,
invalidSet: function(loc) {
gl.uniform1uiv(loc, [2]);
},
illegalSet: function(loc) {
gl.uniform1uiv(loc, 2);
},
srcValueAsString: function(index, srcValues) {
return "[" + srcValues[index * 3 + 0].toString() + ", " +
srcValues[index * 3 + 1].toString() + ", " +
srcValues[index * 3 + 2].toString() + "]";
},
returnValueAsString: function(value) {
return value === null ? 'null' :
("[" + value[0] + ", " + value[1] + ", " + value[2] + "]");
},
checkType: function(value) {
return value &&
typeof value.length === 'number' &&
value.length == 3;
},
checkValue: function(typeInfo, index, value) {
return value !== null &&
typeInfo.srcValues[index * 3 + 0] == value[0] &&
typeInfo.srcValues[index * 3 + 1] == value[1] &&
typeInfo.srcValues[index * 3 + 2] == value[2];
},
srcValues: [16, 15, 14, 13, 12, 11, 10, 9, 8],
srcValuesLess: [16, 15],
srcValuesLessMultiple: [16, 15, 14, 13, 12, 11],
srcValuesMoreMultiple: [16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2],
srcValuesNonMultiple: [16, 15, 14, 13, 12, 11, 10, 9, 8, 7],
},
{ type: 'uvec4',
jsTypeOf: 'Uint32Array',
setter: 'uniform4uiv',
elem: '[3]',
numSrcValues: 3,
invalidSet: function(loc) {
gl.uniform1uiv(loc, [2]);
},
illegalSet: function(loc) {
gl.uniform1uiv(loc, 2);
},
srcValueAsString: function(index, srcValues) {
return "[" + srcValues[index * 4 + 0].toString() + ", " +
srcValues[index * 4 + 1].toString() + ", " +
srcValues[index * 4 + 2].toString() + ", " +
srcValues[index * 4 + 3].toString() + "]";
},
returnValueAsString: function(value) {
return value === null ? 'null' :
("[" + value[0] + ", " + value[1] +
", " + value[2] + ", " + value[3] + "]");
},
checkType: function(value) {
return value &&
typeof value.length === 'number' &&
value.length == 4;
},
checkValue: function(typeInfo, index, value) {
return value !== null &&
typeInfo.srcValues[index * 4 + 0] == value[0] &&
typeInfo.srcValues[index * 4 + 1] == value[1] &&
typeInfo.srcValues[index * 4 + 2] == value[2] &&
typeInfo.srcValues[index * 4 + 3] == value[3];
},
srcValues: [16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5],
srcValuesLess: [16, 15, 14],
srcValuesLessMultiple: [16, 15, 14, 13, 12, 11, 10, 9],
srcValuesMoreMultiple: [16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1],
srcValuesNonMultiple: [16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4],
},
{ type: 'bool',
jsTypeOf: 'boolean',
setter: 'uniform1iv',
elem: '',
numSrcValues: 3,
invalidSet: function(loc) {
gl.uniform2iv(loc, [1, 2]);
},
srcValueAsString: function(index, srcValues) {
return srcValues[index].toString();
},
returnValueAsString: function(value) {
return value === null ? 'null' : value.toString();
},
checkType: function(value) {
return typeof value === 'boolean';
},
checkValue: function(typeInfo, index, value) {
return typeInfo.srcValues[index] == value;
},
srcValues: [true, true, true],
srcValuesLess: [],
srcValuesLessMultiple: [16],
srcValuesMoreMultiple: [16, 15, 14, 13],
srcValuesNonMultiple: null,
},
{ type: 'bvec2',
jsTypeOf: 'Float32Array',
setter: 'uniform2fv',
elem: '[1]',
numSrcValues: 3,
invalidSet: function(loc) {
gl.uniform1iv(loc, [2]);
},
illegalSet: function(loc) {
gl.uniform1iv(loc, 2);
},
srcValueAsString: function(index, srcValues) {
return "[" + srcValues[index * 2 + 0].toString() + ", " +
srcValues[index * 2 + 1].toString() + "]";
},
returnValueAsString: function(value) {
return value === null ? 'null' : ("[" + value[0] + ", " + value[1] + "]");
},
checkType: function(value) {
return value &&
typeof value.length === 'number' &&
value.length == 2;
},
checkValue: function(typeInfo, index, value) {
return value !== null &&
typeInfo.srcValues[index * 2 + 0] == value[0] &&
typeInfo.srcValues[index * 2 + 1] == value[1];
},
srcValues: [true, true, true, true, true, true],
srcValuesLess: [16],
srcValuesLessMultiple: [16, 15, 14, 13],
srcValuesMoreMultiple: [16, 15, 14, 13, 12, 11, 10, 9],
srcValuesNonMultiple: [16, 15, 14, 13, 12, 11, 10],
},
{ type: 'bvec3',
jsTypeOf: 'Int32Array',
setter: 'uniform3iv',
elem: '[2]',
numSrcValues: 3,
invalidSet: function(loc) {
gl.uniform1iv(loc, [2]);
},
illegalSet: function(loc) {
gl.uniform1iv(loc, 2);
},
srcValueAsString: function(index, srcValues) {
return "[" + srcValues[index * 3 + 0].toString() + ", " +
srcValues[index * 3 + 1].toString() + ", " +
srcValues[index * 3 + 2].toString() + "]";
},
returnValueAsString: function(value) {
return value === null ? 'null' :
("[" + value[0] + ", " + value[1] + ", " + value[2] + "]");
},
checkType: function(value) {
return value &&
typeof value.length === 'number' &&
value.length == 3;
},
checkValue: function(typeInfo, index, value) {
return value !== null &&
typeInfo.srcValues[index * 3 + 0] == value[0] &&
typeInfo.srcValues[index * 3 + 1] == value[1] &&
typeInfo.srcValues[index * 3 + 2] == value[2];
},
srcValues: [true, true, true, true, true, true, true, true, true],
srcValuesLess: [16, 15],
srcValuesLessMultiple: [16, 15, 14, 13, 12, 11],
srcValuesMoreMultiple: [16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2],
srcValuesNonMultiple: [16, 15, 14, 13, 12, 11, 10, 9, 8, 7],
},
{ type: 'bvec4',
jsTypeOf: 'Uint32Array',
setter: 'uniform4uiv',
elem: '[3]',
numSrcValues: 3,
invalidSet: function(loc) {
gl.uniform1iv(loc, [2]);
},
illegalSet: function(loc) {
gl.uniform1iv(loc, 2);
},
srcValueAsString: function(index, srcValues) {
return "[" + srcValues[index * 4 + 0].toString() + ", " +
srcValues[index * 4 + 1].toString() + ", " +
srcValues[index * 4 + 2].toString() + ", " +
srcValues[index * 4 + 3].toString() + "]";
},
returnValueAsString: function(value) {
return value === null ? 'null' :
("[" + value[0] + ", " + value[1] +
", " + value[2] + ", " + value[3] + "]");
},
checkType: function(value) {
return value &&
typeof value.length === 'number' &&
value.length == 4;
},
checkValue: function(typeInfo, index, value) {
return value !== null &&
typeInfo.srcValues[index * 4 + 0] == value[0] &&
typeInfo.srcValues[index * 4 + 1] == value[1] &&
typeInfo.srcValues[index * 4 + 2] == value[2] &&
typeInfo.srcValues[index * 4 + 3] == value[3];
},
srcValues: [true, true, true, true, true, true, true, true, true, true, true, true],
srcValuesLess: [16, 15, 14],
srcValuesLessMultiple: [16, 15, 14, 13, 12, 11, 10, 9],
srcValuesMoreMultiple: [16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1],
srcValuesNonMultiple: [16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4],
}
];
typeInfos.push(...more);
}
let loc;
for (var tt = 0; tt < typeInfos.length; ++tt) {
var typeInfo = typeInfos[tt];
debug("");
debug("check " + typeInfo.type);
var fSrc = wtu.replaceParams(fTemplate, typeInfo);
//debug("fSrc: " + fSrc);
var program = wtu.loadProgram(gl, vSrc, fSrc);
var numUniforms = gl.getProgramParameter(program, gl.ACTIVE_UNIFORMS);
assertMsg(numUniforms == 1, "1 uniform found");
var info = gl.getActiveUniform(program, 0);
assertMsg(info.name == "color[0]",
"uniform name is 'color[0]' not 'color' as per OpenGL ES 2.0.24 section 2.10");
shouldBeNull("gl.getUniformLocation(program, 'color[" + MaxInt32PlusOne + "]');");
loc = gl.getUniformLocation(program, "color[0]");
if (!loc) throw 'Missing loc';
var srcValues = typeInfo.srcValues;
var srcValuesLess = typeInfo.srcValuesLess;
var srcValuesLessMultiple = typeInfo.srcValuesLessMultiple;
var srcValuesMoreMultiple = typeInfo.srcValuesMoreMultiple;
var srcValuesNonMultiple = typeInfo.srcValuesNonMultiple;
// Try setting the value before using the program
gl[typeInfo.setter](loc, srcValues);
wtu.glErrorShouldBe(gl, gl.INVALID_OPERATION,
"should fail if there is no current program");
gl.useProgram(program);
gl[typeInfo.setter](loc, srcValuesLess);
wtu.glErrorShouldBe(gl, gl.INVALID_VALUE,
"should fail with insufficient array size with gl." + typeInfo.setter);
if (srcValuesNonMultiple) {
gl[typeInfo.setter](loc, srcValuesNonMultiple);
wtu.glErrorShouldBe(gl, gl.INVALID_VALUE,
"should fail with non-multiple array size with gl." + typeInfo.setter);
}
const validDatas = [
`new Float32Array(${srcValues.length})`,
`new Float32Array(new ArrayBuffer(4*${srcValues.length}))`,
];
if (window.SharedArrayBuffer) {
validDatas.push(
`new Float32Array(new SharedArrayBuffer(4*${srcValues.length}))`
);
}
for (const x of validDatas) {
shouldNotThrow(`gl.${typeInfo.setter}(loc, ${x});`);
}
gl[typeInfo.setter](loc, srcValues);
wtu.glErrorShouldBe(gl, gl.NO_ERROR,
"can set an array of uniforms with gl." + typeInfo.setter);
gl[typeInfo.setter](loc, srcValuesLessMultiple);
wtu.glErrorShouldBe(gl, gl.NO_ERROR,
"can partially set an array of uniforms with gl." + typeInfo.setter + " with a smaller array");
gl[typeInfo.setter](loc, srcValuesMoreMultiple);
wtu.glErrorShouldBe(gl, gl.NO_ERROR,
"can set an array of uniforms with gl." + typeInfo.setter + " with a larger array");
var values = gl.getUniform(program, loc);
wtu.glErrorShouldBe(gl, gl.NO_ERROR,
"can call gl.getUniform");
assertMsg(typeInfo.checkType(values),
"gl.getUniform returns the correct type. " + `(was ${values.constructor.name})`);
for (var ii = 0; ii < typeInfo.numSrcValues; ++ii) {
shouldBeNull("gl.getUniformLocation(program, 'color[" + (MaxInt32PlusOne + ii) + "]')");
var elemLoc = gl.getUniformLocation(program, "color[" + ii + "]");
wtu.glErrorShouldBe(gl, gl.NO_ERROR,
"can get location of element " + ii +
" of array from gl.getUniformLocation");
var value = gl.getUniform(program, elemLoc);
wtu.glErrorShouldBe(gl, gl.NO_ERROR,
"can get value of element " + ii + " of array from gl.getUniform");
assertMsg(typeInfo.checkValue(typeInfo, ii, value),
"value put in (" + typeInfo.srcValueAsString(ii, srcValues) +
") matches value pulled out (" +
typeInfo.returnValueAsString(value) + ")");
}
typeInfo.invalidSet(loc);
wtu.glErrorShouldBe(gl, gl.INVALID_OPERATION,
"using the wrong size of gl.Uniform fails");
var exceptionCaught = false;
if (typeInfo.illegalSet) {
try {
typeInfo.illegalSet(loc);
} catch (e) {
exceptionCaught = true;
}
assertMsg(exceptionCaught, "passing non-array to glUniform*fv should throw TypeError");
}
gl.useProgram(null);
wtu.glErrorShouldBe(gl, gl.NO_ERROR,
"can call gl.useProgram(null)");
}
var successfullyParsed = true;
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