Name Description Size
attach_shader
bind_attribute_location
compile_shader
delete_object
detach_shader
framebuffer_objects
get_active_attribute
get_active_uniform
get_attribute_location
get_handle
get_uniform_location
glGetProgramInfoLog_2.0
glGetProgramiv_2.0
glGetShaderInfoLog_2.0
glGetUniform
glGetVertexAttrib
glUniform
link_program
precision_specifiers
relink_program
shader_source
three_uniforms
use_program
validate_program
vertex_program_point_size