abs |
|
|
acos |
|
|
all |
|
|
any |
|
|
array |
|
|
asin |
|
|
atan |
|
|
biConstants |
|
|
biuDepthRange |
|
|
build |
|
|
built_in_varying_array_out_of_bounds |
|
|
ceil |
|
|
clamp |
|
|
control_flow |
|
|
cos |
|
|
cross |
|
|
default |
|
|
degrees |
|
|
discard |
|
|
distance |
|
|
dot |
|
|
equal |
|
|
exp |
|
|
exp2 |
|
|
faceforward |
|
|
floor |
|
|
fract |
|
|
functions |
|
|
gl_FragCoord |
|
|
gl_FrontFacing |
|
|
greaterThan |
|
|
greaterThanEqual |
|
|
inversesqrt |
|
|
length |
|
|
lessThan |
|
|
lessThanEqual |
|
|
log |
|
|
log2 |
|
|
mat |
|
|
mat3 |
|
|
matrixCompMult |
|
|
max |
|
|
min |
|
|
mix |
|
|
mod |
|
|
normalize |
|
|
not |
|
|
notEqual |
|
|
operators |
|
|
pow |
|
|
radians |
|
|
reflect |
|
|
refract |
|
|
sign |
|
|
sin |
|
|
smoothstep |
|
|
sqrt |
|
|
step |
|
|
struct |
|
|
swizzlers |
|
|
tan |
|
|
vec |
|
|
vec3 |
|
|