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Test Info: Warnings

/* Any copyright is dedicated to the Public Domain.
"use strict";
// Test that AnimationPlayerActor.getName returns the right name depending on
// the type of an animation and the various properties available on it.
const {
AnimationPlayerActor,
function run_test() {
// Mock a window with just the properties the AnimationPlayerActor uses.
const window = {};
window.MutationObserver = class {
constructor() {
this.observe = () => {};
}
};
window.Animation = class {
constructor() {
this.effect = { target: getMockNode() };
}
};
window.CSSAnimation = class extends window.Animation {};
window.CSSTransition = class extends window.Animation {};
// Helper to get a mock DOM node.
function getMockNode() {
return {
ownerDocument: {
defaultView: window,
},
};
}
// Objects in this array should contain the following properties:
// - desc {String} For logging
// - animation {Object} An animation object instantiated from one of the mock
// window animation constructors.
// - props {Objet} Properties of this object will be added to the animation
// object.
// - expectedName {String} The expected name returned by
// AnimationPlayerActor.getName.
const TEST_DATA = [
{
desc: "Animation with an id",
animation: new window.Animation(),
props: { id: "animation-id" },
expectedName: "animation-id",
},
{
desc: "Animation without an id",
animation: new window.Animation(),
props: {},
expectedName: "",
},
{
desc: "CSSTransition with an id",
animation: new window.CSSTransition(),
props: { id: "transition-with-id", transitionProperty: "width" },
expectedName: "transition-with-id",
},
{
desc: "CSSAnimation with an id",
animation: new window.CSSAnimation(),
props: { id: "animation-with-id", animationName: "move" },
expectedName: "animation-with-id",
},
{
desc: "CSSTransition without an id",
animation: new window.CSSTransition(),
props: { transitionProperty: "width" },
expectedName: "width",
},
{
desc: "CSSAnimation without an id",
animation: new window.CSSAnimation(),
props: { animationName: "move" },
expectedName: "move",
},
];
for (const { desc, animation, props, expectedName } of TEST_DATA) {
info(desc);
for (const key in props) {
animation[key] = props[key];
}
const actor = new AnimationPlayerActor({}, animation);
Assert.equal(actor.getName(), expectedName);
}
}