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//
// DO NOT EDIT. THIS FILE IS GENERATED FROM $SRCDIR/xpcom/threads/nsIThreadPool.idl
//
/// `interface nsIThreadPoolListener : nsISupports`
///
// The actual type definition for the interface. This struct has methods
// declared on it which will call through its vtable. You never want to pass
// this type around by value, always pass it behind a reference.
#[repr(C)]
pub struct nsIThreadPoolListener {
vtable: &'static nsIThreadPoolListenerVTable,
/// This field is a phantomdata to ensure that the VTable type and any
/// struct containing it is not safe to send across threads by default, as
/// XPCOM is generally not threadsafe.
///
/// If this type is marked as [rust_sync], there will be explicit `Send` and
/// `Sync` implementations on this type, which will override the inherited
/// negative impls from `Rc`.
__nosync: ::std::marker::PhantomData<::std::rc::Rc<u8>>,
// Make the rust compiler aware that there might be interior mutability
// in what actually implements the interface. This works around UB
// that a rust lint would make blatantly obvious, but doesn't exist.
// This prevents optimizations, but those optimizations weren't available
// before rustc switched to LLVM 16, and they now cause problems because
// of the UB.
// Until there's a lint available to find all our UB, it's simpler to
// avoid the UB in the first place, at the cost of preventing optimizations
// in places that don't cause UB. But again, those optimizations weren't
// available before.
__maybe_interior_mutability: ::std::cell::UnsafeCell<[u8; 0]>,
}
// Implementing XpCom for an interface exposes its IID, which allows for easy
// use of the `.query_interface<T>` helper method. This also defines that
// method for nsIThreadPoolListener.
unsafe impl XpCom for nsIThreadPoolListener {
const IID: nsIID = nsID(0xef194cab, 0x3f86, 0x4b61,
[0xb1, 0x32, 0xe5, 0xe9, 0x6a, 0x79, 0xe5, 0xd1]);
}
// We need to implement the RefCounted trait so we can be used with `RefPtr`.
// This trait teaches `RefPtr` how to manage our memory.
unsafe impl RefCounted for nsIThreadPoolListener {
#[inline]
unsafe fn addref(&self) {
self.AddRef();
}
#[inline]
unsafe fn release(&self) {
self.Release();
}
}
// This trait is implemented on all types which can be coerced to from nsIThreadPoolListener.
// It is used in the implementation of `fn coerce<T>`. We hide it from the
// documentation, because it clutters it up a lot.
#[doc(hidden)]
pub trait nsIThreadPoolListenerCoerce {
/// Cheaply cast a value of this type from a `nsIThreadPoolListener`.
fn coerce_from(v: &nsIThreadPoolListener) -> &Self;
}
// The trivial implementation: We can obviously coerce ourselves to ourselves.
impl nsIThreadPoolListenerCoerce for nsIThreadPoolListener {
#[inline]
fn coerce_from(v: &nsIThreadPoolListener) -> &Self {
v
}
}
impl nsIThreadPoolListener {
/// Cast this `nsIThreadPoolListener` to one of its base interfaces.
#[inline]
pub fn coerce<T: nsIThreadPoolListenerCoerce>(&self) -> &T {
T::coerce_from(self)
}
}
// Every interface struct type implements `Deref` to its base interface. This
// causes methods on the base interfaces to be directly avaliable on the
// object. For example, you can call `.AddRef` or `.QueryInterface` directly
// on any interface which inherits from `nsISupports`.
impl ::std::ops::Deref for nsIThreadPoolListener {
type Target = nsISupports;
#[inline]
fn deref(&self) -> &nsISupports {
unsafe {
::std::mem::transmute(self)
}
}
}
// Ensure we can use .coerce() to cast to our base types as well. Any type which
// our base interface can coerce from should be coercable from us as well.
impl<T: nsISupportsCoerce> nsIThreadPoolListenerCoerce for T {
#[inline]
fn coerce_from(v: &nsIThreadPoolListener) -> &Self {
T::coerce_from(v)
}
}
// This struct represents the interface's VTable. A pointer to a statically
// allocated version of this struct is at the beginning of every nsIThreadPoolListener
// object. It contains one pointer field for each method in the interface. In
// the case where we can't generate a binding for a method, we include a void
// pointer.
#[doc(hidden)]
#[repr(C)]
pub struct nsIThreadPoolListenerVTable {
/// We need to include the members from the base interface's vtable at the start
/// of the VTable definition.
pub __base: nsISupportsVTable,
/* void onThreadCreated (); */
pub OnThreadCreated: unsafe extern "system" fn (this: *const nsIThreadPoolListener) -> ::nserror::nsresult,
/* void onThreadShuttingDown (); */
pub OnThreadShuttingDown: unsafe extern "system" fn (this: *const nsIThreadPoolListener) -> ::nserror::nsresult,
}
// The implementations of the function wrappers which are exposed to rust code.
// Call these methods rather than manually calling through the VTable struct.
impl nsIThreadPoolListener {
/// ```text
/// /**
/// * Called when a new thread is created by the thread pool. The notification
/// * happens on the newly-created thread.
/// */
/// ```
///
/// `void onThreadCreated ();`
#[inline]
pub unsafe fn OnThreadCreated(&self, ) -> ::nserror::nsresult {
((*self.vtable).OnThreadCreated)(self, )
}
/// ```text
/// /**
/// * Called when a thread is about to be destroyed by the thread pool. The
/// * notification happens on the thread that is about to be destroyed.
/// */
/// ```
///
/// `void onThreadShuttingDown ();`
#[inline]
pub unsafe fn OnThreadShuttingDown(&self, ) -> ::nserror::nsresult {
((*self.vtable).OnThreadShuttingDown)(self, )
}
}
/// `interface nsIThreadPool : nsIEventTarget`
///
/// ```text
/// /**
/// * An interface to a thread pool. A thread pool creates a limited number of
/// * anonymous (unnamed) worker threads. An event dispatched to the thread pool
/// * will be run on the next available worker thread.
/// */
/// ```
///
// The actual type definition for the interface. This struct has methods
// declared on it which will call through its vtable. You never want to pass
// this type around by value, always pass it behind a reference.
#[repr(C)]
pub struct nsIThreadPool {
vtable: &'static nsIThreadPoolVTable,
/// This field is a phantomdata to ensure that the VTable type and any
/// struct containing it is not safe to send across threads by default, as
/// XPCOM is generally not threadsafe.
///
/// If this type is marked as [rust_sync], there will be explicit `Send` and
/// `Sync` implementations on this type, which will override the inherited
/// negative impls from `Rc`.
__nosync: ::std::marker::PhantomData<::std::rc::Rc<u8>>,
// Make the rust compiler aware that there might be interior mutability
// in what actually implements the interface. This works around UB
// that a rust lint would make blatantly obvious, but doesn't exist.
// This prevents optimizations, but those optimizations weren't available
// before rustc switched to LLVM 16, and they now cause problems because
// of the UB.
// Until there's a lint available to find all our UB, it's simpler to
// avoid the UB in the first place, at the cost of preventing optimizations
// in places that don't cause UB. But again, those optimizations weren't
// available before.
__maybe_interior_mutability: ::std::cell::UnsafeCell<[u8; 0]>,
}
// Implementing XpCom for an interface exposes its IID, which allows for easy
// use of the `.query_interface<T>` helper method. This also defines that
// method for nsIThreadPool.
unsafe impl XpCom for nsIThreadPool {
const IID: nsIID = nsID(0x76ce99c9, 0x8e43, 0x489a,
[0x97, 0x89, 0xf2, 0x7c, 0xc4, 0x42, 0x49, 0x65]);
}
// We need to implement the RefCounted trait so we can be used with `RefPtr`.
// This trait teaches `RefPtr` how to manage our memory.
unsafe impl RefCounted for nsIThreadPool {
#[inline]
unsafe fn addref(&self) {
self.AddRef();
}
#[inline]
unsafe fn release(&self) {
self.Release();
}
}
// This trait is implemented on all types which can be coerced to from nsIThreadPool.
// It is used in the implementation of `fn coerce<T>`. We hide it from the
// documentation, because it clutters it up a lot.
#[doc(hidden)]
pub trait nsIThreadPoolCoerce {
/// Cheaply cast a value of this type from a `nsIThreadPool`.
fn coerce_from(v: &nsIThreadPool) -> &Self;
}
// The trivial implementation: We can obviously coerce ourselves to ourselves.
impl nsIThreadPoolCoerce for nsIThreadPool {
#[inline]
fn coerce_from(v: &nsIThreadPool) -> &Self {
v
}
}
impl nsIThreadPool {
/// Cast this `nsIThreadPool` to one of its base interfaces.
#[inline]
pub fn coerce<T: nsIThreadPoolCoerce>(&self) -> &T {
T::coerce_from(self)
}
}
// This interface is marked as [rust_sync], meaning it is safe to be transferred
// and used from multiple threads silmultaneously. These override the default
// from the __nosync marker type allowng the type to be sent between threads.
unsafe impl Send for nsIThreadPool {}
unsafe impl Sync for nsIThreadPool {}
// Every interface struct type implements `Deref` to its base interface. This
// causes methods on the base interfaces to be directly avaliable on the
// object. For example, you can call `.AddRef` or `.QueryInterface` directly
// on any interface which inherits from `nsISupports`.
impl ::std::ops::Deref for nsIThreadPool {
type Target = nsIEventTarget;
#[inline]
fn deref(&self) -> &nsIEventTarget {
unsafe {
::std::mem::transmute(self)
}
}
}
// Ensure we can use .coerce() to cast to our base types as well. Any type which
// our base interface can coerce from should be coercable from us as well.
impl<T: nsIEventTargetCoerce> nsIThreadPoolCoerce for T {
#[inline]
fn coerce_from(v: &nsIThreadPool) -> &Self {
T::coerce_from(v)
}
}
// This struct represents the interface's VTable. A pointer to a statically
// allocated version of this struct is at the beginning of every nsIThreadPool
// object. It contains one pointer field for each method in the interface. In
// the case where we can't generate a binding for a method, we include a void
// pointer.
#[doc(hidden)]
#[repr(C)]
pub struct nsIThreadPoolVTable {
/// We need to include the members from the base interface's vtable at the start
/// of the VTable definition.
pub __base: nsIEventTargetVTable,
/* [noscript] void setQoSForThreads (in nsIThread_QoSPriority aPriority); */
pub SetQoSForThreads: unsafe extern "system" fn (this: *const nsIThreadPool, aPriority: u32) -> ::nserror::nsresult,
/* void shutdown (); */
pub Shutdown: unsafe extern "system" fn (this: *const nsIThreadPool) -> ::nserror::nsresult,
/* [noscript] void shutdownWithTimeout (in long aTimeoutMs); */
pub ShutdownWithTimeout: unsafe extern "system" fn (this: *const nsIThreadPool, aTimeoutMs: i32) -> ::nserror::nsresult,
/* attribute unsigned long threadLimit; */
pub GetThreadLimit: unsafe extern "system" fn (this: *const nsIThreadPool, aThreadLimit: *mut u32) -> ::nserror::nsresult,
/* attribute unsigned long threadLimit; */
pub SetThreadLimit: unsafe extern "system" fn (this: *const nsIThreadPool, aThreadLimit: u32) -> ::nserror::nsresult,
/* attribute unsigned long idleThreadLimit; */
pub GetIdleThreadLimit: unsafe extern "system" fn (this: *const nsIThreadPool, aIdleThreadLimit: *mut u32) -> ::nserror::nsresult,
/* attribute unsigned long idleThreadLimit; */
pub SetIdleThreadLimit: unsafe extern "system" fn (this: *const nsIThreadPool, aIdleThreadLimit: u32) -> ::nserror::nsresult,
/* attribute unsigned long idleThreadTimeout; */
pub GetIdleThreadTimeout: unsafe extern "system" fn (this: *const nsIThreadPool, aIdleThreadTimeout: *mut u32) -> ::nserror::nsresult,
/* attribute unsigned long idleThreadTimeout; */
pub SetIdleThreadTimeout: unsafe extern "system" fn (this: *const nsIThreadPool, aIdleThreadTimeout: u32) -> ::nserror::nsresult,
/* attribute boolean idleThreadTimeoutRegressive; */
pub GetIdleThreadTimeoutRegressive: unsafe extern "system" fn (this: *const nsIThreadPool, aIdleThreadTimeoutRegressive: *mut bool) -> ::nserror::nsresult,
/* attribute boolean idleThreadTimeoutRegressive; */
pub SetIdleThreadTimeoutRegressive: unsafe extern "system" fn (this: *const nsIThreadPool, aIdleThreadTimeoutRegressive: bool) -> ::nserror::nsresult,
/* attribute unsigned long threadStackSize; */
pub GetThreadStackSize: unsafe extern "system" fn (this: *const nsIThreadPool, aThreadStackSize: *mut u32) -> ::nserror::nsresult,
/* attribute unsigned long threadStackSize; */
pub SetThreadStackSize: unsafe extern "system" fn (this: *const nsIThreadPool, aThreadStackSize: u32) -> ::nserror::nsresult,
/* attribute nsIThreadPoolListener listener; */
pub GetListener: unsafe extern "system" fn (this: *const nsIThreadPool, aListener: *mut *const nsIThreadPoolListener) -> ::nserror::nsresult,
/* attribute nsIThreadPoolListener listener; */
pub SetListener: unsafe extern "system" fn (this: *const nsIThreadPool, aListener: *const nsIThreadPoolListener) -> ::nserror::nsresult,
/* void setName (in ACString aName); */
pub SetName: unsafe extern "system" fn (this: *const nsIThreadPool, aName: *const ::nsstring::nsACString) -> ::nserror::nsresult,
}
// The implementations of the function wrappers which are exposed to rust code.
// Call these methods rather than manually calling through the VTable struct.
impl nsIThreadPool {
/// ```text
/// /**
/// * Set the entire pool's QoS priority. If the priority has not changed, do nothing.
/// * Existing threads will update their QoS priority the next time they become
/// * active, and newly created threads will set this QoS priority upon creation.
/// */
/// ```
///
/// `[noscript] void setQoSForThreads (in nsIThread_QoSPriority aPriority);`
#[inline]
pub unsafe fn SetQoSForThreads(&self, aPriority: u32) -> ::nserror::nsresult {
((*self.vtable).SetQoSForThreads)(self, aPriority)
}
/// ```text
/// /**
/// * Shutdown the thread pool. This method may not be executed from any thread
/// * in the thread pool. Instead, it is meant to be executed from another
/// * thread (usually the thread that created this thread pool). When this
/// * function returns, the thread pool and all of its threads will be shutdown,
/// * and it will no longer be possible to dispatch tasks to the thread pool.
/// *
/// * As a side effect, events on the current thread will be processed.
/// */
/// ```
///
/// `void shutdown ();`
#[inline]
pub unsafe fn Shutdown(&self, ) -> ::nserror::nsresult {
((*self.vtable).Shutdown)(self, )
}
/// ```text
/// /**
/// * Shutdown the thread pool, but only wait for aTimeoutMs. After the timeout
/// * expires, any threads that have not shutdown yet are leaked and will not
/// * block shutdown.
/// *
/// * This method should only be used at during shutdown to cleanup threads that
/// * made blocking calls to code outside our control, and can't be safely
/// * terminated. We choose to leak them intentionally to avoid a shutdown hang.
/// */
/// ```
///
/// `[noscript] void shutdownWithTimeout (in long aTimeoutMs);`
#[inline]
pub unsafe fn ShutdownWithTimeout(&self, aTimeoutMs: i32) -> ::nserror::nsresult {
((*self.vtable).ShutdownWithTimeout)(self, aTimeoutMs)
}
/// ```text
/// /**
/// * Get/set the maximum number of threads allowed at one time in this pool.
/// */
/// ```
///
/// `attribute unsigned long threadLimit;`
#[inline]
pub unsafe fn GetThreadLimit(&self, aThreadLimit: *mut u32) -> ::nserror::nsresult {
((*self.vtable).GetThreadLimit)(self, aThreadLimit)
}
/// ```text
/// /**
/// * Get/set the maximum number of threads allowed at one time in this pool.
/// */
/// ```
///
/// `attribute unsigned long threadLimit;`
#[inline]
pub unsafe fn SetThreadLimit(&self, aThreadLimit: u32) -> ::nserror::nsresult {
((*self.vtable).SetThreadLimit)(self, aThreadLimit)
}
/// ```text
/// /**
/// * Get/set the maximum number of idle threads kept alive.
/// */
/// ```
///
/// `attribute unsigned long idleThreadLimit;`
#[inline]
pub unsafe fn GetIdleThreadLimit(&self, aIdleThreadLimit: *mut u32) -> ::nserror::nsresult {
((*self.vtable).GetIdleThreadLimit)(self, aIdleThreadLimit)
}
/// ```text
/// /**
/// * Get/set the maximum number of idle threads kept alive.
/// */
/// ```
///
/// `attribute unsigned long idleThreadLimit;`
#[inline]
pub unsafe fn SetIdleThreadLimit(&self, aIdleThreadLimit: u32) -> ::nserror::nsresult {
((*self.vtable).SetIdleThreadLimit)(self, aIdleThreadLimit)
}
/// ```text
/// /**
/// * Get/set the amount of time in milliseconds before an idle thread is
/// * destroyed.
/// */
/// ```
///
/// `attribute unsigned long idleThreadTimeout;`
#[inline]
pub unsafe fn GetIdleThreadTimeout(&self, aIdleThreadTimeout: *mut u32) -> ::nserror::nsresult {
((*self.vtable).GetIdleThreadTimeout)(self, aIdleThreadTimeout)
}
/// ```text
/// /**
/// * Get/set the amount of time in milliseconds before an idle thread is
/// * destroyed.
/// */
/// ```
///
/// `attribute unsigned long idleThreadTimeout;`
#[inline]
pub unsafe fn SetIdleThreadTimeout(&self, aIdleThreadTimeout: u32) -> ::nserror::nsresult {
((*self.vtable).SetIdleThreadTimeout)(self, aIdleThreadTimeout)
}
/// ```text
/// /**
/// * If set to true the idle timeout will be calculated as idleThreadTimeout
/// * divideded by the number of idle threads at the moment. This may help
/// * save memory allocations but still keep reasonable amount of idle threads.
/// * Default is false, use |idleThreadTimeout| for all threads.
/// */
/// ```
///
/// `attribute boolean idleThreadTimeoutRegressive;`
#[inline]
pub unsafe fn GetIdleThreadTimeoutRegressive(&self, aIdleThreadTimeoutRegressive: *mut bool) -> ::nserror::nsresult {
((*self.vtable).GetIdleThreadTimeoutRegressive)(self, aIdleThreadTimeoutRegressive)
}
/// ```text
/// /**
/// * If set to true the idle timeout will be calculated as idleThreadTimeout
/// * divideded by the number of idle threads at the moment. This may help
/// * save memory allocations but still keep reasonable amount of idle threads.
/// * Default is false, use |idleThreadTimeout| for all threads.
/// */
/// ```
///
/// `attribute boolean idleThreadTimeoutRegressive;`
#[inline]
pub unsafe fn SetIdleThreadTimeoutRegressive(&self, aIdleThreadTimeoutRegressive: bool) -> ::nserror::nsresult {
((*self.vtable).SetIdleThreadTimeoutRegressive)(self, aIdleThreadTimeoutRegressive)
}
/// ```text
/// /**
/// * Get/set the number of bytes reserved for the stack of all threads in
/// * the pool. By default this is nsIThreadManager::DEFAULT_STACK_SIZE.
/// */
/// ```
///
/// `attribute unsigned long threadStackSize;`
#[inline]
pub unsafe fn GetThreadStackSize(&self, aThreadStackSize: *mut u32) -> ::nserror::nsresult {
((*self.vtable).GetThreadStackSize)(self, aThreadStackSize)
}
/// ```text
/// /**
/// * Get/set the number of bytes reserved for the stack of all threads in
/// * the pool. By default this is nsIThreadManager::DEFAULT_STACK_SIZE.
/// */
/// ```
///
/// `attribute unsigned long threadStackSize;`
#[inline]
pub unsafe fn SetThreadStackSize(&self, aThreadStackSize: u32) -> ::nserror::nsresult {
((*self.vtable).SetThreadStackSize)(self, aThreadStackSize)
}
/// ```text
/// /**
/// * An optional listener that will be notified when a thread is created or
/// * destroyed in the course of the thread pool's operation.
/// *
/// * A listener will only receive notifications about threads created after the
/// * listener is set so it is recommended that the consumer set the listener
/// * before dispatching the first event. A listener that receives an
/// * onThreadCreated() notification is guaranteed to always receive the
/// * corresponding onThreadShuttingDown() notification.
/// *
/// * The thread pool takes ownership of the listener and releases it when the
/// * shutdown() method is called. Threads created after the listener is set will
/// * also take ownership of the listener so that the listener will be kept alive
/// * long enough to receive the guaranteed onThreadShuttingDown() notification.
/// */
/// ```
///
/// `attribute nsIThreadPoolListener listener;`
#[inline]
pub unsafe fn GetListener(&self, aListener: *mut *const nsIThreadPoolListener) -> ::nserror::nsresult {
((*self.vtable).GetListener)(self, aListener)
}
/// ```text
/// /**
/// * An optional listener that will be notified when a thread is created or
/// * destroyed in the course of the thread pool's operation.
/// *
/// * A listener will only receive notifications about threads created after the
/// * listener is set so it is recommended that the consumer set the listener
/// * before dispatching the first event. A listener that receives an
/// * onThreadCreated() notification is guaranteed to always receive the
/// * corresponding onThreadShuttingDown() notification.
/// *
/// * The thread pool takes ownership of the listener and releases it when the
/// * shutdown() method is called. Threads created after the listener is set will
/// * also take ownership of the listener so that the listener will be kept alive
/// * long enough to receive the guaranteed onThreadShuttingDown() notification.
/// */
/// ```
///
/// `attribute nsIThreadPoolListener listener;`
#[inline]
pub unsafe fn SetListener(&self, aListener: *const nsIThreadPoolListener) -> ::nserror::nsresult {
((*self.vtable).SetListener)(self, aListener)
}
/// ```text
/// /**
/// * Set the label for threads in the pool. All threads will be named
/// * "<aName> #<n>", where <n> is a serial number.
/// */
/// ```
///
/// `void setName (in ACString aName);`
#[inline]
pub unsafe fn SetName(&self, aName: *const ::nsstring::nsACString) -> ::nserror::nsresult {
((*self.vtable).SetName)(self, aName)
}
}